Example #1
0
INT32 CpsLoadTilesCaptcommb(INT32 nStart)
{
	CpsLoadOneBootlegType2(CpsGfx + 0x000000, nStart + 0, 0, 0);
	CpsLoadOneBootlegType2(CpsGfx + 0x000000, nStart + 1, 0, 1);
	CpsLoadOneBootlegType2(CpsGfx + 0x000000, nStart + 2, 0, 2);
	CpsLoadOneBootlegType2(CpsGfx + 0x000000, nStart + 3, 0, 3);
	
	return 0;
}
Example #2
0
int CpsLoadTilesCaptcomb(unsigned char *Tile, int nStart)
{
	CpsLoadOneBootlegType2(Tile, nStart,     0, 0);
	CpsLoadOneBootlegType2(Tile, nStart + 1, 0, 1);
	CpsLoadOneBootlegType2(Tile, nStart + 2, 0, 2);
	CpsLoadOneBootlegType2(Tile, nStart + 3, 0, 3);
	
	return 0;
}
Example #3
0
INT32 CpsLoadTilesSf2ceuab3(INT32 nStart)
{
	CpsLoadOneBootlegType2(CpsGfx + 0x000000, nStart + 0, 0, 0);
	CpsLoadOneBootlegType2(CpsGfx + 0x000000, nStart + 1, 0, 1);
	CpsLoadOneBootlegType2(CpsGfx + 0x000000, nStart + 2, 0, 2);
	CpsLoadOneBootlegType2(CpsGfx + 0x000000, nStart + 3, 0, 3);
	// The last two roms are a complete pain, handled by this custom function
	CpsLoadSf2ceuab3Tiles(CpsGfx + 0x400000, nStart + 4);
	
	return 0;
}