Example #1
0
void PSPInputInitPads() {
    void *NESPads;
	int attrib = 0;

	FCEUI_DisableFourScore(1);

	NESPads = &NESButtons;
	FCEUI_SetInput(0, SI_GAMEPAD, NESPads, attrib);
	FCEUI_SetInput(1, SI_GAMEPAD, NESPads, attrib);
}
Example #2
0
// Set up controllers based on their type (zapper, gamepad, etc.)
// For more info, see setInputFC, which sets the JSreturn variable
void InitOtherInput(void)
{
   void *InputDPtr;

   int t;
   int x;
   int attrib;

   for(t=0,x=0;x<2;x++)	// For both controllers...
   {
    attrib=0;
    InputDPtr=0;
    switch(InputType[x]) // Switch on controller type
    {
     case SI_POWERPADA:
     case SI_POWERPADB:InputDPtr=&powerpadbuf[x];break;
     case SI_GAMEPAD:
				InputDPtr=&JSreturn;	// JSreturn is a global that contains a map of keys and their pressed state
				// DEBUG -- YES, like we want, we hit this for both controllers
				break;
     case SI_ARKANOID:InputDPtr=MouseData;t|=1;break;
     case SI_ZAPPER:InputDPtr=MouseData;
                                t|=1;
                                attrib=1;
                                break;
    }
    FCEUI_SetInput(x,InputType[x],InputDPtr,attrib);	// Just updates pointers in Driver's input.c. Example call FCEUI_SetInput(0, SI_GAMEPAD, &JSreturn, 0);
   }

   attrib=0;
   InputDPtr=0;
   switch(InputType[2])	// Switch on game-specific settings
   {
    case SIFC_SHADOW:InputDPtr=MouseData;t|=1;attrib=1;break;
    case SIFC_OEKAKIDS:InputDPtr=MouseData;t|=1;attrib=1;break;
    case SIFC_ARKANOID:InputDPtr=MouseData;t|=1;break;
    case SIFC_FKB:InputDPtr=fkbkeys;break;
    case SIFC_HYPERSHOT:InputDPtr=&HyperShotData;break;
    case SIFC_MAHJONG:InputDPtr=&MahjongData;break;
    case SIFC_QUIZKING:InputDPtr=&QuizKingData;break;
    case SIFC_TOPRIDER:InputDPtr=&TopRiderData;break;
    case SIFC_BWORLD:InputDPtr=BWorldData;break;
    case SIFC_FTRAINERA:
    case SIFC_FTRAINERB:InputDPtr=&FTrainerData;break;
   }

   FCEUI_SetInputFC(InputType[2],InputDPtr,attrib);
   FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE);

   if(t) 
    InitMouse();
}
Example #3
0
void InitOtherInput(void)
{
   void *InputDPtr;

   int t;
   int x;
   int attrib;

   for(t=0,x=0;x<2;x++)
   {
    attrib=0;
    InputDPtr=0;
    switch(InputType[x])
    {
     case SI_POWERPADA:
     case SI_POWERPADB:InputDPtr=&powerpadbuf[x];break;
     case SI_GAMEPAD:InputDPtr=&JSreturn;break;     
     case SI_ARKANOID:InputDPtr=MouseData;t|=1;break;
     case SI_ZAPPER:InputDPtr=MouseData;
                                t|=1;
                                attrib=1;
                                break;
    }
    FCEUI_SetInput(x,InputType[x],InputDPtr,attrib);
   }

   attrib=0;
   InputDPtr=0;
   switch(InputType[2])
   {
    case SIFC_SHADOW:InputDPtr=MouseData;t|=1;attrib=1;break;
    case SIFC_OEKAKIDS:InputDPtr=MouseData;t|=1;attrib=1;break;
    case SIFC_ARKANOID:InputDPtr=MouseData;t|=1;break;
    case SIFC_FKB:InputDPtr=fkbkeys;break;
    case SIFC_HYPERSHOT:InputDPtr=&HyperShotData;break;
    case SIFC_MAHJONG:InputDPtr=&MahjongData;break;
    case SIFC_QUIZKING:InputDPtr=&QuizKingData;break;
    case SIFC_TOPRIDER:InputDPtr=&TopRiderData;break;
    case SIFC_BWORLD:InputDPtr=BWorldData;break;
    case SIFC_FTRAINERA:
    case SIFC_FTRAINERB:InputDPtr=&FTrainerData;break;
   }

   FCEUI_SetInputFC(InputType[2],InputDPtr,attrib);
   FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE);

   if(t) 
    InitMouse();
}
Example #4
0
void ConfigPAD()
{

	int menu = 0;
	int quit = 0;
	short j;
	int redraw = 1;
	int i;

	for ( i = 0; i < 6; i++ )
	{
		mpads[i] = padmenu[i][15] == 'A' ? 0 :
			     padmenu[i][15] == 'B' ? 1 :
			     padmenu[i][15] == 'X' ? 2 :
			     padmenu[i][15] == 'Y' ? 3 :
			     padmenu[i][15] == 'S' ? 4 :
			     padmenu[i][15] == 'Z' ? 5 : 0;
	}

	line = 0;
	scrollerx = 320 - MARGIN;

    while ( quit == 0 )
    {
        if ( redraw ) DrawMenu(&padmenu[0], configpadcount, menu);

        redraw = 0;
        j = PAD_ButtonsDown(0);
		
        if ( j & PAD_BUTTON_DOWN ) {
            menu++;
            redraw = 1;
        }

        if ( j & PAD_BUTTON_UP ) {
            menu--;
            redraw = 1;
        }

        if ( j & PAD_BUTTON_A ) {
            redraw = 1;
			switch( menu ) {

				case 0: i = 0; break;

				case 1: i = 1; break;

				case 2: i = 2; break;

				case 3: i = 3; break;

				case 4: i = 4; break;

				case 5: i = 5; break;

				case 6: i = -1;
					FSDisable ^= 1;
					if ( FSDisable )
						strcpy(padmenu[6], "    FOUR SCORE - OFF");
					else
						strcpy(padmenu[6], "    FOUR SCORE - ON ");
					
					FCEUI_DisableFourScore(FSDisable);
					break;
				
				case 7: i = -1;
					PADCAL += 5;
					if ( PADCAL > 90 )
						PADCAL = 40;

					sprintf(padmenu[7],"  ANALOG CLIP - %d", PADCAL);
					break;

				case 8: i = -1;
					PADTUR += 1;
					if ( PADTUR > 10 ) PADTUR += 4;
					if ( PADTUR > 30 )
						PADTUR = 2;

					sprintf(padmenu[8]," TURBO SPEED - %.2f pps", (float)60/PADTUR);
					break;
					
				case 9: quit=1; return; break;
				default: break;
			}

			if ( i >= 0 ) {
                mpads[i]++;
               	if ( mpads[i] == 6 ) mpads[i] = 0;

                padmenu[i][15] = PADMap( mpads[i], i );
			}
		}
		
        if ( j & PAD_BUTTON_B ) {
            quit=1; return;
        }

        if ( menu < 0 ) menu = configpadcount - 1;

        if ( menu == configpadcount ) menu = 0;

		scroller(SCROLLY, &text[0], 2);
        VIDEO_WaitVSync();
	}

	return;
}