void DynamicDisplayItem::Draw(const ItemDrawData * theData, const class Theme * theTheme) { bool aSelected = (theData->State & ITEMSTATE_SELECTED) != 0; if ( theData->ContentMask == ITEMCONTENT_ALL ) DrawFull(theData->DC, aSelected, theData->Rect, theTheme); else if (theData->ContentMask == ITEMCONTENT_ICON ) DrawIconOnly(theData->DC, aSelected, theData->Rect, theTheme); }
void glArchivItem_Bitmap::DrawFull(const DrawPoint& dstPos, unsigned color) { DrawFull(Rect(dstPos, GetSize()), color); }