Example #1
0
void FreeButtonList()
{
  int i;
  for (i = 0;i < MAXBUTTONS;i++)
  {
    FreeButton(&ButtonList[i]);
  }
}
Example #2
0
void FreePause(void)
{
	
	FreeSprite(PauseText);
	FreeSprite(SFXSliderGuide);
	FreeSprite(BGMSliderGuide);
	FreeSprite(SFXSliderBack);
	FreeSprite(BGMSliderBack);
	FreeSprite(PauseBackground);

	FreeSprite(EnableCheats);
	FreeSprite(CheckMark);
	FreeButton(CheatsButton);
	FreeSprite(EnableLookAt);
	FreeSprite(LookAtCheckMark);
	FreeButton(LookAtButton);

	FreeButton(SFXSlider);
	FreeButton(BGMSlider);

	FreeButton(ResumeButton);
	FreeButton(MainMenuButton);

	if(GetCurrentState() != GS_MapLevel)
		FreeButton(RestartButton);

	FreeText(SFXText);
	FreeText(BGMText);
	FreeText(SFXLabel);
	FreeText(BGMLabel);

	FreeMyAlloc(volumestring);
	ReleaseSound(BackgroundSnd.Sound); //Keep this here otherwise sound exists foreverrrrrrrr
}
void FunctionEditor(void)
{
	struct IntuiMessage *gmsg,msg;
	int break_flag=0;
	UWORD gadgetid=0;
	ULONG waitbits;
	FuncEdData *data;
	IPCData *ipc;
	NewConfigWindow newwin;
	FunctionStartup *startup=0;
	IPCMessage *submsg;
	int success=0;
	BOOL open_window=1;
	BPTR lock;
	ConfigWindow windims;

	// Do startup
	if (!(ipc=Local_IPC_ProcStartup((ULONG *)&startup, (APTR)&funced_init)))
	{
		funced_cleanup(startup->data);
		return;
	}

	// Get data pointer
	data=startup->data;

	// Lock RAM: and CD to it
	if ((lock=Lock("ram:",ACCESS_READ)))
		lock=CurrentDir(lock);

	// Copy dimensions
	if (startup->flags&FUNCEDF_CENTER)
		windims=_function_editor_window_center;
	else
	if (startup->flags&FUNCEDF_LABEL)
		windims=_function_editor_label_window;
	else
		windims=_function_editor_window;

	// Fill in new window
	newwin.parent=startup->window;
	newwin.dims=&windims;
	newwin.title=(startup->title[0])?startup->title:(char *)GetString(startup->locale,MSG_FUNCED_TITLE);
	newwin.locale=startup->locale;
	newwin.port=0;
	newwin.flags=WINDOW_VISITOR|WINDOW_AUTO_KEYS|WINDOW_REQ_FILL;//|WINDOW_SIZE_BOTTOM;
	newwin.font=0;

	// Build flag list
	funced_build_flaglist(data);
	waitbits=1<<ipc->command_port->mp_SigBit|1<<data->drag.timer->port->mp_SigBit;

	// Event loop
	FOREVER
	{
		// Check drag
		if (config_drag_check(&data->drag))
		{
			// End drag
			functioned_end_drag(data,0);
		}

		// Task message?
		while ((submsg=(IPCMessage *)GetMsg(ipc->command_port)))
		{
			// Close message?
			if (submsg->command==IPC_QUIT)
			{
				// Keep changes?
				success=submsg->flags;

				// Set break flag
				break_flag=1;
			}

			// Activate
			else
			if (submsg->command==IPC_ACTIVATE && data->window)
			{
				WindowToFront(data->window);
				ActivateWindow(data->window);
			}

			// Hide
			else
			if (submsg->command==IPC_HIDE && data->window)
			{
				// Store changes in function
				funced_store_edits(data);

				// End any drag in progress
				functioned_end_drag(data,0);

				// Remove AppWindow
				RemoveAppWindow(data->appwindow);
				data->appwindow=0;

				// Close window
				CloseConfigWindow(data->window);

				// Zero stuff
				data->window=0;
				data->objlist=0;
				waitbits=1<<ipc->command_port->mp_SigBit;
			}

			// Show
			else
			if (submsg->command==IPC_SHOW && !data->window)
			{
				// Set flag to open window
				open_window=1;
				newwin.parent=(struct Window *)submsg->data;
			}

			// Passed-along app message
			else
			if (submsg->command==CFG_APPMESSAGE_PASS)
			{
				funced_appmsg(data,submsg->data);
				ReplyMsg((struct Message *)submsg->data);
			}

			// Update our identity
			else
			if (submsg->command==CFG_NEW_ID)
			{
				data->function->function.func_type=submsg->flags;
				startup->object_flags=(ULONG)submsg->data;
			}

			// Copy a function
			else
			if (submsg->command==FUNCTIONEDIT_COPY_LINE)
			{
				FunctionEntry *entry,*next;

				// Copy function
				functioned_copy_line(
					data,
					(FunctionEntry *)submsg->data,
					0,
					(Point *)submsg->data_free);

				// Free function
				entry=(FunctionEntry *)submsg->data;
				while (entry)
				{
					// Get next
					next=(FunctionEntry *)entry->node;

					// Free entry
					FreeVec(entry);
					entry=next;
				}
			}

			// Clip button
			else
			if (submsg->command==BUTTONEDIT_CLIP_BUTTON)
			{
				Cfg_ButtonFunction *func;

				// Show busy pointer
				SetWindowBusy(data->window);

				// Stop editing
				funced_end_edit(data,data->edit_node,0,0);
				data->edit_node=0;

				// Get first function
				if ((func=(Cfg_ButtonFunction *)
					FindFunctionType(
						(struct List *)&((Cfg_Button *)submsg->data)->function_list,
						FTYPE_LEFT_BUTTON)))
				{
					FunctionEntry dummy;
					Cfg_Instruction *ins;

					// Go through instructions
					for (ins=(Cfg_Instruction *)func->instructions.mlh_Head;
						ins->node.mln_Succ;
						ins=(Cfg_Instruction *)ins->node.mln_Succ)
					{
						// Fill out dummy entry
						dummy.type=ins->type;
						if (ins->string) strcpy(dummy.buffer,ins->string);
						else dummy.buffer[0]=0;

						// Copy function line
						data->edit_node=funced_new_entry(data,0,&dummy);
					}

					// Start editing last line
					funced_start_edit(data);

					// Get flags
					data->function->function.flags=func->function.flags;
					data->function->function.code=func->function.code;
					data->function->function.qual=func->function.qual;
					data->function->function.qual_mask=func->function.qual_mask;
					data->function->function.qual_same=func->function.qual_same;

					// Update flag list
					funced_update_flaglist(data);

					// Update key
					funced_show_key(data);
				}

				// Free button
				FreeButton((Cfg_Button *)submsg->data);

				// Clear busy pointer
				ClearWindowBusy(data->window);
			}

			// Reply the message
			IPC_Reply(submsg);
		}

		// Open window?
		if (open_window)
		{
			// Open window
			if (!(data->window=OpenConfigWindow(&newwin)) ||
				!(data->p_objlist=AddObjectList(
					data->window,
					(startup->flags&FUNCEDF_IMAGE)?_function_editor_image_objects:
						((startup->flags&FUNCEDF_LABEL)?_function_editor_label_objects:
														_function_editor_normal_objects))) ||
				!(data->objlist=AddObjectList(data->window,_function_editor_objects)))
				break;

			// Add use or save button
			AddObjectList(data->window,(startup->flags&FUNCEDF_SAVE)?_function_editor_objects_save:_function_editor_objects_use);

			// Store window for drag
			data->drag.window=data->window;

			// Set window ID
			SetWindowID(data->window,0,WINDOW_FUNCTION_EDITOR,(struct MsgPort *)ipc);

			// Add menus
			AddWindowMenus(data->window,_funced_menus);

			// Make this an AppWindow
			data->appwindow=AddAppWindowA(0,0,data->window,data->appport,0);

			// Get waitbits
			waitbits|=1<<data->window->UserPort->mp_SigBit;
			if (data->appwindow) waitbits|=1<<data->appport->mp_SigBit;

			// Disable key?
			if (startup->flags&FUNCEDF_NO_KEY)
			{
				DisableObject(data->objlist,GAD_FUNCED_KEY,TRUE);
			}

			// Initialise gadgets with function data.
			funced_init_gads(data);
			open_window=0;
		}

		// Intuimessage
		if (data->window)
		{
			while ((gmsg=GetWindowMsg(data->window->UserPort)))
			{
				Att_Node *node;

				// Copy message and reply (unless IDCMPUPDATE)
				msg=*gmsg;
				if (gmsg->Class!=IDCMP_IDCMPUPDATE)
				{
					ReplyWindowMsg(gmsg);
					gmsg=0;
				}

				// Get GadgetID
				if (msg.Class==IDCMP_GADGETDOWN ||
					msg.Class==IDCMP_GADGETUP)
					gadgetid=((struct Gadget *)msg.IAddress)->GadgetID;

				// Look at message
				switch (msg.Class)
				{
					// Key press
					case IDCMP_VANILLAKEY:

						// If editing something, activate string gadget
						if (data->edit_node)
							ActivateStrGad(GADGET(GetObject(data->objlist,GAD_FUNCED_EDIT)),data->window);
						break;


					// Close window
					case IDCMP_CLOSEWINDOW:

						// Set break flag
						break_flag=1;
						break;


					// Mouse move
					case IDCMP_MOUSEMOVE:

						// Handle drag move
						config_drag_move(&data->drag);
						break;


					// Inactive window does menu down
					case IDCMP_INACTIVEWINDOW:
						msg.Code=MENUDOWN;

					// Mouse buttons
					case IDCMP_MOUSEBUTTONS:

						// Valid drag info?
						if (data->drag.drag)
						{
							short ok=-1;

							// Dropped ok?
							if (msg.Code==SELECTUP)
							{
								// Is shift down?
								if (msg.Qualifier&(IEQUALIFIER_LSHIFT|IEQUALIFIER_RSHIFT))
									data->drag_shift=1;
								else data->drag_shift=0;

								// Remember last position
								data->drag.drag_x=data->window->WScreen->MouseX;
								data->drag.drag_y=data->window->WScreen->MouseY;
								ok=1;
							}

							// Aborted
							else
							if (msg.Code==MENUDOWN)
							{
								// Set abort
								ok=0;
							}

							// End drag?
							if (ok!=-1) functioned_end_drag(data,ok);
						}
						break;


					// Menu
					case IDCMP_MENUPICK:

						{
							struct MenuItem *item;

							// Get item
							if (!(item=ItemAddress(data->window->MenuStrip,msg.Code)))
								break;

							// Treat as gadget
							gadgetid=MENUID(item);
						}

					// Gadget
					case IDCMP_GADGETUP:
					case IDCMP_GADGETDOWN:

						// Look at gadget ID
						switch (gadgetid)
						{
							// Hotkey
							case GAD_FUNCED_KEY:
								{
									IX ix;
									char *ptr;

									// Get key, see if it's invalid
									if ((ptr=(char *)GetGadgetValue(data->objlist,GAD_FUNCED_KEY)) && *ptr)
									{
										// Try to parse
										if (ParseIX(ptr,&ix))
										{
											// Flash screen
											DisplayBeep(data->window->WScreen);

											// Activate key field again
											ActivateStrGad(GADGET(GetObject(data->objlist,GAD_FUNCED_KEY)),data->window);
										}
										else
										{
											data->function->function.code=ix.ix_Code;
											data->function->function.qual=QualValid(ix.ix_Qualifier);
											data->function->function.qual_mask=ix.ix_QualMask;
											data->function->function.qual_same=ix.ix_QualSame;
										}
									}
								}
								break;


							// Flag selected
							case GAD_FUNCED_FLAGS:

								// Get selected node
								node=Att_FindNode(data->flag_list,msg.Code);

								// Set flag
								data->function->function.flags^=node->data;

								// Check change
								funced_check_flag(&data->function->function.flags,node->data);

								// Update flag list
								funced_update_flaglist(data);
								break;


							// Edit a line
							case GAD_FUNCED_LISTER:

								// Get selected node
								node=Att_FindNode(data->func_display_list,msg.Code);

								// Is this the node we're already editing?
								if (node==data->edit_node) break;

								// If we're editing another one, store its contents
								if (data->edit_node)
									funced_end_edit(data,data->edit_node,0,0);

								// Start editing this entry
								data->edit_node=node;
								funced_start_edit(data);
								break;


							// Return pressed in edit line
							case GAD_FUNCED_EDIT:

								// See if we were editing something
								if (data->edit_node)
								{
									// Stop editing
									funced_end_edit(data,data->edit_node,END_DISABLE,msg.Qualifier);
									data->edit_node=0;
								}
								break;


							// New entry
							case GAD_FUNCED_NEW_ENTRY:
							case GAD_FUNCED_INSERT_ENTRY:

								// Create new entry
								functioned_copy_line(data,0,gadgetid,0);
								break;


							// Delete entry
							case GAD_FUNCED_DELETE_ENTRY:
								// Check we were editing something
								if (!data->edit_node) break;

								// Stop editing (signal delete)
								funced_end_edit(data,data->edit_node,END_DISABLE|END_DELETE,0);
								data->edit_node=0;
								break;


							// Function type
							case GAD_FUNCED_FUNCTION_TYPE:
								// Check we were editing something
								if (!data->edit_node) break;

								// Store type
								((FunctionEntry *)data->edit_node->data)->type=msg.Code;

								// Disable popup button if no functions
								DisableObject(
									data->objlist,
									GAD_FUNCED_EDIT_GLASS,
									(msg.Code==INST_COMMAND && !data->startup->func_list));
								break;


							// Glass gadget
							case GAD_FUNCED_EDIT_GLASS:

								// Check we were editing something
								if (data->edit_node)
								{
									char buffer[256];

									// Put up requester
									if (!(funced_command_req(
										data,
										buffer,
										((FunctionEntry *)data->edit_node->data)->type)))
										break;

									// Insert string in edit line
									funced_edit_insertstring(
										data->objlist,
										GAD_FUNCED_EDIT,
										buffer,
										DOpusBase,(struct Library *)IntuitionBase);
								}
								break;


							// Argument list
							case GAD_FUNCED_EDIT_ARGUMENT:

								// Check we were editing something
								if (data->edit_node)
								{
									char buffer[80];

									// Put up requester
									if (!(funced_command_req(
										data,
										buffer,
										-1))) break;

									// Insert string in edit line
									funced_edit_insertstring(
										data->objlist,
										GAD_FUNCED_EDIT,
										buffer,
										DOpusBase,(struct Library *)IntuitionBase);
								}
								break;


							// Export
							case MENU_FUNCED_EXPORT_ASCII:
							case MENU_FUNCED_EXPORT_CMD:

								// Got file requester?
								if (WINREQUESTER(data->window))
								{
									struct TagItem tags[6];
									struct FileRequester *req=WINREQUESTER(data->window);

									// Show busy pointer
									SetWindowBusy(data->window);

									// File requester tags
									tags[0].ti_Tag=ASLFR_Window;
									tags[0].ti_Data=(ULONG)data->window;
									tags[1].ti_Tag=ASLFR_TitleText;
									tags[1].ti_Data=(ULONG)GetString(startup->locale,MSG_FUNCED_SELECT_FILE);
									tags[2].ti_Tag=ASLFR_Flags1;
									tags[2].ti_Data=FRF_DOSAVEMODE|FRF_PRIVATEIDCMP;
									tags[3].ti_Tag=ASLFR_Flags2;
									tags[3].ti_Data=FRF_REJECTICONS;
									tags[4].ti_Tag=(gadgetid==MENU_FUNCED_EXPORT_CMD)?ASLFR_InitialDrawer:TAG_DONE;
									tags[4].ti_Data=(ULONG)"DOpus5:Commands";
									tags[5].ti_Tag=TAG_DONE;

									// Show filerequester
									if (AslRequest(req,tags))
									{
										// Build filename
										strcpy(data->buffer,req->fr_Drawer);
										AddPart(data->buffer,req->fr_File,256);

										// Store changes in function
										funced_store_edits(data);

										// Do export
										if (gadgetid==MENU_FUNCED_EXPORT_CMD)
											function_export_cmd(data->buffer,0,data->function);
										else
											L_FunctionExportASCII(data->buffer,0,data->function,startup->a4);
									}

									// Remove busy pointer
									ClearWindowBusy(data->window);
								}
								break;


							// Cut/Copy
							case MENU_FUNCED_CUT:
							case MENU_FUNCED_COPY:
								{
									APTR iff;

									// Set busy pointer
									SetWindowBusy(data->window);

									// Open clipboard
									if ((iff=IFFOpen((char *)0,IFF_CLIP_WRITE,ID_OPUS)))
									{
										// Stop editing
										funced_end_edit(data,data->edit_node,END_DISABLE,0);
										data->edit_node=0;

										// Store changes in function
										funced_store_edits(data);

										// Save function
										SaveFunction(iff,data->function);

										// Close clipboard
										IFFClose(iff);
									}

									// Just copy, not cut?
									if (gadgetid==MENU_FUNCED_COPY)
									{
										// Clear busy pointer
										ClearWindowBusy(data->window);
										break;
									}

									// Fall through, paste null function
								}

							// Paste
							case MENU_FUNCED_PASTE:
								{
									Cfg_Function *func=0;

									// Set busy pointer
									SetWindowBusy(data->window);

									// End any edit
									funced_end_edit(data,data->edit_node,END_DISABLE,0);
									data->edit_node=0;

									// Paste?
									if (gadgetid==MENU_FUNCED_PASTE)
									{
										APTR iff;

										// Open clipboard
										if ((iff=IFFOpen((char *)0,IFF_CLIP_READ,ID_OPUS)))
										{
											// Find function
											if (IFFNextChunk(iff,ID_FUNC))
											{
												// Read function
												func=ReadFunction(iff,0,0,0);
											}

											// Close clipboard
											IFFClose(iff);
										}

										// No valid function?
										if (!func)
										{
											// Flash error
											DisplayBeep(data->window->WScreen);
											ClearWindowBusy(data->window);
											break;
										}
									}

									// Detach existing list
									SetGadgetChoices(data->objlist,GAD_FUNCED_FLAGS,(APTR)~0);

									// Clear function list
									Att_RemList(data->function_list,REMLIST_SAVELIST|REMLIST_FREEDATA);

									// Free existing instructions
									FreeInstructionList(data->function);

									// Rebuild display list
									funced_build_display(data);

									// Clear flags
									data->function->function.flags=0;
									funced_update_flaglist(data);

									// Clear key
									data->function->function.code=0xffff;
									SetGadgetValue(data->objlist,GAD_FUNCED_KEY,0);

									// Clear label
									if (startup->flags&FUNCEDF_LABEL)
									{
										data->label[0]=0;
										SetGadgetValue(data->p_objlist,GAD_FUNCED_LABEL,0);
									}

									// Paste function in?
									if (func)
									{
										short type;

										// Save type
										type=data->function->function.func_type;

										// Copy function in
										CopyFunction(func,0,data->function);
										data->function->function.func_type=type;

										// Free copied function
										FreeFunction(func);

										// Initialise gadgets
										funced_init_gads(data);
									}
	
									// Clear busy pointer
									ClearWindowBusy(data->window);
								}
								break;


							// Use
							case GAD_FUNCED_USE:
								success=1;

							// Cancel
							case GAD_FUNCED_CANCEL:
								break_flag=1;
								break;
						}
						break;


					// Key press
					case IDCMP_RAWKEY:

						// Help?
						if (msg.Code==0x5f &&
							!(msg.Qualifier&VALID_QUALIFIERS))	
						{
							// Set busy pointer
							SetWindowBusy(data->window);

							// Send help command
							IPC_Command(startup->main_owner,IPC_HELP,(1<<31),"Function Editor",0,REPLY_NO_PORT);

							// Clear busy pointer
							ClearWindowBusy(data->window);
						}
						break;


					// BOOPSI message
					case IDCMP_IDCMPUPDATE:
						{
							struct TagItem *tags=(struct TagItem *)msg.IAddress;
							short item;

							// Check ID
							if (GetTagData(GA_ID,0,tags)!=GAD_FUNCED_LISTER)
								break;

							// Get item
							if ((item=GetTagData(DLV_DragNotify,-1,tags))!=-1)
							{
								// Start the drag
								config_drag_start(&data->drag,data->func_display_list,item,tags,TRUE);
							}
						}
						break;


					// Ticks
					case IDCMP_INTUITICKS:
						++data->drag.tick_count;
						break;
				}

				// Reply to any outstanding message
				if (gmsg) ReplyWindowMsg(gmsg);
			}
		}

		// AppMessage
		if (data->appwindow)
		{
			struct AppMessage *msg;

			while ((msg=(struct AppMessage *)GetMsg(data->appport)))
			{
				// Make sure window is active
				ActivateWindow(data->window);

				// Handle message
				funced_appmsg(data,msg);
				ReplyMsg((struct Message *)msg);
			}
		}

		// Check break flag
		if (break_flag) break;

		// Wait for message
		Wait(waitbits);
	}

	// Restore CD
	if (lock) UnLock(CurrentDir(lock));

	// Edit successful?
	if (success)
	{
		FunctionReturn ret;

		// Store changes in function
		funced_store_edits(data);

		// Fill out return data
		ret.object=startup->object;
		ret.object_flags=startup->object_flags;
		ret.function=data->function;

		// Send new function back
		IPC_Command(startup->owner_ipc,FUNCTIONEDIT_RETURN,0,&ret,0,REPLY_NO_PORT);
	}

	// End any drag in progress
	functioned_end_drag(data,0);

	// Free edit function
	FreeFunction(data->function);

	// Close window
	RemoveAppWindow(data->appwindow);
	CloseConfigWindow(data->window);

	// Close application port
	if (data->appport)
	{
		struct Message *msg;
		while ((msg=GetMsg(data->appport)))
			ReplyMsg(msg);
		DeleteMsgPort(data->appport);
	}

	// Say goodbye
	IPC_Goodbye(ipc,startup->owner_ipc,startup->object_flags);

	// Delete IPC data
	Forbid();
	IPC_Free(ipc);

	// Free data
	funced_cleanup(data);
	FreeVec(startup);
}
Example #4
0
// Open the button editor (called from a sub-process)
void buttons_edit(
	IPCData *my_ipc,
	buttons_edit_packet *packet)
{
	ButtonsStartup startup;
	struct Library *ConfigOpusBase;
	IPCData *ipc;
	long ret,command;
	Buttons *buttons=0;
	Cfg_Button *send_button=0;
	struct AppMessage *send_msg=0;
	short button_col=-1,button_row=-1;
	short can_start=1;

	// Get packet data
	if (packet)
	{
		buttons=packet->buttons;
		send_button=packet->edit;
		button_col=packet->col;
		button_row=packet->row;
		can_start=packet->can_start;
		send_msg=packet->appmsg;
	}

	// Lock process list
	lock_listlock(&GUI->process_list,FALSE);

	// Get edit command
	command=(button_col==-2)?BUTTONEDIT_RE_EDIT_ME:BUTTONEDIT_EDIT_ME;

	// See if button editor is running
	if (ipc=IPC_FindProc(&GUI->process_list,NAME_BUTTON_EDITOR_RUN,FALSE,0))
	{
		BOOL front=1;

		// Button bank supplied?
		if (buttons)
		{
			// Does the bank not already have the editor?
			if (!buttons->editor)
			{
				// Tell editor to edit the toolbar bank
				IPC_Command(
					ipc,
					command,
					(ULONG)buttons->bank,
					buttons->ipc,
					0,
					0);

				// Set flag for pending edit request
				buttons->flags|=BUTTONF_EDIT_REQUEST;
				front=0;
			}

			// Button to send?
			if (send_button)
			{
				Point *pos;

				// Allocate position
				if (pos=AllocVec(sizeof(Point),MEMF_CLEAR))
				{
					// Convert coordinates to window relative
					pos->x=button_col-buttons->window->LeftEdge;
					pos->y=button_row-buttons->window->TopEdge;

					// Send command
					IPC_Command(
						ipc,
						BUTTONEDIT_BUTTON_TO_BANK,
						0,
						send_button,
						pos,
						0);
					send_button=0;
				}
				front=0;
			}

			// Message to send?
			if (send_msg)
			{
				// Send it on
				IPC_Command(
					ipc,
					CFG_APPMESSAGE_PASS,
					(ULONG)buttons->bank,
					send_msg,
					0,
					0);
				send_msg=0;
			}

			// Button to edit?
			if (button_col>-1)
			{
				// Send edit command
				IPC_Command(
					ipc,
					BUTTONEDIT_EDIT_BUTTON,
					button_col,
					(APTR)button_row,
					0,
					0);
				front=0;
			}
		}

		// Bring editor to front
		if (front) IPC_Command(ipc,IPC_ACTIVATE,0,0,0,0);
	}

	// Unlock the process list
	unlock_listlock(&GUI->process_list);

	// Free button if we have one
	if (send_button) FreeButton(send_button);

	// Free message if we have one
	if (send_msg) ReplyAppMessage((DOpusAppMessage *)send_msg);

	// If editor was already running, or we can't start it if not, return
	if (ipc || !can_start) return;

	// Change our name
	my_ipc->proc->pr_Task.tc_Node.ln_Name=NAME_BUTTON_EDITOR_RUN;

	// Set flag
	GUI->flags|=GUIF_BUTTON_EDITOR;

	// Open configuration library
	if (!(ConfigOpusBase=OpenModule(config_name)))
		return;

	// Bank supplied?
	if (buttons)
	{
		// Fill out startup packet
		startup.bank=buttons->bank;
		startup.ipc=buttons->ipc;

		// Button supplied?
		if (button_col>-1)
		{
			// Set flag
			startup.flag=1;

			// Pass button
			startup.button=(button_col<<16)|button_row;
		}
		else startup.flag=0;

		// Set pending edit request
		buttons->flags|=BUTTONF_EDIT_REQUEST;
	}
	else startup.bank=0;

	// Configure buttons
	ret=Config_Buttons(
		&startup,
		my_ipc,
		&main_ipc,
		GUI->screen_pointer,
		(ULONG)&GUI->command_list.list);

	// Change our name back
	my_ipc->proc->pr_Task.tc_Node.ln_Name=NAME_BUTTON_EDITOR;

	// Clear flag
	GUI->flags&=~GUIF_BUTTON_EDITOR;

	// Permit now we've cleaned up
	Permit();

	// Close library
	CloseLibrary(ConfigOpusBase);

	// Lock buttons list
	lock_listlock(&GUI->buttons_list,FALSE);

	// Go through button banks
	for (ipc=(IPCData *)GUI->buttons_list.list.lh_Head;
		ipc->node.mln_Succ;
		ipc=(IPCData *)ipc->node.mln_Succ)
	{
		// Get buttons pointer
		Buttons *buttons=IPCDATA(ipc);

		// Toolbar buttons?
		if (buttons->flags&BUTTONF_TOOLBAR)
		{
			// Hide bank
			IPC_Command(ipc,IPC_HIDE,0,0,0,REPLY_NO_PORT);

			// Need to save?
			if (ret&CONFIG_SAVE)
				IPC_Command(ipc,BUTTONS_SAVE,0,0,0,REPLY_NO_PORT);

			// Use?
			if (ret)
			{
				// Send change
				send_main_reset_cmd(CONFIG_CHANGE_LIST_TOOLBAR,0,buttons->bank);

				// Steal bank pointer
				IPC_Command(ipc,BUTTONEDIT_NEW_BANK,1,0,0,REPLY_NO_PORT);
			}

			// Close bank
			IPC_Command(ipc,IPC_QUIT,0,0,0,0);
		}

		// Ok?
		else
		if (ret)
		{
			// Save?
			if (ret&CONFIG_SAVE)
			{
				// Buttons been changed?
				if (buttons->flags&BUTTONF_CHANGED)
				{
					// Tell bank to save itself
					IPC_Command(ipc,BUTTONS_SAVE,0,0,0,REPLY_NO_PORT);
				}
			}

			// Clear 'new' flag
			buttons->flags&=~BUTTONF_NEW_BANK;
		}
	}

	// Unlock buttons list
	unlock_listlock(&GUI->buttons_list);
}