void COglshapeView::DrawWithOpenGL() { glClearColor(1.0f, 1.0f, 1.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); glColor3f(0.0f, 0.0f, 0.0f); switch(m_shape) { case Points : DrawPoints(); break; case Lines : DrawLines(); break; case LineStrip : DrawLineStrip(); break; case LineLoop : DrawLineLoop(); break; case Polygons : DrawPolygons(); break; case Triangles : DrawTriangles(); break; case TriangleStrip : DrawTriangleStrip(); break; case TriangleFan : DrawTriangleFan(); break; case Quads : DrawQuads(); break; case QuadStrip : DrawQuadStrip(); break; case Nonconvex : DrawNonconvex(); break; } glFlush(); }
void nuiSoftwarePainter::DrawArray(nuiRenderArray* pArray) { if (!mEnableDrawArray) { pArray->Release(); return; } switch (pArray->GetMode()) { case GL_POINTS: //NGL_OUT(_T("GL_POINTS Not Implemented\n")); break; case GL_LINES: DrawLines(pArray); break; case GL_LINE_STRIP: DrawLineStrip(pArray); break; case GL_LINE_LOOP: DrawLineLoop(pArray); break; case GL_TRIANGLES: DrawTriangles(pArray); break; case GL_TRIANGLE_FAN: DrawTrianglesFan(pArray); break; case GL_TRIANGLE_STRIP: DrawTrianglesStrip(pArray); break; // case GL_QUADS: // DrawQuads(pArray); // break; // case GL_QUAD_STRIP: // DrawQuadStrip(pArray); // break; // case GL_POLYGON: // //NGL_OUT(_T("GL_POLYGON Not Implemented\n")); // break; } pArray->Release(); }