void GBSerialize(struct GB* gb, struct GBSerializedState* state) { STORE_32LE(GB_SAVESTATE_MAGIC + GB_SAVESTATE_VERSION, 0, &state->versionMagic); STORE_32LE(gb->romCrc32, 0, &state->romCrc32); STORE_32LE(gb->timing.masterCycles, 0, &state->masterCycles); if (gb->memory.rom) { memcpy(state->title, ((struct GBCartridge*) &gb->memory.rom[0x100])->titleLong, sizeof(state->title)); } else { memset(state->title, 0, sizeof(state->title)); } state->model = gb->model; state->cpu.a = gb->cpu->a; state->cpu.f = gb->cpu->f.packed; state->cpu.b = gb->cpu->b; state->cpu.c = gb->cpu->c; state->cpu.d = gb->cpu->d; state->cpu.e = gb->cpu->e; state->cpu.h = gb->cpu->h; state->cpu.l = gb->cpu->l; STORE_16LE(gb->cpu->sp, 0, &state->cpu.sp); STORE_16LE(gb->cpu->pc, 0, &state->cpu.pc); STORE_32LE(gb->cpu->cycles, 0, &state->cpu.cycles); STORE_32LE(gb->cpu->nextEvent, 0, &state->cpu.nextEvent); STORE_16LE(gb->cpu->index, 0, &state->cpu.index); state->cpu.bus = gb->cpu->bus; state->cpu.executionState = gb->cpu->executionState; GBSerializedCpuFlags flags = 0; flags = GBSerializedCpuFlagsSetCondition(flags, gb->cpu->condition); flags = GBSerializedCpuFlagsSetIrqPending(flags, gb->cpu->irqPending); flags = GBSerializedCpuFlagsSetDoubleSpeed(flags, gb->doubleSpeed); flags = GBSerializedCpuFlagsSetEiPending(flags, mTimingIsScheduled(&gb->timing, &gb->eiPending)); STORE_32LE(flags, 0, &state->cpu.flags); STORE_32LE(gb->eiPending.when - mTimingCurrentTime(&gb->timing), 0, &state->cpu.eiPending); GBMemorySerialize(gb, state); GBIOSerialize(gb, state); GBVideoSerialize(&gb->video, state); GBTimerSerialize(&gb->timer, state); GBAudioSerialize(&gb->audio, state); if (gb->model & GB_MODEL_SGB) { GBSGBSerialize(gb, state); } }
void GBSerialize(struct GB* gb, struct GBSerializedState* state) { STORE_32LE(GB_SAVESTATE_MAGIC + GB_SAVESTATE_VERSION, 0, &state->versionMagic); STORE_32LE(gb->romCrc32, 0, &state->romCrc32); if (gb->memory.rom) { memcpy(state->title, ((struct GBCartridge*) gb->memory.rom)->titleLong, sizeof(state->title)); } else { memset(state->title, 0, sizeof(state->title)); } state->model = gb->model; state->cpu.a = gb->cpu->a; state->cpu.f = gb->cpu->f.packed; state->cpu.b = gb->cpu->b; state->cpu.c = gb->cpu->c; state->cpu.d = gb->cpu->d; state->cpu.e = gb->cpu->e; state->cpu.h = gb->cpu->h; state->cpu.l = gb->cpu->l; STORE_16LE(gb->cpu->sp, 0, &state->cpu.sp); STORE_16LE(gb->cpu->pc, 0, &state->cpu.pc); STORE_32LE(gb->cpu->cycles, 0, &state->cpu.cycles); STORE_32LE(gb->cpu->nextEvent, 0, &state->cpu.nextEvent); STORE_16LE(gb->cpu->index, 0, &state->cpu.index); state->cpu.bus = gb->cpu->bus; state->cpu.executionState = gb->cpu->executionState; STORE_16LE(gb->cpu->irqVector, 0, &state->cpu.irqVector); STORE_32LE(gb->eiPending, 0, &state->cpu.eiPending); GBSerializedCpuFlags flags = 0; flags = GBSerializedCpuFlagsSetCondition(flags, gb->cpu->condition); flags = GBSerializedCpuFlagsSetIrqPending(flags, gb->cpu->irqPending); flags = GBSerializedCpuFlagsSetDoubleSpeed(flags, gb->doubleSpeed); STORE_32LE(flags, 0, &state->cpu.flags); GBMemorySerialize(&gb->memory, state); GBIOSerialize(gb, state); GBVideoSerialize(&gb->video, state); GBTimerSerialize(&gb->timer, state); GBAudioSerialize(&gb->audio, state); #ifndef _MSC_VER struct timeval tv; if (!gettimeofday(&tv, 0)) { uint64_t usec = tv.tv_usec; usec += tv.tv_sec * 1000000LL; STORE_64LE(usec, 0, &state->creationUsec); } #else struct timespec ts; if (timespec_get(&ts, TIME_UTC)) { uint64_t usec = ts.tv_nsec / 1000; usec += ts.tv_sec * 1000000LL; STORE_64LE(usec, 0, &state->creationUsec); } #endif else { state->creationUsec = 0; } }