bool NzLuaInstance::ExecuteFromMemory(const void* data, unsigned int size) { NzMemoryStream stream(data, size); return ExecuteFromStream(stream); }
bool LuaState::ExecuteFromMemory(const void* data, std::size_t size, int errorHandler) { MemoryView stream(data, size); return ExecuteFromStream(stream, errorHandler); }
bool LuaInstance::ExecuteFromMemory(const void* data, std::size_t size) { MemoryView stream(data, size); return ExecuteFromStream(stream); }