void EventSheetEditor::RemoveBookmarks()
{
	CreateUndo();

	for (int i = 0; i < m_pEventList->size(); i++)
	{
		m_pEventList->at(i)->m_bBookmarked = false;
		InvalidateRect(m_pEventList->at(i)->m_rect(this));
	}
}
void EventSheetEditor::OnBookmark()
{
	CreateUndo();

	// Toggle bookmark status for all events
	SelectedEventVector SelectedEvents;
	CreateEventSelectionVector(SelectedEvents, (*m_pEventList));

	for(int a = 0; a < SelectedEvents.size(); a ++)
	{
		SelectedEvents[a]->m_bBookmarked = !SelectedEvents[a]->m_bBookmarked;
		InvalidateRect(SelectedEvents[a]->m_rect(this));
	}
}
Example #3
0
/*

	Copy the current level data to the temporary UNDO struct (UndoRecord)

*/
void StartUndoRecording(const char *name)
{
	assert_bound (NbUndo, 0, MaxUndo);
	assert_bound (NextUndo, -1, NbUndo - 1);

	assert (!RecordingUndo);
	if ( RecordingUndo )
	{
		Notify ("Progam bug in UNDO recording (start)");
		return;
	}

	CreateUndo (name, &UndoRecord);
	RecordingUndo = TRUE;
}
void EventSheetEditor::OnToolbarDelete()
{
    if(m_pInlineScintilla.GetSafeHwnd())
    {
        m_pInlineScintilla.Clear();
        return;
    }

    CreateUndo();

    // Delete Events
    for(int e = 0; e < (*m_pEventList).size() ; e ++ )
    {
        int subtractspace = 0;
        if((*m_pEventList)[e]->DeleteSelectedEvents((*m_pEventList),e,*this, &subtractspace))
        {
            (*m_pEventList)[e]->Remove(true, this);
            (*m_pEventList)[e]->m_Anim.StartSpace -= subtractspace;

        }
    }

    // Delete Conditions
    SelectedConditionVector m_SelectedConditions;
    CreateConditionSelectionVector(m_SelectedConditions,(*m_pEventList));
    for(int c=0; c < m_SelectedConditions.size(); c ++)
        m_SelectedConditions[c]->Remove(true, this);

    m_SelectedConditions.clear();

    // Delete Actions
    SelectedActionVector m_SelectedActions;
    CreateActionSelectionVector(m_SelectedActions,(*m_pEventList));
    for(int a = 0; a < m_SelectedActions.size(); a++)
        m_SelectedActions[a]->Remove(true, this);

    m_FocusEvent = NULL;
    m_FocusAction = NULL;
    m_FocusCondition = NULL;

    // Refresh the screen
    Invalidate();
}
BOOL EventSheetEditor::OnDrop(COleDataObject* pDataObject, DROPEFFECT dropEffect, CPoint point)
{
    m_Drag.IsDragging = false;
    m_ClickedSelectedAction = false;
    m_ClickedSelectedCondition = false;
    m_ClickedSelectedEvent = false;

    // DRAG INFO
    m_Drag.dragtype = -1;
    m_Drag.IsDragging = false;
    CString csF = m_pDDMgr->AvailableDataType(pDataObject);
    if (csF == "Construct Events") m_Drag.dragtype = EVENT;
    if (csF == "Construct Conditions") m_Drag.dragtype = CONDITION;
    if (csF == "Construct Actions") m_Drag.dragtype = ACTION;
    if (csF == "Construct Object") m_Drag.dragtype = OBJECT;
    if(m_Drag.dragtype != -1)
        m_Drag.IsDragging = true;
    // DRAG INFO END

    switch (m_Drag.dragtype)
    {
    case EVENT:
    {
        CreateUndo();
        //First if we are moving...delete the old stuff
        if(dropEffect == DROPEFFECT_MOVE)
        {
            //We need to delete the old ones....
            for(int a = 0; a < (*m_pEventList).size() ; a ++ )
            {
                if((*m_pEventList)[a]->InstantDeleteSelectedEvents((*m_pEventList),a, this))
                {
                    (*m_pEventList)[a]->Remove(false, this);
                }
            }

        }
        // At this point we have a new event list...but remember we
        // haven't rendered so even though the events have moved there
        // rectangles are old...meaning we can still 'select' our new
        // rectangle
        ////

        m_Drag.dragtype = -1;

        CEditorEvent* tmpEvent = EventAt(m_Mouse);
        if(tmpEvent == 0 ) return false; // eep we lost our selected events! Might want to do something here!

        EventVector* tempList;
        CEditorDragEvents Events;
        int index;
        tempList = FindEventListEventExistsIn(tmpEvent,&(*m_pEventList),index);
        if(tempList == 0 ) return false; // eeppp...the event doesn't have a parent...

        Events.m_pEventListPart		= tempList;
        Events.index				= index;
        Events.GoingUp				= m_Drag.GoingUp;

        if(point.x > tmpEvent->m_handle(this).left +32 && tmpEvent->canAddEvents())
        {
            Events.m_pEventListPart = &tmpEvent->m_EventList;
            Events.index = 0;
            Events.GoingUp = true;

        }

        Events.pEd					= (EventSheetEditor*)this;

        DeselectEvents();

        m_pDDMgr->DoDrop(&Events,
                         pDataObject,
                         "Construct Events");
    }
    break;

    case CONDITION:
    {
        CreateUndo();

        if(dropEffect == DROPEFFECT_MOVE)
        {
            SelectedConditionVector m_SelectedConditions;
            CreateConditionSelectionVector(m_SelectedConditions, (*m_pEventList));
            for(int c = 0; c < m_SelectedConditions.size(); c++)
                m_SelectedConditions[c]->Remove(false, this);

            m_SelectedConditions.clear();
        }

        m_Drag.dragtype = -1;

        CEditorEvent* tmpEvent = EventAt(m_Mouse);

        if(tmpEvent == 0 )
            return false;
        if(!tmpEvent->canAddConditions())
            return false;

        CEditorCondition* tmpCondition = tmpEvent->conditionAt(m_Mouse, this);

        int index = 0;
        if(tmpCondition != 0)
        {
            for(int c = 0; c < tmpEvent->m_Conditions.size() ; c ++ )
            {
                if (tmpEvent->m_Conditions[c] == tmpCondition)
                    index = c;
            }
        }

        DeselectConditions();

        CEditorDragConditions Conditions;
        Conditions.m_pConditions		= &tmpEvent->m_Conditions;
        Conditions.index				= index;
        Conditions.GoingUp				= m_Drag.GoingUp;
        Conditions.pEd					= (EventSheetEditor*)this;
        m_pDDMgr->DoDrop(&Conditions,
                         pDataObject,
                         "Construct Conditions");
    }
    break;

    case ACTION:
    {
        CreateUndo();

        //First if we are moving...delete the old stuff
        if(dropEffect == DROPEFFECT_MOVE)
        {
            SelectedActionVector m_SelectedActions;
            CreateActionSelectionVector(m_SelectedActions,(*m_pEventList));
            for(int a=0; a < m_SelectedActions.size(); a ++)
                m_SelectedActions[a]->Remove(false, this);

            m_SelectedActions.clear();
        }


        m_Drag.dragtype = -1;

        CEditorEvent* tmpEvent = EventAt(m_Mouse);

        if(tmpEvent == 0 )
            return false; // eep we lost our event that held the condition our mouse is over!!!
        if(!tmpEvent->canAddActions())
            return false; // type doesn't accept droppin of actions
        CEditorAction* tmpAction = tmpEvent->actionAt(m_Mouse, this);

        int index = 0;
        if(tmpAction != 0)
        {
            for(int a = 0; a < tmpEvent->m_Actions.size() ; a ++ )
            {
                if (tmpEvent->m_Actions[a] == tmpAction)
                    index = a;
            }
        }

        DeselectActions();

        CEditorDragActions Actions;
        Actions.m_pActions		= &tmpEvent->m_Actions;
        Actions.index				= index;
        Actions.GoingUp				= m_Drag.GoingUp;
        Actions.pEd					= (EventSheetEditor*)this;
        m_pDDMgr->DoDrop(&Actions, pDataObject, "Construct Actions");
    }
    break;
    case OBJECT:
    {
        CEditorDragObject Object;
        Object.pEd = (EventSheetEditor*)this;
        m_pDDMgr->DoDrop(&Object, pDataObject, "Construct Object");
        int obj = Object.ObjectIdentifier;

        int newindex = -1;
        int oldindex = -1;

        for(int a = 0; a < this->m_pHeader->m_Objects.size(); a++)
        {
            if(m_pHeader->m_Objects.at(a).oid == Object.ObjectIdentifier)
                oldindex = a;

            if(m_pHeader->m_Objects.at(a).m_rect.PtInRect(point))
            {
                newindex = a;
            }
        }

        if(oldindex == -1)
            return false;
        if(newindex == -1)
            return false;

        CEditorObject o = m_pHeader->m_Objects.at(oldindex);
        m_pHeader->m_Objects.erase( m_pHeader->m_Objects.begin() + oldindex);

        if(newindex >= m_pHeader->m_Objects.size())
            m_pHeader->m_Objects.push_back(o);
        else
            m_pHeader->m_Objects.insert(m_pHeader->m_Objects.begin() + newindex, o);

        Invalidate();
    }

    break;
    }

    OnTimer(0); // update the time

    return true;
}
void EventSheetEditor::OnToolbarPaste()
{
    if(m_pInlineScintilla.GetSafeHwnd())
    {
        m_pInlineScintilla.Paste();
        return;
    }

    CString csF = m_pDDMgr->AvailableDataType(NULL);

    if (m_pDDMgr->OkToPaste())
    {
        CreateUndo();
        if (csF == "Construct Events") m_Drag.dragtype = EVENT;
        if (csF == "Construct Conditions") m_Drag.dragtype = CONDITION;
        if (csF == "Construct Actions") m_Drag.dragtype = ACTION;

        switch (m_Drag.dragtype)
        {
        case EVENT:
        {
            m_Drag.dragtype = -1;

            CEditorEvent* tmpEvent = m_FocusEvent;


            EventVector* tempList = m_pEventList;
            CEditorDragEvents Events;
            int index = -1;
            if(tmpEvent)
            {
                tempList = FindEventListEventExistsIn(tmpEvent,&(*m_pEventList),index);
            }
            if(tempList == 0 )
                return ; // eeppp...the event doesn't have a parent!?!?!?!?

            Events.m_pEventListPart		= tempList;
            Events.index				= index;
            Events.GoingUp				= false;
            Events.pEd = (EventSheetEditor*)this;

            DeselectActions();
            DeselectConditions();
            DeselectEvents();

            m_pDDMgr->DoDrop(&Events,
                             NULL,
                             "Construct Events");
        }
        break;

        case CONDITION:
        {
            m_Drag.dragtype = -1;

            // Get selected events and add condition to them
            SelectedEventVector SelectedEvents;
            CreateEventSelectionVector(SelectedEvents, (*m_pEventList));

            if(SelectedEvents.size() == 0)
            {
                CEditorCondition* tmpCondition = m_FocusCondition;
                CEditorEvent* tmpEvent = 0;
                int index = 0;
                tmpEvent = FindEventConditionExistsIn(tmpCondition,m_pEventList,index);
                if(!tmpEvent)
                {
                    tmpEvent = m_FocusEvent;
                }

                CEditorDragConditions Conditions;
                Conditions.m_pConditions		= &tmpEvent->m_Conditions;
                Conditions.index				= index;
                Conditions.GoingUp				= false;
                Conditions.pEd = (EventSheetEditor*)this;

                DeselectActions();
                DeselectConditions();
                DeselectEvents();

                if(tmpEvent)
                {
                    m_pDDMgr->DoDrop(&Conditions,
                                     DROPEFFECT_NONE,
                                     "Construct Conditions");
                }
            }
            else
            {
                for(int a = 0; a < SelectedEvents.size(); a ++)
                {
                    CEditorDragConditions Conditions;
                    Conditions.m_pConditions		= &SelectedEvents[a]->m_Conditions;
                    Conditions.index				= 0;
                    Conditions.GoingUp				= false;
                    Conditions.pEd = (EventSheetEditor*)this;

                    m_pDDMgr->DoDrop(&Conditions,
                                     DROPEFFECT_NONE,
                                     "Construct Conditions");

                    InvalidateRect(SelectedEvents[a]->m_rect(this));
                }
            }
        }
        break;

        case ACTION:
        {
            m_Drag.dragtype = -1;

            // Get selected events and add condition to them
            SelectedEventVector SelectedEvents;
            CreateEventSelectionVector(SelectedEvents,(*m_pEventList));

            if(SelectedEvents.size() == 0)
            {
                CEditorAction* tmpAction = m_FocusAction;
                CEditorEvent* tmpEvent = 0;
                int index = 0;
                tmpEvent = FindEventActionExistsIn(tmpAction,m_pEventList,index);

                if(!tmpEvent)
                {
                    tmpEvent = m_FocusEvent;
                }

                CEditorDragActions Actions;
                Actions.m_pActions		= &tmpEvent->m_Actions;
                Actions.index				= index;
                Actions.GoingUp				= false;
                Actions.pEd = (EventSheetEditor*)this;

                DeselectActions();
                DeselectConditions();
                DeselectEvents();
                if(tmpEvent)
                {
                    m_pDDMgr->DoDrop(&Actions,
                                     DROPEFFECT_NONE,
                                     "Construct Actions");
                }
            }
            else
            {
                for(int a = 0; a < SelectedEvents.size(); a ++)
                {
                    CEditorDragActions Actions;
                    Actions.m_pActions			= &SelectedEvents[a]->m_Actions;
                    Actions.index				= 0;
                    Actions.GoingUp				= false;
                    Actions.pEd = (EventSheetEditor*)this;

                    m_pDDMgr->DoDrop(&Actions,
                                     DROPEFFECT_NONE,
                                     "Construct Actions");

                    InvalidateRect(SelectedEvents[a]->m_rect(this));
                }
            }
        }
        break;
        }
    }

    Invalidate();
}