Example #1
0
static Boolean MainFormHandleEvent (EventPtr e)
{
        Boolean handled = false;
        FormPtr frm;
    
        switch (e->eType) {
        case frmOpenEvent:
                frm = FrmGetActiveForm();
                DrawIntro();
                FrmDrawForm(frm);
                DrawState();  // Draw those dice!
                handled = true;
                break;

        case frmUpdateEvent:
                DrawPlayers();
                break;

        case menuEvent:
                MenuEraseStatus(NULL);

                switch(e->data.menu.itemID) {
                case MenuItem_Help:
                        FrmHelp( GenericHelp );
                        break;

                case MenuItem_About:
                        FrmAlert(About_Info);
                        break;

                case MenuItem_New:
                        DialogNewGame();
                        break;

                case MenuItem_Reset:
                        ResetCubes();
                        DrawState();
                        break;

                case MenuItem_Defaults:
                        Defaults();
                        ResetCubes();
                        DrawState();
                        break;

                case MenuItem_Variants:
                        if ( GetCurrPlayer() < 0 ) {
                                DialogVariants();
                        } else {
                                FrmAlert(NoVariants);
                        }
                        break;

                case MenuItem_Preferences:
                        DialogPreferences();
                        break;


                }
                handled = true;
                break;

        case ctlSelectEvent:
                switch(e->data.ctlSelect.controlID) {

                case btn_Stay:
                        ShowButtons(false);
                        Stay();
                        break;

                case btn_Info:
                                //FrmAlert(About_Info);
                        DialogStatus();
                        break;
		
                case btn_Roll:
                        if ( isGameOn() ) {
                                ShowButtons(false);
                                Roll();
                        } else {
                                DialogNewGame();
                        }
                        break;

                case btnTopStatus:
                        FrmHelp( TS_LastLicks );
                        break;

                }
                handled = true;
                break;

        case winExitEvent:
                if( e->data.winExit.exitWindow ==
                    (WinHandle)FrmGetFormPtr(MainForm) )
                {
                                /* Turn off animations and the AI */
                        FreezeBit = true;
                }
                break;

        case winEnterEvent:
                if (e->data.winEnter.enterWindow ==
                    (WinHandle)FrmGetFormPtr(MainForm) &&
                    e->data.winEnter.enterWindow ==
                    (WinHandle)FrmGetFirstForm ())
                {
                                /* Turn back on animations and the AI */
                        FreezeBit = false;
                }

        default:
                break;
        }

        return handled;
}
Example #2
0
void main()
{
    int sel = 0;

	redraw = 1;
	refresh = 1;
	

#ifndef CDROM
	xres_flags = XRES_SOFT;
	Enabled240p = 1;
	UseDefault = 0;
	EnabledSoft = 1;
	Enabled_C_BW = 0;
#endif

#ifdef CDROM
	RestoreGlobals();
#endif

#ifdef CDROM1	
	if(prev_select)
	{
		sel = prev_select;
		prev_select = 0;
	}
#endif

	disp_off();
	set_xres(320, xres_flags);
	if(Enabled240p)
		Set240p();

#ifndef CDROM
	disp_on();
	DrawIntro();
	disp_off();
#endif

    while(1)
    {   	
		vsync();
	
#ifdef CDROM1
		if(!HelpItem)
		{
#endif

        if(redraw)
        {
			RedrawMain();
            redraw = 0;
			refresh = 1;
			disp_on();
        }
		
		set_font_pal(15);
		
		if(refresh)
        {
            RefreshMain(sel);

            refresh = 0;
        }

        controller = joytrg(0);
		
		if (controller & JOY_SEL)
		{
#ifdef CDROM1
			x_g = 0;
#endif
			Options();
			redraw = 1;
		}
        
        if (controller & JOY_DOWN) 
        {
            sel++;
            if(sel > 14)
                sel = 0;
            refresh = 1;
        }

        if (controller & JOY_UP) 
        {
            sel--;
            if(sel < 0)
                sel = 14;
            refresh = 1;
        }
		
		if (controller & JOY_RUN)
		{
			showHelp(GENERAL_HELP);
			redraw = 1;
		}
#ifdef CDROM1
		}
		else
		{
			if(HelpItem <= OPTIONS_HELP)
			{
				sel = HelpItem;
				controller = JOY_I;
			}
				
			HelpItem = 0;
		}
#endif
		
		if (controller & JOY_I)
		{
			disp_off();
			ResetVideo();
			switch(sel)
			{
				case 0:
#ifndef CDROM1
					TestPatterns();
#else
					xres_flags_g = xres_flags;
					Enabled240p_g = Enabled240p;
					UseDefault_g = UseDefault;
					EnabledSoft_g = EnabledSoft;
					Enabled_C_BW_g = Enabled_C_BW;
					
					set_font_pal(14);
					put_string("Loading...", 27, 26);
					cd_execoverlay(PATTERNS_OVERLAY);
#endif
					break;
				case 1:
					DropShadow();
					break;
				case 2:
					StripedSprite();
					break;
				case 3:
					LagTest();
					break;
				case 4:
					ManualLagTest();
					break;
				case 5:
					ScrollTest();
					break;
				case 6:
					VScrollTest();
					break;
				case 7:
					DrawStripes();
					break;
				case 8:
					DrawCheck();
					break;
				case 9:
					LEDZoneTest();
					break;
				case 10:
					SoundTest();
					break;
				case 11:
					AudioSyncTest();
					break;
				case 12:
#ifdef CDROM1
					prev_select = sel;
#endif
					Options();
					break;
				case 13:
#ifdef CDROM1
					prev_select = sel;
#endif
					showHelp(GENERAL_HELP);
					break;
				case 14:
					DrawCredits();
					break;
			}
			redraw = 1;			
			disp_off();
		}
    }
}