Example #1
0
static void GLAPIENTRY _save_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, 
				  GLfloat z )
{
   if (index < VERT_ATTRIB_MAX)
      DISPATCH_ATTR3F( index, x, y, z );
   else
      enum_error();
}
Example #2
0
static void GLAPIENTRY _save_SecondaryColor3fEXT( GLfloat x, GLfloat y, GLfloat z )
{
   DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR1, x, y, z );
}
Example #3
0
static void GLAPIENTRY _save_MultiTexCoord3f( GLenum target, GLfloat x, GLfloat y,
				    GLfloat z)
{
   GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
   DISPATCH_ATTR3F( attr, x, y, z );
}
Example #4
0
static void GLAPIENTRY _save_Color3f( GLfloat x, GLfloat y, GLfloat z )
{
   DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR0, x, y, z );
}
Example #5
0
static void GLAPIENTRY _save_Normal3f( GLfloat x, GLfloat y, GLfloat z )
{
   DISPATCH_ATTR3F( _TNL_ATTRIB_NORMAL, x, y, z );
}
Example #6
0
static void GLAPIENTRY _save_TexCoord3f( GLfloat x, GLfloat y, GLfloat z )
{
   DISPATCH_ATTR3F( _TNL_ATTRIB_TEX0, x, y, z );
}
Example #7
0
static void GLAPIENTRY _save_Vertex3f( GLfloat x, GLfloat y, GLfloat z )
{
   DISPATCH_ATTR3F( _TNL_ATTRIB_POS, x, y, z );
}
Example #8
0
static void GLAPIENTRY _tnl_VertexAttrib3fARB( GLuint index, GLfloat x,
					      GLfloat y, GLfloat z )
{
   if (index >= VERT_ATTRIB_MAX) index = ERROR_ATTRIB;
   DISPATCH_ATTR3F( index, x, y, z );
}