void CMapManager::DoRespawning ( void ) { // Time to do the next search for respawnable things? if ( GetTime () >= m_ulLastRespawnTime + 1000 ) { // Update the time m_ulLastRespawnTime = GetTime (); // Do the respawning DoPickupRespawning (); DoVehicleRespawning (); } }
void CMapManager::DoRespawning ( void ) { // Time to do the next search for respawnable things? if ( SharedUtil::GetModuleTickCount64 () >= m_llLastRespawnTime + 1000 ) { // Update the time m_llLastRespawnTime = SharedUtil::GetModuleTickCount64 (); // Do the respawning DoPickupRespawning (); DoVehicleRespawning (); } }