Example #1
0
void ServerConfig::Apply(ServerConfig* old, const std::string &useruid)
{
	valid = true;
	if (old)
	{
		/*
		 * These values can only be set on boot. Keep their old values. Do it before we send messages so we actually have a servername.
		 */
		this->ServerName = old->ServerName;
		this->sid = old->sid;
		this->cmdline = old->cmdline;
	}

	/* The stuff in here may throw CoreException, be sure we're in a position to catch it. */
	try
	{
		for (int index = 0; index * sizeof(DeprecatedConfig) < sizeof(ChangedConfig); index++)
		{
			std::string value;
			ConfigTagList tags = ConfTags(ChangedConfig[index].tag);
			for(ConfigIter i = tags.first; i != tags.second; ++i)
			{
				if (i->second->readString(ChangedConfig[index].key, value, true)
					&& (ChangedConfig[index].value.empty() || value == ChangedConfig[index].value))
				{
					errstr << "Your configuration contains a deprecated value: <"  << ChangedConfig[index].tag;
					if (ChangedConfig[index].value.empty())
					{
						errstr << ':' << ChangedConfig[index].key;
					}
					else
					{
						errstr << ' ' << ChangedConfig[index].key << "=\"" << ChangedConfig[index].value << "\"";
					}
					errstr << "> - " << ChangedConfig[index].reason << " (at " << i->second->getTagLocation() << ")\n";
				}
			}
		}

		Fill();

		// Handle special items
		CrossCheckOperClassType();
		CrossCheckConnectBlocks(old);
	}
	catch (CoreException &ce)
	{
		errstr << ce.GetReason();
	}

	// Check errors before dealing with failed binds, since continuing on failed bind is wanted in some circumstances.
	valid = errstr.str().empty();

	// write once here, to try it out and make sure its ok
	if (valid)
		ServerInstance->WritePID(this->PID);

	if (old)
	{
		// On first run, ports are bound later on
		FailedPortList pl;
		ServerInstance->BindPorts(pl);
		if (pl.size())
		{
			errstr << "Not all your client ports could be bound.\nThe following port(s) failed to bind:\n";

			int j = 1;
			for (FailedPortList::iterator i = pl.begin(); i != pl.end(); i++, j++)
			{
				char buf[MAXBUF];
				snprintf(buf, MAXBUF, "%d.   Address: %s   Reason: %s\n", j, i->first.empty() ? "<all>" : i->first.c_str(), i->second.c_str());
				errstr << buf;
			}
		}
	}

	User* user = useruid.empty() ? NULL : ServerInstance->FindNick(useruid);

	if (!valid)
		ServerInstance->Logs->Log("CONFIG",LOG_DEFAULT, "There were errors in your configuration file:");

	while (errstr.good())
	{
		std::string line;
		getline(errstr, line, '\n');
		if (line.empty())
			continue;
		// On startup, print out to console (still attached at this point)
		if (!old)
			std::cout << line << std::endl;
		// If a user is rehashing, tell them directly
		if (user)
			user->SendText(":%s NOTICE %s :*** %s", ServerInstance->Config->ServerName.c_str(), user->nick.c_str(), line.c_str());
		// Also tell opers
		ServerInstance->SNO->WriteGlobalSno('a', line);
	}

	errstr.clear();
	errstr.str(std::string());

	// Re-parse our MOTD and RULES files for colors -- Justasic
	for (ClassVector::const_iterator it = this->Classes.begin(), it_end = this->Classes.end(); it != it_end; ++it)
	{
		ConfigTag *tag = (*it)->config;
		// Make sure our connection class allows motd colors
		if(!tag->getBool("allowmotdcolors"))
		      continue;

		ConfigFileCache::iterator file = this->Files.find(tag->getString("motd", "motd"));
		if (file != this->Files.end())
		      InspIRCd::ProcessColors(file->second);

		file = this->Files.find(tag->getString("rules", "rules"));
		if (file != this->Files.end())
		      InspIRCd::ProcessColors(file->second);
	}

	/* No old configuration -> initial boot, nothing more to do here */
	if (!old)
	{
		if (!valid)
		{
			ServerInstance->Exit(EXIT_STATUS_CONFIG);
		}

		return;
	}


	// If there were errors processing configuration, don't touch modules.
	if (!valid)
		return;

	ApplyModules(user);

	if (user)
		user->SendText(":%s NOTICE %s :*** Successfully rehashed server.",
			ServerInstance->Config->ServerName.c_str(), user->nick.c_str());
	ServerInstance->SNO->WriteGlobalSno('a', "*** Successfully rehashed server.");
}
Example #2
0
void ServerConfig::Apply(ServerConfig* old, const std::string &useruid)
{
	valid = true;
	if (old)
	{
		/*
		 * These values can only be set on boot. Keep their old values. Do it before we send messages so we actually have a servername.
		 */
		this->CaseMapping = old->CaseMapping;
		this->ServerName = old->ServerName;
		this->sid = old->sid;
		this->cmdline = old->cmdline;
	}

	/* The stuff in here may throw CoreException, be sure we're in a position to catch it. */
	try
	{
		// Ensure the user has actually edited ther config.
		ConfigTagList dietags = ConfTags("die");
		if (dietags.first != dietags.second)
		{
			errstr << "Your configuration has not been edited correctly!" << std::endl;
			for (ConfigIter iter = dietags.first; iter != dietags.second; ++iter)
			{
				ConfigTag* tag = iter->second;
				const std::string reason = tag->getString("reason", "You left a <die> tag in your config", 1);
				errstr << reason <<  " (at " << tag->getTagLocation() << ")" << std::endl;
			}
		}

		Fill();

		// Handle special items
		CrossCheckOperClassType();
		CrossCheckConnectBlocks(old);
	}
	catch (CoreException &ce)
	{
		errstr << ce.GetReason() << std::endl;
	}

	// Check errors before dealing with failed binds, since continuing on failed bind is wanted in some circumstances.
	valid = errstr.str().empty();

	// write once here, to try it out and make sure its ok
	if (valid)
		ServerInstance->WritePID(this->PID, !old);

	ConfigTagList binds = ConfTags("bind");
	if (binds.first == binds.second)
		 errstr << "Possible configuration error: you have not defined any <bind> blocks." << std::endl
			 << "You will need to do this if you want clients to be able to connect!" << std::endl;

	if (old && valid)
	{
		// On first run, ports are bound later on
		FailedPortList pl;
		ServerInstance->BindPorts(pl);
		if (pl.size())
		{
			errstr << "Not all your client ports could be bound." << std::endl
				<< "The following port(s) failed to bind:" << std::endl;

			int j = 1;
			for (FailedPortList::iterator i = pl.begin(); i != pl.end(); i++, j++)
			{
				errstr << j << ".\tAddress: " << i->first.str() << "\tReason: " << strerror(i->second) << std::endl;
			}
		}
	}

	User* user = useruid.empty() ? NULL : ServerInstance->FindNick(useruid);

	if (!valid)
	{
		ServerInstance->Logs.Log("CONFIG", LOG_DEFAULT, "There were errors in your configuration file:");
		Classes.clear();
	}

	while (errstr.good())
	{
		std::string line;
		getline(errstr, line, '\n');
		if (line.empty())
			continue;
		// On startup, print out to console (still attached at this point)
		if (!old)
			std::cout << line << std::endl;
		// If a user is rehashing, tell them directly
		if (user)
			user->WriteRemoteNotice(InspIRCd::Format("*** %s", line.c_str()));
		// Also tell opers
		ServerInstance->SNO.WriteGlobalSno('a', line);
	}

	errstr.clear();
	errstr.str(std::string());

	/* No old configuration -> initial boot, nothing more to do here */
	if (!old)
	{
		if (!valid)
		{
			ServerInstance->Exit(EXIT_STATUS_CONFIG);
		}

		return;
	}


	// If there were errors processing configuration, don't touch modules.
	if (!valid)
		return;

	ApplyModules(user);

	if (user)
		user->WriteRemoteNotice("*** Successfully rehashed server.");
	ServerInstance->SNO.WriteGlobalSno('a', "*** Successfully rehashed server.");
}