Example #1
0
void
evbuffer_commit_read(struct evbuffer *evbuf, ev_ssize_t nBytes)
{
	struct evbuffer_overlapped *buf = upcast_evbuffer(evbuf);
	struct evbuffer_iovec iov[2];
	int n_vec;

	EVBUFFER_LOCK(evbuf);
	EVUTIL_ASSERT(buf->read_in_progress && !buf->write_in_progress);
	EVUTIL_ASSERT(nBytes >= 0); /* XXXX Can this be false? */

	evbuffer_unfreeze(evbuf, 0);

	iov[0].iov_base = buf->buffers[0].buf;
	if ((size_t)nBytes <= buf->buffers[0].len) {
		iov[0].iov_len = nBytes;
		n_vec = 1;
	} else {
		iov[0].iov_len = buf->buffers[0].len;
		iov[1].iov_base = buf->buffers[1].buf;
		iov[1].iov_len = nBytes - iov[0].iov_len;
		n_vec = 2;
	}

	if (evbuffer_commit_space(evbuf, iov, n_vec) < 0)
		EVUTIL_ASSERT(0); /* XXXX fail nicer. */

	pin_release(buf, EVBUFFER_MEM_PINNED_R);

	buf->read_in_progress = 0;

	_evbuffer_decref_and_unlock(evbuf);
}
Example #2
0
void
_evbuffer_overlapped_set_fd(struct evbuffer *buf, evutil_socket_t fd)
{
	struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf);
	EVBUFFER_LOCK(buf);
	/* XXX is this right?, should it cancel current I/O operations? */
	if (buf_o)
		buf_o->fd = fd;
	EVBUFFER_UNLOCK(buf);
}
Example #3
0
void
evbuffer_commit_write(struct evbuffer *evbuf, ev_ssize_t nBytes)
{
	struct evbuffer_overlapped *buf = upcast_evbuffer(evbuf);

	EVBUFFER_LOCK(evbuf);
	EVUTIL_ASSERT(buf->write_in_progress && !buf->read_in_progress);
	evbuffer_unfreeze(evbuf, 1);
	evbuffer_drain(evbuf, nBytes);
	pin_release(buf,EVBUFFER_MEM_PINNED_W);
	buf->write_in_progress = 0;
	_evbuffer_decref_and_unlock(evbuf);
}
Example #4
0
void
evbuffer_commit_read(struct evbuffer *evbuf, ev_ssize_t nBytes)
{
	struct evbuffer_overlapped *buf = upcast_evbuffer(evbuf);
	struct evbuffer_chain **chainp;
	size_t remaining, len;
	unsigned i;

	EVBUFFER_LOCK(evbuf);
	EVUTIL_ASSERT(buf->read_in_progress && !buf->write_in_progress);
	EVUTIL_ASSERT(nBytes >= 0); /* XXXX Can this be false? */

	evbuffer_unfreeze(evbuf, 0);

	chainp = evbuf->last_with_datap;
	if (!((*chainp)->flags & EVBUFFER_MEM_PINNED_R))
		chainp = &(*chainp)->next;
	remaining = nBytes;
	for (i = 0; remaining > 0 && i < (unsigned)buf->n_buffers; ++i) {
		EVUTIL_ASSERT(*chainp);
		len = buf->buffers[i].len;
		if (remaining < len)
			len = remaining;
		(*chainp)->off += len;
		evbuf->last_with_datap = chainp;
		remaining -= len;
		chainp = &(*chainp)->next;
	}

	pin_release(buf, EVBUFFER_MEM_PINNED_R);

	buf->read_in_progress = 0;

	evbuf->total_len += nBytes;
	evbuf->n_add_for_cb += nBytes;

	evbuffer_invoke_callbacks(evbuf);

	_evbuffer_decref_and_unlock(evbuf);
}
Example #5
0
int
evbuffer_launch_read(struct evbuffer *buf, size_t at_most,
		struct event_overlapped *ol)
{
	struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf);
	int r = -1, i;
	int nvecs;
	int npin=0;
	struct evbuffer_chain *chain=NULL, **chainp;
	DWORD bytesRead;
	DWORD flags = 0;
	struct evbuffer_iovec vecs[MAX_WSABUFS];

	if (!buf_o)
		return -1;
	EVBUFFER_LOCK(buf);
	EVUTIL_ASSERT(!buf_o->write_in_progress);
	if (buf->freeze_end || buf_o->read_in_progress)
		goto done;

	buf_o->first_pinned = NULL;
	buf_o->n_buffers = 0;
	memset(buf_o->buffers, 0, sizeof(buf_o->buffers));

	if (_evbuffer_expand_fast(buf, at_most, MAX_WSABUFS) == -1)
		goto done;
	evbuffer_freeze(buf, 0);

	nvecs = _evbuffer_read_setup_vecs(buf, at_most,
	    vecs, MAX_WSABUFS, &chainp, 1);
	for (i=0;i<nvecs;++i) {
		WSABUF_FROM_EVBUFFER_IOV(
			&buf_o->buffers[i],
			&vecs[i]);
	}

	buf_o->n_buffers = nvecs;
	buf_o->first_pinned = chain = *chainp;

	npin=0;
	for ( ; chain; chain = chain->next) {
		_evbuffer_chain_pin(chain, EVBUFFER_MEM_PINNED_R);
		++npin;
	}
	EVUTIL_ASSERT(npin == nvecs);

	_evbuffer_incref(buf);
	if (WSARecv(buf_o->fd, buf_o->buffers, nvecs, &bytesRead, &flags,
		    &ol->overlapped, NULL)) {
		int error = WSAGetLastError();
		if (error != WSA_IO_PENDING) {
			/* An actual error. */
			pin_release(buf_o, EVBUFFER_MEM_PINNED_R);
			evbuffer_unfreeze(buf, 0);
			evbuffer_free(buf); /* decref */
			goto done;
		}
	}

	buf_o->read_in_progress = 1;
	r = 0;
done:
	EVBUFFER_UNLOCK(buf);
	return r;
}
Example #6
0
int
evbuffer_launch_write(struct evbuffer *buf, ev_ssize_t at_most,
		struct event_overlapped *ol)
{
	struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf);
	int r = -1;
	int i;
	struct evbuffer_chain *chain;
	DWORD bytesSent;

	if (!buf) {
		/* No buffer, or it isn't overlapped */
		return -1;
	}

	EVBUFFER_LOCK(buf);
	EVUTIL_ASSERT(!buf_o->read_in_progress);
	if (buf->freeze_start || buf_o->write_in_progress)
		goto done;
	if (!buf->total_len) {
		/* Nothing to write */
		r = 0;
		goto done;
	} else if (at_most < 0 || (size_t)at_most > buf->total_len) {
		at_most = buf->total_len;
	}
	evbuffer_freeze(buf, 1);

	buf_o->first_pinned = NULL;
	buf_o->n_buffers = 0;
	memset(buf_o->buffers, 0, sizeof(buf_o->buffers));

	chain = buf_o->first_pinned = buf->first;

	for (i=0; i < MAX_WSABUFS && chain; ++i, chain=chain->next) {
		WSABUF *b = &buf_o->buffers[i];
		b->buf = (char*)( chain->buffer + chain->misalign );
		_evbuffer_chain_pin(chain, EVBUFFER_MEM_PINNED_W);

		if ((size_t)at_most > chain->off) {
			/* XXXX Cast is safe for now, since win32 has no
			   mmaped chains.  But later, we need to have this
			   add more WSAbufs if chain->off is greater than
			   ULONG_MAX */
			b->len = (unsigned long)chain->off;
			at_most -= chain->off;
		} else {
			b->len = (unsigned long)at_most;
			++i;
			break;
		}
	}

	buf_o->n_buffers = i;
	_evbuffer_incref(buf);
	if (WSASend(buf_o->fd, buf_o->buffers, i, &bytesSent, 0,
		&ol->overlapped, NULL)) {
		int error = WSAGetLastError();
		if (error != WSA_IO_PENDING) {
			/* An actual error. */
			pin_release(buf_o, EVBUFFER_MEM_PINNED_W);
			evbuffer_unfreeze(buf, 1);
			evbuffer_free(buf); /* decref */
			goto done;
		}
	}

	buf_o->write_in_progress = 1;
	r = 0;
done:
	EVBUFFER_UNLOCK(buf);
	return r;
}