Example #1
0
/**
 * exaCreatePixmap() creates a new pixmap.
 *
 * If width and height are 0, this won't be a full-fledged pixmap and it will
 * get ModifyPixmapHeader() called on it later.  So, we mark it as pinned, because
 * ModifyPixmapHeader() would break migration.  These types of pixmaps are used
 * for scratch pixmaps, or to represent the visible screen.
 */
static PixmapPtr
exaCreatePixmap(ScreenPtr pScreen, int w, int h, int depth)
{
    PixmapPtr		pPixmap;
    ExaPixmapPrivPtr	pExaPixmap;
    int			bpp;
    ExaScreenPriv(pScreen);

    if (w > 32767 || h > 32767)
	return NullPixmap;

    pPixmap = fbCreatePixmap (pScreen, w, h, depth);
    if (!pPixmap)
	return NULL;
    pExaPixmap = ExaGetPixmapPriv(pPixmap);

    bpp = pPixmap->drawable.bitsPerPixel;

    /* Glyphs have w/h equal to zero, and may not be migrated. See exaGlyphs. */
    if (!w || !h)
	pExaPixmap->score = EXA_PIXMAP_SCORE_PINNED;
    else
	pExaPixmap->score = EXA_PIXMAP_SCORE_INIT;

    pExaPixmap->area = NULL;

    pExaPixmap->sys_ptr = pPixmap->devPrivate.ptr;
    pExaPixmap->sys_pitch = pPixmap->devKind;

    pExaPixmap->fb_ptr = NULL;
    if (pExaScr->info->flags & EXA_OFFSCREEN_ALIGN_POT && w != 1)
	pExaPixmap->fb_pitch = (1 << (exaLog2(w - 1) + 1)) * bpp / 8;
    else
	pExaPixmap->fb_pitch = w * bpp / 8;
    pExaPixmap->fb_pitch = EXA_ALIGN(pExaPixmap->fb_pitch,
				     pExaScr->info->pixmapPitchAlign);
    pExaPixmap->fb_size = pExaPixmap->fb_pitch * h;

    if (pExaPixmap->fb_pitch > 131071) {
	fbDestroyPixmap(pPixmap);
	return NULL;
    }

    /* Set up damage tracking */
    pExaPixmap->pDamage = DamageCreate (NULL, NULL, DamageReportNone, TRUE,
					pScreen, pPixmap);

    if (pExaPixmap->pDamage == NULL) {
	fbDestroyPixmap (pPixmap);
	return NULL;
    }

    DamageRegister (&pPixmap->drawable, pExaPixmap->pDamage);
    DamageSetReportAfterOp (pExaPixmap->pDamage, TRUE);

    /* None of the pixmap bits are valid initially */
    REGION_NULL(pScreen, &pExaPixmap->validReg);

    return pPixmap;
}
Example #2
0
Bool
compAllocPixmap (WindowPtr pWin)
{
    int		    bw = (int) pWin->borderWidth;
    int		    x = pWin->drawable.x - bw;
    int		    y = pWin->drawable.y - bw;
    int		    w = pWin->drawable.width + (bw << 1);
    int		    h = pWin->drawable.height + (bw << 1);
    PixmapPtr	    pPixmap = compNewPixmap (pWin, x, y, w, h);
    CompWindowPtr   cw = GetCompWindow (pWin);

    if (!pPixmap)
	return FALSE;
    if (cw->update == CompositeRedirectAutomatic)
	pWin->redirectDraw = RedirectDrawAutomatic;
    else
	pWin->redirectDraw = RedirectDrawManual;

    compSetPixmap (pWin, pPixmap);
    cw->oldx = COMP_ORIGIN_INVALID;
    cw->oldy = COMP_ORIGIN_INVALID;
    cw->damageRegistered = FALSE;
    if (cw->update == CompositeRedirectAutomatic)
    {
	DamageRegister (&pWin->drawable, cw->damage);
	cw->damageRegistered = TRUE;
    }
    return TRUE;
}
Example #3
0
static void
xf86RotatePrepare(ScreenPtr pScreen)
{
    ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen);
    xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);
    int c;

    for (c = 0; c < xf86_config->num_crtc; c++) {
        xf86CrtcPtr crtc = xf86_config->crtc[c];

        if (crtc->rotatedData && !crtc->rotatedPixmap) {
            crtc->rotatedPixmap = crtc->funcs->shadow_create(crtc,
                                                             crtc->rotatedData,
                                                             crtc->mode.
                                                             HDisplay,
                                                             crtc->mode.
                                                             VDisplay);
            if (!xf86_config->rotation_damage_registered) {
                /* Hook damage to screen pixmap */
                DamageRegister(&pScreen->root->drawable,
                               xf86_config->rotation_damage);
                xf86_config->rotation_damage_registered = TRUE;
                EnableLimitedSchedulingLatency();
            }

            xf86CrtcDamageShadow(crtc);
        }
    }
}
Example #4
0
static int
ProcDamageCreate(ClientPtr client)
{
    DrawablePtr pDrawable;
    DamageExtPtr pDamageExt;
    DamageReportLevel level;
    RegionPtr pRegion;

    REQUEST(xDamageCreateReq);

    REQUEST_SIZE_MATCH(xDamageCreateReq);
    LEGAL_NEW_RESOURCE(stuff->damage, client);
    SECURITY_VERIFY_DRAWABLE(pDrawable, stuff->drawable, client,
                             SecurityReadAccess);
    switch (stuff->level) {
    case XDamageReportRawRectangles:
        level = DamageReportRawRegion;
        break;
    case XDamageReportDeltaRectangles:
        level = DamageReportDeltaRegion;
        break;
    case XDamageReportBoundingBox:
        level = DamageReportBoundingBox;
        break;
    case XDamageReportNonEmpty:
        level = DamageReportNonEmpty;
        break;
    default:
        client->errorValue = stuff->level;
        return BadValue;
    }

    pDamageExt = malloc(sizeof(DamageExtRec));
    if (!pDamageExt)
        return BadAlloc;
    pDamageExt->id = stuff->damage;
    pDamageExt->pDrawable = pDrawable;
    pDamageExt->level = level;
    pDamageExt->pClient = client;
    pDamageExt->pDamage = DamageCreate(DamageExtReport,
                                       DamageExtDestroy,
                                       level,
                                       FALSE, pDrawable->pScreen, pDamageExt);
    if (!pDamageExt->pDamage) {
        free(pDamageExt);
        return BadAlloc;
    }
    if (!AddResource(stuff->damage, DamageExtType, (pointer) pDamageExt))
        return BadAlloc;

    DamageRegister(pDamageExt->pDrawable, pDamageExt->pDamage);

    if (pDrawable->type == DRAWABLE_WINDOW) {
        pRegion = &((WindowPtr) pDrawable)->borderClip;
        DamageDamageRegion(pDrawable, pRegion);
    }

    return (client->noClientException);
}
Example #5
0
/*
 * Free one of the per-client per-window resources, clearing
 * redirect and the per-window pointer as appropriate
 */
void
compFreeClientWindow (WindowPtr pWin, XID id)
{
    ScreenPtr		pScreen = pWin->drawable.pScreen;
    CompWindowPtr	cw = GetCompWindow (pWin);
    CompClientWindowPtr	ccw, *prev;
    Bool		anyMarked = FALSE;
    WindowPtr		pLayerWin;
    PixmapPtr           pPixmap = NULL;

    if (!cw)
	return;
    for (prev = &cw->clients; (ccw = *prev); prev = &ccw->next)
    {
	if (ccw->id == id)
	{
	    *prev = ccw->next;
	    if (ccw->update == CompositeRedirectManual)
		cw->update = CompositeRedirectAutomatic;
	    free(ccw);
	    break;
	}
    }
    if (!cw->clients)
    {
	anyMarked = compMarkWindows (pWin, &pLayerWin);
    
	if (pWin->redirectDraw != RedirectDrawNone) {
	    pPixmap = (*pScreen->GetWindowPixmap) (pWin);
	    compSetParentPixmap (pWin);
	}

	if (cw->damage)
	    DamageDestroy (cw->damage);
	
	RegionUninit(&cw->borderClip);
    
	dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, NULL);
	free(cw);
    }
    else if (cw->update == CompositeRedirectAutomatic &&
	     !cw->damageRegistered && pWin->redirectDraw != RedirectDrawNone)
    {
	anyMarked = compMarkWindows (pWin, &pLayerWin);

	DamageRegister (&pWin->drawable, cw->damage);
	cw->damageRegistered = TRUE;
	pWin->redirectDraw = RedirectDrawAutomatic;
	DamageDamageRegion(&pWin->drawable, &pWin->borderSize);
    }

    if (anyMarked)
	compHandleMarkedWindows (pWin, pLayerWin);

    if (pPixmap) {
	compRestoreWindow (pWin, pPixmap);
	(*pScreen->DestroyPixmap) (pPixmap);
    }
}
Example #6
0
/*
 * Free one of the per-client per-window resources, clearing
 * redirect and the per-window pointer as appropriate
 */
void
compFreeClientWindow (WindowPtr pWin, XID id)
{
    CompWindowPtr	cw = GetCompWindow (pWin);
    CompClientWindowPtr	ccw, *prev;
    Bool		wasMapped = pWin->mapped;

    if (!cw)
	return;
    for (prev = &cw->clients; (ccw = *prev); prev = &ccw->next)
    {
	if (ccw->id == id)
	{
	    *prev = ccw->next;
	    if (ccw->update == CompositeRedirectManual)
		cw->update = CompositeRedirectAutomatic;
	    free(ccw);
	    break;
	}
    }
    if (!cw->clients)
    {
	if (wasMapped)
	{
	    DisableMapUnmapEvents (pWin);
	    UnmapWindow (pWin, FALSE);
	    EnableMapUnmapEvents (pWin);
	}
    
	if (pWin->redirectDraw != RedirectDrawNone)
	    compFreePixmap (pWin);

	if (cw->damage)
	    DamageDestroy (cw->damage);
	
	RegionUninit(&cw->borderClip);
    
	dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, NULL);
	free(cw);
    }
    else if (cw->update == CompositeRedirectAutomatic &&
	     !cw->damageRegistered && pWin->redirectDraw != RedirectDrawNone)
    {
	DamageRegister (&pWin->drawable, cw->damage);
	cw->damageRegistered = TRUE;
	pWin->redirectDraw = RedirectDrawAutomatic;
	DamageRegionAppend(&pWin->drawable, &pWin->borderSize);
    }
    if (wasMapped && !pWin->mapped)
    {
	Bool	overrideRedirect = pWin->overrideRedirect;
	pWin->overrideRedirect = TRUE;
	DisableMapUnmapEvents (pWin);
	MapWindow (pWin, clients[CLIENT_ID(id)]);
	EnableMapUnmapEvents (pWin);
	pWin->overrideRedirect = overrideRedirect;
    }
}
static Bool
TegraCreateScreenResources(ScreenPtr pScreen)
{
    ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen);
    TegraPtr tegra = TegraPTR(pScrn);
    PixmapPtr rootPixmap;
    Bool ret;
    void *pixels;

    pScreen->CreateScreenResources = tegra->createScreenResources;
    ret = pScreen->CreateScreenResources(pScreen);
    pScreen->CreateScreenResources = TegraCreateScreenResources;

    if (!drmmode_set_desired_modes(pScrn, &tegra->drmmode))
      return FALSE;

    drmmode_uevent_init(pScrn, &tegra->drmmode);

    if (!tegra->drmmode.want_sw_cursor)
        drmmode_map_cursor_bos(pScrn, &tegra->drmmode);

    pixels = drmmode_map_front_bo(&tegra->drmmode);
    if (!pixels)
        return FALSE;

    rootPixmap = pScreen->GetScreenPixmap(pScreen);

    if (tegra->drmmode.shadow_enable)
        pixels = tegra->drmmode.shadow_fb;

    if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, pixels))
        FatalError("Couldn't adjust screen pixmap\n");

    if (tegra->drmmode.shadow_enable) {
        if (!shadowAdd(pScreen, rootPixmap, shadowUpdatePackedWeak(),
                       TegraShadowWindow, 0, 0))
            return FALSE;
    }

    tegra->damage = DamageCreate(NULL, NULL, DamageReportNone, TRUE, pScreen,
                                 rootPixmap);
    if (tegra->damage) {
        DamageRegister(&rootPixmap->drawable, tegra->damage);
        tegra->dirty_enabled = TRUE;
        xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Damage tracking initialized\n");
    } else {
        xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
                   "Failed to create screen damage record\n");
        return FALSE;
    }

    return ret;
}
Example #8
0
Bool
ephyrSetInternalDamage(ScreenPtr pScreen)
{
    KdScreenPriv(pScreen);
    KdScreenInfo *screen = pScreenPriv->screen;
    EphyrScrPriv *scrpriv = screen->driver;
    PixmapPtr pPixmap = NULL;

    scrpriv->pDamage = DamageCreate((DamageReportFunc) 0,
                                    (DamageDestroyFunc) 0,
                                    DamageReportNone, TRUE, pScreen, pScreen);

    pPixmap = (*pScreen->GetScreenPixmap) (pScreen);

    DamageRegister(&pPixmap->drawable, scrpriv->pDamage);

    return TRUE;
}
Bool
saa_add_damage(PixmapPtr pixmap)
{
    ScreenPtr pScreen = pixmap->drawable.pScreen;
    struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap);

    if (spix->damage)
	return TRUE;

    spix->damage = DamageCreate(saa_report_damage, NULL,
				DamageReportRawRegion, TRUE, pScreen, pixmap);
    if (!spix->damage)
	return FALSE;

    DamageRegister(&pixmap->drawable, spix->damage);
    DamageSetReportAfterOp(spix->damage, TRUE);

    return TRUE;
}
Example #10
0
Bool
shadowAdd(ScreenPtr pScreen, PixmapPtr pPixmap, ShadowUpdateProc update,
	  ShadowWindowProc window, ShadowPreupdateProc preupdate,
          int randr, void *closure)
{
    shadowBuf(pScreen);

    if (!RegisterBlockAndWakeupHandlers(shadowBlockHandler, shadowWakeupHandler,
					(pointer)pScreen))
	return FALSE;

    /*
     * Map simple rotation values to bitmasks; fortunately,
     * these are all unique
     */
    switch (randr) {
    case 0:
	randr = SHADOW_ROTATE_0;
	break;
    case 90:
	randr = SHADOW_ROTATE_90;
	break;
    case 180:
	randr = SHADOW_ROTATE_180;
	break;
    case 270:
	randr = SHADOW_ROTATE_270;
	break;
    }
    pBuf->update = update;
    pBuf->window = window;
    if (preupdate)
        pBuf->ready_to_update = preupdate;
    else
        pBuf->ready_to_update = dummyPreupdate;
    pBuf->randr = randr;
    pBuf->closure = 0;
    pBuf->pPixmap = pPixmap;
    DamageRegister(&pPixmap->drawable, pBuf->pDamage);
    return TRUE;
}
Example #11
0
Bool
ephyrSetInternalDamage(ScreenPtr pScreen)
{
    KdScreenPriv(pScreen);
    KdScreenInfo *screen = pScreenPriv->screen;
    EphyrScrPriv *scrpriv = screen->driver;
    PixmapPtr pPixmap = NULL;

    scrpriv->pDamage = DamageCreate((DamageReportFunc) 0,
                                    (DamageDestroyFunc) 0,
                                    DamageReportNone, TRUE, pScreen, pScreen);

    if (!RegisterBlockAndWakeupHandlers(ephyrInternalDamageBlockHandler,
                                        ephyrInternalDamageWakeupHandler,
                                        (void *) pScreen))
        return FALSE;

    pPixmap = (*pScreen->GetScreenPixmap) (pScreen);

    DamageRegister(&pPixmap->drawable, scrpriv->pDamage);

    return TRUE;
}
Example #12
0
Bool
omap_screen_resources_create(struct omap_screen_info *omaps)
{
    PixmapPtr pixmap;

    ENTER();

    /* Set up our damage listener to update the window by hand. */
    omaps->timer_active = 0;
    omaps->empty_updates = 0;
    omaps->damage = DamageCreate(damage_report_hook, damage_destroy_hook,
                                 DamageReportNonEmpty, TRUE,
                                 omaps->screen->pScreen, omaps);
    if (!omaps->damage)
        FatalError("omapCreateDrawResources: couldn't create damage\n");
    pixmap = omaps->screen->pScreen->GetScreenPixmap(omaps->screen->pScreen);
    if (!pixmap)
        FatalError("omapCreateDrawResources: couldn't get screen pixmap\n");
    omaps->pixmap = pixmap;
    reset_damage(omaps);
    DamageRegister(&pixmap->drawable, omaps->damage);

    omaps->pixel_doubled = 0;
    omaps->individual_updates = 0;
#ifdef XSP
    XSPSetEventCallback(omaps->screen->pScreen->myNum, xsp_event, omaps);
#endif

    omaps->tmp_region = REGION_CREATE(omaps->screen->pScreen, NullBox, 0);
    if (!omaps->tmp_region)
        FatalError("omapCreateDrawResources: couldn't create temp region\n");

    LEAVE();

    return TRUE;
}
Example #13
0
/**
 * exaCreatePixmap() creates a new pixmap.
 *
 * If width and height are 0, this won't be a full-fledged pixmap and it will
 * get ModifyPixmapHeader() called on it later.  So, we mark it as pinned, because
 * ModifyPixmapHeader() would break migration.  These types of pixmaps are used
 * for scratch pixmaps, or to represent the visible screen.
 */
PixmapPtr
exaCreatePixmap_classic(ScreenPtr pScreen, int w, int h, int depth,
                        unsigned usage_hint)
{
    PixmapPtr pPixmap;
    ExaPixmapPrivPtr pExaPixmap;
    BoxRec box;
    int bpp;

    ExaScreenPriv(pScreen);

    if (w > 32767 || h > 32767)
        return NullPixmap;

    swap(pExaScr, pScreen, CreatePixmap);
    pPixmap = pScreen->CreatePixmap(pScreen, w, h, depth, usage_hint);
    swap(pExaScr, pScreen, CreatePixmap);

    if (!pPixmap)
        return NULL;

    pExaPixmap = ExaGetPixmapPriv(pPixmap);
    pExaPixmap->driverPriv = NULL;

    bpp = pPixmap->drawable.bitsPerPixel;

    pExaPixmap->driverPriv = NULL;
    /* Scratch pixmaps may have w/h equal to zero, and may not be
     * migrated.
     */
    if (!w || !h)
        pExaPixmap->score = EXA_PIXMAP_SCORE_PINNED;
    else
        pExaPixmap->score = EXA_PIXMAP_SCORE_INIT;

    pExaPixmap->sys_ptr = pPixmap->devPrivate.ptr;
    pExaPixmap->sys_pitch = pPixmap->devKind;

    pPixmap->devPrivate.ptr = NULL;
    pExaPixmap->use_gpu_copy = FALSE;

    pExaPixmap->fb_ptr = NULL;
    exaSetFbPitch(pExaScr, pExaPixmap, w, h, bpp);
    pExaPixmap->fb_size = pExaPixmap->fb_pitch * h;

    if (pExaPixmap->fb_pitch > 131071) {
        swap(pExaScr, pScreen, DestroyPixmap);
        pScreen->DestroyPixmap(pPixmap);
        swap(pExaScr, pScreen, DestroyPixmap);
        return NULL;
    }

    /* Set up damage tracking */
    pExaPixmap->pDamage = DamageCreate(NULL, NULL,
                                       DamageReportNone, TRUE,
                                       pScreen, pPixmap);

    if (pExaPixmap->pDamage == NULL) {
        swap(pExaScr, pScreen, DestroyPixmap);
        pScreen->DestroyPixmap(pPixmap);
        swap(pExaScr, pScreen, DestroyPixmap);
        return NULL;
    }

    DamageRegister(&pPixmap->drawable, pExaPixmap->pDamage);
    /* This ensures that pending damage reflects the current operation. */
    /* This is used by exa to optimize migration. */
    DamageSetReportAfterOp(pExaPixmap->pDamage, TRUE);

    pExaPixmap->area = NULL;

    /* We set the initial pixmap as completely valid for a simple reason.
     * Imagine a 1000x1000 pixmap, it has 1 million pixels, 250000 of which
     * could form single pixel rects as part of a region. Setting the complete region
     * as valid is a natural defragmentation of the region.
     */
    box.x1 = 0;
    box.y1 = 0;
    box.x2 = w;
    box.y2 = h;
    RegionInit(&pExaPixmap->validSys, &box, 0);
    RegionInit(&pExaPixmap->validFB, &box, 0);

    exaSetAccelBlock(pExaScr, pExaPixmap, w, h, bpp);

    /* During a fallback we must prepare access. */
    if (pExaScr->fallback_counter)
        exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_AUX_DEST);

    return pPixmap;
}
Example #14
0
/* With mixed pixmaps, if we fail to get direct access to the driver pixmap, we
 * use the DownloadFromScreen hook to retrieve contents to a copy in system
 * memory, perform software rendering on that and move back the results with the
 * UploadToScreen hook (see exaDamageReport_mixed).
 */
void
exaPrepareAccessReg_mixed(PixmapPtr pPixmap, int index, RegionPtr pReg)
{
    ExaPixmapPriv(pPixmap);
    Bool has_gpu_copy = exaPixmapHasGpuCopy(pPixmap);
    Bool success;

    success = ExaDoPrepareAccess(pPixmap, index);

    if (success && has_gpu_copy && pExaPixmap->pDamage) {
        /* You cannot do accelerated operations while a buffer is mapped. */
        exaFinishAccess(&pPixmap->drawable, index);
        /* Update the gpu view of both deferred destination pixmaps and of
         * source pixmaps that were migrated with a bounding region.
         */
        exaMoveInPixmap_mixed(pPixmap);
        success = ExaDoPrepareAccess(pPixmap, index);

        if (success) {
            /* We have a gpu pixmap that can be accessed, we don't need the cpu
             * copy anymore. Drivers that prefer DFS, should fail prepare
             * access.
             */
            DamageDestroy(pExaPixmap->pDamage);
            pExaPixmap->pDamage = NULL;

            free(pExaPixmap->sys_ptr);
            pExaPixmap->sys_ptr = NULL;

            return;
        }
    }

    if (!success) {
        ExaMigrationRec pixmaps[1];

        /* Do we need to allocate our system buffer? */
        if (!pExaPixmap->sys_ptr) {
            pExaPixmap->sys_ptr = malloc(pExaPixmap->sys_pitch *
                                         pPixmap->drawable.height);
            if (!pExaPixmap->sys_ptr)
                FatalError("EXA: malloc failed for size %d bytes\n",
                           pExaPixmap->sys_pitch * pPixmap->drawable.height);
        }

        if (index == EXA_PREPARE_DEST || index == EXA_PREPARE_AUX_DEST) {
            pixmaps[0].as_dst = TRUE;
            pixmaps[0].as_src = FALSE;
        }
        else {
            pixmaps[0].as_dst = FALSE;
            pixmaps[0].as_src = TRUE;
        }
        pixmaps[0].pPix = pPixmap;
        pixmaps[0].pReg = pReg;

        if (!pExaPixmap->pDamage &&
            (has_gpu_copy || !exaPixmapIsPinned(pPixmap))) {
            Bool as_dst = pixmaps[0].as_dst;

            /* Set up damage tracking */
            pExaPixmap->pDamage = DamageCreate(exaDamageReport_mixed, NULL,
                                               DamageReportNonEmpty, TRUE,
                                               pPixmap->drawable.pScreen,
                                               pPixmap);

            if (pExaPixmap->pDamage) {
                DamageRegister(&pPixmap->drawable, pExaPixmap->pDamage);
                /* This ensures that pending damage reflects the current
                 * operation. This is used by exa to optimize migration.
                 */
                DamageSetReportAfterOp(pExaPixmap->pDamage, TRUE);
            }

            if (has_gpu_copy) {
                exaPixmapDirty(pPixmap, 0, 0, pPixmap->drawable.width,
                               pPixmap->drawable.height);

                /* We don't know which region of the destination will be damaged,
                 * have to assume all of it
                 */
                if (as_dst) {
                    pixmaps[0].as_dst = FALSE;
                    pixmaps[0].as_src = TRUE;
                    pixmaps[0].pReg = NULL;
                }
                exaCopyDirtyToSys(pixmaps);
            }

            if (as_dst)
                exaPixmapDirty(pPixmap, 0, 0, pPixmap->drawable.width,
                               pPixmap->drawable.height);
        }
        else if (has_gpu_copy)
            exaCopyDirtyToSys(pixmaps);

        pPixmap->devPrivate.ptr = pExaPixmap->sys_ptr;
        pPixmap->devKind = pExaPixmap->sys_pitch;
        pExaPixmap->use_gpu_copy = FALSE;
    }
}
Example #15
0
static int
ProcDamageCreate (ClientPtr client)
{
    DrawablePtr		pDrawable;
    DamageExtPtr	pDamageExt;
    DamageReportLevel	level;
    RegionPtr		pRegion;
    int			rc;
    
    REQUEST(xDamageCreateReq);

    REQUEST_SIZE_MATCH(xDamageCreateReq);
    LEGAL_NEW_RESOURCE(stuff->damage, client);
    rc = dixLookupDrawable(&pDrawable, stuff->drawable, client, 0,
			   DixGetAttrAccess|DixReadAccess);
    if (rc != Success)
	return rc;

    switch (stuff->level) {
    case XDamageReportRawRectangles:
	level = DamageReportRawRegion;
	break;
    case XDamageReportDeltaRectangles:
	level = DamageReportDeltaRegion;
	break;
    case XDamageReportBoundingBox:
	level = DamageReportBoundingBox;
	break;
    case XDamageReportNonEmpty:
	level = DamageReportNonEmpty;
	break;
    default:
	client->errorValue = stuff->level;
	return BadValue;
    }
    
    pDamageExt = malloc(sizeof (DamageExtRec));
    if (!pDamageExt)
	return BadAlloc;
    pDamageExt->id = stuff->damage;
    pDamageExt->drawable = stuff->drawable;
    pDamageExt->pDrawable = pDrawable;
    pDamageExt->level = level;
    pDamageExt->pClient = client;
    pDamageExt->pDamage = DamageCreate (DamageExtReport,
					DamageExtDestroy,
					level,
					FALSE,
					pDrawable->pScreen,
					pDamageExt);
    if (!pDamageExt->pDamage)
    {
	free(pDamageExt);
	return BadAlloc;
    }
    if (!AddResource (stuff->damage, DamageExtType, (pointer) pDamageExt))
	return BadAlloc;

    DamageSetReportAfterOp (pDamageExt->pDamage, TRUE);
    DamageRegister (pDamageExt->pDrawable, pDamageExt->pDamage);

    if (pDrawable->type == DRAWABLE_WINDOW)
    {
	pRegion = &((WindowPtr) pDrawable)->borderClip;
	DamageDamageRegion(pDrawable, pRegion);
    }

    return Success;
}
Example #16
0
static Bool
CreateScreenResources(ScreenPtr pScreen)
{
    ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen);
    modesettingPtr ms = modesettingPTR(pScrn);
    PixmapPtr rootPixmap;
    Bool ret;
    void *pixels = NULL;
    int err;

    pScreen->CreateScreenResources = ms->createScreenResources;
    ret = pScreen->CreateScreenResources(pScreen);
    pScreen->CreateScreenResources = CreateScreenResources;

    if (!drmmode_set_desired_modes(pScrn, &ms->drmmode))
        return FALSE;

    if (!drmmode_glamor_handle_new_screen_pixmap(&ms->drmmode))
        return FALSE;

    drmmode_uevent_init(pScrn, &ms->drmmode);

    if (!ms->drmmode.sw_cursor)
        drmmode_map_cursor_bos(pScrn, &ms->drmmode);

    if (!ms->drmmode.gbm) {
        pixels = drmmode_map_front_bo(&ms->drmmode);
        if (!pixels)
            return FALSE;
    }

    rootPixmap = pScreen->GetScreenPixmap(pScreen);

    if (ms->drmmode.shadow_enable)
        pixels = ms->drmmode.shadow_fb;

    if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, pixels))
        FatalError("Couldn't adjust screen pixmap\n");

    if (ms->drmmode.shadow_enable) {
        if (!shadowAdd(pScreen, rootPixmap, msUpdatePacked,
                       msShadowWindow, 0, 0))
            return FALSE;
    }

    err = drmModeDirtyFB(ms->fd, ms->drmmode.fb_id, NULL, 0);

    if (err != -EINVAL && err != -ENOSYS) {
        ms->damage = DamageCreate(NULL, NULL, DamageReportNone, TRUE,
                                  pScreen, rootPixmap);

        if (ms->damage) {
            DamageRegister(&rootPixmap->drawable, ms->damage);
            ms->dirty_enabled = TRUE;
            xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Damage tracking initialized\n");
        }
        else {
            xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
                       "Failed to create screen damage record\n");
            return FALSE;
        }
    }
    return ret;
}