void UAnimGraphNode_BlendSpacePlayer::GetMenuEntries(FGraphContextMenuBuilder& ContextMenuBuilder) const
{
	const bool bWantAimOffsets = false;
	GetBlendSpaceEntries(bWantAimOffsets, ContextMenuBuilder);
}
void UAnimGraphNode_RotationOffsetBlendSpace::GetMenuEntries(FGraphContextMenuBuilder& ContextMenuBuilder) const
{
	const bool bWantAimOffsets = true;
	GetBlendSpaceEntries(bWantAimOffsets, ContextMenuBuilder);
}