int gct6_find_nodes(gct6_node *node, gct6_search_struct *search) { gct6_search_struct *wanted; int status = 0; /* First check the magic number. */ if (node->magic != GCT_NODE_MAGIC) { printk(KERN_ERR "GCT Node MAGIC incorrect - GCT invalid\n"); return -EINVAL; } /* Check against the search struct. */ for (wanted = search; wanted && (wanted->type | wanted->subtype); wanted++) { if (node->type != wanted->type) continue; if (node->subtype != wanted->subtype) continue; /* Found it -- call out. */ if (wanted->callout) wanted->callout(node); } /* Now walk the tree, siblings first. */ if (node->next) status |= gct6_find_nodes(GCT_NODE_PTR(node->next), search); /* Then the children. */ if (node->child) status |= gct6_find_nodes(GCT_NODE_PTR(node->child), search); return status; }
int gct6_find_nodes(gct6_node *node, gct6_search_struct *search) { gct6_search_struct *wanted; int status = 0; if (node->magic != GCT_NODE_MAGIC) { printk(KERN_ERR "GCT Node MAGIC incorrect - GCT invalid\n"); return -EINVAL; } for (wanted = search; wanted && (wanted->type | wanted->subtype); wanted++) { if (node->type != wanted->type) continue; if (node->subtype != wanted->subtype) continue; if (wanted->callout) wanted->callout(node); } if (node->next) status |= gct6_find_nodes(GCT_NODE_PTR(node->next), search); if (node->child) status |= gct6_find_nodes(GCT_NODE_PTR(node->child), search); return status; }