void Canvas_endDraw(void) { CHECK_DRAWING(1); int rCol_UP = -1; int rCol_DOWN = -1; char setPosManually = originRow || originColumn; int y; for (int yi = 0; yi < height / 2; yi++) { y = yi; if (yOrientation) { y = (height / 2) - yi - 1; } if (setPosManually) { Console_setCursorPosition(originRow + yi, originColumn); } for (int x = 0; x < width; x++) { int newCol_UP = CANVAS_AT(x, y * 2); if (newCol_UP != rCol_UP) { printf(yOrientation ? SET_COL_BG : SET_COL_FG, newCol_UP); rCol_UP = newCol_UP; } int newCol_DOWN = CANVAS_AT(x, y * 2 + 1); if (newCol_DOWN != rCol_DOWN) { printf(yOrientation ? SET_COL_FG : SET_COL_BG, newCol_DOWN); rCol_DOWN = newCol_DOWN; } fwrite("\xE2\x96\x80", 1, 3, stdout); } if (!setPosManually) { fwrite("\n", 1, 1, stdout); } } Console_reset(); Console_showCursor(); startedDrawing = 0; }
//**************************************************************************************************** void Incoming_char(char c){ Console_reset(c); Console_help(c); Console_SetMin(c); Console_SetMax(c); Console_SetFreq(c); Console_xxx(c); }