ByteStreamFileSource::ByteStreamFileSource(UsageEnvironment& env, FILE* fid, unsigned preferredFrameSize, unsigned playTimePerFrame) : FramedFileSource(env, fid), fFileSize(0), fPreferredFrameSize(preferredFrameSize), fPlayTimePerFrame(playTimePerFrame), fLastPlayTime(0), fHaveStartedReading(False), fLimitNumBytesToStream(False), fNumBytesToStream(0) { #ifndef READ_FROM_FILES_SYNCHRONOUSLY makeSocketNonBlocking(fileno(fFid)); #endif // Test whether the file is seekable fFidIsSeekable = FileIsSeekable(fFid); }
WAVAudioFileSource::WAVAudioFileSource(UsageEnvironment& env, FILE* fid) : AudioInputDevice(env, 0, 0, 0, 0)/* set the real parameters later */, fFid(fid), fFidIsSeekable(False), fLastPlayTime(0), fHaveStartedReading(False), fWAVHeaderSize(0), fFileSize(0), fScaleFactor(1), fLimitNumBytesToStream(False), fNumBytesToStream(0), fAudioFormat(WA_UNKNOWN) { // Check the WAV file header for validity. // Note: The following web pages contain info about the WAV format: // http://www.ringthis.com/dev/wave_format.htm // http://www.lightlink.com/tjweber/StripWav/Canon.html // http://www.onicos.com/staff/iz/formats/wav.html Boolean success = False; // until we learn otherwise do { // RIFF Chunk: if (nextc != 'R' || nextc != 'I' || nextc != 'F' || nextc != 'F') break; if (!skipBytes(fid, 4)) break; if (nextc != 'W' || nextc != 'A' || nextc != 'V' || nextc != 'E') break; // Skip over any chunk that's not a FORMAT ('fmt ') chunk: u_int32_t tmp; if (!get4Bytes(fid, tmp)) break; while (tmp != 0x20746d66/*'fmt ', little-endian*/) { // Skip this chunk: u_int32_t chunkLength; if (!get4Bytes(fid, chunkLength)) break; if (!skipBytes(fid, chunkLength)) break; if (!get4Bytes(fid, tmp)) break; } // FORMAT Chunk (the 4-byte header code has already been parsed): unsigned formatLength; if (!get4Bytes(fid, formatLength)) break; unsigned short audioFormat; if (!get2Bytes(fid, audioFormat)) break; fAudioFormat = (unsigned char)audioFormat; if (fAudioFormat != WA_PCM && fAudioFormat != WA_PCMA && fAudioFormat != WA_PCMU && fAudioFormat != WA_IMA_ADPCM) { // It's a format that we don't (yet) understand env.setResultMsg("Audio format is not one that we handle (PCM/PCMU/PCMA or IMA ADPCM)"); break; } unsigned short numChannels; if (!get2Bytes(fid, numChannels)) break; fNumChannels = (unsigned char)numChannels; if (fNumChannels < 1 || fNumChannels > 2) { // invalid # channels char errMsg[100]; sprintf(errMsg, "Bad # channels: %d", fNumChannels); env.setResultMsg(errMsg); break; } if (!get4Bytes(fid, fSamplingFrequency)) break; if (fSamplingFrequency == 0) { env.setResultMsg("Bad sampling frequency: 0"); break; } if (!skipBytes(fid, 6)) break; // "nAvgBytesPerSec" (4 bytes) + "nBlockAlign" (2 bytes) unsigned short bitsPerSample; if (!get2Bytes(fid, bitsPerSample)) break; fBitsPerSample = (unsigned char)bitsPerSample; if (fBitsPerSample == 0) { env.setResultMsg("Bad bits-per-sample: 0"); break; } if (!skipBytes(fid, formatLength - 16)) break; // FACT chunk (optional): int c = nextc; if (c == 'f') { if (nextc != 'a' || nextc != 'c' || nextc != 't') break; unsigned factLength; if (!get4Bytes(fid, factLength)) break; if (!skipBytes(fid, factLength)) break; c = nextc; } // EYRE chunk (optional): if (c == 'e') { if (nextc != 'y' || nextc != 'r' || nextc != 'e') break; unsigned eyreLength; if (!get4Bytes(fid, eyreLength)) break; if (!skipBytes(fid, eyreLength)) break; c = nextc; } // DATA Chunk: if (c != 'd' || nextc != 'a' || nextc != 't' || nextc != 'a') break; if (!skipBytes(fid, 4)) break; // The header is good; the remaining data are the sample bytes. fWAVHeaderSize = (unsigned)TellFile64(fid); success = True; } while (0); if (!success) { env.setResultMsg("Bad WAV file format"); // Set "fBitsPerSample" to zero, to indicate failure: fBitsPerSample = 0; return; } fPlayTimePerSample = 1e6/(double)fSamplingFrequency; // Although PCM is a sample-based format, we group samples into // 'frames' for efficient delivery to clients. Set up our preferred // frame size to be close to 20 ms, if possible, but always no greater // than 1400 bytes (to ensure that it will fit in a single RTP packet) unsigned maxSamplesPerFrame = (1400*8)/(fNumChannels*fBitsPerSample); unsigned desiredSamplesPerFrame = (unsigned)(0.02*fSamplingFrequency); unsigned samplesPerFrame = desiredSamplesPerFrame < maxSamplesPerFrame ? desiredSamplesPerFrame : maxSamplesPerFrame; fPreferredFrameSize = (samplesPerFrame*fNumChannels*fBitsPerSample)/8; fFidIsSeekable = FileIsSeekable(fFid); #ifndef READ_FROM_FILES_SYNCHRONOUSLY // Now that we've finished reading the WAV header, all future reads (of audio samples) from the file will be asynchronous: makeSocketNonBlocking(fileno(fFid)); #endif }