Example #1
0
static void initMain()
{

    // try to load a saved config, if none then get Wii language menu
    if(!loadConfig(FILE_CFG)) {
        // get the language of the Wii menu and map this to the Mahjongg Wii languages
        if(CONF_GetLanguage()<7) opt_lang = languages[CONF_GetLanguage()];

        // dirty hack to force English if not German as default
        if (opt_lang != 2) {
            opt_lang = 1;
        }
    }
    GRRLIB_Widescreen(opt_widescreen);

    // setup the layouts array for use in menu and game
    setupLayouts();

    //init scores with 0
    int i;
    for( i = 0; i < LAYOUTS * 2; ++i) {
        g_scores[i] = 0;
    }
    //load scores
    loadHighscores( FILE_HIGHSCORE, g_scores);
}
Example #2
0
int menuWiimote(WPADData *wd, u32 wpaddown) {
	checkSelected(wd);

	// button A selects an option
	if(wpaddown & WPAD_BUTTON_A) {
		switch(curmenunum) {
			case MAIN_MENU :
				switch(msel) {
					case 0:
                        //play menu
						playClick();
						killMainMenu();
						initPlayMenu();
						break;
					case 1 :
                        //hi score
						playClick();
                        killMainMenu();
                        initHighscoreMenu();
						break;
					case 2 :
                        //optionsmenu
						playClick();
						killMainMenu();
						initOptionMenu();
						break;
					case 3 :
                        //sound menu
						playClick();
						killMainMenu();
						initSoundMenu();
						break;
					case 4 :
                        //exit
						playClick();
						killMainMenu();
						return EXIT;
				}
				break;
			case PLAY_MENU :
				switch(msel) {
					case 0 :
						playClick();
						killPlayMenu();
						return ONE_PLAYER_GAME;
						break;
					case 1 :
						playClick();
						killPlayMenu();
						return TWO_PLAYER_COOP;
						break;
					case 2 :
						playClick();
						killPlayMenu();
						return TWO_PLAYER_VERSUS;
						break;
					case 3 :
						playClick();
						killPlayMenu();
						initMainMenu();
						break;
				}
				break;
			case OPTIONS_MENU :
				switch(msel) {
					case 0 :
						// change tileset
						playClick();
						killMenu();
						initTilesetMenu();
						break;
					case 1 :
						// change layout
						playClick();
						killMenu();
						initLayoutMenu();
						break;
					case 2 :
						// hover hint
						playWrong();
						break;
					case 3 :
						// language selection
						playClick();
						killMenu();
						initLangMenu();
						break;
					case 4 :
						// rumble on/off
						if(opt_rumble)
							opt_rumble=false;
						else
							opt_rumble=true;
						playClick();
						break;
					case 5 :
						// widescreen on/off
						if(opt_widescreen)
							opt_widescreen=false;
						else
							opt_widescreen=true;
						GRRLIB_Widescreen(opt_widescreen);
						playClick();
						break;
					case 6 :
						// back
						playClick();
						killMenu();
						initMainMenu();
						break;
				}
				break;
			case SOUND_MENU :
				switch(msel) {
					case 2 :
						playClick();
						killSoundMenu();
						initMainMenu();
						break;
				}
				break;
			case LANG_MENU :
				if(msel>-1) {
					int tmp_lang=msel + (curpage==0?0:9);
					if(tmp_lang>NORWEGIAN) return NOTHING;
					opt_lang=tmp_lang;
					setLanguage();
					playClick();
					killLangMenu();
					initOptionMenu();
				}
				if(btnover) {
				    curpage++;
					curpage = curpage % 2;
					playClick();
				}
				break;
			case LAYOUT_MENU :
				if(msel>-1) {
					playClick();
					int tmp_sel = msel + (curpage==0?0:6);
					opt_layout=tmp_sel;
					killLayoutMenu();
					initOptionMenu();
				}
				if(btnover) {
				    curpage++;
					curpage = curpage % 2;
					playClick();
				}
				break;
			case TILESET_MENU :
			{
				if(msel>-1) {
					playClick();
					opt_tileset=msel;
					killTilesetMenu();
					initOptionMenu();
				}
			}
			break;

			case HIGHSCORE_MENU:
			{
                playClick();
                killHighscoreMenu();
                initMainMenu();
			}
			break;
		}
	}

	if (curmenunum==SOUND_MENU && wd->btns_h & WPAD_BUTTON_A) {
		switch(msel) {
			case 0 :
				xmusic=wd->ir.x;
				opt_music = (int) (((double)xmusic-soundhs[0][0])/soundhs[0][2]*64);
				return MUSIC_BAR + opt_music;
				break;
			case 1 :
				xsound=wd->ir.x;
				opt_sound = (int) (((double)xsound-soundhs[1][0])/soundhs[1][2]*255);
				playWrong();
				break;
		}
	}

	// button B acts the same as back
	if(wpaddown & WPAD_BUTTON_B) {
		switch(curmenunum) {
			case MAIN_MENU :
				break;
			case PLAY_MENU :
				playClick();
				killPlayMenu();
				initMainMenu();
				break;
			case OPTIONS_MENU :
				playClick();
				killMenu();
				initMainMenu();
				break;
			case SOUND_MENU :
				playClick();
				killSoundMenu();
				initMainMenu();
				break;
			case LANG_MENU :
				playClick();
				killLangMenu();
				initOptionMenu();
				break;
			case LAYOUT_MENU :
				playClick();
				killLayoutMenu();
				initOptionMenu();
				break;
			case TILESET_MENU :
			{
				playClick();
				killTilesetMenu();
				initOptionMenu();
			}
			break;

			case HIGHSCORE_MENU:
			{
                playClick();
                killHighscoreMenu();
                initMainMenu();
			}
			break;
		}
	}

	if(wpaddown & WPAD_BUTTON_PLUS) {
		if((curmenunum==LANG_MENU || curmenunum==LAYOUT_MENU) && curpage==0) curpage++;
	}

	if(wpaddown & WPAD_BUTTON_MINUS) {
		if((curmenunum==LANG_MENU || curmenunum==LAYOUT_MENU) && curpage==1) curpage--;
	}

	return NOTHING;
}