void DirectFB_PumpEvents (_THIS) { DFBInputEvent evt; while (HIDDEN->eventbuffer->GetEvent (HIDDEN->eventbuffer, DFB_EVENT (&evt)) == DFB_OK) { SDL_keysym keysym; switch (evt.type) { case DIET_BUTTONPRESS: posted += SDL_PrivateMouseButton(SDL_PRESSED, DirectFB_TranslateButton (&evt), 0, 0); break; case DIET_BUTTONRELEASE: posted += SDL_PrivateMouseButton(SDL_RELEASED, DirectFB_TranslateButton (&evt), 0, 0); break; case DIET_KEYPRESS: posted += SDL_PrivateKeyboard(SDL_PRESSED, DirectFB_TranslateKey(&evt, &keysym)); break; case DIET_KEYRELEASE: posted += SDL_PrivateKeyboard(SDL_RELEASED, DirectFB_TranslateKey(&evt, &keysym)); break; case DIET_AXISMOTION: if (evt.flags & DIEF_AXISREL) { if (evt.axis == DIAI_X) posted += SDL_PrivateMouseMotion(0, 1, evt.axisrel, 0); else if (evt.axis == DIAI_Y) posted += SDL_PrivateMouseMotion(0, 1, 0, evt.axisrel); } else if (evt.flags & DIEF_AXISABS) { static int last_x, last_y; if (evt.axis == DIAI_X) last_x = evt.axisabs; else if (evt.axis == DIAI_Y) last_y = evt.axisabs; posted += SDL_PrivateMouseMotion(0, 0, last_x, last_y); } break; default: ; } } }
/* FIXME: Remove once determined this is not needed in fullscreen mode */ void DirectFB_PumpEvents(_THIS) { SDL_DFB_DEVICEDATA(_this); DFBInputEvent evt; static last_x = 0, last_y = 0; while (devdata->eventbuffer->GetEvent(devdata->eventbuffer, DFB_EVENT(&evt)) == DFB_OK) { SDL_keysym keysym; DFBInputDeviceModifierMask mod; if (evt.clazz = DFEC_INPUT) { if (evt.flags & DIEF_MODIFIERS) mod = evt.modifiers; else mod = 0; switch (evt.type) { case DIET_BUTTONPRESS: posted += SDL_PrivateMouseButton(SDL_PRESSED, DirectFB_TranslateButton (evt.button), 0, 0); break; case DIET_BUTTONRELEASE: posted += SDL_PrivateMouseButton(SDL_RELEASED, DirectFB_TranslateButton (evt.button), 0, 0); break; case DIET_KEYPRESS: posted += SDL_PrivateKeyboard(SDL_PRESSED, DirectFB_TranslateKey (evt.key_id, evt.key_symbol, mod, &keysym)); break; case DIET_KEYRELEASE: posted += SDL_PrivateKeyboard(SDL_RELEASED, DirectFB_TranslateKey (evt.key_id, evt.key_symbol, mod, &keysym)); break; case DIET_AXISMOTION: if (evt.flags & DIEF_AXISREL) { if (evt.axis == DIAI_X) posted += SDL_PrivateMouseMotion(0, 1, evt.axisrel, 0); else if (evt.axis == DIAI_Y) posted += SDL_PrivateMouseMotion(0, 1, 0, evt.axisrel); } else if (evt.flags & DIEF_AXISABS) { if (evt.axis == DIAI_X) last_x = evt.axisabs; else if (evt.axis == DIAI_Y) last_y = evt.axisabs; posted += SDL_PrivateMouseMotion(0, 0, last_x, last_y); } break; default: ; } } } }
static void ProcessWindowEvent(_THIS, DFB_WindowData * p, Uint32 flags, DFBWindowEvent * evt) { SDL_DFB_DEVICEDATA(_this); SDL_keysym keysym; char text[5]; if (evt->clazz == DFEC_WINDOW) { switch (evt->type) { case DWET_BUTTONDOWN: if (ClientXY(p, &evt->x, &evt->y)) { if (!devdata->use_linux_input) { SDL_SendMouseMotion_ex(p->sdl_window, devdata->mouse_id[0], 0, evt->x, evt->y, 0); SDL_SendMouseButton_ex(p->sdl_window, devdata->mouse_id[0], SDL_PRESSED, DirectFB_TranslateButton (evt->button)); } else { MotionAllMice(_this, evt->x, evt->y); } } break; case DWET_BUTTONUP: if (ClientXY(p, &evt->x, &evt->y)) { if (!devdata->use_linux_input) { SDL_SendMouseMotion_ex(p->sdl_window, devdata->mouse_id[0], 0, evt->x, evt->y, 0); SDL_SendMouseButton_ex(p->sdl_window, devdata->mouse_id[0], SDL_RELEASED, DirectFB_TranslateButton (evt->button)); } else { MotionAllMice(_this, evt->x, evt->y); } } break; case DWET_MOTION: if (ClientXY(p, &evt->x, &evt->y)) { SDL_Window *window = p->sdl_window; if (!devdata->use_linux_input) { if (!(flags & SDL_WINDOW_INPUT_GRABBED)) SDL_SendMouseMotion_ex(p->sdl_window, devdata->mouse_id[0], 0, evt->x, evt->y, 0); } else { /* relative movements are not exact! * This code should limit the number of events sent. * However it kills MAME axis recognition ... */ static int cnt = 0; if (1 && ++cnt > 20) { MotionAllMice(_this, evt->x, evt->y); cnt = 0; } } if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS)) SDL_SendWindowEvent(p->sdl_window, SDL_WINDOWEVENT_ENTER, 0, 0); } break; case DWET_KEYDOWN: if (!devdata->use_linux_input) { DirectFB_TranslateKey(_this, evt, &keysym); SDL_SendKeyboardKey_ex(0, SDL_PRESSED, keysym.scancode); if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) { SDL_memcpy(text, &keysym.unicode, 4); text[4] = 0; if (*text) { SDL_SendKeyboardText_ex(0, text); } } } break; case DWET_KEYUP: if (!devdata->use_linux_input) { DirectFB_TranslateKey(_this, evt, &keysym); SDL_SendKeyboardKey_ex(0, SDL_RELEASED, keysym.scancode); } break; case DWET_POSITION: if (ClientXY(p, &evt->x, &evt->y)) { SDL_SendWindowEvent(p->sdl_window, SDL_WINDOWEVENT_MOVED, evt->x, evt->y); } break; case DWET_POSITION_SIZE: if (ClientXY(p, &evt->x, &evt->y)) { SDL_SendWindowEvent(p->sdl_window, SDL_WINDOWEVENT_MOVED, evt->x, evt->y); } /* fall throught */ case DWET_SIZE: // FIXME: what about < 0 evt->w -= (p->theme.right_size + p->theme.left_size); evt->h -= (p->theme.top_size + p->theme.bottom_size + p->theme.caption_size); SDL_SendWindowEvent(p->sdl_window, SDL_WINDOWEVENT_RESIZED, evt->w, evt->h); break; case DWET_CLOSE: SDL_SendWindowEvent(p->sdl_window, SDL_WINDOWEVENT_CLOSE, 0, 0); break; case DWET_GOTFOCUS: DirectFB_SetContext(_this, p->sdl_window); FocusAllKeyboards(_this, p->sdl_window); SDL_SendWindowEvent(p->sdl_window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0); break; case DWET_LOSTFOCUS: SDL_SendWindowEvent(p->sdl_window, SDL_WINDOWEVENT_FOCUS_LOST, 0, 0); FocusAllKeyboards(_this, 0); break; case DWET_ENTER: /* SDL_DirectFB_ReshowCursor(_this, 0); */ FocusAllMice(_this, p->sdl_window); // FIXME: when do we really enter ? if (ClientXY(p, &evt->x, &evt->y)) MotionAllMice(_this, evt->x, evt->y); SDL_SendWindowEvent(p->sdl_window, SDL_WINDOWEVENT_ENTER, 0, 0); break; case DWET_LEAVE: SDL_SendWindowEvent(p->sdl_window, SDL_WINDOWEVENT_LEAVE, 0, 0); FocusAllMice(_this, 0); /* SDL_DirectFB_ReshowCursor(_this, 1); */ break; default: ; } } else printf("Event Clazz %d\n", evt->clazz); }