Example #1
0
bool arnMigrate() {
	const static FS_Path aurei = fsMakePath(PATH_ASCII, "/aurei");
	const static FS_Path luma = fsMakePath(PATH_ASCII, "/luma");
	FS_Archive sdmcArchive = { 0x00000009,{ PATH_EMPTY, 1, (u8*) "" } };

	if (FSUSER_OpenArchive(&sdmcArchive) != 0) {
		std::printf("\nCould not access SD Card (?)\n\n");
		return false;
	}

	// Check if /luma already existsHandle directory = { 0 };
	if (FSUSER_OpenDirectory(NULL, sdmcArchive, luma) == 0) {
		std::printf("Luma directory already exists, skipping migration..\n");
		return true;
	}

	if (!renameRecursive(sdmcArchive, "/aurei", "/luma")) {
		FSUSER_CloseArchive(&sdmcArchive);
		return false;
	}

	// Delete the source directory and check if it succeeds
	Result res = FSUSER_DeleteDirectoryRecursively(sdmcArchive, aurei);
	if (res != 0) {
		std::printf("\nWARN: Could not delete original /aurei (%ld)!\n\n",  res);
	}
	
	FSUSER_CloseArchive(&sdmcArchive);
	return true;
}
Example #2
0
bool installTTP(char* path, u8 mediatype) { // Install a TTP file. (needs libzip and installCIA)

	Result res;
	FS_Archive archive = {ARCHIVE_SDMC, {PATH_EMPTY, 0, 0}};
	FSUSER_OpenArchive(&archive);
	FSUSER_DeleteDirectoryRecursively(archive, fsMakePath(PATH_ASCII, "/tmp/cias"));
	FSUSER_CreateDirectory(archive, fsMakePath(PATH_ASCII, "/tmp/cias"), 0);
	FILE* ttp = fopen(path, "rb");
	FILE* tmp = fopen("/tmp/cias/ttp.tmp", "wb");

	u32 titlesAmount;
	AM_GetTitleCount(mediatype, &titlesAmount);
	u64* titleIDs = malloc(sizeof(u64) * titlesAmount);
	AM_GetTitleIdList(mediatype, titlesAmount, titleIDs);

	u32 size;
	fseek(ttp, 0x19, SEEK_SET);
	fread(&size, 0x4, 1, ttp);
	fseek(ttp, 0x1D, SEEK_SET);

	u32 blockAmount = size / 0x160000; // Finds how many blocks of 4MB you have in the file
	u32 i;
	char* block = malloc(0x160000);
	for (i = 0; i < blockAmount; i++) {
		fread(block, 1, 0x160000, ttp);
		fwrite(block, 1, 0x160000, tmp);
	}

	if (size % 0x160000 != 0) {
		fread(block, 1, size-0x160000*blockAmount, ttp);
		fwrite(block, 1, size-0x160000*blockAmount, tmp);
	}

	free(block);

	fclose(ttp);
	fclose(tmp);

	FSUSER_DeleteDirectoryRecursively(archive, fsMakePath(PATH_ASCII, "/tmp/cias"));
	FSUSER_CreateDirectory(archive, fsMakePath(PATH_ASCII, "/tmp/cias"), 0);

	Zip *zipHandle = ZipOpen("/tmp/cias/ttp.tmp");
	ZipExtract(zipHandle, NULL);
	ZipClose(zipHandle);

	Handle ciaDir;
	FS_Archive fsarchive;
	u32 actualAmount;
	FS_DirectoryEntry* entries;

	FSUSER_DeleteFile(archive, fsMakePath(PATH_ASCII, "/tmp/cias/ttp.tmp"));
	res = FSUSER_OpenDirectory(&ciaDir, fsarchive, fsMakePath(PATH_ASCII, "/tmp/cias"));
	if (res != 0) { free(titleIDs); return false; }
	entries = malloc(256 * sizeof(FS_DirectoryEntry));
	res = FSDIR_Read(ciaDir, &actualAmount, 256, entries);
	if (res != 0) { free(titleIDs); return false; }

	char* ciaPath;
	Handle ciaFileHandle;
	AM_TitleEntry ciaInfo;
	for (i = 0; i < actualAmount; i++) {
		ciaPath = malloc(14 + strlen(entries[i].shortName));
		strcpy(ciaPath, "/tmp/cias/");
		strcat(ciaPath, entries[i].shortName);
		strcat(ciaPath, ".cia");
		
		FSUSER_OpenFile(&ciaFileHandle, archive, fsMakePath(PATH_ASCII, ciaPath), FS_OPEN_READ, 0);
		AM_GetCiaFileInfo(mediatype, &ciaInfo, ciaFileHandle);
		FSFILE_Close(ciaFileHandle);
		
		if (ciaInfo.titleID == 0x0004013800000002LL || ciaInfo.titleID == 0x0004013820000002LL) {
			if (!installCIA(ciaPath, mediatype, titleIDs, entries[i].shortName))
				if (!installCIA(ciaPath, mediatype, titleIDs, entries[i].shortName)) // Tries to install the CIA 3 times then give up. If it has to give up, that probably means brick.
					if (!installCIA(ciaPath, mediatype, titleIDs, entries[i].shortName))
						return false;

			break;
		}
		free(ciaPath);
	}

	for (i = 0; i < actualAmount; i++) {
		ciaPath = malloc(14 + strlen(entries[i].shortName));
		strcpy(ciaPath, "/tmp/cias/");
		strcat(ciaPath, entries[i].shortName);
		strcat(ciaPath, ".cia");
		if (!installCIA(ciaPath, mediatype, titleIDs, entries[i].shortName))
			if (!installCIA(ciaPath, mediatype, titleIDs, entries[i].shortName)) // Tries to install the CIA 3 times then give up. If it has to give up, that probably means brick.
				installCIA(ciaPath, mediatype, titleIDs, entries[i].shortName);

		free(ciaPath);
	}

	FSUSER_DeleteDirectoryRecursively(archive, fsMakePath(PATH_ASCII, "/tmp/cias"));

	FSUSER_CloseArchive(&archive);

	free(titleIDs);

	return true;

}