/* Audio driver bootstrap functions */ static int DISKAUD_Available(void) { #if 0 int fd; int available; int exists = 0; struct stat statbuf; const char *fname = DISKAUD_GetOutputFilename(); const char *envr = getenv("SDL_AUDIODRIVER"); available = 0; if ((envr) && (strcmp(envr, DISKAUD_DRIVER_NAME) == 0)) { if (stat(fname, &statbuf) == 0) exists = 1; fd = open(fname, O_WRONLY | O_CREAT | O_APPEND, S_IRUSR | S_IWUSR); if ( fd != -1 ) { available = 1; close(fd); if (!exists) { unlink(fname); } } } return(available); #else const char *envr = getenv("SDL_AUDIODRIVER"); if ((envr) && (strcmp(envr, DISKAUD_DRIVER_NAME) == 0)) { return(1); } return(0); #endif }
static int DISKAUD_OpenAudio(_THIS, SDL_AudioSpec *spec) { const char *fname = DISKAUD_GetOutputFilename(); /* Open the audio device */ this->hidden->output = SDL_RWFromFile(fname, "wb"); if ( this->hidden->output == NULL ) { return(-1); } #if HAVE_STDIO_H fprintf(stderr, "WARNING: You are using the SDL disk writer" " audio driver!\n Writing to file [%s].\n", fname); #endif /* Allocate mixing buffer */ this->hidden->mixlen = spec->size; this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); if ( this->hidden->mixbuf == NULL ) { return(-1); } SDL_memset(this->hidden->mixbuf, spec->silence, spec->size); /* We're ready to rock and roll. :-) */ return(0); }
static int DISKAUD_OpenAudio(_THIS, SDL_AudioSpec *spec) { const char *fname = DISKAUD_GetOutputFilename(); /* Open the audio device */ this->hidden->audio_fd = open(fname, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR); if ( this->hidden->audio_fd < 0 ) { SDL_SetError("Couldn't open %s: %s", fname, strerror(errno)); return(-1); } fprintf(stderr, "WARNING: You are using the SDL disk writer" " audio driver!\n Writing to file [%s].\n", fname); /* Allocate mixing buffer */ this->hidden->mixlen = spec->size; this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); if ( this->hidden->mixbuf == NULL ) { return(-1); } memset(this->hidden->mixbuf, spec->silence, spec->size); /* We're ready to rock and roll. :-) */ return(0); }
/* Audio driver bootstrap functions */ static int DISKAUD_Available(void) { #if 0 int fd; int available; int exists = 0; struct stat statbuf; const char *fname = DISKAUD_GetOutputFilename(); available = 0; if (stat(fname, &statbuf) == 0) exists = 1; fd = open(fname, O_WRONLY | O_CREAT | O_APPEND, S_IRUSR | S_IWUSR); if ( fd != -1 ) { available = 1; close(fd); if (!exists) { unlink(fname); } } return(available); #else return(1); #endif }
static int DISKAUD_OpenDevice(_THIS, const char *devname, int iscapture) { const char *envr = SDL_getenv(DISKENVR_WRITEDELAY); const char *fname = DISKAUD_GetOutputFilename(devname); this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc(sizeof(*this->hidden)); if (this->hidden == NULL) { SDL_OutOfMemory(); return 0; } SDL_memset(this->hidden, 0, sizeof(*this->hidden)); /* Open the audio device */ this->hidden->output = SDL_RWFromFile(fname, "wb"); if (this->hidden->output == NULL) { DISKAUD_CloseDevice(this); return 0; } /* Allocate mixing buffer */ this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); if (this->hidden->mixbuf == NULL) { DISKAUD_CloseDevice(this); return 0; } SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); this->hidden->mixlen = this->spec.size; this->hidden->write_delay = (envr) ? SDL_atoi(envr) : DISKDEFAULT_WRITEDELAY; #if HAVE_STDIO_H fprintf(stderr, "WARNING: You are using the SDL disk writer audio driver!\n" " Writing to file [%s].\n", fname); #endif /* We're ready to rock and roll. :-) */ return 1; }