static cell_t sm_LogToGame(IPluginContext *pContext, const cell_t *params)
{
	g_SourceMod.SetGlobalTarget(LANG_SERVER);

	char buffer[1024];
	size_t len = g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 1);

	if (pContext->GetContext()->n_err != SP_ERROR_NONE)
	{
		return 0;
	}

	if (len >= sizeof(buffer)-2)
	{
		buffer[1022] = '\n';
		buffer[1023] = '\0';
	} else {
		buffer[len++] = '\n';
		buffer[len] = '\0';
	}

	Engine_LogPrintWrapper(buffer);

	return 1;
}
Example #2
0
void CoreProviderImpl::LogToGame(const char *message)
{
	Engine_LogPrintWrapper(message);
}
Example #3
0
static void log_to_game(const char *message)
{
	Engine_LogPrintWrapper(message);
}