Example #1
0
HMENU CreateMyMenu (HINSTANCE hInstance)
{
     HBITMAP hBitmap ;
     HMENU   hMenu, hMenuPopup ;
     int     i ;

     hMenu = CreateMenu () ;
     
     hMenuPopup = LoadMenu (hInstance, TEXT ("MenuFile")) ;
     hBitmap = StretchBitmap (LoadBitmap (hInstance, TEXT ("BitmapFile"))) ;
     AppendMenu (hMenu, MF_BITMAP | MF_POPUP, (int) hMenuPopup,
                        (PTSTR) (LONG) hBitmap) ;
     
     hMenuPopup = LoadMenu (hInstance, TEXT ("MenuEdit")) ;
     hBitmap = StretchBitmap (LoadBitmap (hInstance, TEXT ("BitmapEdit"))) ;
     AppendMenu (hMenu, MF_BITMAP | MF_POPUP, (int) hMenuPopup,
                        (PTSTR) (LONG) hBitmap) ;
     
     hMenuPopup = CreateMenu () ;
     
     for (i = 0 ; i < 3 ; i++)
     {
          hBitmap = GetBitmapFont (i) ;
          AppendMenu (hMenuPopup, MF_BITMAP, IDM_FONT_COUR + i, 
                                  (PTSTR) (LONG) hBitmap) ;
     }
     
     hBitmap = StretchBitmap (LoadBitmap (hInstance, TEXT ("BitmapFont"))) ;
     AppendMenu (hMenu, MF_BITMAP | MF_POPUP, (int) hMenuPopup,
                        (PTSTR) (LONG) hBitmap) ;
     return hMenu ;
}
void CCollectedAchievements::Render()
{
	//draw each of the achievements 
	//write description next to each
	GetTM()->DrawWithZSort(GetAssets()->aAchievementBGID, 0,0,0.1f, 0.8f,0.8f, NULL, 0.0f, 0.0f, 0.0f, D3DCOLOR_XRGB(80,80,80));
	GetTM()->Draw(GetAssets()->aAvenged, 10,0, 0.8f,0.8f, &m_rRect, 0.0f,0.0f,0.0f, D3DCOLOR_ARGB(m_nAlpha[7], 255,255,255));
	GetBitmapFont()->DrawString("KILLED THE SHREDDER", 390, 10,0.05f, 0.6f,D3DCOLOR_ARGB(255,0,255,0));
	GetBitmapFont()->DrawString("KILLED THE SHREDDER", 392, 12,0.051f, 0.6f,D3DCOLOR_ARGB(255,255,0,0));
	GetTM()->Draw(GetAssets()->aBreakGame, 10,70, 0.8f,0.8f, &m_rRect, 0.0f,0.0f,0.0f, D3DCOLOR_ARGB(m_nAlpha[3], 255,255,255));
	GetBitmapFont()->DrawString("ALL ACHIEVEMENTS UNLOCKED", 390, 80, 0.05f, 0.6f,D3DCOLOR_ARGB(255,0,255,0));
	GetBitmapFont()->DrawString("ALL ACHIEVEMENTS UNLOCKED", 392, 82, 0.051f, 0.6f,D3DCOLOR_ARGB(255,255,0,0));
	GetTM()->Draw(GetAssets()->aCowabunga, 10,150, 0.8f,0.8f, &m_rRect, 0.0f,0.0f,0.0f, D3DCOLOR_ARGB(m_nAlpha[1], 255,255,255));
	GetBitmapFont()->DrawString("LEVEL UP", 390, 160,0.05f, 0.6f,D3DCOLOR_ARGB(255,0,255,0));
	GetBitmapFont()->DrawString("LEVEL UP", 392, 162,0.051f, 0.6f,D3DCOLOR_ARGB(255,255,0,0));
	GetTM()->Draw(GetAssets()->aFlipNow, 10,230, 0.8f,0.8f, &m_rRect, 0.0f,0.0f,0.0f, D3DCOLOR_ARGB(m_nAlpha[2], 255,255,255));
	GetBitmapFont()->DrawString("ALL TURTLES DEAD", 390, 240,0.05f, 0.6f,D3DCOLOR_ARGB(255,0,255,0));
	GetBitmapFont()->DrawString("ALL TURTLES DEAD", 392, 242,0.051f, 0.6f,D3DCOLOR_ARGB(255,255,0,0));
	GetTM()->Draw(GetAssets()->aLessonInPain, 10,310, 0.8f,0.8f, &m_rRect, 0.0f,0.0f,0.0f, D3DCOLOR_ARGB(m_nAlpha[5], 255,255,255));
	GetBitmapFont()->DrawString("KILL 30 ENEMIES", 390, 320,0.05f, 0.6f,D3DCOLOR_ARGB(255,0,255,0));
	GetBitmapFont()->DrawString("KILL 30 ENEMIES", 392, 322,0.051f, 0.6f,D3DCOLOR_ARGB(255,255,0,0));
	GetTM()->Draw(GetAssets()->aMegaKill, 10,390, 0.8f,0.8f, &m_rRect, 0.0f,0.0f,0.0f, D3DCOLOR_ARGB(m_nAlpha[6], 255,255,255));
	GetBitmapFont()->DrawString("1 TURTLE KILLS 3 NINJAS", 400, 390,0.05f, 0.6f,D3DCOLOR_ARGB(255,0,255,0));
	GetBitmapFont()->DrawString("1 TURTLE KILLS 3 NINJAS", 402, 392,0.051f, 0.6f,D3DCOLOR_ARGB(255,255,0,0));
	GetTM()->Draw(GetAssets()->aPartyTime, 10,470, 0.8f,0.8f, &m_rRect, 0.0f,0.0f,0.0f, D3DCOLOR_ARGB(m_nAlpha[0], 255,255,255));
	GetBitmapFont()->DrawString("START NEW GAME", 390, 480,0.05f, 0.6f,D3DCOLOR_ARGB(255,0,255,0));
	GetBitmapFont()->DrawString("START NEW GAME", 392, 482,0.051f, 0.6f,D3DCOLOR_ARGB(255,255,0,0));
	GetTM()->Draw(GetAssets()->aQuickFingers, 10,550, 0.8f,0.8f, &m_rRect, 0.0f,0.0f,0.0f, D3DCOLOR_ARGB(m_nAlpha[9], 255,255,255));
	GetBitmapFont()->DrawString("100 PERCENT ON QTE", 390, 560,0.05f, 0.6f,D3DCOLOR_ARGB(255,0,255,0));
	GetBitmapFont()->DrawString("100 PERCENT ON QTE", 392, 562,0.051f, 0.6f,D3DCOLOR_ARGB(255,255,0,0));
	GetTM()->Draw(GetAssets()->aStrikeHard, 10,630, 0.8f,0.8f, &m_rRect, 0.0f,0.0f,0.0f, D3DCOLOR_ARGB(m_nAlpha[4], 255,255,255));
	GetBitmapFont()->DrawString("FIRST MAP COMPLETE", 390, 640,0.05f, 0.6f,D3DCOLOR_ARGB(255,0,255,0));
	GetBitmapFont()->DrawString("FIRST MAP COMPLETE", 392, 642,0.051f, 0.6f,D3DCOLOR_ARGB(255,255,0,0));
	GetTM()->Draw(GetAssets()->aTrueNinja, 10,710, 0.8f,0.8f, &m_rRect, 0.0f,0.0f,0.0f, D3DCOLOR_ARGB(m_nAlpha[8], 255,255,255));
	GetBitmapFont()->DrawString("UNLOCK ALL SKILLS", 390, 720,0.05f, 0.6f,D3DCOLOR_ARGB(255,0,255,0));
	GetBitmapFont()->DrawString("UNLOCK ALL SKILLS", 392, 722,0.051f, 0.6f,D3DCOLOR_ARGB(255,255,0,0));

	GetBitmapFont()->DrawString("ESC OR CLICK",		  825, 700, 0.05f, 0.4f, D3DCOLOR_ARGB(255,0,255,0));
	GetBitmapFont()->DrawString("TO GO BACK",		  840, 735, 0.05f, 0.4f, D3DCOLOR_ARGB(255,0,255,0));

}