Example #1
0
/****************************************************************************
 * StopGX
 *
 * Stops GX (when exiting)
 ***************************************************************************/
void StopGX()
{
	GX_AbortFrame();
	GX_Flush();

	VIDEO_SetBlack(TRUE);
	VIDEO_Flush();
}
Example #2
0
static void drawgx_shutdown(void)
{
    GX_AbortFrame();
    GX_Flush();

    VIDEO_Flush();
    VIDEO_WaitVSync();
    VIDEO_SetBlack(true);
}
Example #3
0
// Call this at the end of a screen
void DrawFrameFinish() {
	//Copy EFB->XFB
	GX_SetCopyClear((GXColor){0, 0, 0, 0xFF}, GX_MAX_Z24);
	GX_CopyDisp(xfb[whichfb],GX_TRUE);
	GX_Flush();

	VIDEO_SetNextFramebuffer(xfb[whichfb]);
	VIDEO_Flush();
 	VIDEO_WaitVSync();
}
Example #4
0
void wii_video_deinit(void)
{
   GX_AbortFrame();
   GX_Flush();
   VIDEO_SetBlack(true);
   VIDEO_Flush();

   for (unsigned i = 0; i < 3; i++)
      free(MEM_K1_TO_K0(g_framebuf[i]));
}
Example #5
0
/****************************************************************************
 * StopGX
 *
 * Stops GX (when exiting)
 ***************************************************************************/
void StopGX()
{
	GX_AbortFrame();
	GX_Flush();

	VIDEO_SetBlack(TRUE);
	VIDEO_Flush();
	VIDEO_WaitVSync();
	if (vmode->viTVMode & VI_NON_INTERLACE)
		VIDEO_WaitVSync();
}
Example #6
0
static void system_deinit(void *data)
{
   (void)data;
#ifndef IS_SALAMANDER
   // we never init GX/VIDEO subsystems in salamander
   GX_DrawDone();
   GX_AbortFrame();
   GX_Flush();
   VIDEO_SetBlack(true);
   VIDEO_Flush();
   VIDEO_WaitVSync();
#endif
}
Example #7
0
/****************************************************************************
 * StopGX
 *
 * Stops GX (when exiting)
 ***************************************************************************/
void StopGX()
{
	GX_SetCopyClear((GXColor){0, 0, 0, 0xFF}, GX_MAX_Z24);
	GX_CopyDisp(xfb[whichfb], GX_TRUE);
	GX_Flush();

	VIDEO_SetNextFramebuffer(xfb[whichfb]);
	VIDEO_SetBlack(TRUE);
	VIDEO_Flush();
	VIDEO_WaitVSync();
	if (vmode->viTVMode & VI_NON_INTERLACE)
		VIDEO_WaitVSync();
	whichfb ^= 1;
}
Example #8
0
/**
 * Clears all loaded font glyph data.
 * 
 * This routine clears all members of the font map structure and frees all allocated memory back to the system.
 */
void FreeTypeGX::unloadFont() {
        GX_DrawDone();
        GX_Flush();
        
        for( std::map<wchar_t, ftgxCharData>::iterator i = this->fontData.begin(); i != this->fontData.end(); i++) {
                free(i->second.glyphDataTexture);
        }
        if(this->ftFace) {
                FT_Done_Face(this->ftFace);
        }

        this->cacheTextWidth.clear();
        this->fontData.clear();
}
Example #9
0
/**
 * Clears all loaded font glyph data.
 *
 * This routine clears all members of the font map structure and frees all allocated memory back to the system.
 */
void FreeTypeGX::clearGlyphData() {
    if (this->fontDatas.size() == 0)
        return;

    GX_DrawDone();
    GX_Flush();

	for ( std::map<uint16_t, FTGX_Cache>::iterator i = this->fontDatas.begin(); i != this->fontDatas.end(); i++) 
	{
		for ( FTGX_Cache::iterator j = i->second.begin(); j != i->second.end(); j++) 
		{
			free(j->second.glyphDataTexture);
		}
		i->second.clear();
    }
/*	for ( std::map<wchar_t, ftgxCharData>::iterator i = this->fontData.begin(); i != this->fontData.end(); i++) {
        free(i->second.glyphDataTexture);
    }
*/
    this->fontDatas.clear();
}
Example #10
0
static void init_vtx(GXRModeObj *mode)
{
   GX_SetViewport(0, 0, mode->fbWidth, mode->efbHeight, 0, 1);
   GX_SetDispCopyYScale(GX_GetYScaleFactor(mode->efbHeight, mode->xfbHeight));
   GX_SetScissor(0, 0, mode->fbWidth, mode->efbHeight);
   GX_SetDispCopySrc(0, 0, mode->fbWidth, mode->efbHeight);
   GX_SetDispCopyDst(mode->fbWidth, mode->xfbHeight);
   GX_SetCopyFilter(mode->aa, mode->sample_pattern, (mode->xfbMode == VI_XFBMODE_SF) ? GX_FALSE : GX_TRUE,
         mode->vfilter);
   GX_SetCopyClear((GXColor) { 0, 0, 0, 0xff }, GX_MAX_Z24);
   GX_SetFieldMode(mode->field_rendering, (mode->viHeight == 2 * mode->xfbHeight) ? GX_ENABLE : GX_DISABLE);

   GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);
   GX_SetZMode(GX_ENABLE, GX_ALWAYS, GX_ENABLE);
   GX_SetColorUpdate(GX_TRUE);
   GX_SetAlphaUpdate(GX_FALSE);

   Mtx44 m;
   guOrtho(m, 1, -1, -1, 1, 0.4, 0.6);
   GX_LoadProjectionMtx(m, GX_ORTHOGRAPHIC);

   GX_ClearVtxDesc();
   GX_SetVtxDesc(GX_VA_POS, GX_INDEX8);
   GX_SetVtxDesc(GX_VA_TEX0, GX_INDEX8);

   GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
   GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
   GX_SetArray(GX_VA_POS, verts, 3 * sizeof(float));
   GX_SetArray(GX_VA_TEX0, tex_coords, 2 * sizeof(float));

   GX_SetNumTexGens(1);
   GX_SetNumChans(0);
   GX_SetTevOp(GX_TEVSTAGE0, GX_REPLACE);
   GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL);
   GX_InvVtxCache();

   GX_Flush();
}