Example #1
0
int snapper_culc(INPUT *input) {
  int res, i, k = 0;
  SNAPPER snap[S_MAX];

  for (i = 0; i < S_MAX; i++) {
    snap[i].OUT   = 0;
    snap[i].STATE = 0;
  }

  // Fist snapper is as Power supply. State is Dummy
  snap[0].OUT = HIGH;

  for (i = 0; i < input->k; i++) {
    D_OUT("Snaping!! %d times\n", i);
    for (k = input->n; k >= 1; k--) {
      if (snap[k-1].OUT == HIGH) {
        snap[k].STATE = 1 - snap[k].STATE;
      }
    }
    for (k = 1; k <= input->n; k++) {
      if (snap[k].STATE == ON && snap[k-1].OUT == HIGH) {
        snap[k].OUT = HIGH;
      }
      else {
        snap[k].OUT = LOW;
      }
      D_OUT("snap[%d] state[%d] out[%d]\n", k, snap[k].STATE, snap[k].OUT);
    }
  }
  res = snap[input->n].OUT;

  return res;
}
Example #2
0
int get_token_got_equal(token* save_loc, FILE* strin)
{
	int cc = 0;
	while (isspace(cc = getc(strin)));																				D_OUT("Got '=', checking next symbol...");

	if (cc == '=')
	{
		int drop = CMP_E;																			D_OUT("Found '==', saving token...");
		return token_write(save_loc, TKN_COMP, (void*)(&drop));
	}																								D_OUT1("Found [%c], it's assignition", cc);
	ungetc(cc, strin);																
	int drop = ASSGN;
	return token_write(save_loc, TKN_ASSGN, (void*)(&drop));
}
DarkSouls::DarkSouls()
{
	if (fetchProcess(L"DARKSOULS.exe", L"DARK SOULS")) {
		D_OUT("Process found and opened.");
		fetchBasePointer();
	} else {
		R_ERR("No process has been found or failed to open the handle.");
	}

	initWrappers();
}
Example #4
0
			Q_INVOKABLE void IObject::setPropertyInitializationValue( std::string propertyName, QVariant value )
			{
				std::unordered_map<std::string, QVariant>::iterator it = _propertyInitializationValue.find(propertyName);
				if( it == _propertyInitializationValue.end())
				{
					_propertyInitializationValue.insert(std::pair<std::string, QVariant>(propertyName, value));
				}
				else
				{
					D_OUT("property initialization value already set. Overriding old value");
					it->second = value;
				}
			}
Example #5
0
int token_construct(token** my_token)
{
	D_OUT("Token constructing...\n");
	VERIFY(my_token == NULL, TOKEN_BAD, "TOKEN_CONSTRUCT(): token pointer is NULL");
	(*my_token) = (token*) calloc(1, sizeof(token));
	assert(*my_token);
	(*my_token) -> type  = 0;
	(*my_token) -> value = NULL;

	D_OUT1("done -> %08x\n", *my_token);
	printf(">>>[%08x]\n", *my_token);
	return TOKEN_OK;
}
Example #6
0
int get_token_got_op(token* save_loc, FILE* strin, int c)
{
	assert(save_loc);
	assert(strin);
	int drop = 0;
	int cc = 0;
	while (isspace(cc = getc(strin)));																	D_OUT1("Checking next symbol, it's [%c]", cc);
		if (cc == '=')
		{
																										D_OUT("It's assignition");
			switch (c)
			{
			case '+':
				drop = ASSGN_ADD;
				return token_write(save_loc, TKN_ASSGN, (void*)(&drop));
				break;
			case '-':
				drop = ASSGN_SUB;
				return token_write(save_loc, TKN_ASSGN, (void*)(&drop));
				break;
			case '*':
				drop = ASSGN_MUL;
				return token_write(save_loc, TKN_ASSGN, (void*)(&drop));
				break;
			case '/':
				drop = ASSGN_DIV;
				return token_write(save_loc, TKN_ASSGN, (void*)(&drop));
				break;
			default: assert(("Unexpected happened", 0));
			}
		}
		else
		{
			ungetc(cc, strin);																		D_OUT("It's not assignition");
			return token_write(save_loc, TKN_OP, (void*)(&c));
		}
		return TOKEN_OK;
}
Example #7
0
int token_destruct(token* my_token)
{
	D_OUT1("Token [%08x] destructing...\n", my_token);
	VERIFY( my_token == NULL, TOKEN_BAD,  "TOKEN_DESTRUCT(): argumented pointer is null");
	
	
	my_token -> type = POISON;
	if (my_token -> value != NULL) 
	{
		DBG_FREE fprintf(stdout, "[%08x] token.cpp, token_destruct, my_token -> value\n", my_token -> value);
		free(my_token -> value);
	}
	my_token -> value = NULL;
	DBG_FREE fprintf(stdout, "[%08x] token.cpp, token_destruct, my_token\n", my_token);
	free(my_token);
	my_token = NULL;
	D_OUT("done\n");
	return TOKEN_OK;
}
void DS2Player::getPlayerPointer()
{
	_ds->readMemory<void*>((char*)_ds->getBaseAddress() + 0x16829A0, &_playerPointer);
	_ds->readMemory<void*>((char*)_playerPointer+0x20, &_playerPointer);
	D_OUT("Player pointer is " << _playerPointer << ".");
}
Example #9
0
int tokenize_stream(FILE* strin, token** token_stream, int* token_count)
{

	D_OUT(">>>>>>>>>>>>>>>>>TOKENIZE START<<<<<<<<<<<<<<<<<<<<<<<");
	PRECOND(strin == NULL,			CPLR_TOKENIZE_FAULT,	"TOKENIZE_STREAM(): Argumented file stream is NULL");
	PRECOND(token_stream == NULL,	CPLR_TOKENIZE_FAULT,	"TOKENIZE_STREAM(): argumented token pointer is NULL");

	token* temp_token = (token*) calloc(1, sizeof(token));
	assert(temp_token);

	int ret = token_construct(&temp_token);
	VERIFY(ret != TOKEN_OK,			CPLR_TOKENIZE_FAULT,	"TOKENIZE_STREAM(): Temporary token construction fault");

	ret = get_token(temp_token, strin);
	VERIFY(ret != TOKEN_OK,			CPLR_TOKENIZE_FAULT,	"TOKENIZE_STREAM(): get_token() fail");
	
	int i = 1;

	while (temp_token -> type != TKN_END)
	{
		ret = get_token(temp_token, strin);
		VERIFY(ret != TOKEN_OK,		CPLR_TOKENIZE_FAULT,	"TOKENIZE_STREAM(): get_token() fail");
		i++;
	}

	ret = token_destruct(temp_token);
	temp_token = NULL;

	assert(fseek(strin, 0, SEEK_SET) == 0);
	
	char temp_word[MAXLINE] = {};

	VERIFY(ret != TOKEN_OK,			CPLR_TOKENIZE_FAULT,	"TOKENIZE_STREAM(): token_destruct() fail");
	
	//ret = fscanf(strin, "%s", temp_word);
	//assert(ret);

	(*token_stream) = (token*) calloc(i, sizeof(token));
	assert(*token_stream);
	//printf("[%08x]", (*token_stream));
	int i_copy = i;											//Verifying, that we're going to get the same ammount of tokens
		i = 0;

	while ((*token_stream + i - 1) -> type != TKN_END || i == 0)
	{
		ret = get_token((*token_stream + i), strin);
		print_token(*token_stream + i, stdout);
		VERIFY(ret != TOKEN_OK,		CPLR_TOKENIZE_FAULT,	"TOKENIZE_STREAM(): get_token() fail");
		i++;
	}

	VERIFY2(i != i_copy,				CPLR_TOKENIZE_FAULT,	"TOKENIZE_STREAM(): i and i_copy don't match, i = %d, i_copy = %d", i , i_copy);
	
	D_OUT("LIST OF SCANNED TOKENS BEGIN>>>>>>>>>>>>>>>>>>>>>>\n");
	for (i = 0; i < i_copy; i++) 
	{
		fprintf(strlog, "%d", i);
		print_token(*token_stream + i, strlog);
	}
	D_OUT("LIST OF SCANNED TOKENS FINISH<<<<<<<<<<<<<<<<<<<<<<\n");
	

	D_OUT1(">>>>>>>>>>>>>>>>>TOKENIZE FINISHED, GOT %d TOKENS<<<<<<<<<<<<<<<<<", i);
	*token_count = i;
	printf("[%08x]", (*token_stream));
	return CPLR_OK;
}
Example #10
0
int token_write(token* my_token, int type, const void* source)
{
	D_OUT2("Writing to [%08x] token, type = %d\n", my_token, type);
	int c = 0;
	int str_len = 0;
	double temp = 0;
	switch (type)
	{
	case TKN_OP:
		c = *((int*)source);
		D_OUT1("Got [%c]", c);
		VERIFY1((c != '+' && c != '-' && c != '*' && c != '/'),	TOKEN_BAD, "TOKEN_WRITE(): Expected +-//*, got [%c]", c);
		TOKEN_BURN(TKN_OP, int);
		break;

	case TKN_COMP:
		c = *((int*)source);
		D_OUT1("Got [%d] code", c);
		VERIFY1( (!(c >= CMP_B && c <= CMP_NE)),					TOKEN_BAD, "TOKEN_WRITE(): got [%d]", c);	
		TOKEN_BURN(TKN_COMP, int);
		break;

	case TKN_ID:
		str_len = strlen((char*)source);
		
		VERIFY1(str_len > MAXLINE,								TOKEN_BAD, "TOKEN_WRITE(): got too big identificator \n%50s", (char*)source);
		D_OUT1("Got [%s]", (char*)source);
		VERIFY1(token_word_is_valid((char*)source) == 0,			TOKEN_BAD, "TOKEN_WRITE(): got invalid identificator only [-_A-Za-z] allowed, '_' can't be first, got [%s]", (char*)source);
		VERIFY1(token_word_is_key  ((char*)source) != 0,			TOKEN_BAD, "TOKEN_WRITE(): inputted identificator is key word, got [%s]", 	(char*)source);
		
		my_token -> type = type;
		my_token -> value =  calloc(str_len + 2, sizeof(char));
		assert(my_token -> value);
		strcpy((char*)my_token -> value, (char*)source);
		break;

	case TKN_NUM:
		D_OUT1("Got [%lg]", *((double*)source));
		TOKEN_BURN(TKN_NUM, double);
		break;

	case TKN_SEP:
		c = *((char*)(source));
		D_OUT1("Got [%c]", c);
		VERIFY1((c!= ',' && c != ';' && c != '(' && c != ')' && c != '{' && c != '}'),	TOKEN_BAD, "TOKEN_WRITE(): Expected ;{}(), got [%c]", c);
		TOKEN_BURN(TKN_SEP, int);
		break;

	case TKN_ASSGN:
		c = *((int*)source);
		D_OUT1("Got [%d] code", c);
		VERIFY1( (!(ASSGN <= c && c <= ASSGN_DIV)),				TOKEN_BAD, "TOKEN_WRITE(): input assign code is wrong [%d]", c);
		TOKEN_BURN(TKN_ASSGN, int);
		break;

	case TKN_STR:
		str_len = strlen((char*)source);
		
		VERIFY1(str_len > MAXLINE,								TOKEN_BAD, "TOKEN_WRITE(): got too big string \n%50s", (char*)source);
		D_OUT1("Got [%s]", (char*)source);
		my_token -> type = type;
		my_token -> value =  calloc(str_len + 2, sizeof(char));
		assert(my_token -> value);
		strcpy((char*)my_token -> value, (char*)source);
		break;	

	case TKN_END:
		c = *((int*)source);
		D_OUT1("Got [%d]", c);
		VERIFY1(c != 0,											TOKEN_BAD, "TOKEN_WRITE(): strange end [%c]", *(char*)source);
		TOKEN_BURN(TKN_END, int);
		break;	
	case TKN_KEY:
		c = *((int*)source);
		D_OUT1("Got [%d] code", c);my_token -> type = type;
		VERIFY1( (!(WORD_if <= c && c <= WORD_print_val)),		TOKEN_BAD, "TOKEN_WRITE(): input key code is wrong [%d]", c);
		TOKEN_BURN(TKN_KEY, int);
		break;
	default:
		VERIFY1(true, TOKEN_BAD, "Invalid type of token type, got [%d]", type);
		break;	

	}
	D_OUT("Token written successfully");
	return TOKEN_OK;
	
}
Example #11
0
GameLua::GameLua(lua_State* l)
{
	D_OUT("Do not manually construct DS2 instances. (It just won't work)");
}