Example #1
0
/**
 * @brief Checks whether a point is "visible" from the edicts position
 * @sa FrustumVis
 */
bool G_FrustumVis (const Edict* from, const vec3_t point)
{
	if (G_IsActiveCamera(from)) {
		/* it's a 360 degree camera */
		if (from->camera.rotate)
			return true;
	}
	return FrustumVis(from->origin, from->dir, point);
}
Example #2
0
/**
 * @brief Checks whether a point is "visible" from the edicts position
 * @sa FrustumVis
 */
bool G_FrustumVis (const edict_t *from, const vec3_t point)
{
	return FrustumVis(from->origin, from->dir, point);
}