Example #1
0
void * index_control_page(struct AmmServer_DynamicRequest  * rqst)
{
  char command[MAX_WEB_COMMAND_SIZE]={0};

  //If we have the console argument set this means we dont want the html output enabled so we switch it off
  if ( _GET(flashy_server,rqst,(char*) "UP",command,MAX_WEB_COMMAND_SIZE) ) { Controls_Handle_Keyboard(1,0,0); }
  if ( _GET(flashy_server,rqst,(char*) "DOWN",command,MAX_WEB_COMMAND_SIZE) ) { Controls_Handle_Keyboard(2,0,0); }
  if ( _GET(flashy_server,rqst,(char*) "LEFT",command,MAX_WEB_COMMAND_SIZE) ) { Controls_Handle_Keyboard(3,0,0); }
  if ( _GET(flashy_server,rqst,(char*) "RIGHT",command,MAX_WEB_COMMAND_SIZE) ) { Controls_Handle_Keyboard(4,0,0); }
  if ( _GET(flashy_server,rqst,(char*) "PLAY",command,MAX_WEB_COMMAND_SIZE) ) { Controls_Handle_Keyboard(13,0,0); }
  if ( _GET(flashy_server,rqst,(char*) "ZOOM_OUT",command,MAX_WEB_COMMAND_SIZE) ) { int i=0; for(i=0; i<3; i++) { Controls_Handle_Keyboard('r',0,0); } }
  if ( _GET(flashy_server,rqst,(char*) "ZOOM_IN",command,MAX_WEB_COMMAND_SIZE) ) { int i=0; for(i=0; i<3; i++) { Controls_Handle_Keyboard('f',0,0); } }
  if ( _GET(flashy_server,rqst,(char*) "STARS",command,MAX_WEB_COMMAND_SIZE) ) { int i=0; for(i=0; i<3; i++) { Controls_Handle_Keyboard('u',0,0); } }
  if ( _GET(flashy_server,rqst,(char*) "HEARTS",command,MAX_WEB_COMMAND_SIZE) ) { int i=0; for(i=0; i<3; i++) { Controls_Handle_Keyboard('k',0,0); } }


  rqst->contentSize=0;
  if (rqst->content!=0)
    {
     strncpy(rqst->content,index_content,index_content_size);
      rqst->contentSize=index_content_size ;
    }

  return 0;
}
Example #2
0
// Method to handle the keyboard's special buttons
void SpecialFunctionCallback (int key, int x, int y)
{
    int nokey=0;
	switch (key)
	{
		case GLUT_KEY_UP:           Controls_Handle_Keyboard(1,x,y); break;
		case GLUT_KEY_DOWN:         Controls_Handle_Keyboard(2,x,y); break;
		case GLUT_KEY_RIGHT:        Controls_Handle_Keyboard(4,x,y); break;
		case GLUT_KEY_LEFT:         Controls_Handle_Keyboard(3,x,y); break;
		case GLUT_KEY_PAGE_UP:      Controls_Handle_Keyboard(153,x,y); break;
		case GLUT_KEY_PAGE_DOWN:    Controls_Handle_Keyboard(161,x,y); break;
		case GLUT_KEY_INSERT:       UploadCurrentPhotoToMyloader(); break;
		case GLUT_KEY_F1:    break;
		case GLUT_KEY_F2:    break;
		case GLUT_KEY_F3:    break;
		case GLUT_KEY_F4:   break;
		case GLUT_KEY_F5:    break;
		case GLUT_KEY_F6:    break;
		case GLUT_KEY_F7:    break;
		case GLUT_KEY_F8:   break;
		case GLUT_KEY_F9:    break;
		case GLUT_KEY_F10:    break;
		case GLUT_KEY_F11:    break;
		case GLUT_KEY_F12:    break;
		case GLUT_KEY_HOME: { SetDestinationOverPicture(0); break; }
		case GLUT_KEY_END:  { SetDestinationOverPicture(frame.total_images-1); break; }
        default: nokey=1; break;
	}

    if ( nokey == 0 )
    {
      key=0; glutPostRedisplay();
    }
}
Example #3
0
static void KeyCallback(unsigned char key, int x, int y)
{
  if (key==27) {  glutLeaveMainLoop(); /*EnableScreenSaver(); exit(0);*/ } else/* Closes Application on Escape Key*/
  if (key=='j') { ToggleFullscreen();  /* Toggles Fullscreen "window" */ }

  /* The rest commands are handled in controls.cpp / controls.h */
  unsigned int nokey = Controls_Handle_Keyboard(key,x,y);
  if ( nokey == 0 )
  {
     key=0;
     if (PrintDevMsg()) fprintf(stderr,"X:%f Y:%f Z:%f \n",frame.vx,frame.vy,frame.vz);
     usleep(100);
     glutPostRedisplay();
  }
}