Example #1
0
void GBSerialize(struct GB* gb, struct GBSerializedState* state) {
	STORE_32LE(GB_SAVESTATE_MAGIC + GB_SAVESTATE_VERSION, 0, &state->versionMagic);
	STORE_32LE(gb->romCrc32, 0, &state->romCrc32);
	STORE_32LE(gb->timing.masterCycles, 0, &state->masterCycles);

	if (gb->memory.rom) {
		memcpy(state->title, ((struct GBCartridge*) &gb->memory.rom[0x100])->titleLong, sizeof(state->title));
	} else {
		memset(state->title, 0, sizeof(state->title));
	}

	state->model = gb->model;

	state->cpu.a = gb->cpu->a;
	state->cpu.f = gb->cpu->f.packed;
	state->cpu.b = gb->cpu->b;
	state->cpu.c = gb->cpu->c;
	state->cpu.d = gb->cpu->d;
	state->cpu.e = gb->cpu->e;
	state->cpu.h = gb->cpu->h;
	state->cpu.l = gb->cpu->l;
	STORE_16LE(gb->cpu->sp, 0, &state->cpu.sp);
	STORE_16LE(gb->cpu->pc, 0, &state->cpu.pc);

	STORE_32LE(gb->cpu->cycles, 0, &state->cpu.cycles);
	STORE_32LE(gb->cpu->nextEvent, 0, &state->cpu.nextEvent);

	STORE_16LE(gb->cpu->index, 0, &state->cpu.index);
	state->cpu.bus = gb->cpu->bus;
	state->cpu.executionState = gb->cpu->executionState;

	GBSerializedCpuFlags flags = 0;
	flags = GBSerializedCpuFlagsSetCondition(flags, gb->cpu->condition);
	flags = GBSerializedCpuFlagsSetIrqPending(flags, gb->cpu->irqPending);
	flags = GBSerializedCpuFlagsSetDoubleSpeed(flags, gb->doubleSpeed);
	flags = GBSerializedCpuFlagsSetEiPending(flags, mTimingIsScheduled(&gb->timing, &gb->eiPending));
	STORE_32LE(flags, 0, &state->cpu.flags);
	STORE_32LE(gb->eiPending.when - mTimingCurrentTime(&gb->timing), 0, &state->cpu.eiPending);

	GBMemorySerialize(gb, state);
	GBIOSerialize(gb, state);
	GBVideoSerialize(&gb->video, state);
	GBTimerSerialize(&gb->timer, state);
	GBAudioSerialize(&gb->audio, state);

	if (gb->model & GB_MODEL_SGB) {
		GBSGBSerialize(gb, state);
	}
}
Example #2
0
void GBSerialize(struct GB* gb, struct GBSerializedState* state) {
	STORE_32LE(GB_SAVESTATE_MAGIC + GB_SAVESTATE_VERSION, 0, &state->versionMagic);
	STORE_32LE(gb->romCrc32, 0, &state->romCrc32);

	if (gb->memory.rom) {
		memcpy(state->title, ((struct GBCartridge*) gb->memory.rom)->titleLong, sizeof(state->title));
	} else {
		memset(state->title, 0, sizeof(state->title));
	}

	state->model = gb->model;

	state->cpu.a = gb->cpu->a;
	state->cpu.f = gb->cpu->f.packed;
	state->cpu.b = gb->cpu->b;
	state->cpu.c = gb->cpu->c;
	state->cpu.d = gb->cpu->d;
	state->cpu.e = gb->cpu->e;
	state->cpu.h = gb->cpu->h;
	state->cpu.l = gb->cpu->l;
	STORE_16LE(gb->cpu->sp, 0, &state->cpu.sp);
	STORE_16LE(gb->cpu->pc, 0, &state->cpu.pc);

	STORE_32LE(gb->cpu->cycles, 0, &state->cpu.cycles);
	STORE_32LE(gb->cpu->nextEvent, 0, &state->cpu.nextEvent);

	STORE_16LE(gb->cpu->index, 0, &state->cpu.index);
	state->cpu.bus = gb->cpu->bus;
	state->cpu.executionState = gb->cpu->executionState;
	STORE_16LE(gb->cpu->irqVector, 0, &state->cpu.irqVector);

	STORE_32LE(gb->eiPending, 0, &state->cpu.eiPending);

	GBSerializedCpuFlags flags = 0;
	flags = GBSerializedCpuFlagsSetCondition(flags, gb->cpu->condition);
	flags = GBSerializedCpuFlagsSetIrqPending(flags, gb->cpu->irqPending);
	flags = GBSerializedCpuFlagsSetDoubleSpeed(flags, gb->doubleSpeed);
	STORE_32LE(flags, 0, &state->cpu.flags);

	GBMemorySerialize(&gb->memory, state);
	GBIOSerialize(gb, state);
	GBVideoSerialize(&gb->video, state);
	GBTimerSerialize(&gb->timer, state);
	GBAudioSerialize(&gb->audio, state);

#ifndef _MSC_VER
	struct timeval tv;
	if (!gettimeofday(&tv, 0)) {
		uint64_t usec = tv.tv_usec;
		usec += tv.tv_sec * 1000000LL;
		STORE_64LE(usec, 0, &state->creationUsec);
	}
#else
	struct timespec ts;
	if (timespec_get(&ts, TIME_UTC)) {
		uint64_t usec = ts.tv_nsec / 1000;
		usec += ts.tv_sec * 1000000LL;
		STORE_64LE(usec, 0, &state->creationUsec);
	}
#endif
	else {
		state->creationUsec = 0;
	}
}