FOG *Copy_Fog(const FOG *Old) { FOG *New; New = Create_Fog(); *New = *Old; New->Turb = reinterpret_cast<TURB *>(Copy_Warps((reinterpret_cast<WARP *>(Old->Turb)))); return (New); }
FOG *Copy_Fog(const FOG *Old) { FOG *New; New = Create_Fog(); *New = *Old; New->Turb = (TURB *)Copy_Warps(((WARP *)Old->Turb)); return (New); }