Example #1
0
float FFGLPluginInstance::getparam(std::string pnm)
{
	DEBUGPRINT(("FGLPlugin::getparam pnm=%s",pnm.c_str()));
	int pnum = m_plugindef->getParamNum(pnm);
	if ( pnum >= 0 ) {
		return GetFloatParameter(pnum);
	}
    DEBUGPRINT(("Didn't find FFGL parameter pnm=%s\n",pnm.c_str()));
	return 0.0;
}
Example #2
0
int main()
{
  int channel = 0;
  char* param = "Pw";
  unsigned long stat = GetToggleStatus(channel, param);
  printf("pw status: %u\n", stat);
  printf("pw status: %u\n", stat);
  printf("pw status: %u\n", stat);
  int ret = SetToggleStatus(channel, param, 1);
  printf("pw set: %04x\n", ret);
  stat = GetToggleStatus(channel, param);
  printf("pw status: %u\n", stat);
  sleep(2);
  printf("VMon: %10.2f\n", GetFloatParameter(channel, "VMon"));
  printf("VMon: %10.2f\n", GetFloatParameter(channel, "VMon"));
  printf("VMon: %10.2f\n", GetFloatParameter(channel, "VMon"));
  printf("VMon: %10.2f\n", GetFloatParameter(channel, "VMon"));
  printf("VMon: %10.2f\n", GetFloatParameter(channel, "VMon"));

  return 0;
}