void lattice_foreachScreenVert( ViewContext *vc, void (*func)(void *userData, BPoint *bp, const float screen_co[2]), void *userData, const eV3DProjTest clip_flag) { Object *obedit = vc->obedit; Lattice *lt = obedit->data; BPoint *bp = lt->editlatt->latt->def; DispList *dl = BKE_displist_find(&obedit->disp, DL_VERTS); float *co = dl ? dl->verts : NULL; int i, N = lt->editlatt->latt->pntsu * lt->editlatt->latt->pntsv * lt->editlatt->latt->pntsw; ED_view3d_check_mats_rv3d(vc->rv3d); if (clip_flag & V3D_PROJ_TEST_CLIP_BB) { ED_view3d_clipping_local(vc->rv3d, obedit->obmat); /* for local clipping lookups */ } for (i = 0; i < N; i++, bp++, co += 3) { if (bp->hide == 0) { float screen_co[2]; if (ED_view3d_project_float_object(vc->ar, dl ? co : bp->vec, screen_co, clip_flag) == V3D_PROJ_RET_OK) { func(userData, bp, screen_co); } } } }
void mesh_foreachScreenEdge( ViewContext *vc, void (*func)(void *userData, BMEdge *eed, const float screen_co_a[2], const float screen_co_b[2], int index), void *userData, eV3DProjTest clip_flag) { foreachScreenEdge_userData data; DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); ED_view3d_check_mats_rv3d(vc->rv3d); data.vc = *vc; data.win_rect.xmin = 0; data.win_rect.ymin = 0; data.win_rect.xmax = vc->ar->winx; data.win_rect.ymax = vc->ar->winy; data.func = func; data.userData = userData; data.clip_flag = clip_flag; if (clip_flag & V3D_PROJ_TEST_CLIP_BB) { ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ } EDBM_index_arrays_ensure(vc->em, BM_EDGE); dm->foreachMappedEdge(dm, mesh_foreachScreenEdge__mapFunc, &data); dm->release(dm); }
void meshobject_foreachScreenVert( ViewContext *vc, void (*func)(void *userData, MVert *eve, const float screen_co[2], int index), void *userData, eV3DProjTest clip_flag) { foreachScreenObjectVert_userData data; DerivedMesh *dm = mesh_get_derived_deform(vc->scene, vc->obact, CD_MASK_BAREMESH); data.vc = *vc; data.func = func; data.userData = userData; data.clip_flag = clip_flag; if (clip_flag & V3D_PROJ_TEST_CLIP_BB) { ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ } dm->foreachMappedVert(dm, meshobject_foreachScreenVert__mapFunc, &data); dm->release(dm); }
void mesh_foreachScreenVert( ViewContext *vc, void (*func)(void *userData, BMVert *eve, const float screen_co[2], int index), void *userData, eV3DProjTest clip_flag) { foreachScreenVert_userData data; DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); ED_view3d_check_mats_rv3d(vc->rv3d); data.vc = *vc; data.func = func; data.userData = userData; data.clip_flag = clip_flag; if (clip_flag & V3D_PROJ_TEST_CLIP_BB) { ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ } EDBM_index_arrays_ensure(vc->em, BM_VERT); dm->foreachMappedVert(dm, mesh_foreachScreenVert__mapFunc, &data); dm->release(dm); }
void nurbs_foreachScreenVert( ViewContext *vc, void (*func)(void *userData, Nurb *nu, BPoint *bp, BezTriple *bezt, int beztindex, const float screen_co_b[2]), void *userData, const eV3DProjTest clip_flag) { Curve *cu = vc->obedit->data; Nurb *nu; int i; ListBase *nurbs = BKE_curve_editNurbs_get(cu); ED_view3d_check_mats_rv3d(vc->rv3d); if (clip_flag & V3D_PROJ_TEST_CLIP_BB) { ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ } for (nu = nurbs->first; nu; nu = nu->next) { if (nu->type == CU_BEZIER) { for (i = 0; i < nu->pntsu; i++) { BezTriple *bezt = &nu->bezt[i]; if (bezt->hide == 0) { float screen_co[2]; if (cu->drawflag & CU_HIDE_HANDLES) { if (ED_view3d_project_float_object(vc->ar, bezt->vec[1], screen_co, V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_OK) { func(userData, nu, NULL, bezt, 1, screen_co); } } else { if (ED_view3d_project_float_object(vc->ar, bezt->vec[0], screen_co, V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_OK) { func(userData, nu, NULL, bezt, 0, screen_co); } if (ED_view3d_project_float_object(vc->ar, bezt->vec[1], screen_co, V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_OK) { func(userData, nu, NULL, bezt, 1, screen_co); } if (ED_view3d_project_float_object(vc->ar, bezt->vec[2], screen_co, V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_OK) { func(userData, nu, NULL, bezt, 2, screen_co); } } } } } else { for (i = 0; i < nu->pntsu * nu->pntsv; i++) { BPoint *bp = &nu->bp[i]; if (bp->hide == 0) { float screen_co[2]; if (ED_view3d_project_float_object(vc->ar, bp->vec, screen_co, V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_OK) { func(userData, nu, bp, NULL, -1, screen_co); } } } } } }