/* ================ = = DebugKeys = ================ */ id0_int_t DebugKeys (void) { id0_boolean_t esc; id0_int_t level; #if FRILLS if (Keyboard[0x12] && ingame) // DEBUG: end + 'E' to quit level { if (tedlevel) TEDDeath(); playstate = levelcomplete; } #endif if (Keyboard[0x22] && ingame) // G = god mode { VW_FixRefreshBuffer (); US_CenterWindow (12,2); if (godmode) US_PrintCentered ("God mode OFF"); else US_PrintCentered ("God mode ON"); VW_UpdateScreen(); IN_Ack(); godmode ^= 1; return 1; } else if (Keyboard[0x17]) // I = item cheat { VW_FixRefreshBuffer (); US_CenterWindow (12,3); US_PrintCentered ("Free items!"); gamestate.boobusbombs=99; gamestate.flowerpowers=99; gamestate.keys=99; VW_UpdateScreen(); IN_Ack (); return 1; } else if (Keyboard[0x24]) // J = jump cheat { jumpcheat^=1; VW_FixRefreshBuffer (); US_CenterWindow (18,3); if (jumpcheat) US_PrintCentered ("Jump cheat ON"); else US_PrintCentered ("Jump cheat OFF"); VW_UpdateScreen(); IN_Ack (); return 1; } #if FRILLS else if (Keyboard[0x32]) // M = memory info { DebugMemory(); return 1; } #endif else if (Keyboard[0x19]) // P = pause with no screen disruptioon { IN_Ack(); } else if (Keyboard[0x1f] && ingame) // S = slow motion { singlestep^=1; VW_FixRefreshBuffer (); US_CenterWindow (18,3); if (singlestep) US_PrintCentered ("Slow motion ON"); else US_PrintCentered ("Slow motion OFF"); VW_UpdateScreen(); IN_Ack (); return 1; } #if FRILLS else if (Keyboard[0x14]) // T = sprite test { TestSprites(); return 1; } #endif else if (Keyboard[0x11] && ingame) // W = warp to level { VW_FixRefreshBuffer (); US_CenterWindow(26,3); PrintY+=6; US_Print(" Warp to which level(0-16):"); VW_UpdateScreen(); esc = !US_LineInput (px,py,str,NULL,true,2,0); if (!esc) { level = atoi (str); if (level>=0 && level<=16) { gamestate.mapon = level; playstate = warptolevel; } } return 1; } return 0; }
id0_int_t DebugKeys (void) { id0_boolean_t esc; id0_int_t level,i; #if 0 if (Keyboard[sc_A]) { id0_char_t levelstr[50]; id0_unsigned_t org_tile,org_mapon,msgnum; id0_boolean_t newmsg=true,newlevel=false; VW_FixRefreshBuffer (); CenterWindow (16,3); US_Print("\n"); US_CPrint("Message Test"); VW_UpdateScreen(); org_mapon = mapon; msgnum = (org_tile = *(mapsegs[0]+farmapylookup[player->tiley]+player->tilex))-NAMESTART; while (1) { // Get outta' here // if (Keyboard[sc_Escape]) { while (Keyboard[sc_Escape]) { BE_ST_ShortSleep(); } break; } // Move to previous message // if (Keyboard[sc_UpArrow]) { if (msgnum) { msgnum--; newmsg = true; } } // Move to next message // if (Keyboard[sc_DownArrow]) { if (msgnum < 24) { msgnum++; newmsg = true; } } // Move to previous level // if (Keyboard[sc_LeftArrow]) { if (mapon) { MM_SetPurge(&grsegs[LEVEL1TEXT+mapon],3); mapon--; newlevel = true; } } // Move to next level // if (Keyboard[sc_RightArrow]) { if (mapon < LASTMAP-2) { MM_SetPurge(&grsegs[LEVEL1TEXT+mapon],3); mapon++; newlevel = true; } } // Load new level text // if (newlevel) { CA_CacheGrChunk(LEVEL1TEXT+mapon); ScanText(); newmsg = true; newlevel=false; } // Display new message text // if (newmsg) { *(mapsegs[0]+farmapylookup[player->tiley]+player->tilex) = msgnum+NAMESTART; DrawText(true); strcpy(levelstr,"Level: "); itoa(mapon,levelstr+strlen(levelstr),10); strcat(levelstr," Msg: "); itoa(msgnum,levelstr+strlen(levelstr),10); DisplaySMsg(levelstr,NULL); newmsg = false; if (Keyboard[sc_UpArrow] || Keyboard[sc_DownArrow] || Keyboard[sc_LeftArrow] || Keyboard[sc_RightArrow]) VW_WaitVBL(6); } BE_ST_ShortSleep(); } // Restore game // MM_SetPurge(&grsegs[LEVEL1TEXT+mapon],3); mapon = org_mapon; CA_CacheGrChunk(LEVEL1TEXT+mapon); ScanText(); *(mapsegs[0]+farmapylookup[player->tiley]+player->tilex) = org_tile; DrawText(true); status_flag = 0; } #endif if (Keyboard[sc_T]) { VW_FixRefreshBuffer (); CenterWindow (16,4); US_Print("Tics :"); US_PrintUnsigned (tics); US_Print("\nReal Tics :"); US_PrintUnsigned(realtics); VW_UpdateScreen(); IN_Ack (); } if (Keyboard[sc_V]) { displayofs = bufferofs = screenloc[screenpage]; CenterWindow (20,5); US_CPrint(refkeen_compat_gelib_c4_debug_str_with_gamename); //US_CPrint("\n"GAMENAME); US_CPrint(VERSION); US_CPrint(REVISION); VW_UpdateScreen(); IN_Ack (); } if (Keyboard[sc_Q]) // Q = Insta-Quit! Quit("Insta-Quit!"); if (Keyboard[sc_Z]) // Z = freeze Time { if (FreezeTime) FreezeTime = 1; // Allow refresh to dec to zero.. else StopTime(); IN_Ack(); return 1; } // if (Keyboard[sc_E]) // FaceDoor((player->x>>16l)+1,(player->y>>16l)); // FaceAngle(90); #if 0 if (Keyboard[sc_B]) // B = border color { CenterWindow(24,3); PrintY+=6; US_Print(" Border color (0-15):"); VW_UpdateScreen(); esc = !US_LineInput (px,py,str,NULL,true,2,0); if (!esc) { level = atoi (str); if (level>=0 && level<=15) VW_ColorBorder (level); } return 1; } #endif #if 0 if (Keyboard[sc_C]) // C = count objects { CountObjects(); return 1; } if (Keyboard[sc_D]) // D = start / end demo record { if (DemoMode == demo_Off) StartDemoRecord (); else if (DemoMode == demo_Record) { EndDemoRecord (); playstate = ex_completed; } return 1; } #endif #if 0 if (Keyboard[sc_E]) // E = quit level { if (tedlevel) TEDDeath(); playstate = ex_warped; gamestate.mapon++; } #endif #if 0 if (Keyboard[sc_F]) // F = facing spot { CenterWindow (12,4); US_Print ("X:"); US_PrintUnsigned (player->x); US_Print ("Y:"); US_PrintUnsigned (player->y); US_Print ("A:"); US_PrintUnsigned (player->angle); VW_UpdateScreen(); IN_Ack(); return 1; } #endif if (Keyboard[sc_G]) // G = god mode { CenterWindow (12,2); if (godmode) US_PrintCentered ("God mode OFF"); else US_PrintCentered ("God mode ON"); VW_UpdateScreen(); IN_Ack(); godmode ^= 1; return 1; } #if 0 if (Keyboard[sc_H]) // H = hurt self { TakeDamage (5); } #endif if (Keyboard[sc_I]) // I = item cheat { extern id0_boolean_t redraw_gems; CenterWindow (12,3); US_PrintCentered ("Free items!"); VW_UpdateScreen(); for (i=0;i<4;i++) { GiveBolt (); GiveNuke (); GivePotion (); // if (!gamestate.keys[i]) GiveKey (i); gamestate.gems[i] = GEM_DELAY_TIME; } gamestate.gems[4] = GEM_DELAY_TIME; redraw_gems = true; for (i=0;i<8;i++) GiveScroll (i,false); IN_Ack (); return 1; } if (Keyboard[sc_M]) // M = memory info { DebugMemory(); return 1; } #if DEBUG_OVERHEAD if (Keyboard[sc_O]) // O = overhead { ViewMap(); return 1; } #endif #if 0 if (Keyboard[sc_P]) // P = pause with no screen disruptioon { PicturePause (); return 1; } #endif #if 0 if (Keyboard[sc_S]) // S = slow motion { singlestep^=1; CenterWindow (18,3); if (singlestep) US_PrintCentered ("Slow motion ON"); else US_PrintCentered ("Slow motion OFF"); VW_UpdateScreen(); IN_Ack (); return 1; } #endif #if 0 if (Keyboard[sc_V]) // V = extra VBLs { CenterWindow(30,3); PrintY+=6; US_Print(" Add how many extra VBLs(0-8):"); VW_UpdateScreen(); esc = !US_LineInput (px,py,str,NULL,true,2,0); if (!esc) { level = atoi (str); if (level>=0 && level<=8) extravbls = level; } return 1; } #endif if (Keyboard[sc_W]) // W = warp to level { CenterWindow(26,3); PrintY+=6; US_Print(" Warp to which level(0-18):"); VW_UpdateScreen(); esc = !US_LineInput (px,py,str,NULL,true,2,0); if (!esc) { level = atoi (str); if (level>=0 && level<=LASTMAP-1) { gamestate.mapon = level; playstate = ex_warped; lasttext = -1; } } return 1; } #if 0 if (Keyboard[sc_X]) // X = item cheat { CenterWindow (12,3); US_PrintCentered ("Extra stuff!"); VW_UpdateScreen(); for (i=0;i<4;i++) { GiveBolt (); GiveNuke (); GivePotion (); } IN_Ack (); return 1; } #endif if (LastScan >= sc_1 && LastScan <= sc_8) // free scrolls { GiveScroll (LastScan-sc_1,false); IN_ClearKeysDown (); } return 0; }
int startup(int argc, char *argv[]) { int i, len; FULL_CHAR *arg; OBJECT t, y, res, s; /* current token, parser output */ BOOLEAN stdin_seen; /* TRUE when stdin file seen */ int source_file_count; /* number of source files in command */ FULL_CHAR *cross_db; /* name of cross reference database */ FULL_CHAR *outfile; /* name of output file */ FULL_CHAR *lib; /* name of library directory */ FILE *out_fp; long MemCheckLong; FULL_CHAR oname[MAX_BUFF], oval[MAX_BUFF], buff[MAX_BUFF], *p; int bp; OBJECT z; BOOLEAN seen_wordcount; #if LOCALE_ON char catname[MAX_BUFF], *loc; #endif /* find the name of the library directory, from envt or else from -D */ lib = AsciiToFull(getenv("LOUTLIB")); if( lib == (FULL_CHAR *) NULL ) lib = AsciiToFull(LIB_DIR); /* set locale if that's what we are doing */ #if LOCALE_ON loc = setlocale(LC_MESSAGES, ""); if( loc == (char *) NULL ) { Error(1, 6, "unable to initialize locale", WARN, no_fpos); loc = "C"; } sprintf(catname, "%s/%s/%s/LC_MESSAGES/errors.%s", lib, LOCALE_DIR, loc, loc); MsgCat = catopen(catname, 0); #endif /* initialise various modules, add current directory to search paths */ TotalWordCount = 0; seen_wordcount = FALSE; BackEnd = PS_BackEnd; PlainCharWidth = PLAIN_WIDTH; PlainCharHeight = PLAIN_HEIGHT; PlainFormFeed = FALSE; InitializeAll = FALSE; UseCollate = COLLATE; AllowCrossDb = TRUE; InMemoryDbIndexes = TRUE; Encapsulated = FALSE; SafeExecution = SAFE_DFT ? TRUE : FALSE; Kern = TRUE; MemInit(); InitSym(); LexInit(); InitFiles(); AddToPath(SOURCE_PATH, MakeWord(WORD, STR_EMPTY, no_fpos)); AddToPath(DATABASE_PATH, MakeWord(WORD, STR_EMPTY, no_fpos)); AddToPath(INCLUDE_PATH, MakeWord(WORD, STR_EMPTY, no_fpos)); /* read command line */ stdin_seen = FALSE; AltErrorFormat = FALSE; cross_db = CROSS_DB; outfile = STR_STDOUT; source_file_count = 0; New(CommandOptions, ACAT); for( i = 1; i < argc; i++ ) { if( *argv[i] == CH_HYPHEN ) switch( *(argv[i]+1) ) { case CH_FLAG_OUTFILE: /* read name of output file */ if( (outfile = GetArg(argv, argc, &i)) == NULL ) Error(1, 7, "usage: -o <filename>", FATAL, no_fpos); if( StringEndsWith(outfile, SOURCE_SUFFIX) ) Error(1, 28, "-o: output file name %s ends with %s", FATAL, no_fpos, outfile, SOURCE_SUFFIX); break; case CH_FLAG_SUPPRESS: /* suppress references to OldCrossDb and NewCrossDb */ AllowCrossDb = FALSE; break; case CH_FLAG_MEMCR: /* don't use in-memory database indexes */ InMemoryDbIndexes = FALSE; break; case CH_FLAG_NOKERN: /* suppress kerning */ Kern = FALSE; break; case CH_FLAG_NOCOLLATE: /* suppress local collation */ UseCollate = FALSE; break; case CH_FLAG_COLLATE: /* invoke local collation */ UseCollate = TRUE; break; case CH_FLAG_CROSS: /* read name of cross reference database */ if( (cross_db = GetArg(argv, argc, &i)) == NULL ) Error(1, 8, "usage: -c <filename>", FATAL, no_fpos); break; case CH_FLAG_ERRFILE: /* read log file name */ if( (arg = GetArg(argv, argc, &i)) == NULL ) Error(1, 9, "usage: -e <filename>", FATAL, no_fpos); ErrorInit(arg); break; case CH_FLAG_ALTERR: /* alternative error message format */ AltErrorFormat = TRUE; break; case CH_FLAG_EPSFIRST: /* -EPS produces encapsulated PostScript output */ if( !StringEqual(AsciiToFull(argv[i]+1), STR_EPS) ) Error(1, 10, "usage: -EPS", FATAL, no_fpos); Encapsulated = TRUE; break; case CH_FLAG_DIRPATH: /* add directory to database and sysdatabase paths */ if( (arg = GetArg(argv, argc, &i)) == NULL ) Error(1, 11, "usage: -D <directoryname>", FATAL, no_fpos); AddToPath(DATABASE_PATH, MakeWord(WORD, arg, no_fpos)); AddToPath(SYSDATABASE_PATH, MakeWord(WORD, arg, no_fpos)); break; case CH_FLAG_ENCPATH: /* add directory to character mapping path */ if( (arg = GetArg(argv, argc, &i)) == NULL ) Error(1, 12, "usage: -C <directoryname>", FATAL, no_fpos); AddToPath(MAPPING_PATH, MakeWord(WORD, arg, no_fpos)); break; case CH_FLAG_FNTPATH: /* add directory to font path */ if( (arg = GetArg(argv, argc, &i)) == NULL ) Error(1, 13, "usage: -F <directoryname>", FATAL, no_fpos); AddToPath(FONT_PATH, MakeWord(WORD, arg, no_fpos)); break; case CH_FLAG_HYPPATH: /* add directory to hyph path */ if( (arg = GetArg(argv, argc, &i)) == NULL ) Error(1, 14, "usage: -H <directoryname>", FATAL, no_fpos); AddToPath(HYPH_PATH, MakeWord(WORD, arg, no_fpos)); break; case CH_FLAG_INCPATH: /* add directory to include and sysinclude paths */ if( (arg = GetArg(argv, argc, &i)) == NULL ) Error(1, 15, "usage: -I <directoryname>", FATAL, no_fpos); AddToPath(INCLUDE_PATH, MakeWord(WORD, arg, no_fpos)); AddToPath(SYSINCLUDE_PATH, MakeWord(WORD, arg, no_fpos)); break; case CH_FLAG_INCLUDE: /* read sysinclude file and strip any .lt suffix */ if( (arg = GetArg(argv, argc, &i)) == NULL ) Error(1, 16, "usage: -i <filename>", FATAL, no_fpos); len = StringLength(arg) - StringLength(SOURCE_SUFFIX); if( len >= 0 && StringEqual(&arg[len], SOURCE_SUFFIX) ) StringCopy(&arg[len], STR_EMPTY); debug0(DFS, D, " calling DefineFile from main (1)"); DefineFile(arg, STR_EMPTY, no_fpos, SOURCE_FILE, SYSINCLUDE_PATH); break; case CH_FLAG_HYPHEN: /* declare hyphenation file */ if( FirstFile(HYPH_FILE) != NO_FILE ) Error(1, 17, "two -h options illegal", FATAL, no_fpos); if( (arg = GetArg(argv, argc, &i)) == NULL ) Error(1, 18, "usage: -h <filename>", FATAL, no_fpos); debug0(DFS, D, " calling DefineFile from main (2)"); DefineFile(arg, STR_EMPTY, no_fpos, HYPH_FILE, INCLUDE_PATH); DefineFile(arg, HYPH_SUFFIX, no_fpos, HYPH_PACKED_FILE, INCLUDE_PATH); break; case CH_FLAG_VERSION: fprintf(stderr, "%s\n", LOUT_VERSION); fprintf(stderr, "%-28s %s\n", "Basser Lout written by:", "Jeffrey H. Kingston ([email protected])"); fprintf(stderr, "%-28s %s\n", "Free source available from:", "ftp://ftp.cs.usyd.edu.au/jeff/lout"); fprintf(stderr, "%-28s %s %s\n", "This executable compiled:", __TIME__, __DATE__); fprintf(stderr, "%-28s %s%s%s\n", "System include directory:", lib, STR_DIR, INCL_DIR); fprintf(stderr, "%-28s %s%s%s\n", "System database directory:", lib, STR_DIR, DATA_DIR); fprintf(stderr, "Database index files created afresh automatically:%s\n", USE_STAT ? " yes" : " no"); fprintf(stderr, "Safe execution (disabling system()) is default:%s\n", SAFE_DFT ? " yes" : " no"); fprintf(stderr, "strcoll() used for sorting by default:%s\n", COLLATE ? " yes" : " no"); fprintf(stderr, "PDF compression on:%s\n", PDF_COMPRESSION ? " yes" : " no"); fprintf(stderr, "Debugging (-d, -dd, -ddd flags) available:%s\n", DEBUG_ON ? " yes" : " no"); fprintf(stderr, "\n"); fprintf(stderr, "Basser Lout comes with ABSOLUTELY NO WARRANTY.\n"); fprintf(stderr, "This is free software, and you are welcome to\n"); fprintf(stderr, "redistribute it under certain conditions. For\n"); fprintf(stderr, "details on both points, consult the GNU General\n"); fprintf(stderr, "Public License (distributed with this software).\n"); exit(0); break; case CH_FLAG_WORDS: seen_wordcount = TRUE; break; case CH_FLAG_PDF: BackEnd = PDF_BackEnd; break; case CH_FLAG_FFPLAIN: if( StringEqual(AsciiToFull(argv[i]+1), STR_PDF) ) { BackEnd = PDF_BackEnd; break; } PlainFormFeed = TRUE; /* NB NO BREAK */ case CH_FLAG_PLAIN: BackEnd = Plain_BackEnd; if( *(argv[i]+2) != '\0' ) { float len1, len2; FULL_CHAR units1, units2; if( sscanf(argv[i]+2, "%f%c%f%c",&len1,&units1,&len2,&units2) != 4 ) { Error(1, 19, "usage: lout -%c<length><length>", FATAL, no_fpos, *(argv[i]+1)); } switch( units1 ) { case CH_UNIT_CM: PlainCharWidth = len1 * CM; break; case CH_UNIT_IN: PlainCharWidth = len1 * IN; break; case CH_UNIT_PT: PlainCharWidth = len1 * PT; break; case CH_UNIT_EM: PlainCharWidth = len1 * EM; break; default: Error(1, 20, "lout -%c: units must be c, i, p, or m", FATAL, no_fpos, *(argv[i]+1)); break; } switch( units2 ) { case CH_UNIT_CM: PlainCharHeight = len2 * CM; break; case CH_UNIT_IN: PlainCharHeight = len2 * IN; break; case CH_UNIT_PT: PlainCharHeight = len2 * PT; break; case CH_UNIT_EM: PlainCharHeight = len2 * EM; break; default: Error(1, 21, "lout -%c: units must be c, i, p, or m", FATAL, no_fpos, *(argv[i]+1)); break; } } break; case CH_FLAG_INITALL: InitializeAll = TRUE; AllowCrossDb = FALSE; break; case CH_FLAG_USAGE: PrintUsage(stderr); exit(0); break; case CH_FLAG_DEBUG: debug_init(AsciiToFull(argv[i])); break; case CH_FLAG_MEMCHECK: sscanf(argv[i], "-m%ld", &MemCheckLong); MemCheck = (POINTER) MemCheckLong; fprintf(stderr, "checking memory location %ld\n", (long) MemCheck); break; case '\0': /* read stdin as file name */ if( stdin_seen ) Error(1, 23, "standard input specified twice", FATAL, no_fpos); stdin_seen = TRUE; debug0(DFS, D, " calling DefineFile from main (3)"); DefineFile(STR_STDIN, STR_EMPTY, no_fpos, SOURCE_FILE, SOURCE_PATH); break; case CH_FLAG_OPTION: /* read command-line document option */ if( sscanf(argv[i]+2, "%[^{ ] { %[^}] }", oname, oval) != 2 || StringLength(oname) == 0 || StringLength(oval) == 0 ) Error(1, 24, "error in command-line option %s", FATAL, no_fpos, argv[i]+2); y = MakeWord(WORD, oname, no_fpos); Link(CommandOptions, y); New(y, ACAT); Link(CommandOptions, y); bp = 0; for( p = oval; *p != '\0'; p++ ) switch( *p ) { case ' ': case '\t': case '\n': case '{': case '}': if( bp > 0 ) { buff[bp++] = '\0'; if( Down(y) != y ) { OBJECT g; New(g, GAP_OBJ); hspace(g) = 1; vspace(g) = 0; FposCopy(fpos(g), *no_fpos); Link(y, g); } z = MakeWord(WORD, buff, no_fpos); Link(y, z); bp = 0; } break; default: buff[bp++] = *p; break; } if( bp > 0 ) { buff[bp++] = '\0'; z = MakeWord(WORD, buff, no_fpos); Link(y, z); } if( Down(y) == y ) Error(1, 25, "error in command-line option %s", FATAL, no_fpos, argv[i]+2); break; case CH_FLAG_SAFE: /* ensure safe execution by disabling system calls */ SafeExecution = TRUE; break; case CH_FLAG_UNSAFE: /* allow unsafe execution */ SafeExecution = FALSE; break; default: PrintUsage(stderr); Error(1, 26, "unknown command line flag %s", FATAL, no_fpos, argv[i]); break; } else { /* argument is source file, strip any .lout suffix and define it */ arg = AsciiToFull(argv[i]); len = StringLength(arg) - StringLength(SOURCE_SUFFIX); if( len >= 0 && StringEqual(&arg[len], SOURCE_SUFFIX) ) StringCopy(&arg[len], STR_EMPTY); debug0(DFS, D, " calling DefineFile from main (4)"); DefineFile(AsciiToFull(argv[i]), STR_EMPTY, no_fpos, SOURCE_FILE, SOURCE_PATH); source_file_count++; } } /* for */ if( UseCollate ) { if (!setlocale (LC_COLLATE, "")) Error(1, 30, "unable to initialize collation", WARN, no_fpos); } /* start timing if required */ ifdebug(DPP, D, ProfileOn("main")); /* open output file, or stdout if none specified, and initialize printer */ if( StringEqual(outfile, STR_STDOUT) ) { #if OS_DOS /* For DOS/Win32 we need to set binary mode on stdout to prevent PDF compressed streams and xrefs from being corrupted - Uwe 12/98 */ if( BackEnd->code != PLAINTEXT && _setmode(_fileno(stdout), _O_BINARY) == -1 ) Error(1, 31, "cannot set binary mode on stdout", FATAL, no_fpos); #endif out_fp = stdout; } else { out_fp = StringFOpen(outfile, BackEnd->code == PLAINTEXT ? WRITE_TEXT : WRITE_BINARY); if( out_fp == null ) Error(1, 27, "cannot open output file %s", FATAL, no_fpos, outfile); } /* initialize miscellaneous modules */ ColourInit(); LanguageInit(); BackEnd->PrintInitialize(out_fp); /* append default directories to file search paths */ AddToPath(FONT_PATH, MakeWordThree(lib, STR_DIR, AsciiToFull(FONT_DIR))); AddToPath(HYPH_PATH, MakeWordThree(lib, STR_DIR, AsciiToFull(HYPH_DIR))); AddToPath(MAPPING_PATH, MakeWordThree(lib, STR_DIR, AsciiToFull(MAPS_DIR))); AddToPath(SYSDATABASE_PATH,MakeWordThree(lib,STR_DIR, AsciiToFull(DATA_DIR))); AddToPath(DATABASE_PATH, MakeWordThree(lib, STR_DIR, AsciiToFull(DATA_DIR))); AddToPath(SYSINCLUDE_PATH,MakeWordThree(lib, STR_DIR, AsciiToFull(INCL_DIR))); AddToPath(INCLUDE_PATH, MakeWordThree(lib, STR_DIR, AsciiToFull(INCL_DIR))); /* use stdin if no source files were mentioned */ if( source_file_count == 0 ) { debug0(DFS, D, " calling DefineFile from main (5)"); DefineFile(STR_STDIN, STR_EMPTY, no_fpos, SOURCE_FILE, SOURCE_PATH); } /* load predefined symbols into symbol table */ StartSym = nilobj; /* Not a mistake */ StartSym = load(KW_START, 0, FALSE, FALSE, TRUE, NO_PREC ); GalleySym = load(KW_GALLEY, 0, FALSE, FALSE, TRUE, NO_PREC ); ForceGalleySym= load(KW_FORCE_GALLEY, 0, FALSE, FALSE, TRUE, NO_PREC ); InputSym = load(KW_INPUT, 0, FALSE, FALSE, TRUE, NO_PREC ); PrintSym = load(KW_PRINT, 0, FALSE, FALSE, TRUE, NO_PREC ); FilterInSym = load(KW_FILTERIN, 0, FALSE, FALSE, FALSE, NO_PREC ); FilterOutSym = load(KW_FILTEROUT, 0, FALSE, FALSE, FALSE, NO_PREC ); FilterErrSym = load(KW_FILTERERR, 0, FALSE, FALSE, FALSE, NO_PREC ); OptGallSym = load(KW_OPTGALL, 0, FALSE, TRUE, FALSE, DEFAULT_PREC); VerbatimSym = load(KW_VERBATIM,VERBATIM,FALSE, TRUE, FALSE, DEFAULT_PREC); RawVerbatimSym= load(KW_RAWVERBATIM,RAW_VERBATIM,FALSE,TRUE,FALSE,DEFAULT_PREC); load(KW_BEGIN, BEGIN, FALSE, FALSE, FALSE, BEGIN_PREC ); load(KW_END, END, FALSE, FALSE, FALSE, END_PREC ); load(KW_ENV, ENV, FALSE, FALSE, FALSE, NO_PREC ); load(KW_ENVA, ENVA, FALSE, FALSE, FALSE, NO_PREC ); load(KW_ENVB, ENVB, FALSE, FALSE, FALSE, NO_PREC ); load(KW_ENVC, ENVC, FALSE, FALSE, FALSE, NO_PREC ); load(KW_ENVD, ENVD, FALSE, FALSE, FALSE, NO_PREC ); load(KW_CENV, CENV, FALSE, FALSE, FALSE, NO_PREC ); load(KW_CLOS, CLOS, FALSE, FALSE, FALSE, NO_PREC ); load(KW_LVIS, LVIS, FALSE, FALSE, FALSE, NO_PREC ); load(KW_LUSE, LUSE, FALSE, FALSE, FALSE, NO_PREC ); load(KW_LEO, LEO, FALSE, FALSE, FALSE, NO_PREC ); load(KW_LBR, LBR, FALSE, FALSE, FALSE, LBR_PREC ); load(KW_RBR, RBR, FALSE, FALSE, FALSE, RBR_PREC ); load(KW_INCLUDE, INCLUDE, FALSE, FALSE, FALSE, NO_PREC ); load(KW_SYSINCLUDE, SYS_INCLUDE, FALSE, FALSE, FALSE, NO_PREC ); load(KW_PREPEND, PREPEND, FALSE, FALSE, FALSE, NO_PREC ); load(KW_SYSPREPEND, SYS_PREPEND, FALSE, FALSE, FALSE, NO_PREC ); load(KW_DATABASE, DATABASE, FALSE, FALSE, FALSE, NO_PREC ); load(KW_SYSDATABASE, SYS_DATABASE, FALSE, FALSE, FALSE, NO_PREC ); load(KW_USE, USE, FALSE, FALSE, FALSE, NO_PREC ); load(KW_NOT_REVEALED, NOT_REVEALED, FALSE, FALSE, FALSE, NO_PREC ); load(KW_CASE, CASE, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_YIELD, YIELD, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_BACKEND, BACKEND, FALSE, FALSE, FALSE, DEFAULT_PREC); load(KW_XCHAR, XCHAR, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_FONT, FONT, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_SPACE, SPACE, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_YUNIT, YUNIT, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_ZUNIT, ZUNIT, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_BREAK, BREAK, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_UNDERLINE, UNDERLINE, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_COLOUR, COLOUR, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_COLOR, COLOUR, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_OUTLINE, OUTLINE, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_LANGUAGE, LANGUAGE, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_CURR_LANG, CURR_LANG, FALSE, FALSE, FALSE, DEFAULT_PREC); load(KW_CURR_FAMILY, CURR_FAMILY, FALSE, FALSE, FALSE, DEFAULT_PREC); load(KW_CURR_FACE, CURR_FACE, FALSE, FALSE, FALSE, DEFAULT_PREC); load(KW_CURR_YUNIT, CURR_YUNIT, FALSE, FALSE, FALSE, DEFAULT_PREC); load(KW_CURR_ZUNIT, CURR_ZUNIT, FALSE, FALSE, FALSE, DEFAULT_PREC); load(KW_COMMON, COMMON, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_RUMP, RUMP, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_MELD, MELD, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_INSERT, INSERT, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_ONE_OF, ONE_OF, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_NEXT, NEXT, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_PLUS, PLUS, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_MINUS, MINUS, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_OPEN, OPEN, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_TAGGED, TAGGED, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_WIDE, WIDE, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_HIGH, HIGH, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_HSHIFT, HSHIFT, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_VSHIFT, VSHIFT, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_BEGIN_HEADER, BEGIN_HEADER, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_END_HEADER, END_HEADER, FALSE, FALSE, FALSE, DEFAULT_PREC); load(KW_SET_HEADER, SET_HEADER, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_CLEAR_HEADER, CLEAR_HEADER, FALSE, FALSE, FALSE, DEFAULT_PREC); load(KW_ONE_COL, ONE_COL, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_ONE_ROW, ONE_ROW, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_HSCALE, HSCALE, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_VSCALE, VSCALE, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_HCOVER, HCOVER, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_VCOVER, VCOVER, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_KERN_SHRINK, KERN_SHRINK, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_SCALE, SCALE, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_HCONTRACT, HCONTRACT, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_VCONTRACT, VCONTRACT, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_HLIMITED, HLIMITED, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_VLIMITED, VLIMITED, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_HEXPAND, HEXPAND, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_VEXPAND, VEXPAND, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_STARTHVSPAN, START_HVSPAN, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_STARTHSPAN, START_HSPAN, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_STARTVSPAN, START_VSPAN, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_HSPAN, HSPAN, FALSE, FALSE, FALSE, DEFAULT_PREC); load(KW_VSPAN, VSPAN, FALSE, FALSE, FALSE, DEFAULT_PREC); load(KW_PADJUST, PADJUST, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_HADJUST, HADJUST, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_VADJUST, VADJUST, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_ROTATE, ROTATE, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_BACKGROUND, BACKGROUND, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_INCGRAPHIC, INCGRAPHIC, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_SINCGRAPHIC, SINCGRAPHIC, FALSE, TRUE, FALSE, DEFAULT_PREC); load(KW_PLAINGRAPHIC, PLAIN_GRAPHIC, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_GRAPHIC, GRAPHIC, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_LINK_SOURCE, LINK_SOURCE, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_LINK_DEST, LINK_DEST, TRUE, TRUE, FALSE, DEFAULT_PREC); load(KW_CROSS, CROSS, TRUE, TRUE, FALSE, CROSSOP_PREC); load(KW_FORCE_CROSS, FORCE_CROSS, TRUE, TRUE, FALSE, CROSSOP_PREC); load(KW_NULL, NULL_CLOS, FALSE, FALSE, TRUE, NO_PREC ); load(KW_PAGE_LABEL, PAGE_LABEL, FALSE, TRUE, TRUE, DEFAULT_PREC); #define setcat(s, mk, jn) has_mark(s)=mk, has_join(s)=jn s=load(KW_VCAT_NN, VCAT, TRUE, TRUE, FALSE, VCAT_PREC); setcat(s,FALSE,FALSE); s=load(KW_VCAT_MN, VCAT, TRUE, TRUE, FALSE, VCAT_PREC); setcat(s,TRUE, FALSE); s=load(KW_VCAT_NJ, VCAT, TRUE, TRUE, FALSE, VCAT_PREC); setcat(s,FALSE,TRUE); s=load(KW_VCAT_MJ, VCAT, TRUE, TRUE, FALSE, VCAT_PREC); setcat(s,TRUE, TRUE); s=load(KW_HCAT_NN, HCAT, TRUE, TRUE, FALSE, HCAT_PREC); setcat(s,FALSE,FALSE); s=load(KW_HCAT_MN, HCAT, TRUE, TRUE, FALSE, HCAT_PREC); setcat(s,TRUE, FALSE); s=load(KW_HCAT_NJ, HCAT, TRUE, TRUE, FALSE, HCAT_PREC); setcat(s,FALSE,TRUE); s=load(KW_HCAT_MJ, HCAT, TRUE, TRUE, FALSE, HCAT_PREC); setcat(s,TRUE, TRUE); s=load(KW_ACAT_NJ, ACAT, TRUE, TRUE, FALSE, ACAT_PREC); setcat(s,FALSE,TRUE); s=load(KW_ACAT_MJ, ACAT, TRUE, TRUE, FALSE, ACAT_PREC); setcat(s,TRUE, TRUE); /* intialize fonts and load @FontDef symbol */ FontInit(); /* intialize current time and load @Moment symbol */ InitTime(); /* initialize filter module */ FilterInit(); /* initialize enviroment table module */ EnvInit(); /* initialise scope chain to <StartSym> */ PushScope(StartSym, FALSE, FALSE); /* initialise lexical analyser */ LexPush(FirstFile(SOURCE_FILE), 0, SOURCE_FILE, 1, FALSE); /* process input files */ InitParser(cross_db); t = NewToken(BEGIN, no_fpos, 0, 0, BEGIN_PREC, StartSym); res = Parse(&t, StartSym, TRUE, TRUE); debug0(DGT, D, "calling TransferEnd(res) from main()"); DisposeObject(CommandOptions); TransferEnd(res); TransferClose(); /* close various modules */ BackEnd->PrintAfterLastPage(); BackEnd->LinkCheck(); CrossClose(); CloseFiles(); /* remove any leftover filter temporary files */ FilterScavenge(TRUE); /* print word count, if required */ if( seen_wordcount ) Error(1, 29, "total of all words printed: %d", WARN,no_fpos,TotalWordCount); /* check for unbalanced error blocks */ CheckErrorBlocks(); /* wrapup */ ifdebug(DST, DD, CheckSymSpread() ); ifdebug(ANY, D, DeleteEverySym() ); debug0(DMA, D, "at end of run:"); ifdebug(DMA, D, DebugMemory() ); ifdebug(DPP, D, ProfileOff("main")); ifdebug(DPP, D, ProfilePrint()); ifdebug(DET, D, EnvDebug()); #if LOCALE_ON catclose(MsgCat); #endif exit(0); return 0; } /* end main */
id0_int_t DebugKeys (void) { id0_boolean_t esc; id0_int_t level,i; if (Keyboard[sc_B]) // B = border color { CenterWindow(24,3); PrintY+=6; US_Print(" Border color (0-15):"); VW_UpdateScreen(); esc = !US_LineInput (px,py,str,NULL,true,2,0); if (!esc) { level = atoi (str); if (level>=0 && level<=15) VW_ColorBorder (level); } return 1; } #if 0 if (Keyboard[sc_C]) // C = count objects { CountObjects(); return 1; } if (Keyboard[sc_D]) // D = start / end demo record { if (DemoMode == demo_Off) StartDemoRecord (); else if (DemoMode == demo_Record) { EndDemoRecord (); playstate = ex_completed; } return 1; } #endif if (Keyboard[sc_E]) // E = quit level { if (tedlevel) TEDDeath(); playstate = ex_warped; gamestate.mapon++; } if (Keyboard[sc_F]) // F = facing spot { CenterWindow (12,4); US_Print ("X:"); US_PrintUnsigned (player->x); US_Print ("Y:"); US_PrintUnsigned (player->y); US_Print ("A:"); US_PrintUnsigned (player->angle); VW_UpdateScreen(); IN_Ack(); return 1; } if (Keyboard[sc_G]) // G = god mode { CenterWindow (12,2); if (godmode) US_PrintCentered ("God mode OFF"); else US_PrintCentered ("God mode ON"); VW_UpdateScreen(); IN_Ack(); godmode ^= 1; return 1; } if (Keyboard[sc_H]) // H = hurt self { TakeDamage (5); } else if (Keyboard[sc_I]) // I = item cheat { CenterWindow (12,3); US_PrintCentered ("Free items!"); VW_UpdateScreen(); for (i=0;i<4;i++) { GiveBolt (); GiveNuke (); GivePotion (); if (!gamestate.keys[i]) GiveKey (i); } for (i=0;i<8;i++) GiveScroll (i,false); IN_Ack (); return 1; } else if (Keyboard[sc_M]) // M = memory info { DebugMemory(); return 1; } else if (Keyboard[sc_O]) // O = overhead { ViewMap(); return 1; } else if (Keyboard[sc_P]) // P = pause with no screen disruptioon { PicturePause (); return 1; } else if (Keyboard[sc_S]) // S = slow motion { singlestep^=1; CenterWindow (18,3); if (singlestep) US_PrintCentered ("Slow motion ON"); else US_PrintCentered ("Slow motion OFF"); VW_UpdateScreen(); IN_Ack (); return 1; } else if (Keyboard[sc_S]) // T = shape test { ShapeTest (); return 1; } else if (Keyboard[sc_V]) // V = extra VBLs { CenterWindow(30,3); PrintY+=6; US_Print(" Add how many extra VBLs(0-8):"); VW_UpdateScreen(); esc = !US_LineInput (px,py,str,NULL,true,2,0); if (!esc) { level = atoi (str); if (level>=0 && level<=8) extravbls = level; } return 1; } else if (Keyboard[sc_W]) // W = warp to level { CenterWindow(26,3); PrintY+=6; US_Print(" Warp to which level(1-21):"); VW_UpdateScreen(); esc = !US_LineInput (px,py,str,NULL,true,2,0); if (!esc) { level = atoi (str); if (level>0 && level<21) { gamestate.mapon = level-1; playstate = ex_warped; } } return 1; } else if (Keyboard[sc_X]) // X = item cheat { CenterWindow (12,3); US_PrintCentered ("Extra stuff!"); VW_UpdateScreen(); for (i=0;i<4;i++) { GiveBolt (); GiveNuke (); GivePotion (); } IN_Ack (); return 1; } else if (Keyboard[sc_Z]) // Z = game over { } else if (LastScan >= sc_1 && LastScan <= sc_8) // free scrolls { GiveScroll (LastScan-sc_1,false); IN_ClearKeysDown (); } return 0; }