Example #1
0
// Adds a technique of the given profile (or return the existing technique with this profile).
FCDETechnique* FCDEType::AddTechnique(const char* profile)
{
	FCDETechnique* technique = FindTechnique(profile);
	if (technique == NULL)
	{
		technique = new FCDETechnique(GetDocument(), this, profile);
		techniques.push_back(technique);
		SetNewChildFlag();
	}
	return technique;
}
Example #2
0
	// Write out the <technique> element unto the given parent XML tree node.
	// Check for only one <technique> element for this profile.
	xmlNode* AddTechniqueChild(xmlNode* parent, const char* profile)
	{
		xmlNode* techniqueNode = NULL;
		if (parent != NULL)
		{
			techniqueNode = FindTechnique(parent, profile);
			if (techniqueNode == NULL)
			{
				techniqueNode = AddChild(parent, DAE_TECHNIQUE_ELEMENT);
				AddAttribute(techniqueNode, DAE_PROFILE_ATTRIBUTE, profile);
			}
		}
		return techniqueNode;
	}
Example #3
0
bool FArchiveXML::LoadAnimationChannel(FCDObject* object, xmlNode* channelNode)
{ 
	FCDAnimationChannel* animationChannel = (FCDAnimationChannel*)object;
	FCDAnimationChannelData& data = FArchiveXML::documentLinkDataMap[animationChannel->GetDocument()].animationChannelData[animationChannel];

	bool status = true;

	// Read the channel-specific ID
	fm::string daeId = ReadNodeId(channelNode);
	fm::string samplerId = ReadNodeSource(channelNode);
	ReadNodeTargetProperty(channelNode, data.targetPointer, data.targetQualifier);

#ifdef DONT_DEFINE_THIS
	FCDAnimation* anim = animationChannel->GetParent();
	FCDExtra* extra = anim->GetExtra();
	extra->SetTransientFlag(); // Dont save this, its wasted whatever it is.
	FCDEType* type = extra->AddType("AnimTargets");
	FCDETechnique* teq = type->AddTechnique("TEMP");
	teq->AddChildNode("pointer")->SetContent(TO_FSTRING(data.targetPointer));
	teq->AddChildNode("pointer")->SetContent(TO_FSTRING(data.targetQualifier));
#endif
	


	xmlNode* samplerNode = FArchiveXML::FindChildByIdFCDAnimation(animationChannel->GetParent(), samplerId);
	if (samplerNode == NULL || !IsEquivalent(samplerNode->name, DAE_SAMPLER_ELEMENT))
	{
		FUError::Error(FUError::ERROR_LEVEL, FUError::ERROR_MISSING_ELEMENT, channelNode->line);
		return false;
	}

	// Find and process the sources
	xmlNode* inputSource = NULL, * outputSource = NULL, * inTangentSource = NULL, * outTangentSource = NULL, * tcbSource = NULL, * easeSource = NULL, * interpolationSource = NULL;
	xmlNodeList samplerInputNodes;
	fm::string inputDriver;
	FindChildrenByType(samplerNode, DAE_INPUT_ELEMENT, samplerInputNodes);
	for (size_t i = 0; i < samplerInputNodes.size(); ++i) // Don't use iterator here because we are possibly appending source nodes in the loop
	{
		xmlNode* inputNode = samplerInputNodes[i];
		fm::string sourceId = ReadNodeSource(inputNode);
		xmlNode* sourceNode = FArchiveXML::FindChildByIdFCDAnimation(animationChannel->GetParent(), sourceId);
		fm::string sourceSemantic = ReadNodeSemantic(inputNode);

		if (sourceSemantic == DAE_INPUT_ANIMATION_INPUT) inputSource = sourceNode;
		else if (sourceSemantic == DAE_OUTPUT_ANIMATION_INPUT) outputSource = sourceNode;
		else if (sourceSemantic == DAE_INTANGENT_ANIMATION_INPUT) inTangentSource = sourceNode;
		else if (sourceSemantic == DAE_OUTTANGENT_ANIMATION_INPUT) outTangentSource = sourceNode;
		else if (sourceSemantic == DAEFC_TCB_ANIMATION_INPUT) tcbSource = sourceNode;
		else if (sourceSemantic == DAEFC_EASE_INOUT_ANIMATION_INPUT) easeSource = sourceNode;
		else if (sourceSemantic == DAE_INTERPOLATION_ANIMATION_INPUT) interpolationSource = sourceNode;
		else if (sourceSemantic == DAEMAYA_DRIVER_INPUT) inputDriver = sourceId;
	}
	if (inputSource == NULL || outputSource == NULL)
	{
		FUError::Error(FUError::ERROR_LEVEL, FUError::ERROR_MISSING_INPUT, samplerNode->line);
		return false;
	}

	// Calculate the number of curves that in contained by this channel
	xmlNode* outputAccessor = FindTechniqueAccessor(outputSource);
	fm::string accessorStrideString = ReadNodeProperty(outputAccessor, DAE_STRIDE_ATTRIBUTE);
	uint32 curveCount = FUStringConversion::ToUInt32(accessorStrideString);
	if (curveCount == 0) curveCount = 1;

	// Create the animation curves
	for (uint32 i = 0; i < curveCount; ++i)
	{
		animationChannel->AddCurve();
	}

	// Read in the animation curves
	// The input keys and interpolations are shared by all the curves
	FloatList inputs;
    ReadSource(inputSource, inputs);
	size_t keyCount = inputs.size();
	if (keyCount == 0) return true; // Valid although very boring channel.

	UInt32List interpolations; interpolations.reserve(keyCount);
	ReadSourceInterpolation(interpolationSource, interpolations);
	if (interpolations.size() < keyCount)
	{
		// Not enough interpolation types provided, so append BEZIER as many times as needed.
		interpolations.insert(interpolations.end(), keyCount - interpolations.size(), FUDaeInterpolation::FromString(""));
	}

	// Read in the interleaved outputs as floats
	fm::vector<FloatList> tempFloatArrays;
	tempFloatArrays.resize(curveCount);
	fm::pvector<FloatList> outArrays(curveCount);
	for (uint32 i = 0; i < curveCount; ++i) outArrays[i] = &tempFloatArrays[i];
	ReadSourceInterleaved(outputSource, outArrays);
	for (uint32 i = 0; i < curveCount; ++i)
	{
		// Fill in the output array with zeroes, if it was not large enough.
		if (tempFloatArrays[i].size() < keyCount)
		{
			tempFloatArrays[i].insert(tempFloatArrays[i].end(), keyCount - tempFloatArrays[i].size(), 0.0f);
		}

		// Create all the keys, on the curves, according to the interpolation types.
		for (size_t j = 0; j < keyCount; ++j)
		{
			FCDAnimationKey* key = animationChannel->GetCurve(i)->AddKey((FUDaeInterpolation::Interpolation) interpolations[j]);
			key->input = inputs[j];
			key->output = tempFloatArrays[i][j];

			// Set the default values for Bezier/TCB interpolations.
			if (key->interpolation == FUDaeInterpolation::BEZIER)
			{
				FCDAnimationKeyBezier* bkey = (FCDAnimationKeyBezier*) key;
				float previousInput = (j == 0) ? inputs[j] - 1.0f : inputs[j-1];
				float nextInput = (j == keyCount - 1) ? inputs[j] + 1.0f : inputs[j+1];
				bkey->inTangent.x = (previousInput + 2.0f * bkey->input) / 3.0f;
				bkey->outTangent.x = (nextInput + 2.0f * bkey->input) / 3.0f;
				bkey->inTangent.y = bkey->outTangent.y = bkey->output;
			}
			else if (key->interpolation == FUDaeInterpolation::TCB)
			{
				FCDAnimationKeyTCB* tkey = (FCDAnimationKeyTCB*) key;
				tkey->tension = tkey->continuity = tkey->bias = 0.5f;
				tkey->easeIn = tkey->easeOut = 0.0f;
			}
		}
	}
	tempFloatArrays.clear();

	// Read in the interleaved in_tangent source.
	if (inTangentSource != NULL)
	{
		fm::vector<FMVector2List> tempVector2Arrays;
		tempVector2Arrays.resize(curveCount);
		fm::pvector<FMVector2List> arrays(curveCount);
		for (uint32 i = 0; i < curveCount; ++i) arrays[i] = &tempVector2Arrays[i];

		uint32 stride = ReadSourceInterleaved(inTangentSource, arrays);
		if (stride == curveCount)
		{
			// Backward compatibility with 1D tangents.
			// Remove the relativity from the 1D tangents and calculate the second-dimension.
			for (uint32 i = 0; i < curveCount; ++i)
			{
				FMVector2List& inTangents = tempVector2Arrays[i];
				FCDAnimationKey** keys = animationChannel->GetCurve(i)->GetKeys();
				size_t end = min(inTangents.size(), keyCount);
				for (size_t j = 0; j < end; ++j)
				{
					if (keys[j]->interpolation == FUDaeInterpolation::BEZIER)
					{
						FCDAnimationKeyBezier* bkey = (FCDAnimationKeyBezier*) keys[j];
						bkey->inTangent.y = bkey->output - inTangents[j].x;
					}
				}
			}
		}
		else if (stride == curveCount * 2)
		{
			// This is the typical, 2D tangent case.
			for (uint32 i = 0; i < curveCount; ++i)
			{
				FMVector2List& inTangents = tempVector2Arrays[i];
				FCDAnimationKey** keys = animationChannel->GetCurve(i)->GetKeys();
				size_t end = min(inTangents.size(), keyCount);
				for (size_t j = 0; j < end; ++j)
				{
					if (keys[j]->interpolation == FUDaeInterpolation::BEZIER)
					{
						FCDAnimationKeyBezier* bkey = (FCDAnimationKeyBezier*) keys[j];
						bkey->inTangent = inTangents[j];
					}
				}
			}
		}
	}

	// Read in the interleaved out_tangent source.
	if (outTangentSource != NULL)
	{
		fm::vector<FMVector2List> tempVector2Arrays;
		tempVector2Arrays.resize(curveCount);
		fm::pvector<FMVector2List> arrays(curveCount);
		for (uint32 i = 0; i < curveCount; ++i) arrays[i] = &tempVector2Arrays[i];

		uint32 stride = ReadSourceInterleaved(outTangentSource, arrays);
		if (stride == curveCount)
		{
			// Backward compatibility with 1D tangents.
			// Remove the relativity from the 1D tangents and calculate the second-dimension.
			for (uint32 i = 0; i < curveCount; ++i)
			{
				FMVector2List& outTangents = tempVector2Arrays[i];
				FCDAnimationKey** keys = animationChannel->GetCurve(i)->GetKeys();
				size_t end = min(outTangents.size(), keyCount);
				for (size_t j = 0; j < end; ++j)
				{
					if (keys[j]->interpolation == FUDaeInterpolation::BEZIER)
					{
						FCDAnimationKeyBezier* bkey = (FCDAnimationKeyBezier*) keys[j];
						bkey->outTangent.y = bkey->output + outTangents[j].x;
					}
				}
			}
		}
		else if (stride == curveCount * 2)
		{
			// This is the typical, 2D tangent case.
			for (uint32 i = 0; i < curveCount; ++i)
			{
				FMVector2List& outTangents = tempVector2Arrays[i];
				FCDAnimationKey** keys = animationChannel->GetCurve(i)->GetKeys();
				size_t end = min(outTangents.size(), keyCount);
				for (size_t j = 0; j < end; ++j)
				{
					if (keys[j]->interpolation == FUDaeInterpolation::BEZIER)
					{
						FCDAnimationKeyBezier* bkey = (FCDAnimationKeyBezier*) keys[j];
						bkey->outTangent = outTangents[j];
					}
				}
			}
		}
	}

	if (tcbSource != NULL)
	{
		//Process TCB parameters
		fm::vector<FMVector3List> tempVector3Arrays;
		tempVector3Arrays.resize(curveCount);
		fm::pvector<FMVector3List> arrays(curveCount);
		for (uint32 i = 0; i < curveCount; ++i) arrays[i] = &tempVector3Arrays[i];

		ReadSourceInterleaved(tcbSource, arrays);

		for (uint32 i = 0; i < curveCount; ++i)
		{
			FMVector3List& tcbs = tempVector3Arrays[i];
			FCDAnimationKey** keys = animationChannel->GetCurve(i)->GetKeys();
			size_t end = min(tcbs.size(), keyCount);
			for (size_t j = 0; j < end; ++j)
			{
				if (keys[j]->interpolation == FUDaeInterpolation::TCB)
				{
					FCDAnimationKeyTCB* tkey = (FCDAnimationKeyTCB*) keys[j];
					tkey->tension = tcbs[j].x;
					tkey->continuity = tcbs[j].y;
					tkey->bias = tcbs[j].z;
				}
			}
		}
	}

	if (easeSource != NULL)
	{
		//Process Ease-in and ease-out data
		fm::vector<FMVector2List> tempVector2Arrays;
		tempVector2Arrays.resize(curveCount);
		fm::pvector<FMVector2List> arrays(curveCount);
		for (uint32 i = 0; i < curveCount; ++i) arrays[i] = &tempVector2Arrays[i];

		ReadSourceInterleaved(easeSource, arrays);

		for (uint32 i = 0; i < curveCount; ++i)
		{
			FMVector2List& eases = tempVector2Arrays[i];
			FCDAnimationKey** keys = animationChannel->GetCurve(i)->GetKeys();
			size_t end = min(eases.size(), keyCount);
			for (size_t j = 0; j < end; ++j)
			{
				if (keys[j]->interpolation == FUDaeInterpolation::TCB)
				{
					FCDAnimationKeyTCB* tkey = (FCDAnimationKeyTCB*) keys[j];
					tkey->easeIn = eases[j].x;
					tkey->easeOut = eases[j].y;
				}
			}
		}
	}

	// Read in the pre/post-infinity type
	xmlNodeList mayaParameterNodes; StringList mayaParameterNames;
	xmlNode* mayaTechnique = FindTechnique(inputSource, DAEMAYA_MAYA_PROFILE);
	FindParameters(mayaTechnique, mayaParameterNames, mayaParameterNodes);
	size_t parameterCount = mayaParameterNodes.size();
	for (size_t i = 0; i < parameterCount; ++i)
	{
		xmlNode* parameterNode = mayaParameterNodes[i];
		const fm::string& paramName = mayaParameterNames[i];
		const char* content = ReadNodeContentDirect(parameterNode);

		if (paramName == DAEMAYA_PREINFINITY_PARAMETER)
		{
			size_t curveCount = animationChannel->GetCurveCount();
			for (size_t c = 0; c < curveCount; ++c)
			{
				animationChannel->GetCurve(c)->SetPreInfinity(FUDaeInfinity::FromString(content));
			}
		}
		else if (paramName == DAEMAYA_POSTINFINITY_PARAMETER)
		{
			size_t curveCount = animationChannel->GetCurveCount();
			for (size_t c = 0; c < curveCount; ++c)
			{
				animationChannel->GetCurve(c)->SetPostInfinity(FUDaeInfinity::FromString(content));
			}
		}
		else
		{
			// Look for driven-key input target
			if (paramName == DAE_INPUT_ELEMENT)
			{
				fm::string semantic = ReadNodeSemantic(parameterNode);
				if (semantic == DAEMAYA_DRIVER_INPUT)
				{
					inputDriver = ReadNodeSource(parameterNode);
				}
			}
		}
	}

	if (!inputDriver.empty())
	{
		const char* driverTarget = FUDaeParser::SkipPound(inputDriver);
		if (driverTarget != NULL)
		{
			fm::string driverQualifierValue;
			FUStringConversion::SplitTarget(driverTarget, data.driverPointer, driverQualifierValue);
			data.driverQualifier = FUStringConversion::ParseQualifier(driverQualifierValue);
			if (data.driverQualifier < 0) data.driverQualifier = 0;
		}
	}
	animationChannel->SetDirtyFlag();

	return status;
}