void UAnimGraphNode_BlendSpacePlayer::GetMenuEntries(FGraphContextMenuBuilder& ContextMenuBuilder) const { const bool bWantAimOffsets = false; GetBlendSpaceEntries(bWantAimOffsets, ContextMenuBuilder); }
void UAnimGraphNode_RotationOffsetBlendSpace::GetMenuEntries(FGraphContextMenuBuilder& ContextMenuBuilder) const { const bool bWantAimOffsets = true; GetBlendSpaceEntries(bWantAimOffsets, ContextMenuBuilder); }