// ----------------------------------------------------------------------------
void ofxSoundPlayerFMOD::setPosition(float pct)
{
	if (getIsPlaying() == true){
		int sampleToBeAt = (int)(length * pct);
		FMOD_Channel_SetPosition(channel, sampleToBeAt, FMOD_TIMEUNIT_PCM);
	}
}
Example #2
0
boolean I_SetSongTrack(INT32 track)
{
	if (track != current_track) // If the track's already playing, then why bother?
	{
		FMOD_RESULT e;

		#ifdef HAVE_LIBGME
		// If the specified track is within the number of tracks playing, then change it
		if (gme)
		{
			if (track >= 0
				&& track < gme_track_count(gme))
			{
				gme_err_t gme_e = gme_start_track(gme,track);
				if (gme_e == NULL)
				{
					current_track = track;
					return true;
				}
				else
					CONS_Alert(CONS_ERROR, "Encountered GME error: %s\n", gme_e);
			}
			return false;
		}
		#endif // HAVE_LIBGME

		// Try to set it via FMOD
		e = FMOD_Channel_SetPosition(music_channel, (UINT32)track, FMOD_TIMEUNIT_MODORDER);
		if (e == FMOD_OK) // We good
		{
			current_track = track;
			return true;
		}
		else if (e == FMOD_ERR_UNSUPPORTED // Only music modules, numbnuts!
				|| e == FMOD_ERR_INVALID_POSITION) // Out-of-bounds!
			return false;
		else // Congrats, you horribly broke it somehow
		{
			FMR_MUSIC(e);
			return false;
		}
	}
	return false;
}
Example #3
0
/*
---------------------------------------
    设置当前位置
---------------------------------------
*/
static bool_t
iXMM_FMOD_set_pos (
  __CR_IN__ iXMMEDIA*   that,
  __CR_IN__ int64u      curt
    )
{
    uint_t      pos;
    uint_t      len;
    iXMM_FMOD*  real;
    FMOD_RESULT result;

    real = (iXMM_FMOD*)that;
    result = FMOD_Sound_GetLength(real->m_snd, &len, FMOD_TIMEUNIT_MS);
    if (result != FMOD_OK)
        return (FALSE);
    pos = (curt >= len) ? len : (uint_t)curt;
    result = FMOD_Channel_SetPosition(real->m_chn, pos, FMOD_TIMEUNIT_MS);
    if (result != FMOD_OK)
        return (FALSE);
    return (TRUE);
}
Example #4
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM     *system;
    FMOD_SOUND      *cdsound;
    FMOD_CHANNEL    *channel = 0;
    FMOD_RESULT      result;
    int              key;
    unsigned int     numtracks, currenttrack = 0;
    unsigned int     version;

    printf("==================================================================\n");
    printf("CDPlayer Example.  Copyright (c) Firelight Technologies 2004-2014.\n");
    printf("==================================================================\n\n");

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 1, FMOD_INIT_NORMAL, NULL);
    ERRCHECK(result);

    /*
        Bump up the file buffer size a bit from the 16k default for CDDA, because it is a slower medium.
    */
    result = FMOD_System_SetStreamBufferSize(system, 64*1024, FMOD_TIMEUNIT_RAWBYTES);
    ERRCHECK(result);

    /*
        Try a few drive letters.
    */
    result = FMOD_System_CreateStream(system, "d:", FMOD_OPENONLY, 0, &cdsound);
    if (result != FMOD_OK)
    {
        result = FMOD_System_CreateStream(system, "e:", FMOD_OPENONLY, 0, &cdsound);
        if (result != FMOD_OK)
        {
            result = FMOD_System_CreateStream(system, "f:", FMOD_OPENONLY, 0, &cdsound);
            ERRCHECK(result);
        }
    }
    result = FMOD_Sound_GetNumSubSounds(cdsound, &numtracks);
    ERRCHECK(result);

    for (;;)
    {
        FMOD_TAG tag;

        if (FMOD_Sound_GetTag(cdsound, 0, -1, &tag) != FMOD_OK)
        {
            break;
        }
        if (tag.datatype == FMOD_TAGDATATYPE_CDTOC)
        {
            dump_cddb_query((FMOD_CDTOC *)tag.data);
        }
    }

    printf("\n========================================\n");
    printf("Press SPACE to pause\n");
    printf("      n     to skip to next track\n");
    printf("      <     re-wind 10 seconds\n");
    printf("      >     fast-forward 10 seconds\n");
    printf("      ESC   to exit\n");
    printf("========================================\n\n");

    /*
        Print out length of entire CD.  Did you know you can also play 'cdsound' and it will play the whole CD without gaps?
    */
    {
        unsigned int lenms;

        result = FMOD_Sound_GetLength(cdsound, &lenms, FMOD_TIMEUNIT_MS);
        ERRCHECK(result);

        printf("Total CD length %02d:%02d\n\n", lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100);
    }

    /*
        Play whole CD
    */
    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, cdsound, FALSE, &channel);
    ERRCHECK(result);

    /*
        Main loop
    */
    do
    {
        if (_kbhit())
        {
            key = _getch();

            switch (key)
            {
                case ' ' :
                {
                    int paused;
                    FMOD_Channel_GetPaused(channel, &paused);
                    FMOD_Channel_SetPaused(channel, !paused);
                    break;
                }

                case '<' :
                {
                    unsigned int ms;

                    FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_SENTENCE_MS);

                    if (ms >= 10000)
                    {
                        ms -= 10000;
                    }
                    else
                    {
                        ms = 0;
                    }

                    FMOD_Channel_SetPosition(channel, ms, FMOD_TIMEUNIT_SENTENCE_MS);
                    break;
                }

                case '>' :
                {
                    unsigned int ms;

                    FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_SENTENCE_MS);

                    ms += 10000;

                    FMOD_Channel_SetPosition(channel, ms, FMOD_TIMEUNIT_SENTENCE_MS);
                    break;
                }

                case 'n' :
                {
                    FMOD_Channel_GetPosition(channel, &currenttrack, FMOD_TIMEUNIT_SENTENCE_SUBSOUND);

                    currenttrack++;
                    if (currenttrack >= numtracks)
                    {
                        currenttrack = 0;
                    }

                    FMOD_Channel_SetPosition(channel, currenttrack, FMOD_TIMEUNIT_SENTENCE_SUBSOUND);
                    break;
                }
            }
        }

        FMOD_System_Update(system);

        if (channel)
        {
            unsigned int ms;
            unsigned int lenms;
            FMOD_BOOL    playing;
            FMOD_BOOL    paused;
            int          busy;

            result = FMOD_Channel_GetPaused(channel, &paused);
            ERRCHECK(result);
            result = FMOD_Channel_IsPlaying(channel, &playing);
            ERRCHECK(result);
            result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_SENTENCE_MS);
            ERRCHECK(result);
            result = FMOD_Sound_GetLength(cdsound, &lenms, FMOD_TIMEUNIT_SENTENCE_MS);
            ERRCHECK(result);

            result = FMOD_File_GetDiskBusy(&busy);
            ERRCHECK(result);

            printf("Track %d/%d : %02d:%02d:%02d/%02d:%02d:%02d : %s (%s)\r", currenttrack + 1, numtracks, ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped", busy ? "*" : " ");
        }

        Sleep(50);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(cdsound);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
Example #5
0
void ofFmodSoundPlayer::setPositionMS(int ms) {
	if (getIsPlaying() == true){
		FMOD_Channel_SetPosition(channel, ms, FMOD_TIMEUNIT_MS);
	}
}
//------------------------------------------------------------
void ofFmodSoundPlayer::setPosition(float pct){
	if (isPlaying()){
		int sampleToBeAt = (int)(length * pct);
		FMOD_Channel_SetPosition(channel, sampleToBeAt, FMOD_TIMEUNIT_PCM);
	}
}
Example #7
0
void sound_position(int mili)
{
    if (loaded) {
        FMOD_Channel_SetPosition(_channel, (unsigned int) (mili), FMOD_TIMEUNIT_MS);
    }
}
Example #8
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM             *system;
    FMOD_SOUND              *sound;
    FMOD_CHANNEL            *channel = 0;
    FMOD_RESULT             result;
    int                     key;
    FMOD_CREATESOUNDEXINFO  createsoundexinfo;
    unsigned int            version, decodesound_lengthbytes = 0;
    int                     decodesound_channels;
    float                   decodesound_rate;

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 32, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    InitializeCriticalSection(&decodecrit);

    /*
        First create the 'decoder sound'.  Note it is a stream that does not initially read any data, because FMOD_OPENONLY has been specified.
        We could use createSound instead of createStream but that would allocate memory for the whole sound which is a waste.
    */
    result = FMOD_System_CreateStream(system, "../media/wave.mp3", FMOD_OPENONLY | FMOD_LOOP_NORMAL | FMOD_LOWMEM | FMOD_CREATESTREAM, 0, &decodesound); 
    ERRCHECK(result);

    result = FMOD_Sound_GetLength(decodesound, &decodesound_lengthbytes, FMOD_TIMEUNIT_PCMBYTES);
    ERRCHECK(result);

    result = FMOD_Sound_GetFormat(decodesound, 0, 0, &decodesound_channels, 0);
    ERRCHECK(result);

    result = FMOD_Sound_GetDefaults(decodesound, &decodesound_rate, 0, 0, 0);
    ERRCHECK(result);
        
    /*
        Now create a user created PCM stream that we will feed data into, and play.
    */
    memset(&createsoundexinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));
    createsoundexinfo.cbsize            = sizeof(FMOD_CREATESOUNDEXINFO);              /* required. */
    createsoundexinfo.decodebuffersize  = 44100;                                       /* Chunk size of stream update in samples.  This will be the amount of data passed to the user callback. */
    createsoundexinfo.numchannels       = decodesound_channels;                        /* Number of channels in the sound. */
    createsoundexinfo.length            = decodesound_lengthbytes;                     /* Length of PCM data in bytes of whole song.  -1 = infinite. */
    createsoundexinfo.defaultfrequency  = (int)decodesound_rate;                       /* Default playback rate of sound. */
    createsoundexinfo.format            = FMOD_SOUND_FORMAT_PCM16;                     /* Data format of sound. */
    createsoundexinfo.pcmreadcallback   = pcmreadcallback;                             /* User callback for reading. */
    createsoundexinfo.pcmsetposcallback = pcmsetposcallback;                           /* User callback for seeking. */

    result = FMOD_System_CreateStream(system, 0, FMOD_2D | FMOD_OPENUSER | FMOD_LOOP_NORMAL, &createsoundexinfo, &sound);
    ERRCHECK(result);

    printf("============================================================================\n");
    printf("Manual Decode example.  Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("============================================================================\n");
    printf("Sound played here decoded in realtime by the user with a 'decoder sound'    \n");
    printf("The mp3 is created as a stream opened with FMOD_OPENONLY. This is the       \n");
    printf("'decoder sound'.  The playback sound is a 16bit PCM FMOD_OPENUSER created   \n");
    printf("sound with a pcm read callback.  When the callback happens, we call readData\n");
    printf("on the decoder sound and use the pcmreadcallback data pointer as the parameter.\n");
    printf("============================================================================\n");
    printf("\n");
    printf("Press space to pause, Esc to quit\n");
    printf("Press '<' to rewind 1 second.\n");
    printf("Press '>' to fast forward 1 second.\n");
    printf("\n");

    /*
        Play the sound.
    */

    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, 0, &channel);
    ERRCHECK(result);

    /*
        Main loop.
    */
    do
    {
        if (_kbhit())
        {
            key = _getch();

            switch (key)
            {
                case ' ' :
                {
                    int paused;
                    FMOD_Channel_GetPaused(channel, &paused);
                    FMOD_Channel_SetPaused(channel, !paused);
                    break;
                }
                case '<' :
                {
                    unsigned int position;

                    FMOD_Channel_GetPosition(channel, &position, FMOD_TIMEUNIT_MS);
                    if (position >= 1000)
                    {
                        position -= 1000;
                    }
                    FMOD_Channel_SetPosition(channel, position, FMOD_TIMEUNIT_MS);
                    break;
                }
                case '>' :
                {
                    unsigned int position;

                    FMOD_Channel_GetPosition(channel, &position, FMOD_TIMEUNIT_MS);
                    position += 1000;
                    FMOD_Channel_SetPosition(channel, position, FMOD_TIMEUNIT_MS);
                    break;
                }
            }
        }

        FMOD_System_Update(system);

        if (channel)
        {
            unsigned int ms;
            unsigned int lenms;
            int          playing;
            int          paused;

            FMOD_Channel_IsPlaying(channel, &playing);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = FMOD_Channel_GetPaused(channel, &paused);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = FMOD_Sound_GetLength(sound, &lenms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            printf("Time %02d:%02d:%02d/%02d:%02d:%02d : %s\r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped");
        }

        Sleep(20);

    } while (key != 27);

    printf("\n");

    EnterCriticalSection(&decodecrit);
    {
        /*
            Remove the sound - wait! it might be still in use!
            Instead of releasing the decode sound first we could release it last, but this protection is here to make the issue obvious.
        */
        result = FMOD_Sound_Release(decodesound);
        ERRCHECK(result);
        decodesound = 0;    /* This will make the read callback fail from now on. */
    }
    LeaveCriticalSection(&decodecrit);

    /*
        Shut down
    */
    result = FMOD_Sound_Release(sound);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    DeleteCriticalSection(&decodecrit);

    return 0;
}
Example #9
0
FMOD_RESULT bmx_FMOD_Channel_SetPosition(MAX_FMOD_CHANNEL *channel, unsigned int position, FMOD_TIMEUNIT postype) {
	return FMOD_Channel_SetPosition(channel->channel, position, postype);
}