CDeviceBuilder::~CDeviceBuilder() { DeleteGraphicsContext(); DeleteRender(); DeleteColorCombiner(); DeleteAlphaBlender(); }
void VideoOutputVDPAU::TearDown(void) { QMutexLocker locker(&m_lock); DeinitPIPS(); DeinitPIPLayer(); DeleteBuffers(); RestoreDisplay(); DeleteRender(); }
void VideoOutputNullVDPAU::TearDown(void) { DeleteBuffers(); DeleteShadowBuffers(); DeleteRender(); }