Example #1
0
int command_wtrigger(char_data *actor, char *cmd, char *argument)
{
  struct room_data *room;
  trig_data *t;
  char buf[MAX_INPUT_LENGTH];

  if (!actor || !SCRIPT_CHECK(&world[IN_ROOM(actor)], WTRIG_COMMAND))
    return 0;

  room = &world[IN_ROOM(actor)];
  for (t = TRIGGERS(SCRIPT(room)); t; t = t->next) {
    if (!TRIGGER_CHECK(t, WTRIG_COMMAND))
      continue;

    if (!GET_TRIG_ARG(t) || !*GET_TRIG_ARG(t)) {
      sprintf(buf,"SYSERR: W-Command Trigger #%d has no text argument!",
        GET_TRIG_VNUM(t));
      mudlog(buf, NRM, LVL_BUILDER, TRUE);
      continue;
    }

    if (*GET_TRIG_ARG(t)=='*' ||
        !strn_cmp(GET_TRIG_ARG(t), cmd, strlen(GET_TRIG_ARG(t)))) {
      ADD_UID_VAR(buf, t, actor, "actor", 0);
      skip_spaces(&argument);
      add_var(&GET_TRIG_VARS(t), "arg", argument, 0);
      skip_spaces(&cmd);
      add_var(&GET_TRIG_VARS(t), "cmd", cmd, 0);
      
      return script_driver(room, t, WLD_TRIGGER, TRIG_NEW);
    }
  }
  
  return 0;
}
Example #2
0
void speech_wtrigger(char_data *actor, char *str)
{
  struct room_data *room;
  trig_data *t;
  char buf[MAX_INPUT_LENGTH];

  if (!actor || !SCRIPT_CHECK(&world[IN_ROOM(actor)], WTRIG_SPEECH))
    return;

  room = &world[IN_ROOM(actor)];
  for (t = TRIGGERS(SCRIPT(room)); t; t = t->next) {
    if (!TRIGGER_CHECK(t, WTRIG_SPEECH))
      continue;

    if (!GET_TRIG_ARG(t) || !*GET_TRIG_ARG(t)) {
      sprintf(buf,"SYSERR: W-Speech Trigger #%d has no text argument!",
        GET_TRIG_VNUM(t));
      mudlog(buf, NRM, LVL_BUILDER, TRUE);
      continue;
    }

    if (((GET_TRIG_NARG(t) && word_check(str, GET_TRIG_ARG(t))) ||
         (!GET_TRIG_NARG(t) && is_substring(GET_TRIG_ARG(t), str)))) {
      ADD_UID_VAR(buf, t, actor, "actor", 0);
      add_var(&GET_TRIG_VARS(t), "speech", str, 0);
      script_driver(room, t, WLD_TRIGGER, TRIG_NEW);
      break;
    }
  }
}
Example #3
0
void speech_mtrigger(char_data *actor, char *str)
{
  char_data *ch, *ch_next;
  trig_data *t;
  char buf[MAX_INPUT_LENGTH];

  for (ch = world[IN_ROOM(actor)].people; ch; ch = ch_next)
  {
    ch_next = ch->next_in_room;

    if (SCRIPT_CHECK(ch, MTRIG_SPEECH) && AWAKE(ch) &&
        !AFF_FLAGGED(ch, AFF_CHARM) && (actor!=ch))
      for (t = TRIGGERS(SCRIPT(ch)); t; t = t->next) {
        if (!TRIGGER_CHECK(t, MTRIG_SPEECH))
          continue;

        if (!GET_TRIG_ARG(t) || !*GET_TRIG_ARG(t)) {
          sprintf(buf,"SYSERR: Speech Trigger #%d has no text argument!",
            GET_TRIG_VNUM(t));
          mudlog(buf, NRM, LVL_BUILDER, TRUE);
          continue;
        }

        if (((GET_TRIG_NARG(t) && word_check(str, GET_TRIG_ARG(t))) ||
             (!GET_TRIG_NARG(t) && is_substring(GET_TRIG_ARG(t), str)))) {
          ADD_UID_VAR(buf, t, actor, "actor", 0);
          add_var(&GET_TRIG_VARS(t), "speech", str, 0);
          script_driver(ch, t, MOB_TRIGGER, TRIG_NEW);
          break;
        }
      }
  }
}
Example #4
0
/* checks for command trigger on specific object. assumes obj has cmd trig */
int cmd_otrig(obj_data *obj, char_data *actor, char *cmd,
        char *argument, int type) {
  trig_data *t;
  char buf[MAX_INPUT_LENGTH];

  if (obj && SCRIPT_CHECK(obj, OTRIG_COMMAND))
    for (t = TRIGGERS(SCRIPT(obj)); t; t = t->next) {
      if (!TRIGGER_CHECK(t, OTRIG_COMMAND))
        continue;

      if (IS_SET(GET_TRIG_NARG(t), type) &&
              (!GET_TRIG_ARG(t) || !*GET_TRIG_ARG(t))) {
        mudlog(NRM, LVL_BUILDER, TRUE, "SYSERR: O-Command Trigger #%d has no text argument!",
                GET_TRIG_VNUM(t));
        continue;
      }

      if (IS_SET(GET_TRIG_NARG(t), type) &&
              (*GET_TRIG_ARG(t) == '*' ||
              !strn_cmp(GET_TRIG_ARG(t), cmd, strlen(GET_TRIG_ARG(t))))) {

        ADD_UID_VAR(buf, t, actor, "actor", 0);
        skip_spaces(&argument);
        add_var(&GET_TRIG_VARS(t), "arg", argument, 0);
        skip_spaces(&cmd);
        add_var(&GET_TRIG_VARS(t), "cmd", cmd, 0);

        if (script_driver(&obj, t, OBJ_TRIGGER, TRIG_NEW))
          return 1;
      }
    }

  return 0;
}
Example #5
0
void act_mtrigger(const char_data *ch, char *str, char_data *actor,
        char_data *victim, obj_data *object,
        obj_data *target, char *arg) {
  trig_data *t;
  char buf[MAX_INPUT_LENGTH];

  if (SCRIPT_CHECK(ch, MTRIG_ACT) && !AFF_FLAGGED(ch, AFF_CHARM) &&
          (actor != ch))
    for (t = TRIGGERS(SCRIPT(ch)); t; t = t->next) {
      if (!TRIGGER_CHECK(t, MTRIG_ACT))
        continue;

      if (!GET_TRIG_ARG(t) || !*GET_TRIG_ARG(t)) {
        mudlog(NRM, LVL_BUILDER, TRUE, "SYSERR: Act Trigger #%d has no text argument!",
                GET_TRIG_VNUM(t));
        continue;
      }

      if (((GET_TRIG_NARG(t) && word_check(str, GET_TRIG_ARG(t))) ||
              (!GET_TRIG_NARG(t) && is_substring(GET_TRIG_ARG(t), str)))) {
        if (actor)
          ADD_UID_VAR(buf, t, actor, "actor", 0);
        if (victim)
          ADD_UID_VAR(buf, t, victim, "victim", 0);
        if (object)
          ADD_UID_VAR(buf, t, object, "object", 0);
        if (target)
          ADD_UID_VAR(buf, t, target, "target", 0);
        if (str) {
          /* we're guaranteed to have a string ending with \r\n\0 */
          char *nstr = strdup(str), *fstr = nstr, *p = strchr(nstr, '\r');
          skip_spaces(&nstr);
          *p = '\0';
          add_var(&GET_TRIG_VARS(t), "arg", nstr, 0);
          free(fstr);
        }
        script_driver(&ch, t, MOB_TRIGGER, TRIG_NEW);
        break;
      }
    }
}
Example #6
0
int command_mtrigger(char_data *actor, char *cmd, char *argument) {
  char_data *ch, *ch_next;
  trig_data *t;
  char buf[MAX_INPUT_LENGTH];

  /* prevent people we like from becoming trapped :P */
  if (!valid_dg_target(actor, 0))
    return 0;

  for (ch = world[IN_ROOM(actor)].people; ch; ch = ch_next) {
    ch_next = ch->next_in_room;

    if (SCRIPT_CHECK(ch, MTRIG_COMMAND) && !AFF_FLAGGED(ch, AFF_CHARM) &&
            ((actor != ch) || CONFIG_SCRIPT_PLAYERS)) {
      for (t = TRIGGERS(SCRIPT(ch)); t; t = t->next) {
        if (!TRIGGER_CHECK(t, MTRIG_COMMAND))
          continue;

        if (!GET_TRIG_ARG(t) || !*GET_TRIG_ARG(t)) {
          mudlog(NRM, LVL_BUILDER, TRUE, "SYSERR: Command Trigger #%d has no text argument!",
                  GET_TRIG_VNUM(t));
          continue;
        }

        if (*GET_TRIG_ARG(t) == '*' ||
                !strn_cmp(GET_TRIG_ARG(t), cmd, strlen(GET_TRIG_ARG(t)))) {
          ADD_UID_VAR(buf, t, actor, "actor", 0);
          skip_spaces(&argument);
          add_var(&GET_TRIG_VARS(t), "arg", argument, 0);
          skip_spaces(&cmd);
          add_var(&GET_TRIG_VARS(t), "cmd", cmd, 0);

          if (script_driver(&ch, t, MOB_TRIGGER, TRIG_NEW))
            return 1;
        }
      }
    }
  }

  return 0;
}
Example #7
0
void act_mtrigger(const char_data *ch, char *str, char_data *actor, 
		  char_data *victim, obj_data *object,
		  obj_data *target, char *arg)
{
  trig_data *t;
  char buf[MAX_INPUT_LENGTH];
  
  if (SCRIPT_CHECK(ch, MTRIG_ACT) && !AFF_FLAGGED(ch, AFF_CHARM) &&
      (actor!=ch))
    for (t = TRIGGERS(SCRIPT(ch)); t; t = t->next)  {
      if (!TRIGGER_CHECK(t, MTRIG_ACT))
        continue;

      if (!GET_TRIG_ARG(t) || !*GET_TRIG_ARG(t)) {
        sprintf(buf,"SYSERR: Act Trigger #%d has no text argument!",
          GET_TRIG_VNUM(t));
        mudlog(buf, NRM, LVL_BUILDER, TRUE);
        continue;
      }

      if (((GET_TRIG_NARG(t) && word_check(str, GET_TRIG_ARG(t))) ||
           (!GET_TRIG_NARG(t) && is_substring(GET_TRIG_ARG(t), str)))) {
	
	if (actor)
	  ADD_UID_VAR(buf, t, actor, "actor", 0);
	if (victim)
	  ADD_UID_VAR(buf, t, victim, "victim", 0);
	if (object)
	  ADD_UID_VAR(buf, t, object, "object", 0);
	if (target)
	  ADD_UID_VAR(buf, t, target, "target", 0);
	if (arg) {
	  skip_spaces(&arg);
	  add_var(&GET_TRIG_VARS(t), "arg", arg, 0);
	}	  
	script_driver(ch, t, MOB_TRIGGER, TRIG_NEW);
	break;
      }	
    }
}