Example #1
0
/* ---------------------------------------------------------------------------
 * copies a via to paste buffer
 */
static void *
AddViaToBuffer (PinType *Via)
{
  return (CreateNewVia (Dest, Via->X, Via->Y, Via->Thickness, Via->Clearance,
			Via->Mask, Via->DrillingHole, Via->Name,
			MaskFlags (Via->Flags, NOCOPY_FLAGS | ExtraFlag)));
}
Example #2
0
/* ---------------------------------------------------------------------------
 * copies a via 
 */
static void *
CopyVia (PinType *Via)
{
  PinType *via;

  via = CreateNewVia (PCB->Data, Via->X + DeltaX, Via->Y + DeltaY,
		      Via->Thickness, Via->Clearance, Via->Mask,
		      Via->DrillingHole, Via->Name,
		      MaskFlags (Via->Flags, NOCOPY_FLAGS));
  if (!via)
    return (via);
  DrawVia (via);
  AddObjectToCreateUndoList (VIA_TYPE, via, via, via);
  return (via);
}
Example #3
0
static int
moveline_callback (const BoxType * b, void *cl)
{
  struct via_info *i = (struct via_info *) cl;
  PinTypePtr via;

  if ((via =
       CreateNewVia (PCB->Data, i->X, i->Y,
		     Settings.ViaThickness, 2 * Settings.Keepaway,
		     NOFLAG, Settings.ViaDrillingHole, NULL,
		     NoFlags ())) != NULL)
    {
      AddObjectToCreateUndoList (VIA_TYPE, via, via, via);
      DrawVia (via);
    }
  longjmp (i->env, 1);
}
Example #4
0
/*---------------------------------------------------------------------------
 *
 * break buffer element into pieces
 */
bool
SmashBufferElement (BufferType *Buffer)
{
  ElementType *element;
  Cardinal group;
  LayerType *clayer, *slayer;

  if (Buffer->Data->ElementN != 1)
    {
      Message (_("Error!  Buffer doesn't contain a single element\n"));
      return (false);
    }
  /*
   * At this point the buffer should contain just a single element.
   * Now we detach the single element from the buffer and then clear the
   * buffer, ready to receive the smashed elements.  As a result of detaching
   * it the single element is orphaned from the buffer and thus will not be
   * free()'d by FreeDataMemory (called via ClearBuffer).  This leaves it
   * around for us to smash bits off it.  It then becomes our responsibility,
   * however, to free the single element when we're finished with it.
   */
  element = Buffer->Data->Element->data;
  Buffer->Data->Element = NULL;
  Buffer->Data->ElementN = 0;
  ClearBuffer (Buffer);
  ELEMENTLINE_LOOP (element);
  {
    CreateNewLineOnLayer (&Buffer->Data->SILKLAYER,
			  line->Point1.X, line->Point1.Y,
			  line->Point2.X, line->Point2.Y,
			  line->Thickness, 0, NoFlags ());
    if (line)
      line->Number = STRDUP (NAMEONPCB_NAME (element));
  }
  END_LOOP;
  ARC_LOOP (element);
  {
    CreateNewArcOnLayer (&Buffer->Data->SILKLAYER,
			 arc->X, arc->Y, arc->Width, arc->Height, arc->StartAngle,
			 arc->Delta, arc->Thickness, 0, NoFlags ());
  }
  END_LOOP;
  PIN_LOOP (element);
  {
    FlagType f = NoFlags ();
    AddFlags (f, VIAFLAG);
    if (TEST_FLAG (HOLEFLAG, pin))
      AddFlags (f, HOLEFLAG);

    CreateNewVia (Buffer->Data, pin->X, pin->Y,
		  pin->Thickness, pin->Clearance, pin->Mask,
		  pin->DrillingHole, pin->Number, f);
  }
  END_LOOP;
  group =
    GetLayerGroupNumberByNumber (SWAP_IDENT ? solder_silk_layer :
					      component_silk_layer);
  clayer = &Buffer->Data->Layer[PCB->LayerGroups.Entries[group][0]];
  group =
    GetLayerGroupNumberByNumber (SWAP_IDENT ? component_silk_layer :
					      solder_silk_layer);
  slayer = &Buffer->Data->Layer[PCB->LayerGroups.Entries[group][0]];
  PAD_LOOP (element);
  {
    LineType *line;
    line = CreateNewLineOnLayer (TEST_FLAG (ONSOLDERFLAG, pad) ? slayer : clayer,
				 pad->Point1.X, pad->Point1.Y,
				 pad->Point2.X, pad->Point2.Y,
				 pad->Thickness, pad->Clearance, NoFlags ());
    if (line)
      line->Number = STRDUP (pad->Number);
  }
  END_LOOP;
  FreeElementMemory (element);
  g_slice_free (ElementType, element);
  return (true);
}