void FGStandardAtmosphere::SetPressureSL(ePressure unit, double pressure) { double press = ConvertToPSF(pressure, unit); SLpressure = press; CalculateSLDensity(); CalculatePressureBreakpoints(); }
void FGAtmosphere::SetPressureSL(ePressure unit, double pressure) { double press = ConvertToPSF(pressure, unit); SLpressure = press; }
void FGStandardAtmosphere::SetVaporPressure(ePressure unit, double Pa) { VaporPressure = ConvertToPSF(Pa, unit); }