static bool edbm_bevel_init(bContext *C, wmOperator *op, const bool is_modal) { Object *obedit = CTX_data_edit_object(C); BMEditMesh *em = BKE_editmesh_from_object(obedit); BevelData *opdata; if (em->bm->totvertsel == 0) { return false; } op->customdata = opdata = MEM_mallocN(sizeof(BevelData), "beveldata_mesh_operator"); opdata->em = em; opdata->is_modal = is_modal; opdata->shift_factor = -1.0f; initNumInput(&opdata->num_input); opdata->num_input.flag = NUM_NO_NEGATIVE; /* avoid the cost of allocating a bm copy */ if (is_modal) { View3D *v3d = CTX_wm_view3d(C); ARegion *ar = CTX_wm_region(C); opdata->mesh_backup = EDBM_redo_state_store(em); opdata->draw_handle_pixel = ED_region_draw_cb_activate(ar->type, ED_region_draw_mouse_line_cb, opdata->mcenter, REGION_DRAW_POST_PIXEL); G.moving = true; opdata->twtype = v3d->twtype; v3d->twtype = 0; } return true; }
static bool edbm_bevel_init(bContext *C, wmOperator *op, const bool is_modal) { Object *obedit = CTX_data_edit_object(C); Scene *scene = CTX_data_scene(C); BMEditMesh *em = BKE_editmesh_from_object(obedit); BevelData *opdata; float pixels_per_inch; int i; if (em->bm->totvertsel == 0) { return false; } op->customdata = opdata = MEM_mallocN(sizeof(BevelData), "beveldata_mesh_operator"); opdata->em = em; opdata->is_modal = is_modal; opdata->value_mode = OFFSET_VALUE; opdata->segments = (float) RNA_int_get(op->ptr, "segments"); pixels_per_inch = U.dpi * U.pixelsize; for (i = 0; i < NUM_VALUE_KINDS; i++) { opdata->shift_value[i] = -1.0f; opdata->initial_length[i] = -1.0f; /* note: scale for OFFSET_VALUE will get overwritten in edbm_bevel_invoke */ opdata->scale[i] = value_scale_per_inch[i] / pixels_per_inch; initNumInput(&opdata->num_input[i]); opdata->num_input[i].idx_max = 0; opdata->num_input[i].val_flag[0] |= NUM_NO_NEGATIVE; if (i == SEGMENTS_VALUE) { opdata->num_input[i].val_flag[0] |= NUM_NO_FRACTION | NUM_NO_ZERO; } if (i == OFFSET_VALUE) { opdata->num_input[i].unit_sys = scene->unit.system; } opdata->num_input[i].unit_type[0] = B_UNIT_NONE; /* Not sure this is a factor or a unit? */ } /* avoid the cost of allocating a bm copy */ if (is_modal) { View3D *v3d = CTX_wm_view3d(C); ARegion *ar = CTX_wm_region(C); opdata->mesh_backup = EDBM_redo_state_store(em); opdata->draw_handle_pixel = ED_region_draw_cb_activate(ar->type, ED_region_draw_mouse_line_cb, opdata->mcenter, REGION_DRAW_POST_PIXEL); G.moving = G_TRANSFORM_EDIT; if (v3d) { opdata->twtype = v3d->twtype; v3d->twtype = 0; } } return true; }
static int mesh_bisect_invoke(bContext *C, wmOperator *op, const wmEvent *event) { Object *obedit = CTX_data_edit_object(C); BMEditMesh *em = BKE_editmesh_from_object(obedit); int ret; if (em->bm->totedgesel == 0) { BKE_report(op->reports, RPT_ERROR, "Selected edges/faces required"); return OPERATOR_CANCELLED; } /* if the properties are set or there is no rv3d, * skip model and exec immediately */ if ((CTX_wm_region_view3d(C) == NULL) || (RNA_struct_property_is_set(op->ptr, "plane_co") && RNA_struct_property_is_set(op->ptr, "plane_no"))) { return mesh_bisect_exec(C, op); } ret = WM_gesture_straightline_invoke(C, op, event); if (ret & OPERATOR_RUNNING_MODAL) { View3D *v3d = CTX_wm_view3d(C); wmGesture *gesture = op->customdata; BisectData *opdata; opdata = MEM_mallocN(sizeof(BisectData), "inset_operator_data"); opdata->mesh_backup = EDBM_redo_state_store(em); opdata->is_first = true; gesture->userdata = opdata; /* misc other vars */ G.moving = G_TRANSFORM_EDIT; opdata->twtype = v3d->twtype; v3d->twtype = 0; /* initialize modal callout */ ED_area_headerprint(CTX_wm_area(C), IFACE_("LMB: Click and drag to draw cut line")); } return ret; }
static bool edbm_inset_init(bContext *C, wmOperator *op, const bool is_modal) { InsetData *opdata; Scene *scene = CTX_data_scene(C); Object *obedit = CTX_data_edit_object(C); BMEditMesh *em = BKE_editmesh_from_object(obedit); if (em->bm->totvertsel == 0) { return false; } op->customdata = opdata = MEM_mallocN(sizeof(InsetData), "inset_operator_data"); opdata->old_thickness = 0.01; opdata->old_depth = 0.0; opdata->modify_depth = false; opdata->shift = false; opdata->shift_amount = 0.0f; opdata->is_modal = is_modal; opdata->em = em; initNumInput(&opdata->num_input); opdata->num_input.idx_max = 1; /* Two elements. */ opdata->num_input.unit_sys = scene->unit.system; opdata->num_input.unit_type[0] = B_UNIT_LENGTH; opdata->num_input.unit_type[1] = B_UNIT_LENGTH; if (is_modal) { View3D *v3d = CTX_wm_view3d(C); ARegion *ar = CTX_wm_region(C); opdata->mesh_backup = EDBM_redo_state_store(em); opdata->draw_handle_pixel = ED_region_draw_cb_activate(ar->type, ED_region_draw_mouse_line_cb, opdata->mcenter, REGION_DRAW_POST_PIXEL); G.moving = G_TRANSFORM_EDIT; opdata->twtype = v3d->twtype; v3d->twtype = 0; } return true; }
static bool edbm_bevel_init(bContext *C, wmOperator *op, const bool is_modal) { Scene *scene = CTX_data_scene(C); BevelData *opdata; ViewLayer *view_layer = CTX_data_view_layer(C); float pixels_per_inch; int i, otype; if (is_modal) { RNA_float_set(op->ptr, "offset", 0.0f); RNA_float_set(op->ptr, "offset_pct", 0.0f); } op->customdata = opdata = MEM_mallocN(sizeof(BevelData), "beveldata_mesh_operator"); uint objects_used_len = 0; opdata->max_obj_scale = FLT_MIN; { uint ob_store_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( view_layer, CTX_wm_view3d(C), &ob_store_len); opdata->ob_store = MEM_malloc_arrayN(ob_store_len, sizeof(*opdata->ob_store), __func__); for (uint ob_index = 0; ob_index < ob_store_len; ob_index++) { Object *obedit = objects[ob_index]; float scale = mat4_to_scale(obedit->obmat); opdata->max_obj_scale = max_ff(opdata->max_obj_scale, scale); BMEditMesh *em = BKE_editmesh_from_object(obedit); if (em->bm->totvertsel > 0) { opdata->ob_store[objects_used_len].em = em; objects_used_len++; } } MEM_freeN(objects); opdata->ob_store_len = objects_used_len; } opdata->is_modal = is_modal; otype = RNA_enum_get(op->ptr, "offset_type"); opdata->value_mode = (otype == BEVEL_AMT_PERCENT) ? OFFSET_VALUE_PERCENT : OFFSET_VALUE; opdata->segments = (float)RNA_int_get(op->ptr, "segments"); pixels_per_inch = U.dpi * U.pixelsize; for (i = 0; i < NUM_VALUE_KINDS; i++) { opdata->shift_value[i] = -1.0f; opdata->initial_length[i] = -1.0f; /* note: scale for OFFSET_VALUE will get overwritten in edbm_bevel_invoke */ opdata->scale[i] = value_scale_per_inch[i] / pixels_per_inch; initNumInput(&opdata->num_input[i]); opdata->num_input[i].idx_max = 0; opdata->num_input[i].val_flag[0] |= NUM_NO_NEGATIVE; if (i == SEGMENTS_VALUE) { opdata->num_input[i].val_flag[0] |= NUM_NO_FRACTION | NUM_NO_ZERO; } if (i == OFFSET_VALUE) { opdata->num_input[i].unit_sys = scene->unit.system; } /* Not sure this is a factor or a unit? */ opdata->num_input[i].unit_type[0] = B_UNIT_NONE; } /* avoid the cost of allocating a bm copy */ if (is_modal) { View3D *v3d = CTX_wm_view3d(C); ARegion *ar = CTX_wm_region(C); for (uint ob_index = 0; ob_index < opdata->ob_store_len; ob_index++) { opdata->ob_store[ob_index].mesh_backup = EDBM_redo_state_store( opdata->ob_store[ob_index].em); } opdata->draw_handle_pixel = ED_region_draw_cb_activate( ar->type, ED_region_draw_mouse_line_cb, opdata->mcenter, REGION_DRAW_POST_PIXEL); G.moving = G_TRANSFORM_EDIT; if (v3d) { opdata->gizmo_flag = v3d->gizmo_flag; v3d->gizmo_flag = V3D_GIZMO_HIDE; } } return true; }