Example #1
0
boolean TextManip::HandleKey (Event& e) {
    World* world = GetViewer()->GetWorld();
    char c = e.keystring[0];
    boolean manipulating = true;

    switch (c) {
        case '\007':  world->RingBell(1); break;
        case '\001':  BeginningOfLine(); break;
        case '\005':  EndOfLine(); break;
        case '\006':  ForwardCharacter(1); break;
        case '\002':  BackwardCharacter(1); break;
        case '\016':  ForwardLine(1); break;
        case '\020':  BackwardLine(1); break;
        case '\013':  DeleteLine(); break;
        case '\004':  DeleteCharacter(1); break;
        case '\010':  DeleteCharacter(-1); break;
        case '\177':  DeleteCharacter(-1); break;
        case '\011':  InsertCharacter('\t'); break;
        case '\015':  if (_multiline) InsertCharacter('\n'); break;
        case '\033':  manipulating = false; break;
        default:
            if (!iscntrl(c & 0x7f)) {
                InsertCharacter(c);
            }
            break;
    }
    return manipulating;
}
Example #2
0
void TextEditor::ForwardPage (int count) {
    int pagesize = perspective->curheight / perspective->sy;
    ForwardLine(pagesize * count);
}
Example #3
0
boolean ClassEditor::HandleChar (char c) {
    boolean done = false;
    int lines = display->LineNumber(0) - display->LineNumber(ymax) + 1;
    int i;

    switch (c) {
    case FirstLine:
        BeginningOfText();
        ScrollToSelection();
        break;

    case LastLine:
        EndOfText();
        ScrollToSelection();
        break;

    case PrevLine:
        BackwardLine();
        ScrollToSelection();
        break;

    case NextLine:
        ForwardLine();
        ScrollToSelection();
        break;

    case PageDown:
        ForwardPage();
        ScrollToSelection();
        break;

    case PageUp:
        BackwardPage(1);
        ScrollToSelection();
        break;

    case HalfPageDown:
        ForwardLine(lines/2);
        ScrollToSelection();
        break;

    case HalfPageUp:
        BackwardLine(lines/2);
        ScrollToSelection();
        break;

    case ScrollDown:
        ScrollBy(1);
        break;

    case ScrollUp:
        ScrollBy(-1);
        break;

    default:
        for (i = 0; _done[i] != '\0'; ++i) {
            if (c == _done[i]) {
                _state->SetValue(c);
                done = true;
            }
        }
        break;
    }
    return done;
}