Example #1
0
static void init_dma()
{
	/* open and configure the DMA channels
	     DMA 0 is for SPI -> buffer
	     DMA 1 is for buffer -> SPI */
	DmaChnOpen(DMA_CHANNEL0, DMA_CHN_PRI3, DMA_OPEN_AUTO);
	DmaChnOpen(DMA_CHANNEL1, DMA_CHN_PRI3, DMA_OPEN_AUTO);

	/* DMA channels trigger on SPI RX/TX */
	DmaChnSetEventControl(DMA_CHANNEL0, DMA_EV_START_IRQ(_SPI2_RX_IRQ));
	DmaChnSetEventControl(DMA_CHANNEL1, DMA_EV_START_IRQ(_SPI2_TX_IRQ));

	/* transfer 8bits at a time */
	DmaChnSetTxfer(DMA_CHANNEL0, (void *)&SPI2BUF, (void *)rxBuf, 1, SPIBUFSIZE, 1);
	DmaChnSetTxfer(DMA_CHANNEL1, (void *)txBuf, (void *)&SPI2BUF, SPIBUFSIZE, 1, 1);

	/* start DMA 0 */
	DmaChnEnable(0);
	DmaChnEnable(1);
}
Example #2
0
int main(void)
{
	int	dmaChn=0;		// the DMA channel to use

	// first let us set the LED I/O ports as digital outputs
	mPORTASetPinsDigitalOut(0xff);
	mPORTAClearBits(0xff);		// start with all LED's turned off

	// Open the desired DMA channel.
	// We enable the AUTO option, we'll keep repeating the sam transfer over and over.
	DmaChnOpen(dmaChn, 0, DMA_OPEN_AUTO);

	// set the transfer parameters: source & destination address, source & destination size, number of bytes per event
	DmaChnSetTxfer(dmaChn, LED_pattern, (void*)&LATA, sizeof(LED_pattern), 1, 1);

	// set the transfer event control: what event is to start the DMA transfer
	DmaChnSetEventControl(dmaChn, DMA_EV_START_IRQ(_TIMER_3_IRQ));

	// once we configured the DMA channel we can enable it
	// now it's ready and waiting for an event to occur...
	DmaChnEnable(dmaChn);


	// now use the 32 bit timer to generate an interrupt at the desired LED_BLINK_RATE
	{
		int	pbFreq=SYS_FREQ/(1<<mOSCGetPBDIV());	// get the PB frequency the timer is running at

		// use 1:1 prescaler for max resolution, the PB clock
		OpenTimer23(T2_ON | T2_SOURCE_INT | T2_PS_1_1, (pbFreq/1000)*LED_BLINK_RATE);
	}


	while(1)
	{
		// do some other useful work
	}


}
Example #3
0
/**************************************************************************************************
Initialise the video components
***************************************************************************************************/
void initVideo(void) {

    AutoLineWrap = 1;

    // test if there is a monitor plugged into the VGA connector
    CNPUASET = (1 << 4);                                            // set a pullup on the video output pin
    uSec(300);                                                      // allow it to settle
    //vga = !PORTAbits.RA4;                                           // the pin will be pulled low if the monitor is there
    CNPUACLR = (1 << 4);

    ////////////////////////////
    // setup SPI2 which is the video generator.  the output of this module is a stream of bits which are the pixels in a horiz scan line
    //if(vga)
        PPSOutput(3, RPA4, SDO2);                                    // B5 is the video out for VGA [color]]
    //else
    //    PPSOutput(3, RPB2, SDO2);                                   // B2 is the video out for composite
    PPSInput(4, SS2, RPB9);                                         // B9 is the framing input [horizontal synch]
    #define P_VIDEO_SPI         2                                   // the SPI peripheral used for video
    #define P_SPI_INPUT         SPI2BUF                             // input buffer for the SPI peripheral
    #define P_SPI_INTERRUPT     _SPI2_TX_IRQ                        // interrupt used by the SPI peripheral when it needs more data

    ////////////////////////////
    // the horizontal sync uses Timer 3 and Output Compare 3 to generate the pulse and interrupt level 7
    PPSOutput(4, RPB14, OC3);                                       // B14 is the horizontal sync output (ie, the output from OC3)
    #define P_VID_OC_OPEN       OpenOC3                             // the function used to open the output compare
    #define P_VID_OC_REG        OC3R                                // the output compare register

    ////////////////////////////
    // the vertical sync uses B13
    TRISBCLR = (1<<13);                                             // Vert sync output used by VGA
    #define P_VERT_SET_HI		LATBSET = (1 << 13)                 // set vert sync hi
    #define P_VERT_SET_LO		LATBCLR = (1 << 13)                 // set vert sync lo

    // calculate the paramaters for each video mode and setup Timer 3 to generate the horiz synch and interrupt on its leading edge
    //if(vga) {
        // set up for VGA output
	    HRes = VGA_HRES;                                            // HRes is the number of horiz pixels to use
	    HBuf = VGA_HBUFF * 32;                                      // HBuf is the horiz buffer size (in pixels)
        ConfigBuffers(Option[O_LINES24]);                           // setup the buffer pointers and VBuf, VRes
		VC[0] = VGA_VSYNC_N;										// setup the table used to count lines
		VC[1] = VGA_POSTEQ_N;
	    P_VID_OC_OPEN(OC_ON | OC_TIMER3_SRC | OC_CONTINUE_PULSE, 0, VGA_HSYNC_T);	// enable the output compare which is used to time the width of the horiz sync pulse
	    OpenTimer3( T3_ON | T3_PS_1_1 | T3_SOURCE_INT, VGA_LINE_T-1);	            // enable timer 3 and set to the horizontal scanning frequency
	//}
    /*else if(Option[O_PAL]) {
		// this is for the PAL composite output and is the same as VGA with timing differences
	    VBuf = VRes = PAL_VRES;
	    HRes = PAL_HRES;
	    HBuf = PAL_HBUFF * 32;                                      // HBuf is the horiz buffer size (in pixels)
        ConfigBuffers(0);
	    SvSyncT = PAL_LINE_T - C_HSYNC_T;
		VC[0] = C_VSYNC_N;
		VC[1] = PAL_POSTEQ_N;
		VC[2] = PAL_VRES;
		VC[3] = PAL_PREEQ_N;
	    P_VID_OC_OPEN(OC_ON | OC_TIMER3_SRC | OC_CONTINUE_PULSE, 0, C_HSYNC_T);	    // enable the output compare which is used to time the width of the horiz sync pulse
	    OpenTimer3(T3_ON | T3_PS_1_1 | T3_SOURCE_INT, PAL_LINE_T-1);	            // enable timer 3 and set to the horizontal scanning frequency
    }
    */
    
    /*
	else {
		// this is for the NTSC composite output and is similar again
	    VBuf = VRes = NTSC_VRES;
	    HRes = NTSC_HRES;
	    HBuf = NTSC_HBUFF * 32;                                     // HBuf is the horiz buffer size (in pixels)
        ConfigBuffers(0);
	    SvSyncT = NTSC_LINE_T - C_HSYNC_T;
		VC[0] = C_VSYNC_N;
		VC[1] = NTSC_POSTEQ_N;
		VC[2] = NTSC_VRES;
		VC[3] = NTSC_PREEQ_N;
	    P_VID_OC_OPEN(OC_ON | OC_TIMER3_SRC | OC_CONTINUE_PULSE, 0, C_HSYNC_T);	    // enable the output compare which is used to time the width of the horiz sync pulse
	    OpenTimer3(T3_ON | T3_PS_1_1 | T3_SOURCE_INT, NTSC_LINE_T-1);	            // enable timer 3 and set to the horizontal scanning frequency
	}
    */

    // set priority level 7 for the timer 3 interrupt (horiz synch) and enable it
    mT3SetIntPriority(7);
    mT3IntEnable(1);

    // initialise the state machine and set the count so that the first interrupt will increment the state
	VState = SV_PREEQ;
    VCount = 1;

    // setup the SPI channel then DMA channel which will copy the memory bitmap buffer to the SPI channel
    //if(vga) {
        // open the SPI in framing mode.  Note that SPI_OPEN_DISSDI will disable the input (which we do not need)
	    SpiChnOpen(P_VIDEO_SPI, SPICON_ON | SPICON_MSTEN | SPICON_MODE32 | SPICON_FRMEN | SPICON_FRMSYNC | SPICON_FRMPOL | SPI_OPEN_DISSDI, VGA_PIX_T);
        SPI2CON2 = (1<<9) | (1<<8);                                         // instruct the SPI module to ignore any errors that might occur
        DmaChnOpen(1, 1, DMA_OPEN_DEFAULT);                                 // setup DMA 1 to send data to SPI channel 2
        DmaChnSetEventControl(1, DMA_EV_START_IRQ_EN | DMA_EV_START_IRQ(P_SPI_INTERRUPT));
	    DmaChnSetTxfer(1, (void*)VideoBuf, (void *)&P_SPI_INPUT, HBuf/8, 4, 4);
    //}
    /*
    else {
	    SpiChnOpen(P_VIDEO_SPI, SPICON_ON | SPICON_MSTEN | SPICON_MODE32 | SPICON_FRMEN | SPICON_FRMSYNC | SPICON_FRMPOL | SPI_OPEN_DISSDI, C_PIX_T);
        SPI2CON2 = (1<<9) | (1<<8);                                         // instruct the SPI module to ignore any errors that might occur
        DmaChnOpen(1, 1, DMA_OPEN_DEFAULT);    	                            // setup DMA 1 is the blank padding at the start of a scan line
        DmaChnSetEventControl(1, DMA_EV_START_IRQ_EN | DMA_EV_START_IRQ(P_SPI_INTERRUPT));
	    DmaChnSetTxfer(1, (void*)zero, (void *)&P_SPI_INPUT, C_BLANKPAD, 4, 4);
    	DmaChnOpen( 0, 0, DMA_OPEN_DEFAULT);		                        // setup DMA 0 to pump the data from the graphics buffer to the SPI peripheral
    	DmaChnSetEventControl(0, DMA_EV_START_IRQ_EN | DMA_EV_START_IRQ(P_SPI_INTERRUPT));
	    DmaChnSetTxfer(0, (void*)VideoBuf, (void *)&P_SPI_INPUT, HBuf/8 + 6, 4, 4);
    	DmaChnSetControlFlags(0, DMA_CTL_CHAIN_EN | DMA_CTL_CHAIN_DIR);    	// chain DMA 0 so that it will start on completion of the DMA 1 transfer
    }
     */
}
Example #4
0
// === Animation Thread =============================================
static PT_THREAD (protothread_anim_balls(struct pt *pt))
{
    PT_BEGIN(pt); 
    while(1) {    
        PT_YIELD_TIME_msec(20);
        iterator = initial_ball;
        while(iterator != NULL) {       
            iterator2 = iterator->next;
            tft_fillCircle(fix2int16(iterator->xc), fix2int16(iterator->yc), RADIUS, ILI9340_BLACK);
            (iterator->xc) = (iterator->xc) + multfix16((iterator->vxc), drag);
            (iterator->yc) = (iterator->yc) + multfix16((iterator->vyc), drag);
            tft_fillCircle(fix2int16(iterator->xc), fix2int16(iterator->yc), RADIUS, ILI9340_WHITE);
            while(iterator2 != NULL)    {
                if (balls_collide(iterator, iterator2) && (iterator->hit_counter <= 0) && (iterator2->hit_counter <= 0))
                    computeVelocityChange(iterator, iterator2);
                else if (balls_collide(iterator, iterator2))
                {
                    iterator->hit_counter = COUNTER;
                    iterator2->hit_counter = COUNTER;
                }
                else{
                    iterator->hit_counter--;
					iterator2->hit_counter--;
                }
                iterator2 = iterator2->next;
            }
            // If the ball hits the paddle
            if ((myPaddle->xc+DIAMETER >= fix2int16(iterator->xc)) && (myPaddle->yc <= fix2int16(iterator->yc)) 
                    && ((myPaddle->yc+PADDLE_LEN) >= fix2int16(iterator->yc))){
                iterator->vxc = -(iterator->vxc);
                iterator->vyc = iterator->vyc + multfix16(int2fix16(myPaddle->vyc),pdrag);
                //DmaChnSetTxfer(dmaChn, sine_table2, (void*)&CVRCON, sizeof(sine_table2), 1, 1);
                //DmaChnEnable(dmaChn);
                //PT_YIELD_TIME_msec(2);
                //DmaChnDisable(dmaChn);  
            }
            // Else the ball went off the right edge
            else if (myPaddle->xc+DIAMETER >= fix2int16(iterator->xc))                                                    
            { 
                DmaChnSetTxfer(dmaChn, ball_scored, (void*)&CVRCON, sizeof(ball_scored), 1, 1);
                DmaChnEnable(dmaChn);
                PT_YIELD_TIME_msec(2);
                DmaChnDisable(dmaChn);  
                deleteBall(iterator); 
                score--;
            }
            // Calculate top bin
            else if ((iterator->xc) <= int2fix16(250+2) && iterator->xc >= int2fix16(175-2) && iterator->yc <= int2fix16(25+9))    
                { deleteBall(iterator); score++;}   
            // Calculate bottom bin
            else if ((iterator->xc) <= int2fix16(250+2) && iterator->xc >= int2fix16(175-2) && iterator->yc >= int2fix16(233-2))   
                { deleteBall(iterator); score++;}
            // Bounce off right wall
            else if ((iterator->xc) >= int2fix16(315))                                      
                (iterator->vxc) = -(iterator->vxc); 
            // Bounce off top or bottom wall
            else if ((iterator->yc) <= int2fix16(25) ||(iterator->yc) >= int2fix16(233))    
                (iterator->vyc) = -(iterator->vyc);         
            iterator = iterator->next;   
        }
    } // END WHILE(1)
    PT_END(pt);
} // animation thread
Example #5
0
void ResetDevice(void)
{

    DMACONbits.SUSPEND =1;    //Suspend ALL DMA transfers

    BMXCONbits.BMXARB = 0x02; //Faster Refresh Rate
    BMXCONbits.BMXCHEDMA = 1;

    LCD_DC_TRIS =0;
    HSYNC_TRIS =0;
    LCD_CS_TRIS =0;
    VSYNC_TRIS =0;
    LCD_RESET_TRIS =0;

    BACKLIGHT_TRIS=0;
    DATA_ENABLE_TRIS=0;

    SRAM_TRIS =0;

    ADDR15_TRIS=0;
    ADDR16_TRIS=0;
    ADDR17_TRIS =0;
    ADDR18_TRIS =0;

    LCD_RESET =1;  
    LCD_CS    =1;      
    LCD_DC    =1;       

    SRAM_CS   =0;
    ADDR17    =0;     
    ADDR18    =0;

    PIXELCLOCK_TRIS =0;

    #ifdef DISP_INV_LSHIFT
    PIXELCLOCK =1;
    #else
    PIXELCLOCK =0;
    #endif

    #if defined(USE_TCON_MODULE)
    GfxTconInit();
    #endif

    // setup the PMP
    mPMPOpen(PMP_CONTROL, PMP_MODE, PMP_ADDRESS_LINES, PMP_INT_ON);
    PMADDR = 0x0000;

	// Open the desired DMA channel.
	DmaChnOpen(1, 0, DMA_OPEN_DEFAULT);

    // set the transfer event control: what event is to start the DMA transfer
     DmaChnSetEventControl(1, DMA_EV_START_IRQ(_TIMER_2_IRQ)); 

   	// set the transfer parameters: source & destination address, source & destination size, number of bytes per event
    #ifdef LCC_INTERNAL_MEMORY
    BACKLIGHT =0;     //Turn Backlight on

    #ifdef USE_PALETTE
    DmaChnSetTxfer(1, &GraphicsFrame[0], (void*)&PMDIN, HBackPorch, 2, 2); 
    #else
    DmaChnSetTxfer(1, &GraphicsFrame[0], (void*)&PMDIN, HBackPorch, 1, 2); 
    #endif
    #else    
    #if defined(GFX_USE_DISPLAY_PANEL_TFT_G240320LTSW_118W_E)
    BACKLIGHT =0;     //Turn Backlight on
    DmaChnSetTxfer(1, (void*)&PMDIN ,&GraphicsFrame[0] , 1, HBackPorch, 2);  
    #else
    BACKLIGHT =1;
    DmaChnSetTxfer(1, (void*)&PMDIN ,&GraphicsFrame[0] , 1, HBackPorch, 16);  
    #endif 
    #endif
    
    INTSetVectorPriority(INT_VECTOR_DMA(1), INT_PRIORITY_LEVEL_6);		        // set INT controller priority
    DmaChnSetEvEnableFlags(1, DMA_EV_BLOCK_DONE);	// enable the transfer done interrupt, when all buffer transferred
    INTEnable(INT_SOURCE_DMA(1), INT_ENABLED);		// enable the chn interrupt in the INT controller

    DCH1CONbits.CHPRI = 0b11;  //DMA channel has highest priority  

    // once we configured the DMA channel we can enable it
	DmaChnEnable(1);
    
   #ifdef LCC_INTERNAL_MEMORY
        #ifdef USE_PALETTE 
        OpenTimer2(T2_ON | T2_SOURCE_INT | T2_PS_1_1, 70); //Start Timer
        #else
   OpenTimer2(T2_ON | T2_SOURCE_INT | T2_PS_1_1, 27); //Start Timer
   #endif
   #else  //External Memory
   OpenTimer2(T2_ON | T2_SOURCE_INT | T2_PS_1_1, 2); //Start Timer
   #endif

   DMACONbits.SUSPEND = 0;

    #ifdef USE_DOUBLE_BUFFERING
    // initialize double buffering feature
    blInvalidateAll = 1;            
    blDisplayUpdatePending = 0;
    NoOfInvalidatedRectangleAreas = 0;
    _drawbuffer = GFX_BUFFER1;
    SetActivePage(_drawbuffer);
    SwitchOnDoubleBuffering();
    #endif //USE_DOUBLE_BUFFERING

}
Example #6
0
int main(void)
{
	int	ix;
	int	errCnt=0;
	int	dmaChn=0;		// the DMA channel to use


	// Configure the device for maximum performance but do not change the PBDIV
	// Given the options, this function will change the flash wait states, RAM
	// wait state and enable prefetch cache but will not change the PBDIV.
	// The PBDIV value is already set via the pragma FPBDIV option above..
	SYSTEMConfig(SYS_FREQ, SYS_CFG_WAIT_STATES | SYS_CFG_PCACHE);

	// init the pseudo-random generator
	srand(ReadCoreTimer());

	// fill the bufffers with some random data
	for(ix=0; ix<sizeof(srcBuff); ix++)
	{
		srcBuff[ix]=rand();
		dstBuff[ix]=rand();
	}


	// setup the PMP
    	mPMPOpen(PMP_CONTROL, PMP_MODE,PMP_PORT_PINS ,PMP_INTERRUPT);

    	// setup the external memory device address
    	PMPSetAddress(PMP_EXT_ADDR);


	// Open the desired DMA channel. We use priority 0.
	DmaChnOpen(dmaChn, 0, DMA_OPEN_DEFAULT);

	// set the transfer event control: what event is to start the DMA transfer
	DmaChnSetEventControl(dmaChn, DMA_EV_START_IRQ(_PMP_IRQ));


	// set the transfer parameters: source & destination address, source & destination size, number of bytes per event
	DmaChnSetTxfer(dmaChn, srcBuff, (void*)&PMDIN, sizeof(srcBuff), 2, 2);


	// once we configured the DMA channel we can enable it
	// now it's ready and waiting for an event to occur...
	DmaChnEnable(dmaChn);
	// force the first transfer, the PMP is quiet
	DmaChnForceTxfer(dmaChn);


	// wait for the transfer to be completed
	while(!(DmaChnGetEvFlags(dmaChn)&DMA_EV_BLOCK_DONE))
	{
		
		// do some other useful work
	}

    	// setup the external memory device address
    	PMPSetAddress(PMP_EXT_ADDR);
	// flush the PMP data latches
	PMPMasterRead();

	// set the transfer parameters: source & destination address, source & destination size, number of bytes per event
	DmaChnSetTxfer(dmaChn, (void*)&PMDIN, dstBuff, 2, sizeof(dstBuff), 2);
	DmaChnEnable(dmaChn);
	DmaChnForceTxfer(dmaChn);

	// wait for the transfer to be completed
	while(!(DmaChnGetEvFlags(dmaChn)&DMA_EV_BLOCK_DONE))
	{
		// do some other useful work
	}

	// compare the transfer completed ok
	for(ix=0; ix<sizeof(srcBuff); ix++)
	{
		if(srcBuff[ix]!=dstBuff[ix])
		{
			errCnt++;
		}
	}

	// close the PMP
	mPMPClose();

	while(1);

	return errCnt;

}