Example #1
0
void WM_window_open_temp(bContext *C, rcti *position, int type)
{
	wmWindow *win;
	ScrArea *sa;
	
	/* changes rect to fit within desktop */
	wm_window_check_position(position);
	
	/* test if we have a temp screen already */
	for (win = CTX_wm_manager(C)->windows.first; win; win = win->next)
		if (win->screen->temp)
			break;
	
	/* add new window? */
	if (win == NULL) {
		win = wm_window_new(C);
		
		win->posx = position->xmin;
		win->posy = position->ymin;
	}
	
	win->sizex = position->xmax - position->xmin;
	win->sizey = position->ymax - position->ymin;
	
	if (win->ghostwin) {
		wm_window_set_size(win, win->sizex, win->sizey);
		wm_window_raise(win);
	}
	
	/* add new screen? */
	if (win->screen == NULL)
		win->screen = ED_screen_add(win, CTX_data_scene(C), "temp");
	win->screen->temp = 1; 
	
	/* make window active, and validate/resize */
	CTX_wm_window_set(C, win);
	WM_check(C);
	
	/* ensure it shows the right spacetype editor */
	sa = win->screen->areabase.first;
	CTX_wm_area_set(C, sa);
	
	if (type == WM_WINDOW_RENDER) {
		ED_area_newspace(C, sa, SPACE_IMAGE);
	}
	else {
		ED_area_newspace(C, sa, SPACE_USERPREF);
	}
	
	ED_screen_set(C, win->screen);
	
	if (sa->spacetype == SPACE_IMAGE)
		GHOST_SetTitle(win->ghostwin, IFACE_("Blender Render"));
	else if (ELEM(sa->spacetype, SPACE_OUTLINER, SPACE_USERPREF))
		GHOST_SetTitle(win->ghostwin, IFACE_("Blender User Preferences"));
	else if (sa->spacetype == SPACE_FILE)
		GHOST_SetTitle(win->ghostwin, IFACE_("Blender File View"));
	else
		GHOST_SetTitle(win->ghostwin, "Blender");
}
Example #2
0
void wm_window_title(wmWindowManager *wm, wmWindow *win)
{
	/* handle the 'temp' window, only set title when not set before */
	if (win->screen && win->screen->temp) {
		char *title = GHOST_GetTitle(win->ghostwin);
		if (title == NULL || title[0] == 0)
			GHOST_SetTitle(win->ghostwin, "Blender");
	}
	else {
		
		/* this is set to 1 if you don't have startup.blend open */
		if (G.save_over && G.main->name[0]) {
			char str[sizeof(G.main->name) + 12];
			BLI_snprintf(str, sizeof(str), "Blender%s [%s]", wm->file_saved ? "" : "*", G.main->name);
			GHOST_SetTitle(win->ghostwin, str);
		}
		else
			GHOST_SetTitle(win->ghostwin, "Blender");

		/* Informs GHOST of unsaved changes, to set window modified visual indicator (MAC OS X)
		 * and to give hint of unsaved changes for a user warning mechanism
		 * in case of OS application terminate request (e.g. OS Shortcut Alt+F4, Cmd+Q, (...), or session end) */
		GHOST_SetWindowModifiedState(win->ghostwin, (GHOST_TUns8) !wm->file_saved);
		
#if defined(__APPLE__) && !defined(GHOST_COCOA)
		if (wm->file_saved)
			GHOST_SetWindowState(win->ghostwin, GHOST_kWindowStateUnModified);
		else
			GHOST_SetWindowState(win->ghostwin, GHOST_kWindowStateModified);
#endif
	}
}
void wm_window_title(wmWindowManager *wm, wmWindow *win)
{
	if (win->screen && win->screen->temp) {
		/* nothing to do for 'temp' windows,
		 * because WM_window_open_temp always sets window title  */
	}
	else {
		
		/* this is set to 1 if you don't have startup.blend open */
		if (G.save_over && G.main->name[0]) {
			char str[sizeof(G.main->name) + 24];
			BLI_snprintf(str, sizeof(str), "Blender%s [%s%s]", wm->file_saved ? "" : "*", G.main->name,
			             G.main->recovered ? " (Recovered)" : "");
			GHOST_SetTitle(win->ghostwin, str);
		}
		else
			GHOST_SetTitle(win->ghostwin, "Blender");

		/* Informs GHOST of unsaved changes, to set window modified visual indicator (MAC OS X)
		 * and to give hint of unsaved changes for a user warning mechanism
		 * in case of OS application terminate request (e.g. OS Shortcut Alt+F4, Cmd+Q, (...), or session end) */
		GHOST_SetWindowModifiedState(win->ghostwin, (GHOST_TUns8) !wm->file_saved);
		
	}
}
Example #4
0
/* return path for restart */
static char *wm_main_playanim_intern(int argc, const char **argv)
{
	struct ImBuf *ibuf = NULL;
	static char filepath[FILE_MAX];	/* abused to return dropped file path */
	GHOST_TUns32 maxwinx, maxwiny;
	int i;
	/* This was done to disambiguate the name for use under c++. */
	struct anim *anim = NULL;
	int start_x = 0, start_y = 0;
	int sfra = -1;
	int efra = -1;
	int totblock;
	
	PlayState ps = {0};

	/* ps.doubleb   = TRUE;*/ /* UNUSED */
	ps.go        = TRUE;
	ps.direction = TRUE;
	ps.next_frame = 1;
	ps.once      = FALSE;
	ps.turbo     = FALSE;
	ps.pingpong  = FALSE;
	ps.noskip    = FALSE;
	ps.sstep     = FALSE;
	ps.wait2     = FALSE;
	ps.stopped   = FALSE;
	ps.picture   = NULL;
	ps.dropped_file[0] = 0;
	ps.zoom      = 1.0f;
	/* resetmap = FALSE */

	ps.fstep     = 1;

	ps.fontid = -1;

	while (argc > 1) {
		if (argv[1][0] == '-') {
			switch (argv[1][1]) {
				case 'm':
					fromdisk = TRUE;
					break;
				case 'p':
					if (argc > 3) {
						start_x = atoi(argv[2]);
						start_y = atoi(argv[3]);
						argc -= 2;
						argv += 2;
					}
					else {
						printf("too few arguments for -p (need 2): skipping\n");
					}
					break;
				case 'f':
					if (argc > 3) {
						double fps = atof(argv[2]);
						double fps_base = atof(argv[3]);
						if (fps == 0.0) {
							fps = 1;
							printf("invalid fps,"
							       "forcing 1\n");
						}
						swaptime = fps_base / fps;
						argc -= 2;
						argv += 2;
					}
					else {
						printf("too few arguments for -f (need 2): skipping\n");
					}
					break;
				case 's':
					sfra = MIN2(MAXFRAME, MAX2(1, atoi(argv[2]) ));
					argc--;
					argv++;
					break;
				case 'e':
					efra = MIN2(MAXFRAME, MAX2(1, atoi(argv[2]) ));
					argc--;
					argv++;
					break;
				case 'j':
					ps.fstep = MIN2(MAXFRAME, MAX2(1, atoi(argv[2])));
					swaptime *= ps.fstep;
					argc--;
					argv++;
					break;
				default:
					printf("unknown option '%c': skipping\n", argv[1][1]);
					break;
			}
			argc--;
			argv++;
		}
		else {
			break;
		}
	}

	if (argc > 1) {
		BLI_strncpy(filepath, argv[1], sizeof(filepath));
	}
	else {
		BLI_current_working_dir(filepath, sizeof(filepath));
		BLI_add_slash(filepath);
	}

	if (IMB_isanim(filepath)) {
		/* OCIO_TODO: support different input color spaces */
		anim = IMB_open_anim(filepath, IB_rect, 0, NULL);
		if (anim) {
			ibuf = IMB_anim_absolute(anim, 0, IMB_TC_NONE, IMB_PROXY_NONE);
			IMB_close_anim(anim);
			anim = NULL;
		}
	}
	else if (!IMB_ispic(filepath)) {
		printf("%s: '%s' not an image file\n", __func__, filepath);
		exit(1);
	}

	if (ibuf == NULL) {
		/* OCIO_TODO: support different input color space */
		ibuf = IMB_loadiffname(filepath, IB_rect, NULL);
	}

	if (ibuf == NULL) {
		printf("%s: '%s' couldn't open\n", __func__, filepath);
		exit(1);
	}

#if 0 //XXX25
	#if !defined(WIN32) && !defined(__APPLE__)
	if (fork()) exit(0);
	#endif
#endif //XXX25

	{

		GHOST_EventConsumerHandle consumer = GHOST_CreateEventConsumer(ghost_event_proc, &ps);

		g_WS.ghost_system = GHOST_CreateSystem();
		GHOST_AddEventConsumer(g_WS.ghost_system, consumer);

		playanim_window_open("Blender:Anim", start_x, start_y, ibuf->x, ibuf->y);

		/* unified matrix, note it affects offset for drawing */
		glMatrixMode(GL_PROJECTION);
		glLoadIdentity();
		glOrtho(0.0f, 1.0f, 0.0f, 1.0f, -1.0f, 1.0f);
		glMatrixMode(GL_MODELVIEW);
	}

	GHOST_GetMainDisplayDimensions(g_WS.ghost_system, &maxwinx, &maxwiny);

	//GHOST_ActivateWindowDrawingContext(g_WS.ghost_window);

	/* initialize the font */
	BLF_init(11, 72);
	ps.fontid = BLF_load_mem("monospace", (unsigned char *)datatoc_bmonofont_ttf, datatoc_bmonofont_ttf_size);
	BLF_size(ps.fontid, 11, 72);

	ps.ibufx = ibuf->x;
	ps.ibufy = ibuf->y;
	
	ps.win_x = ps.ibufx;
	ps.win_y = ps.ibufy;

	if (maxwinx % ibuf->x) maxwinx = ibuf->x * (1 + (maxwinx / ibuf->x));
	if (maxwiny % ibuf->y) maxwiny = ibuf->y * (1 + (maxwiny / ibuf->y));

	
	glClearColor(0.1, 0.1, 0.1, 0.0);
	glClear(GL_COLOR_BUFFER_BIT);

	GHOST_SwapWindowBuffers(g_WS.ghost_window);

	if (sfra == -1 || efra == -1) {
		/* one of the frames was invalid, just use all images */
		sfra = 1;
		efra = MAXFRAME;
	}

	build_pict_list(&ps, filepath, (efra - sfra) + 1, ps.fstep, ps.fontid);

	for (i = 2; i < argc; i++) {
		BLI_strncpy(filepath, argv[i], sizeof(filepath));
		build_pict_list(&ps, filepath, (efra - sfra) + 1, ps.fstep, ps.fontid);
	}

	IMB_freeImBuf(ibuf);
	ibuf = NULL;

	pupdate_time();
	ptottime = 0;

	/* newly added in 2.6x, without this images never get freed */
#define USE_IMB_CACHE

	while (ps.go) {
		if (ps.pingpong)
			ps.direction = -ps.direction;

		if (ps.direction == 1) {
			ps.picture = picsbase.first;
		}
		else {
			ps.picture = picsbase.last;
		}

		if (ps.picture == NULL) {
			printf("couldn't find pictures\n");
			ps.go = FALSE;
		}
		if (ps.pingpong) {
			if (ps.direction == 1) {
				ps.picture = ps.picture->next;
			}
			else {
				ps.picture = ps.picture->prev;
			}
		}
		if (ptottime > 0.0) ptottime = 0.0;

		while (ps.picture) {
			int hasevent;
#ifndef USE_IMB_CACHE
			if (ibuf != NULL && ibuf->ftype == 0) IMB_freeImBuf(ibuf);
#endif
			if (ps.picture->ibuf) {
				ibuf = ps.picture->ibuf;
			}
			else if (ps.picture->anim) {
				ibuf = IMB_anim_absolute(ps.picture->anim, ps.picture->frame, IMB_TC_NONE, IMB_PROXY_NONE);
			}
			else if (ps.picture->mem) {
				/* use correct colorspace here */
				ibuf = IMB_ibImageFromMemory((unsigned char *) ps.picture->mem, ps.picture->size,
				                             ps.picture->IB_flags, NULL, ps.picture->name);
			}
			else {
				/* use correct colorspace here */
				ibuf = IMB_loadiffname(ps.picture->name, ps.picture->IB_flags, NULL);
			}

			if (ibuf) {

#ifdef USE_IMB_CACHE
				ps.picture->ibuf = ibuf;
#endif

				BLI_strncpy(ibuf->name, ps.picture->name, sizeof(ibuf->name));

				/* why only windows? (from 2.4x) - campbell */
#ifdef _WIN32
				GHOST_SetTitle(g_WS.ghost_window, ps.picture->name);
#endif

				while (pupdate_time()) PIL_sleep_ms(1);
				ptottime -= swaptime;
				playanim_toscreen(&ps, ps.picture, ibuf, ps.fontid, ps.fstep);
			} /* else delete */
			else {
				printf("error: can't play this image type\n");
				exit(0);
			}

			if (ps.once) {
				if (ps.picture->next == NULL) {
					ps.wait2 = TRUE;
				}
				else if (ps.picture->prev == NULL) {
					ps.wait2 = TRUE;
				}
			}

			ps.next_frame = ps.direction;


			while ( (hasevent = GHOST_ProcessEvents(g_WS.ghost_system, 0)) || ps.wait2 != 0) {
				if (hasevent) {
					GHOST_DispatchEvents(g_WS.ghost_system);
				}
				/* Note, this still draws for mousemoves on pause */
				if (ps.wait2) {
					if (hasevent) {
						if (ibuf) {
							while (pupdate_time()) PIL_sleep_ms(1);
							ptottime -= swaptime;
							playanim_toscreen(&ps, ps.picture, ibuf, ps.fontid, ps.fstep);
						}
					}
				}
				if (!ps.go) {
					break;
				}
			}

			ps.wait2 = ps.sstep;

			if (ps.wait2 == 0 && ps.stopped == 0) {
				ps.stopped = TRUE;
			}

			pupdate_time();

			if (ps.picture && ps.next_frame) {
				/* always at least set one step */
				while (ps.picture) {
					ps.picture = playanim_step(ps.picture, ps.next_frame);

					if (ps.once && ps.picture != NULL) {
						if (ps.picture->next == NULL) {
							ps.wait2 = TRUE;
						}
						else if (ps.picture->prev == NULL) {
							ps.wait2 = TRUE;
						}
					}

					if (ps.wait2 || ptottime < swaptime || ps.turbo || ps.noskip) break;
					ptottime -= swaptime;
				}
				if (ps.picture == NULL && ps.sstep) {
					ps.picture = playanim_step(ps.picture, ps.next_frame);
				}
			}
			if (ps.go == FALSE) {
				break;
			}
		}
	}
	ps.picture = picsbase.first;
	anim = NULL;
	while (ps.picture) {
		if (ps.picture && ps.picture->anim && (anim != ps.picture->anim)) {
			// to prevent divx crashes
			anim = ps.picture->anim;
			IMB_close_anim(anim);
		}

		if (ps.picture->ibuf) {
			IMB_freeImBuf(ps.picture->ibuf);
		}
		if (ps.picture->mem) {
			MEM_freeN(ps.picture->mem);
		}

		ps.picture = ps.picture->next;
	}

	/* cleanup */
#ifndef USE_IMB_CACHE
	if (ibuf) IMB_freeImBuf(ibuf);
#endif

	BLI_freelistN(&picsbase);
#if 0 // XXX25
	free_blender();
#else
	/* we still miss freeing a lot!,
	 * but many areas could skip initialization too for anim play */
	
	BLF_exit();
#endif
	GHOST_DisposeWindow(g_WS.ghost_system, g_WS.ghost_window);

	/* early exit, IMB and BKE should be exited only in end */
	if (ps.dropped_file[0]) {
		BLI_strncpy(filepath, ps.dropped_file, sizeof(filepath));
		return filepath;
	}
	
	IMB_exit();
	BKE_images_exit();

	totblock = MEM_get_memory_blocks_in_use();
	if (totblock != 0) {
		/* prints many bAKey, bArgument's which are tricky to fix */
#if 0
		printf("Error Totblock: %d\n", totblock);
		MEM_printmemlist();
#endif
	}
	
	return NULL;
}
Example #5
0
int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData)
{
	int handled = 1;
	int cursor;
	int visibility;
	GHOST_TEventKeyData *keyData = NULL;
	GHOST_TEventWheelData *wheelData = NULL;
	GHOST_DisplaySetting setting;
	GHOST_WindowHandle window = GHOST_GetEventWindow(hEvent);
	
	switch (GHOST_GetEventType(hEvent))
	{
#if 0
		case GHOST_kEventUnknown:
			break;
		case GHOST_kEventCursorButton:
			break;
		case GHOST_kEventCursorMove:
			break;
#endif
		case GHOST_kEventWheel:
		{
			wheelData = (GHOST_TEventWheelData *)GHOST_GetEventData(hEvent);
			if (wheelData->z > 0)
			{
				view_rotz += 5.f;
			}
			else {
				view_rotz -= 5.f;
			}
		}
		break;

		case GHOST_kEventKeyUp:
			break;
		
		case GHOST_kEventKeyDown:
		{
			keyData = (GHOST_TEventKeyData *)GHOST_GetEventData(hEvent);
			switch (keyData->key)
			{
				case GHOST_kKeyC:
				{
					cursor = sCursor;
					cursor++;
					if (cursor >= GHOST_kStandardCursorNumCursors)
					{
						cursor = GHOST_kStandardCursorFirstCursor;
					}
					sCursor = (GHOST_TStandardCursor)cursor;
					GHOST_SetCursorShape(window, sCursor);
				}
				break;
				case GHOST_kKeyF:
					if (!GHOST_GetFullScreen(shSystem))
					{
						/* Begin fullscreen mode */
						setting.bpp = 24;
						setting.frequency = 85;
						setting.xPixels = 640;
						setting.yPixels = 480;

						/*
						 * setting.bpp = 16;
						 * setting.frequency = 75;
						 * setting.xPixels = 640;
						 * setting.yPixels = 480;
						 */

						sFullScreenWindow = GHOST_BeginFullScreen(shSystem, &setting,

						                                          FALSE /* stereo flag */);
					}
					else {
						GHOST_EndFullScreen(shSystem);
						sFullScreenWindow = 0;
					}
					break;
				case GHOST_kKeyH:
				{
					visibility = GHOST_GetCursorVisibility(window);
					GHOST_SetCursorVisibility(window, !visibility);
				}
				break;
				case GHOST_kKeyQ:
					if (GHOST_GetFullScreen(shSystem))
					{
						GHOST_EndFullScreen(shSystem);
						sFullScreenWindow = 0;
					}
					sExitRequested = 1;
				case GHOST_kKeyT:
					if (!sTestTimer)
					{
						sTestTimer = GHOST_InstallTimer(shSystem, 0, 1000, testTimerProc, NULL);
					}
					else {
						GHOST_RemoveTimer(shSystem, sTestTimer);
						sTestTimer = 0;
					}
					break;
				case GHOST_kKeyW:
				{
					if (sMainWindow)
					{
						char *title = GHOST_GetTitle(sMainWindow);
						char *ntitle = malloc(strlen(title) + 2);

						sprintf(ntitle, "%s-", title);
						GHOST_SetTitle(sMainWindow, ntitle);
						
						free(ntitle);
						free(title);
					}
				}
				break;
				default:
					break;
			}
		}
		break;
		
		case GHOST_kEventWindowClose:
		{
			GHOST_WindowHandle window2 = GHOST_GetEventWindow(hEvent);
			if (window2 == sMainWindow)
			{
				sExitRequested = 1;
			}
			else {
				if (sGearsTimer)
				{
					GHOST_RemoveTimer(shSystem, sGearsTimer);
					sGearsTimer = 0;
				}
				GHOST_DisposeWindow(shSystem, window2);
			}
		}
		break;
		
		case GHOST_kEventWindowActivate:
			handled = 0;
			break;
		case GHOST_kEventWindowDeactivate:
			handled = 0;
			break;
		case GHOST_kEventWindowUpdate:
		{
			GHOST_WindowHandle window2 = GHOST_GetEventWindow(hEvent);
			if (!GHOST_ValidWindow(shSystem, window2))
				break;
			setViewPortGL(window2);
			drawGL();
			GHOST_SwapWindowBuffers(window2);
		}
		break;
		
		default:
			handled = 0;
			break;
	}
	return handled;
}
Example #6
0
/**
 * Uses `screen->temp` tag to define what to do, currently it limits
 * to only one "temp" window for render out, preferences, filewindow, etc...
 *
 * \param type: WM_WINDOW_RENDER, WM_WINDOW_USERPREFS...
 * \return the window or NULL.
 */
wmWindow *WM_window_open_temp(bContext *C, const rcti *rect_init, int type)
{
    wmWindow *win_prev = CTX_wm_window(C);
    wmWindow *win;
    ScrArea *sa;
    Scene *scene = CTX_data_scene(C);
    const char *title;
    rcti rect = *rect_init;
    const short px_virtual = (short)wm_window_get_virtual_pixelsize();

    /* changes rect to fit within desktop */
    wm_window_check_position(&rect);

    /* test if we have a temp screen already */
    for (win = CTX_wm_manager(C)->windows.first; win; win = win->next)
        if (win->screen->temp)
            break;

    /* add new window? */
    if (win == NULL) {
        win = wm_window_new(C);

        win->posx = rect.xmin;
        win->posy = rect.ymin;
    }

    /* multiply with virtual pixelsize, ghost handles native one (e.g. for retina) */
    win->sizex = BLI_rcti_size_x(&rect) * px_virtual;
    win->sizey = BLI_rcti_size_y(&rect) * px_virtual;

    if (win->ghostwin) {
        wm_window_set_size(win, win->sizex, win->sizey);
        wm_window_raise(win);
    }

    if (win->screen == NULL) {
        /* add new screen */
        win->screen = ED_screen_add(win, scene, "temp");
    }
    else {
        /* switch scene for rendering */
        if (win->screen->scene != scene)
            ED_screen_set_scene(C, win->screen, scene);
    }

    win->screen->temp = 1;

    /* make window active, and validate/resize */
    CTX_wm_window_set(C, win);
    WM_check(C);

    /* It's possible `win->ghostwin == NULL`.
     * instead of attempting to cleanup here (in a half finished state),
     * finish setting up the screen, then free it at the end of the function,
     * to avoid having to take into account a partially-created window.
     */

    /* ensure it shows the right spacetype editor */
    sa = win->screen->areabase.first;
    CTX_wm_area_set(C, sa);

    if (type == WM_WINDOW_RENDER) {
        ED_area_newspace(C, sa, SPACE_IMAGE);
    }
    else {
        ED_area_newspace(C, sa, SPACE_USERPREF);
    }

    ED_screen_set(C, win->screen);
    ED_screen_refresh(CTX_wm_manager(C), win); /* test scale */

    if (sa->spacetype == SPACE_IMAGE)
        title = IFACE_("Blender Render");
    else if (ELEM(sa->spacetype, SPACE_OUTLINER, SPACE_USERPREF))
        title = IFACE_("Blender User Preferences");
    else if (sa->spacetype == SPACE_FILE)
        title = IFACE_("Blender File View");
    else
        title = "Blender";

    if (win->ghostwin) {
        GHOST_SetTitle(win->ghostwin, title);
        return win;
    }
    else {
        /* very unlikely! but opening a new window can fail */
        wm_window_close(C, CTX_wm_manager(C), win);
        CTX_wm_window_set(C, win_prev);

        return NULL;
    }
}