void CDemo::Destroy (void) { CModeScreen::Destroy(); m_Font.Destroy(); m_AiManager.Destroy(); StopSong(); DestroyHurryUpMessage(); DestroyMainComponents(); }
void CMatch::Destroy (void) { CModeScreen::Destroy(); if ( computerPlayersPresent ) { m_AiManager.Destroy(); } DestroyHurryUpMessage(); DestroyPauseMessage(); DestroyMainComponents(); StopSong(); }