ChatPanel* MainJoinBattleTab::GetActiveChatPanel() { if ( m_tabs->GetSelection() == 1 ) { return &GetBattleRoomTab().GetChatPanel(); } return 0; }
void MainJoinBattleTab::UpdateCurrentBattle( const wxString& Tag ) { GetBattleRoomTab().UpdateBattleInfo( Tag ); GetBattleMapTab().Update( Tag ); GetOptionsTab().UpdateBattle( Tag ); GetMMOptionsTab().UpdateOptControls( Tag ); }
ChatPanel* MainJoinBattleTab::GetActiveChatPanel() { if (m_tabs->GetSelection() == 0) { //not really needed return &GetBattleRoomTab().GetChatPanel(); } return NULL; }
void MainJoinBattleTab::BattleUserUpdated( User& user ) { try { GetBattleRoomTab().UpdateUser( user ); } catch ( ... ) {} try { GetBattleMapTab().UpdateUser( user ); } catch ( ... ) {} }
void MainJoinBattleTab::ReloadPresetList() { try { GetBattleRoomTab().UpdatePresetList(); } catch ( ... ) {} try { GetMMOptionsTab().UpdatePresetList(); } catch ( ... ) {} }
//void MainJoinBattleTab::UpdateCurrentBattle() void MainJoinBattleTab::UpdateCurrentBattle() { GetBattleRoomTab().UpdateBattleInfo(); GetBattleMapTab().Update(); }
bool MainJoinBattleTab::UseBattlePerspective() { return GetBattleRoomTab().GetBattle() != 0; }