NS_IMETHODIMP
WebBrowserPersistLocalDocument::GetDocumentURI(nsACString& aURISpec) {
  nsCOMPtr<nsIURI> uri = mDocument->GetDocumentURI();
  if (!uri) {
    return NS_ERROR_UNEXPECTED;
  }
  return uri->GetSpec(aURISpec);
}
Example #2
0
void
RestyleTracker::DoProcessRestyles()
{
  nsAutoCString docURL;
  if (profiler_is_active()) {
    nsIURI *uri = Document()->GetDocumentURI();
    if (uri) {
      uri->GetSpec(docURL);
    } else {
      docURL = "N/A";
    }
  }
  PROFILER_LABEL_PRINTF("RestyleTracker", "ProcessRestyles",
                        js::ProfileEntry::Category::CSS, "(%s)", docURL.get());

  nsDocShell* docShell = static_cast<nsDocShell*>(mRestyleManager->PresContext()->GetDocShell());
  RefPtr<TimelineConsumers> timelines = TimelineConsumers::Get();
  bool isTimelineRecording = timelines && timelines->HasConsumer(docShell);

  // Create a AnimationsWithDestroyedFrame during restyling process to
  // stop animations and transitions on elements that have no frame at the end
  // of the restyling process.
  RestyleManager::AnimationsWithDestroyedFrame
    animationsWithDestroyedFrame(mRestyleManager);

  // Create a ReframingStyleContexts struct on the stack and put it in our
  // mReframingStyleContexts for almost all of the remaining scope of
  // this function.
  //
  // It needs to be *in* scope during BeginProcessingRestyles, which
  // might (if mDoRebuildAllStyleData is true) do substantial amounts of
  // restyle processing.
  //
  // However, it needs to be *out* of scope during
  // EndProcessingRestyles, since we should release the style contexts
  // it holds prior to any EndReconstruct call that
  // EndProcessingRestyles makes.  This is because in EndReconstruct we
  // try to destroy the old rule tree using the GC mechanism, which
  // means it only gets destroyed if it's unreferenced (and if it's
  // referenced, we assert).  So we want the ReframingStyleContexts
  // (which holds old style contexts) to be destroyed before the
  // EndReconstruct so those style contexts go away before
  // EndReconstruct.
  {
    RestyleManager::ReframingStyleContexts
      reframingStyleContexts(mRestyleManager);

    mRestyleManager->BeginProcessingRestyles(*this);

    LOG_RESTYLE("Processing %d pending %srestyles with %d restyle roots for %s",
                mPendingRestyles.Count(),
                mRestyleManager->PresContext()->TransitionManager()->
                  InAnimationOnlyStyleUpdate()
                  ? (const char*) "animation " : (const char*) "",
                static_cast<int>(mRestyleRoots.Length()),
                GetDocumentURI(Document()).get());
    LOG_RESTYLE_INDENT();

    // loop so that we process any restyle events generated by processing
    while (mPendingRestyles.Count()) {
      if (mHaveLaterSiblingRestyles) {
        // Convert them to individual restyles on all the later siblings
        AutoTArray<RefPtr<Element>, RESTYLE_ARRAY_STACKSIZE> laterSiblingArr;
        for (auto iter = mPendingRestyles.Iter(); !iter.Done(); iter.Next()) {
          auto element = static_cast<dom::Element*>(iter.Key());
          MOZ_ASSERT(!element->IsStyledByServo(), "Should not have Servo-styled elements here");
          // Only collect the entries that actually need restyling by us (and
          // haven't, for example, already been restyled).
          // It's important to not mess with the flags on entries not in our
          // document.
          if (element->GetComposedDoc() == Document() &&
              element->HasFlag(RestyleBit()) &&
              (iter.Data()->mRestyleHint & eRestyle_LaterSiblings)) {
            laterSiblingArr.AppendElement(element);
          }
        }
        for (uint32_t i = 0; i < laterSiblingArr.Length(); ++i) {
          Element* element = laterSiblingArr[i];
          MOZ_ASSERT(!element->IsStyledByServo());
          for (nsIContent* sibling = element->GetNextSibling();
               sibling;
               sibling = sibling->GetNextSibling()) {
            if (sibling->IsElement()) {
              LOG_RESTYLE("adding pending restyle for %s due to "
                          "eRestyle_LaterSiblings hint on %s",
                          FrameTagToString(sibling->AsElement()).get(),
                          FrameTagToString(element->AsElement()).get());
              if (AddPendingRestyle(sibling->AsElement(), eRestyle_Subtree,
                                    nsChangeHint(0))) {
                  // Nothing else to do here; we'll handle the following
                  // siblings when we get to |sibling| in laterSiblingArr.
                break;
              }
            }
          }
        }

        // Now remove all those eRestyle_LaterSiblings bits
        for (uint32_t i = 0; i < laterSiblingArr.Length(); ++i) {
          Element* element = laterSiblingArr[i];
          NS_ASSERTION(element->HasFlag(RestyleBit()), "How did that happen?");
          RestyleData* data;
#ifdef DEBUG
          bool found =
#endif
            mPendingRestyles.Get(element, &data);
          NS_ASSERTION(found, "Where did our entry go?");
          data->mRestyleHint =
            nsRestyleHint(data->mRestyleHint & ~eRestyle_LaterSiblings);
        }

        LOG_RESTYLE("%d pending restyles after expanding out "
                    "eRestyle_LaterSiblings", mPendingRestyles.Count());

        mHaveLaterSiblingRestyles = false;
      }

      uint32_t rootCount;
      while ((rootCount = mRestyleRoots.Length())) {
        // Make sure to pop the element off our restyle root array, so
        // that we can freely append to the array as we process this
        // element.
        RefPtr<Element> element;
        element.swap(mRestyleRoots[rootCount - 1]);
        mRestyleRoots.RemoveElementAt(rootCount - 1);

        LOG_RESTYLE("processing style root %s at index %d",
                    FrameTagToString(element).get(), rootCount - 1);
        LOG_RESTYLE_INDENT();

        // Do the document check before calling GetRestyleData, since we
        // don't want to do the sibling-processing GetRestyleData does if
        // the node is no longer relevant.
        if (element->GetComposedDoc() != Document()) {
          // Content node has been removed from our document; nothing else
          // to do here
          LOG_RESTYLE("skipping, no longer in the document");
          continue;
        }

        nsAutoPtr<RestyleData> data;
        if (!GetRestyleData(element, data)) {
          LOG_RESTYLE("skipping, already restyled");
          continue;
        }

        if (isTimelineRecording) {
          timelines->AddMarkerForDocShell(docShell, Move(
            MakeUnique<RestyleTimelineMarker>(
              data->mRestyleHint, MarkerTracingType::START)));
        }

#if defined(MOZ_ENABLE_PROFILER_SPS)
        Maybe<GeckoProfilerTracingRAII> profilerRAII;
        if (profiler_feature_active("restyle")) {
          profilerRAII.emplace("Paint", "Styles", Move(data->mBacktrace));
        }
#endif
        ProcessOneRestyle(element, data->mRestyleHint, data->mChangeHint,
                          data->mRestyleHintData);
        AddRestyleRootsIfAwaitingRestyle(data->mDescendants);

        if (isTimelineRecording) {
          timelines->AddMarkerForDocShell(docShell, Move(
            MakeUnique<RestyleTimelineMarker>(
              data->mRestyleHint, MarkerTracingType::END)));
        }
      }

      if (mHaveLaterSiblingRestyles) {
        // Keep processing restyles for now
        continue;
      }

      // Now we only have entries with change hints left.  To be safe in
      // case of reentry from the handing of the change hint, use a
      // scratch array instead of calling out to ProcessOneRestyle while
      // enumerating the hashtable.  Use the stack if we can, otherwise
      // fall back on heap-allocation.
      AutoTArray<RestyleEnumerateData, RESTYLE_ARRAY_STACKSIZE> restyleArr;
      RestyleEnumerateData* restylesToProcess =
        restyleArr.AppendElements(mPendingRestyles.Count());
      if (restylesToProcess) {
        RestyleEnumerateData* restyle = restylesToProcess;
#ifdef RESTYLE_LOGGING
        uint32_t count = 0;
#endif
        for (auto iter = mPendingRestyles.Iter(); !iter.Done(); iter.Next()) {
          auto element = static_cast<dom::Element*>(iter.Key());
          RestyleTracker::RestyleData* data = iter.Data();

          // Only collect the entries that actually need restyling by us (and
          // haven't, for example, already been restyled).
          // It's important to not mess with the flags on entries not in our
          // document.
          if (element->GetComposedDoc() != Document() ||
              !element->HasFlag(RestyleBit())) {
            LOG_RESTYLE("skipping pending restyle %s, already restyled or no "
                        "longer in the document",
                        FrameTagToString(element).get());
            continue;
          }

          NS_ASSERTION(
            !element->HasFlag(RootBit()) ||
            // Maybe we're just not reachable via the frame tree?
            (element->GetFlattenedTreeParent() &&
             (!element->GetFlattenedTreeParent()->GetPrimaryFrame() ||
              element->GetFlattenedTreeParent()->GetPrimaryFrame()->IsLeaf() ||
              element->GetComposedDoc()->GetShell()->FrameManager()
                ->GetDisplayContentsStyleFor(element))) ||
            // Or not reachable due to an async reinsert we have
            // pending?  If so, we'll have a reframe hint around.
            // That incidentally makes it safe that we still have
            // the bit, since any descendants that didn't get added
            // to the roots list because we had the bits will be
            // completely restyled in a moment.
            (data->mChangeHint & nsChangeHint_ReconstructFrame),
            "Why did this not get handled while processing mRestyleRoots?");

          // Unset the restyle bits now, so if they get readded later as we
          // process we won't clobber that adding of the bit.
          element->UnsetFlags(RestyleBit() |
                              RootBit() |
                              ConditionalDescendantsBit());

          restyle->mElement = element;
          restyle->mRestyleHint = data->mRestyleHint;
          restyle->mChangeHint = data->mChangeHint;
          // We can move data since we'll be clearing mPendingRestyles after
          // we finish enumerating it.
          restyle->mRestyleHintData = Move(data->mRestyleHintData);
#if defined(MOZ_ENABLE_PROFILER_SPS)
          restyle->mBacktrace = Move(data->mBacktrace);
#endif

#ifdef RESTYLE_LOGGING
          count++;
#endif

          // Increment to the next slot in the array
          restyle++;
        }

        RestyleEnumerateData* lastRestyle = restyle;

        // Clear the hashtable now that we don't need it anymore
        mPendingRestyles.Clear();

#ifdef RESTYLE_LOGGING
        uint32_t index = 0;
#endif
        for (RestyleEnumerateData* currentRestyle = restylesToProcess;
             currentRestyle != lastRestyle;
             ++currentRestyle) {
          LOG_RESTYLE("processing pending restyle %s at index %d/%d",
                      FrameTagToString(currentRestyle->mElement).get(),
                      index++, count);
          LOG_RESTYLE_INDENT();

#if defined(MOZ_ENABLE_PROFILER_SPS)
          Maybe<GeckoProfilerTracingRAII> profilerRAII;
          if (profiler_feature_active("restyle")) {
            profilerRAII.emplace("Paint", "Styles", Move(currentRestyle->mBacktrace));
          }
#endif
          if (isTimelineRecording) {
            timelines->AddMarkerForDocShell(docShell, Move(
              MakeUnique<RestyleTimelineMarker>(
                currentRestyle->mRestyleHint, MarkerTracingType::START)));
          }

          ProcessOneRestyle(currentRestyle->mElement,
                            currentRestyle->mRestyleHint,
                            currentRestyle->mChangeHint,
                            currentRestyle->mRestyleHintData);

          if (isTimelineRecording) {
            timelines->AddMarkerForDocShell(docShell, Move(
              MakeUnique<RestyleTimelineMarker>(
                currentRestyle->mRestyleHint, MarkerTracingType::END)));
          }
        }
      }
    }
  }

  // mPendingRestyles is now empty.
  mHaveSelectors = false;

  mRestyleManager->EndProcessingRestyles();
}
void
RestyleTracker::DoProcessRestyles()
{
  PROFILER_LABEL("RestyleTracker", "ProcessRestyles",
    js::ProfileEntry::Category::CSS);

  // Create a ReframingStyleContexts struct on the stack and put it in our
  // mReframingStyleContexts for almost all of the remaining scope of
  // this function.
  //
  // It needs to be *in* scope during BeginProcessingRestyles, which
  // might (if mDoRebuildAllStyleData is true) do substantial amounts of
  // restyle processing.
  //
  // However, it needs to be *out* of scope during
  // EndProcessingRestyles, since we should release the style contexts
  // it holds prior to any EndReconstruct call that
  // EndProcessingRestyles makes.  This is because in EndReconstruct we
  // try to destroy the old rule tree using the GC mechanism, which
  // means it only gets destroyed if it's unreferenced (and if it's
  // referenced, we assert).  So we want the ReframingStyleContexts
  // (which holds old style contexts) to be destroyed before the
  // EndReconstruct so those style contexts go away before
  // EndReconstruct.
  {
    RestyleManager::ReframingStyleContexts
      reframingStyleContexts(mRestyleManager);

    mRestyleManager->BeginProcessingRestyles(*this);

    LOG_RESTYLE("Processing %d pending %srestyles with %d restyle roots for %s",
                mPendingRestyles.Count(),
                mRestyleManager->PresContext()->TransitionManager()->
                  InAnimationOnlyStyleUpdate()
                  ? (const char*) "animation " : (const char*) "",
                static_cast<int>(mRestyleRoots.Length()),
                GetDocumentURI(Document()).get());
    LOG_RESTYLE_INDENT();

    // loop so that we process any restyle events generated by processing
    while (mPendingRestyles.Count()) {
      if (mHaveLaterSiblingRestyles) {
        // Convert them to individual restyles on all the later siblings
        nsAutoTArray<nsRefPtr<Element>, RESTYLE_ARRAY_STACKSIZE> laterSiblingArr;
        LaterSiblingCollector siblingCollector = { this, &laterSiblingArr };
        mPendingRestyles.Enumerate(CollectLaterSiblings, &siblingCollector);
        for (uint32_t i = 0; i < laterSiblingArr.Length(); ++i) {
          Element* element = laterSiblingArr[i];
          for (nsIContent* sibling = element->GetNextSibling();
               sibling;
               sibling = sibling->GetNextSibling()) {
            if (sibling->IsElement()) {
              LOG_RESTYLE("adding pending restyle for %s due to "
                          "eRestyle_LaterSiblings hint on %s",
                          FrameTagToString(sibling->AsElement()).get(),
                          FrameTagToString(element->AsElement()).get());
              if (AddPendingRestyle(sibling->AsElement(), eRestyle_Subtree,
                                    NS_STYLE_HINT_NONE)) {
                  // Nothing else to do here; we'll handle the following
                  // siblings when we get to |sibling| in laterSiblingArr.
                break;
              }
            }
          }
        }

        // Now remove all those eRestyle_LaterSiblings bits
        for (uint32_t i = 0; i < laterSiblingArr.Length(); ++i) {
          Element* element = laterSiblingArr[i];
          NS_ASSERTION(element->HasFlag(RestyleBit()), "How did that happen?");
          RestyleData* data;
#ifdef DEBUG
          bool found =
#endif
            mPendingRestyles.Get(element, &data);
          NS_ASSERTION(found, "Where did our entry go?");
          data->mRestyleHint =
            nsRestyleHint(data->mRestyleHint & ~eRestyle_LaterSiblings);
        }

        LOG_RESTYLE("%d pending restyles after expanding out "
                    "eRestyle_LaterSiblings", mPendingRestyles.Count());

        mHaveLaterSiblingRestyles = false;
      }

      uint32_t rootCount;
      while ((rootCount = mRestyleRoots.Length())) {
        // Make sure to pop the element off our restyle root array, so
        // that we can freely append to the array as we process this
        // element.
        nsRefPtr<Element> element;
        element.swap(mRestyleRoots[rootCount - 1]);
        mRestyleRoots.RemoveElementAt(rootCount - 1);

        LOG_RESTYLE("processing style root %s at index %d",
                    FrameTagToString(element).get(), rootCount - 1);
        LOG_RESTYLE_INDENT();

        // Do the document check before calling GetRestyleData, since we
        // don't want to do the sibling-processing GetRestyleData does if
        // the node is no longer relevant.
        if (element->GetCrossShadowCurrentDoc() != Document()) {
          // Content node has been removed from our document; nothing else
          // to do here
          LOG_RESTYLE("skipping, no longer in the document");
          continue;
        }

        nsAutoPtr<RestyleData> data;
        if (!GetRestyleData(element, data)) {
          LOG_RESTYLE("skipping, already restyled");
          continue;
        }

        ProcessOneRestyle(element, data->mRestyleHint, data->mChangeHint);
        AddRestyleRootsIfAwaitingRestyle(data->mDescendants);
      }

      if (mHaveLaterSiblingRestyles) {
        // Keep processing restyles for now
        continue;
      }

      // Now we only have entries with change hints left.  To be safe in
      // case of reentry from the handing of the change hint, use a
      // scratch array instead of calling out to ProcessOneRestyle while
      // enumerating the hashtable.  Use the stack if we can, otherwise
      // fall back on heap-allocation.
      nsAutoTArray<RestyleEnumerateData, RESTYLE_ARRAY_STACKSIZE> restyleArr;
      RestyleEnumerateData* restylesToProcess =
        restyleArr.AppendElements(mPendingRestyles.Count());
      if (restylesToProcess) {
        RestyleEnumerateData* lastRestyle = restylesToProcess;
        RestyleCollector collector = { this, &lastRestyle };
        mPendingRestyles.Enumerate(CollectRestyles, &collector);

        // Clear the hashtable now that we don't need it anymore
        mPendingRestyles.Clear();

#ifdef RESTYLE_LOGGING
        uint32_t index = 0;
#endif
        for (RestyleEnumerateData* currentRestyle = restylesToProcess;
             currentRestyle != lastRestyle;
             ++currentRestyle) {
          LOG_RESTYLE("processing pending restyle %s at index %d/%d",
                      FrameTagToString(currentRestyle->mElement).get(),
                      index++, collector.count);
          LOG_RESTYLE_INDENT();
          ProcessOneRestyle(currentRestyle->mElement,
                            currentRestyle->mRestyleHint,
                            currentRestyle->mChangeHint);
        }
      }
    }
  }

  mRestyleManager->EndProcessingRestyles();
}