// TODO: this is just a test at the moment...  needs to be fixed up and work with memory checking...
// 
void ofQuicktimeSoundPlayer::tryMultiPlay(){
	
	//soundToPlay;
	//TODO: error checking here! 
	
    TimeValue   srcMovDuration;
    OSErr       err = noErr;
    Handle      audioFileDataRef;
    OSType      audioFileDataRefType;
    short       i, resID = 0;
	
	Movie tempMovie;
	// initialize our movie
    tempMovie = nil;
	
	// create a temporary movie -- we'll add
	// references to the audio file to this movie
    tempMovie = NewMovie(newMovieActive);
    assert(tempMovie != nil);
	
    srcMovDuration = GetMovieDuration(soundToPlay);
	
	// add multiple references to our audio file
	
	// Note:
	// by not calling BeginMediaEdits/EndMediaEdits
	// we are telling QuickTime to *not* copy the
	// actual data - this will give us only references
	// to the data which are small
    
		// add a reference to the source audio file to
		// our temporary movie
	
	     err =  InsertMovieSegment (
								   soundToPlay,   // our audio file
								   tempMovie,  // temporary movie
								   0,
								   srcMovDuration,
								   GetMovieDuration(tempMovie) );
   
	//printf("here \n");
	// for completeness we'll copy the movie settings
	// from the source file
    err = CopyMovieSettings(soundToPlay, tempMovie);
   
	
	GoToBeginningOfMovie(tempMovie);
	StartMovie(tempMovie);
	
	soundsForMultiPlay.push_back(tempMovie);
	
	//TODO: copy speed, volume, pan settings to this movie?
	
}
//---------------------------------------------------------------------------
void ofVideoPlayer::setPosition(float pct){


 	//--------------------------------------
	#ifdef OF_VIDEO_PLAYER_QUICKTIME
	//--------------------------------------

	 	TimeRecord tr;
	 	tr.base 		= GetMovieTimeBase(moviePtr);
		long total 		= GetMovieDuration(moviePtr );
		long newPos 	= (long)((float)total * pct);
		SetMovieTimeValue(moviePtr, newPos);
		MoviesTask(moviePtr,0);

	//--------------------------------------
	#else
	//--------------------------------------

		gstUtils.setPosition(pct);

	//--------------------------------------
	#endif
	//--------------------------------------


}
//---------------------------------------------------------------------------
void ofVideoPlayer::setPosition(float pct){


 	//--------------------------------------
	#ifdef OF_VIDEO_PLAYER_QUICKTIME
	//--------------------------------------

	 	TimeRecord tr;
	 	tr.base 		= GetMovieTimeBase(moviePtr);
		long total 		= GetMovieDuration(moviePtr );
		long newPos 	= (long)((float)total * pct);
		SetMovieTimeValue(moviePtr, newPos);

	//--------------------------------------
	#else
	//--------------------------------------

        pct = CLAMP(pct, 0,1);
        positionPct = pct;  // check between 0 and 1;

	//--------------------------------------
	#endif
	//--------------------------------------


}
void ofQtVideoSaver::addAudioTrack(string audioPath)
{
	if(audioPath == "")
        return;
    OSErr err;
    Handle dataRef = NULL;

    FSSpec    fileSpec;
    short audioMovieRefNum = 0;
    short audioMovieResId = 0;

    Movie audioMovie = NULL;
    Track audioCopyTrack = NULL;
    Media audioCopyMedia = NULL;

    Track destTrack = NULL;
    Media destMedia = NULL;

    destTrack =    NewMovieTrack (movie, 0, 0, kFullVolume);

    destMedia = NewTrackMedia (destTrack, SoundMediaType,
                            30. * 100, /* Video Time Scale */
                            nil, 0);

    err = BeginMediaEdits (destMedia);
   
 
    char * p = new char[audioPath.length()+1];
    strcpy(p, audioPath.c_str());

    NativePathNameToFSSpec(p, &fileSpec, 0L);
    err = OpenMovieFile(&fileSpec, &audioMovieRefNum, fsRdPerm);

    err = NewMovieFromFile(&audioMovie, audioMovieRefNum, &audioMovieResId, NULL, newMovieActive, NULL);

    err = CloseMovieFile(audioMovieRefNum);

    SetMovieTimeScale(audioMovie, 30.*100);

    audioCopyTrack = GetMovieTrack(audioMovie, 1);

    audioCopyMedia = GetTrackMedia(audioCopyTrack);

    long duration = GetMovieDuration(audioMovie);

    err = AddEmptyTrackToMovie (audioCopyTrack, movie, nil, nil, &destTrack);

    err = InsertTrackSegment(audioCopyTrack, destTrack, 0, duration, 0);

	err = EndMediaEdits(destMedia);

}
//---------------------------------------------------------------------------
float ofQuickTimePlayer::getDuration(){
	if( !isLoaded() ){
		ofLog(OF_LOG_ERROR, "ofQuickTimePlayer: movie not loaded!");
		return 0.0;
	}
	
	//--------------------------------------
	#ifdef OF_VIDEO_PLAYER_QUICKTIME
	//--------------------------------------

		return (float) (GetMovieDuration (moviePtr) / (double) GetMovieTimeScale (moviePtr));

	//--------------------------------------
	#endif
	//--------------------------------------

}
//---------------------------------------------------------------------------
float ofQuickTimePlayer::getDuration() const{
	if( !isLoaded() ){
		ofLogError("ofQuickTimePlayer") << "getDuration(): movie not loaded";
		return 0.0;
	}
	
	//--------------------------------------
	#ifdef OF_VIDEO_PLAYER_QUICKTIME
	//--------------------------------------

		return (float) (GetMovieDuration (moviePtr) / (double) GetMovieTimeScale (moviePtr));

	//--------------------------------------
	#endif
	//--------------------------------------

}
void ofxQtVideoSaver::addAudioTrack(string audioPath)
{
	OSErr err;
	Handle dataRef = NULL;
	FSSpec    fileSpec;
	short audioMovieRefNum = 0;
	short audioMovieResId = 0;
	Movie audioMovie = NULL;
	Track audioCopyTrack = NULL;
	Media audioCopyMedia = NULL;
	Track destTrack = NULL;
	Media destMedia = NULL;

	destTrack = NewMovieTrack (movie, 0, 0, kFullVolume);
	destMedia = NewTrackMedia (destTrack, SoundMediaType,
							   (TimeScale) (30.f * 100), /* Video Time Scale */
							   nil, 0);

	err = BeginMediaEdits (destMedia);

	char * p = new char[audioPath.length()+1];
    strcpy(p, audioPath.c_str());
#ifdef TARGET_WIN32
    NativePathNameToFSSpec(p, &fileSpec, 0L);
#endif
#ifdef TARGET_OSX
	Boolean isdir;
	FSPathMakeRef((const UInt8*)p, &fsref, &isdir);
	FSGetCatalogInfo(&fsref, kFSCatInfoNone, NULL, NULL, &fileSpec, NULL);
#endif

	err = OpenMovieFile(&fileSpec, &audioMovieRefNum, fsRdPerm);
	err = NewMovieFromFile(&audioMovie, audioMovieRefNum, &audioMovieResId, NULL, newMovieActive, NULL);
	err = CloseMovieFile(audioMovieRefNum);

	SetMovieTimeScale(audioMovie, (TimeScale) (30.*100));

	audioCopyTrack = GetMovieTrack(audioMovie, 1);
	audioCopyMedia = GetTrackMedia(audioCopyTrack);

	long duration = GetMovieDuration(audioMovie);

	err = AddEmptyTrackToMovie (audioCopyTrack, movie, 0, 0, &destTrack);
	err = InsertTrackSegment(audioCopyTrack, destTrack, 0, duration, 0);
	err = EndMediaEdits(destMedia);
}
//---------------------------------------------------------------------------
float ofVideoPlayer::getDuration(){

	//--------------------------------------
	#ifdef OF_VIDEO_PLAYER_QUICKTIME
	//--------------------------------------

		return GetMovieDuration (moviePtr) / (double) GetMovieTimeScale (moviePtr);

	//--------------------------------------
	#else
	//--------------------------------------

		return fobsDecoder->getDurationSeconds();

	//--------------------------------------
	#endif
	//--------------------------------------

}
//---------------------------------------------------------------------------
float ofVideoPlayer::getDuration(){

	//--------------------------------------
	#ifdef OF_VIDEO_PLAYER_QUICKTIME
	//--------------------------------------

		return (float) (GetMovieDuration (moviePtr) / (double) GetMovieTimeScale (moviePtr));

	//--------------------------------------
	#else
	//--------------------------------------

		return gstUtils.getDuration();

	//--------------------------------------
	#endif
	//--------------------------------------

}
//---------------------------------------------------------------------------
float ofQuickTimePlayer::getPosition(){
	if( !isLoaded() ){
		ofLog(OF_LOG_ERROR, "ofQuickTimePlayer: movie not loaded!");
		return 0.0;
	}
	
	//--------------------------------------
	#ifdef OF_VIDEO_PLAYER_QUICKTIME
	//--------------------------------------

		long total 		= GetMovieDuration(moviePtr);
		long current 	= GetMovieTime(moviePtr, nil);
		float pct 		= ((float)current/(float)total);
		return pct;

	//--------------------------------------
	#endif
	//--------------------------------------


}
Example #11
0
/**
 * Checks whether the player is active.
 *
 * This function is called at regular intervals from OpenTTD's main loop, so
 * we call @c MoviesTask() from here to let QuickTime do its work.
 */
bool MusicDriver_QtMidi::IsSongPlaying()
{
	if (!_quicktime_started) return true;

	switch (_quicktime_state) {
		case QT_STATE_IDLE:
		case QT_STATE_STOP:
			/* Do nothing. */
			break;

		case QT_STATE_PLAY:
			MoviesTask(_quicktime_movie, 0);
			/* Check wether movie ended. */
			if (IsMovieDone(_quicktime_movie) ||
					(GetMovieTime(_quicktime_movie, NULL) >=
					 GetMovieDuration(_quicktime_movie))) {
				_quicktime_state = QT_STATE_STOP;
			}
	}

	return _quicktime_state == QT_STATE_PLAY;
}
//---------------------------------------------------------------------------
float ofxAlphaVideoPlayer::getPosition(){

	//--------------------------------------
	#ifdef OF_VIDEO_PLAYER_QUICKTIME
	//--------------------------------------

		long total 		= GetMovieDuration(moviePtr);
		long current 	= GetMovieTime(moviePtr, nil);
		float pct 		= ((float)current/(float)total);
		return pct;

	//--------------------------------------
	#else
	//--------------------------------------

		return gstUtils.getPosition();

	//--------------------------------------
	#endif
	//--------------------------------------


}
//---------------------------------------------------------------------------
void ofQuickTimePlayer::setPosition(float pct){
	if( !isLoaded() ){
		ofLog(OF_LOG_ERROR, "ofQuickTimePlayer: movie not loaded!");
		return;
	}

 	//--------------------------------------
	#ifdef OF_VIDEO_PLAYER_QUICKTIME
	//--------------------------------------

	 	TimeRecord tr;
	 	tr.base 		= GetMovieTimeBase(moviePtr);
		long total 		= GetMovieDuration(moviePtr );
		long newPos 	= (long)((float)total * pct);
		SetMovieTimeValue(moviePtr, newPos);
		MoviesTask(moviePtr,0);

	//--------------------------------------
	#endif
	//--------------------------------------


}
//---------------------------------------------------------------------------
float ofVideoPlayer::getPosition(){

	//--------------------------------------
	#ifdef OF_VIDEO_PLAYER_QUICKTIME
	//--------------------------------------

		long total 		= GetMovieDuration(moviePtr);
		long current 	= GetMovieTime(moviePtr, nil);
		float pct 		= ((float)current/(float)total);
		return pct;

	//--------------------------------------
	#else
	//--------------------------------------

		return (float) fobsDecoder->getFrameTime() / getDuration();

	//--------------------------------------
	#endif
	//--------------------------------------


}
Example #15
0
int QTImportFileHandle::Import(TrackFactory *trackFactory,
                               Track ***outTracks,
                               int *outNumTracks,
                               Tags *tags)
{
   OSErr err = noErr;
   MovieAudioExtractionRef maer = NULL;
   int updateResult = eProgressSuccess;
   sampleCount totSamples = (sampleCount) GetMovieDuration(mMovie);
   sampleCount numSamples = 0;
   Boolean discrete = true;
   UInt32 quality = kQTAudioRenderQuality_Max;
   AudioStreamBasicDescription desc;
   UInt32 maxSampleSize;
   UInt32 numchan;
   UInt32 bufsize;
   bool res = false;

   CreateProgress();

   do
   {
      err = MovieAudioExtractionBegin(mMovie, 0, &maer);
      if (err != noErr) {
         wxMessageBox(_("Unable to start QuickTime extraction"));
         break;
      }
   
      err = MovieAudioExtractionSetProperty(maer,
                                            kQTPropertyClass_MovieAudioExtraction_Audio,
                                            kQTMovieAudioExtractionAudioPropertyID_RenderQuality,
                                            sizeof(quality),
                                            &quality);
      if (err != noErr) {
         wxMessageBox(_("Unable to set QuickTime render quality"));
         break;
      }
   
      err = MovieAudioExtractionSetProperty(maer,
                                            kQTPropertyClass_MovieAudioExtraction_Movie,
                                            kQTMovieAudioExtractionMoviePropertyID_AllChannelsDiscrete,
                                            sizeof(discrete),
                                            &discrete);
      if (err != noErr) {
         wxMessageBox(_("Unable to set QuickTime discrete channels property"));
         break;
      }
   
      err = MovieAudioExtractionGetProperty(maer,
                                            kQTPropertyClass_MovieAudioExtraction_Audio,
                                            kQTAudioPropertyID_MaxAudioSampleSize,
                                            sizeof(maxSampleSize),
                                            &maxSampleSize,
                                            NULL);
      if (err != noErr) {
         wxMessageBox(_("Unable to get QuickTime sample size property"));
         break;
      }
   
      err = MovieAudioExtractionGetProperty(maer,
                                            kQTPropertyClass_MovieAudioExtraction_Audio,
                                            kQTMovieAudioExtractionAudioPropertyID_AudioStreamBasicDescription,
                                            sizeof(desc),
                                            &desc,
                                            NULL);
      if (err != noErr) {
         wxMessageBox(_("Unable to retrieve stream description"));
         break;
      }
   
      numchan = desc.mChannelsPerFrame;
      bufsize = 5 * desc.mSampleRate;
   
      // determine sample format
      sampleFormat format;
      switch (maxSampleSize)
      {
         case 16:
            format = int16Sample;
            break;
   
         case 24:
            format = int24Sample;
            break;
   
         default:
            format = floatSample;
            break;
      }
   
      AudioBufferList *abl = (AudioBufferList *)
         calloc(1, offsetof(AudioBufferList, mBuffers) + (sizeof(AudioBuffer) * numchan));
      abl->mNumberBuffers = numchan;
   
      WaveTrack **channels = new WaveTrack *[numchan];
   
      int c;
      for (c = 0; c < numchan; c++) {
         abl->mBuffers[c].mNumberChannels = 1;
         abl->mBuffers[c].mDataByteSize = sizeof(float) * bufsize;
         abl->mBuffers[c].mData = malloc(abl->mBuffers[c].mDataByteSize);
   
         channels[c] = trackFactory->NewWaveTrack(format);
         channels[c]->SetRate(desc.mSampleRate);
   
         if (numchan == 2) {
            if (c == 0) {
               channels[c]->SetChannel(Track::LeftChannel);
               channels[c]->SetLinked(true);
            }
            else if (c == 1) {
               channels[c]->SetChannel(Track::RightChannel);
            }
         }
      }
   
      do {
         UInt32 flags = 0;
         UInt32 numFrames = bufsize;
   
         err = MovieAudioExtractionFillBuffer(maer,
                                              &numFrames,
                                              abl,
                                              &flags);
         if (err != noErr) {
            wxMessageBox(_("Unable to get fill buffer"));
            break;
         }
   
         for (c = 0; c < numchan; c++) {
            channels[c]->Append((char *) abl->mBuffers[c].mData, floatSample, numFrames);
         }
   
         numSamples += numFrames;
   
         updateResult = mProgress->Update((wxULongLong_t)numSamples,
                                          (wxULongLong_t)totSamples);
   
         if (numFrames == 0 || flags & kQTMovieAudioExtractionComplete) {
            break;
         }
      } while (updateResult == eProgressSuccess);
   
      res = (updateResult == eProgressSuccess && err == noErr);
   
      if (res) {
         for (c = 0; c < numchan; c++) {
            channels[c]->Flush();
         }
   
         *outTracks = (Track **) channels;
         *outNumTracks = numchan;
      }
      else {
         for (c = 0; c < numchan; c++) {
            delete channels[c];
         }
   
         delete [] channels;
      }
   
      for (c = 0; c < numchan; c++) {
         free(abl->mBuffers[c].mData);
      }
      free(abl);
   
      //
      // Extract any metadata
      //
      if (res) {
         AddMetadata(tags);
      }
   } while (false);

done:

   if (maer) {
      MovieAudioExtractionEnd(maer);
   }

   return (res ? eProgressSuccess : eProgressFailed);
}
Example #16
0
static HRESULT QT_Process_Movie(QTSplitter* filter)
{
    HRESULT hr = S_OK;
    OSErr err;
    WineDataRefRecord ptrDataRefRec;
    Handle dataRef = NULL;
    Track trk;
    short id = 0;
    DWORD tid;
    LONGLONG time;

    TRACE("Trying movie connect\n");

    ptrDataRefRec.pReader = filter->pInputPin.pReader;
    ptrDataRefRec.streamSubtype = filter->pInputPin.subType;
    PtrToHand( &ptrDataRefRec, &dataRef, sizeof(WineDataRefRecord));

    err = NewMovieFromDataRef(&filter->pQTMovie, newMovieActive|newMovieDontInteractWithUser|newMovieDontAutoUpdateClock|newMovieDontAskUnresolvedDataRefs|newMovieAsyncOK, &id, dataRef, 'WINE');

    DisposeHandle(dataRef);

    if (err != noErr)
    {
        FIXME("QuickTime cannot handle media type(%i)\n",err);
        return VFW_E_TYPE_NOT_ACCEPTED;
    }

    PrePrerollMovie(filter->pQTMovie, 0, fixed1, NULL, NULL);
    PrerollMovie(filter->pQTMovie, 0, fixed1);
    GoToBeginningOfMovie(filter->pQTMovie);
    SetMovieActive(filter->pQTMovie,TRUE);

    if (GetMovieLoadState(filter->pQTMovie) < kMovieLoadStateLoaded)
        MoviesTask(filter->pQTMovie,100);

    trk = GetMovieIndTrackType(filter->pQTMovie, 1, VisualMediaCharacteristic, movieTrackCharacteristic | movieTrackEnabledOnly);
    TRACE("%p is a video track\n",trk);
    if (trk)
       hr = QT_Process_Video_Track(filter, trk);

    if (FAILED(hr))
        return hr;

    trk = GetMovieIndTrackType(filter->pQTMovie, 1, AudioMediaCharacteristic, movieTrackCharacteristic | movieTrackEnabledOnly);
    TRACE("%p is a audio track\n",trk);
    if (trk)
        hr = QT_Process_Audio_Track(filter, trk);

    time = GetMovieDuration(filter->pQTMovie);
    filter->movie_scale = GetMovieTimeScale(filter->pQTMovie);
    filter->sourceSeeking.llDuration = ((double)time / filter->movie_scale) * 10000000;
    filter->sourceSeeking.llStop = filter->sourceSeeking.llDuration;

    TRACE("Movie duration is %s\n",wine_dbgstr_longlong(filter->sourceSeeking.llDuration));

    filter->loaderThread = CreateThread(NULL, 0, QTSplitter_loading_thread, filter, 0, &tid);
    if (filter->loaderThread)
        TRACE("Created loading thread 0x%08x\n", tid);
    filter->splitterThread = CreateThread(NULL, 0, QTSplitter_thread, filter, 0, &tid);
    if (filter->splitterThread)
        TRACE("Created processing thread 0x%08x\n", tid);
    else
        hr = HRESULT_FROM_WIN32(GetLastError());

    return hr;
}
Example #17
0
void mexFunction(int nlhs, mxArray* plhs[], int nrhs, const mxArray* prhs[]) {

  if (nlhs < 0) { mexErrMsgTxt("Too few output arguments."); return; }
  if (nlhs > 1) { mexErrMsgTxt("Too many output arguments."); return; }
  if (nrhs < 1) { mexErrMsgTxt("Too few input arguments."); return; }
  if (nrhs > 3) { mexErrMsgTxt("Too many input arguments."); return; }

  TimeValue duration;
  TimeRecord myTimeRecord;
  Rect bounds;
  OSErr result = 0;
  short resRefNum = -1;
  short actualResId = DoTheRightThing;
  FSSpec theFSSpec;
  GWorldPtr offWorld;
  Movie theMovie = nil;
  MovieController thePlayer = nil;
  MovieDrawingCompleteUPP myDrawCompleteProc;
  long frame_end;
  long myStep = 1;
  char location[PATH_BUFFER_SIZE];
  long frame_count;
  mwSize cdims[2];

  mxGetString(prhs[0], location, PATH_BUFFER_SIZE);

  if (nrhs > 2) {
    frame_start = rint(mxGetScalar(prhs[1]));
    frame_end = rint(mxGetScalar(prhs[2]));
  } else if (nrhs > 1) {
    frame_start = 1;
    frame_end = rint(mxGetScalar(prhs[1]));
  } else {
    frame_start = 1;
    frame_end = 0;
  }

  if (frame_start < 1) {
    mexErrMsgTxt("Error: the starting frame must be positive\n"); 
    return; 
  }

  if (frame_end < 0) {
    mexErrMsgTxt("Error: the ending frame must be positive\n"); 
    return; 
  }

  if (frame_end != 0 && frame_end < frame_start) {
    mexErrMsgTxt("Error: the ending frame must not be less than the starting frame\n"); 
    return; 
  }

  myDrawCompleteProc = NewMovieDrawingCompleteUPP(DrawCompleteProc);

  EnterMovies();            

  if (NativePathNameToFSSpec(location, &theFSSpec, 0) ||
      OpenMovieFile(&theFSSpec, &resRefNum, 0) ||
      NewMovieFromFile(&theMovie, resRefNum, &actualResId, 0, 0, 0)) {
    mexErrMsgTxt("Error: failed to open movie\n"); 
    return; 
  }

  if (resRefNum != -1) CloseMovieFile(resRefNum);

  GetMovieBox(theMovie, &bounds);
  QTNewGWorld(&offWorld, k32ARGBPixelFormat, &bounds, NULL, NULL, 0);
  LockPixels(GetGWorldPixMap(offWorld));
  SetGWorld(offWorld, NULL);

  thePlayer = NewMovieController(theMovie, &bounds, mcTopLeftMovie | mcNotVisible);
  SetMovieGWorld(theMovie, offWorld, NULL);
  SetMovieActive(theMovie, true);
  SetMovieDrawingCompleteProc(theMovie, movieDrawingCallWhenChanged, myDrawCompleteProc, (long) offWorld);
  GetMovieTime(theMovie, &myTimeRecord);
  duration = GetMovieDuration(theMovie);

  // Compute the number of frames for allocation of output structure
  frame_count = 0;
  while ((frame_end == 0 || frame_count < frame_end) && GetMovieTime(theMovie, NULL) < duration) {
    frame_count++;
    MCDoAction(thePlayer, mcActionStep, (Ptr) myStep);
  }
  SetMovieTime(theMovie, &myTimeRecord);
  
  // Ignore frames greater than those in the file
  if (frame_end == 0 || frame_count < frame_end) frame_end = frame_count;
  
  cdims[0] = frame_end - frame_start + 1; // Indices are one-based
  cdims[1] = 1; 

  plhs[0] = mxCreateCellArray(2, cdims);

  // Step through the movie and save the frame when in the chosen interval
  // Note: the step size seems to be handled as a short internally. 
  //       Using anything greater than 32758 will seek to an incorrect frame
  frame_num = 1;
  while (frame_num <= frame_end) {
    MCDoAction(thePlayer, mcActionStep, (Ptr) myStep);
    if (frame_num >= frame_start) {
      MCIdle(thePlayer);
      mxSetCell(plhs[0], frame_num - frame_start, framedata);
    }
    frame_num++;
  }

  UnlockPixels(GetGWorldPixMap (offWorld));
  DisposeGWorld(offWorld);
  DisposeMovieController (thePlayer);
  DisposeMovie(theMovie);
  DisposeMovieDrawingCompleteUPP(myDrawCompleteProc);
  ExitMovies();

  return;
}
Example #18
0
ProgressResult QTImportFileHandle::Import(TrackFactory *trackFactory,
                               TrackHolders &outTracks,
                               Tags *tags)
{
   outTracks.clear();

   OSErr err = noErr;
   MovieAudioExtractionRef maer = NULL;
   auto updateResult = ProgressResult::Success;
   auto totSamples =
      (sampleCount) GetMovieDuration(mMovie); // convert from TimeValue
   decltype(totSamples) numSamples = 0;
   Boolean discrete = true;
   UInt32 quality = kQTAudioRenderQuality_Max;
   AudioStreamBasicDescription desc;
   UInt32 maxSampleSize;
   bool res = false;

   auto cleanup = finally( [&] {
      if (maer) {
         MovieAudioExtractionEnd(maer);
      }
   } );

   CreateProgress();

   do
   {
      err = MovieAudioExtractionBegin(mMovie, 0, &maer);
      if (err != noErr) {
         AudacityMessageBox(_("Unable to start QuickTime extraction"));
         break;
      }
   
      err = MovieAudioExtractionSetProperty(maer,
                                            kQTPropertyClass_MovieAudioExtraction_Audio,
                                            kQTMovieAudioExtractionAudioPropertyID_RenderQuality,
                                            sizeof(quality),
                                            &quality);
      if (err != noErr) {
         AudacityMessageBox(_("Unable to set QuickTime render quality"));
         break;
      }
   
      err = MovieAudioExtractionSetProperty(maer,
                                            kQTPropertyClass_MovieAudioExtraction_Movie,
                                            kQTMovieAudioExtractionMoviePropertyID_AllChannelsDiscrete,
                                            sizeof(discrete),
                                            &discrete);
      if (err != noErr) {
         AudacityMessageBox(_("Unable to set QuickTime discrete channels property"));
         break;
      }
   
      err = MovieAudioExtractionGetProperty(maer,
                                            kQTPropertyClass_MovieAudioExtraction_Audio,
                                            kQTAudioPropertyID_MaxAudioSampleSize,
                                            sizeof(maxSampleSize),
                                            &maxSampleSize,
                                            NULL);
      if (err != noErr) {
         AudacityMessageBox(_("Unable to get QuickTime sample size property"));
         break;
      }
   
      err = MovieAudioExtractionGetProperty(maer,
                                            kQTPropertyClass_MovieAudioExtraction_Audio,
                                            kQTMovieAudioExtractionAudioPropertyID_AudioStreamBasicDescription,
                                            sizeof(desc),
                                            &desc,
                                            NULL);
      if (err != noErr) {
         AudacityMessageBox(_("Unable to retrieve stream description"));
         break;
      }
   
      auto numchan = desc.mChannelsPerFrame;
      const size_t bufsize = 5 * desc.mSampleRate;
   
      // determine sample format
      sampleFormat format;
      switch (maxSampleSize)
      {
         case 16:
            format = int16Sample;
            break;
   
         case 24:
            format = int24Sample;
            break;
   
         default:
            format = floatSample;
            break;
      }

      // Allocate an array of pointers, whose size is not known statically,
      // and prefixed with the AudioBufferList structure.
      MallocPtr< AudioBufferList > abl{
         static_cast< AudioBufferList * >(
            calloc( 1, offsetof( AudioBufferList, mBuffers ) +
               (sizeof(AudioBuffer) * numchan))) };
      abl->mNumberBuffers = numchan;
   
      TrackHolders channels{ numchan };

      const auto size = sizeof(float) * bufsize;
      ArraysOf<unsigned char> holders{ numchan, size };
      for (size_t c = 0; c < numchan; c++) {
         auto &buffer = abl->mBuffers[c];
         auto &holder = holders[c];
         auto &channel = channels[c];

         buffer.mNumberChannels = 1;
         buffer.mDataByteSize = size;

         buffer.mData = holder.get();
   
         channel = trackFactory->NewWaveTrack( format );
         channel->SetRate( desc.mSampleRate );
   
         if (numchan == 2) {
            if (c == 0) {
               channel->SetChannel(Track::LeftChannel);
               channel->SetLinked(true);
            }
            else if (c == 1) {
               channel->SetChannel(Track::RightChannel);
            }
         }
      }
   
      do {
         UInt32 flags = 0;
         UInt32 numFrames = bufsize;
   
         err = MovieAudioExtractionFillBuffer(maer,
                                              &numFrames,
                                              abl.get(),
                                              &flags);
         if (err != noErr) {
            AudacityMessageBox(_("Unable to get fill buffer"));
            break;
         }
   
         for (size_t c = 0; c < numchan; c++) {
            channels[c]->Append((char *) abl->mBuffers[c].mData, floatSample, numFrames);
         }
   
         numSamples += numFrames;
   
         updateResult = mProgress->Update(
            numSamples.as_long_long(),
            totSamples.as_long_long() );
   
         if (numFrames == 0 || flags & kQTMovieAudioExtractionComplete) {
            break;
         }
      } while (updateResult == ProgressResult::Success);
   
      res = (updateResult == ProgressResult::Success && err == noErr);
   
      if (res) {
         for (const auto &channel: channels) {
            channel->Flush();
         }
   
         outTracks.swap(channels);
      }

      //
      // Extract any metadata
      //
      if (res) {
         AddMetadata(tags);
      }
   } while (false);

// done:

   return (res ? ProgressResult::Success : ProgressResult::Failed);
}
Example #19
0
int quicktime_player::get_duration() {
    return GetMovieDuration(m->movie);
}
OSErr QTTarg_AddTextToggleButtonTrack (Movie theMovie)
{
	Track					myTrack = NULL;
	Media					myMedia = NULL;
	MatrixRecord			myMatrix;
	RGBColor				myKeyColor;
	Fixed					myWidth, myHeight;
	TimeValue				myDuration = 0L;
	TimeValue				myTimeScale = 0L;
	OSErr					myErr = noErr;

	//////////
	//
	// get some information about the target movie
	//
	//////////

	if (theMovie == NULL) {
		myErr = paramErr;
		goto bail;
	}

	myWidth = Long2Fix(2 * kButtonWidth);
	myHeight = Long2Fix(2 * kButtonHeight);
	myDuration = GetMovieDuration(theMovie);
	myTimeScale = GetMovieTimeScale(theMovie);
	
	//////////
	//
	// create a new sprite track in the target movie
	//
	//////////
	
	myTrack = NewMovieTrack(theMovie, myWidth, myHeight, kNoVolume);
	myMedia = NewTrackMedia(myTrack, SpriteMediaType, myTimeScale, NULL, 0);

	// set the track matrix to compensate for any existing movie matrix
	GetMovieMatrix(theMovie, &myMatrix);
	if (InverseMatrix(&myMatrix, &myMatrix))
		SetTrackMatrix(myTrack, &myMatrix);

	myErr = BeginMediaEdits(myMedia);
	if (myErr != noErr)
		goto bail;
	
	//////////
	//
	// add sprite images and sprites to the sprite track; add actions to the sprites
	//
	//////////
	
	QTTarg_AddTextButtonSamplesToMedia(myMedia, 2 * kButtonWidth, 2 * kButtonHeight, myDuration);
	
	//////////
	//
	// insert media into track
	//
	//////////
	
	myErr = EndMediaEdits(myMedia);
	if (myErr != noErr)
		goto bail;
	
	// add the media to the track
	InsertMediaIntoTrack(myTrack, 0, 0, GetMediaDuration(myMedia), fixed1);
		
	//////////
	//
	// set the sprite track properties
	//
	//////////
	
	QTTarg_SetTrackProperties(myMedia, kNoQTIdleEvents);				// no idle events
	
	myKeyColor.red = myKeyColor.green = myKeyColor.blue = 0xffff;		// white
	MediaSetGraphicsMode(GetMediaHandler(myMedia), transparent, &myKeyColor);
	
	// make sure that the sprite track is in the frontmost layer
	SetTrackLayer(myTrack, kMaxLayerNumber);
	SetTrackLayer(myTrack, QTTarg_GetLowestLayerInMovie(theMovie) - 1);
		
bail:
	return(myErr);
}
Example #21
0
Boolean QTApp_HandleMenu (UInt16 theMenuItem)
{
	WindowObject		myWindowObject = NULL;
	ApplicationDataHdl	myAppData = NULL;
	MovieController 	myMC = NULL;
	Movie			 	myMovie = NULL;
	Boolean				myIsHandled = false;			// false => allow caller to process the menu item
	OSErr				myErr = noErr;
	
	myWindowObject = QTFrame_GetWindowObjectFromFrontWindow();
	if (myWindowObject != NULL) {
		myMC = (**myWindowObject).fController;
		myMovie = (**myWindowObject).fMovie;
		myAppData = (ApplicationDataHdl)QTFrame_GetAppDataFromWindowObject(myWindowObject);
	}
	
	switch (theMenuItem) {
	
		case IDM_SET_TEXT:
			// put up a dialog box to get a text string
			QTText_SetSearchText();
			myIsHandled = true;
			break;
				
		case IDM_FIND_TEXT:
			QTText_FindText(myWindowObject, gSearchText);
			myIsHandled = true;
			break;
				
		case IDM_EDIT_TEXT:
			QTText_EditText(myWindowObject);
			myIsHandled = true;
			break;
				
		case IDM_SEARCH_FORWARD:
			gSearchForward = true;	
			myIsHandled = true;
			break;
				
		case IDM_SEARCH_BACKWARD:
			gSearchForward = false;	
			myIsHandled = true;
			break;
				
		case IDM_WRAP_SEARCH:
			gSearchWrap = !gSearchWrap;	
			myIsHandled = true;
			break;
				
		case IDM_USE_CASE:
			gSearchWithCase = !gSearchWithCase;	
			myIsHandled = true;
			break;
				
		case IDM_ADD_TEXT_TRACK:
			{
				// add a text track to the specified movie;
				// for purposes of illustration, we'll add 11 (count 'em!) text strings to the movie,
				// with each string occupying about one-tenth of the movie duration
				
				Track		myTypeTrack = NULL;
				Track		myTextTrack = NULL;
				TimeValue	myMovieDuration = 0;
				TimeValue	mySampleDuration = 0;
				char		*myStrings[] = {"0%", "10%", "20%", "30%", "40%", "50%", "60%", "70%", "80%", "90%", "100%"};
				short		myFrames[11];
				Boolean		isChapter = true;
				
				myTypeTrack = GetMovieIndTrackType(myMovie, 1, VideoMediaType, movieTrackMediaType);
				if (myTypeTrack == NULL)
					break;
					
				// get the duration of the movie and the duration of a single frame;
				// this tells us how many frames fit into one-tenth of the movie
				myMovieDuration = GetMovieDuration(myMovie);
				mySampleDuration = QTUtils_GetFrameDuration(myTypeTrack);
				
				myFrames[0] = (myMovieDuration / mySampleDuration) / 10;
				myFrames[1] = (myMovieDuration / mySampleDuration) / 10;
				myFrames[2] = (myMovieDuration / mySampleDuration) / 10;				
				myFrames[3] = (myMovieDuration / mySampleDuration) / 10;
				myFrames[4] = (myMovieDuration / mySampleDuration) / 10;
				myFrames[5] = (myMovieDuration / mySampleDuration) / 10;				
				myFrames[6] = (myMovieDuration / mySampleDuration) / 10;
				myFrames[7] = (myMovieDuration / mySampleDuration) / 10;
				myFrames[8] = (myMovieDuration / mySampleDuration) / 10;				
				myFrames[9] = ((myMovieDuration / mySampleDuration) / 10) - 1;
				myFrames[10] = 1;
								
				myTextTrack = QTText_AddTextTrack(myMovie, myStrings, myFrames, 11, VideoMediaType, isChapter);
				if (myTextTrack != NULL) {

					MCMovieChanged(myMC, myMovie);

					// stamp the movie as dirty and update our saved data
					(**myWindowObject).fIsDirty = true;
					(**myAppData).fMovieHasText = true;
					(**myAppData).fTextIsChapter = isChapter;
					(**myAppData).fTextTrack = myTextTrack;
					(**myAppData).fTextHandler = GetMediaHandler(GetTrackMedia(myTextTrack));
				}
			}
			myIsHandled = true;
			break;
				
		case IDM_CUT_TEXT_TRACK:
			// remove all existing text tracks from the specified movie
			myErr = QTText_RemoveIndTextTrack(myWindowObject, kAllTextTracks);
			if (myErr == noErr) {
			
				MCMovieChanged(myMC, myMovie);

				// stamp the movie as dirty and update our saved data
				(**myWindowObject).fIsDirty = true;
				(**myAppData).fMovieHasText = false;
				(**myAppData).fTextIsChapter = false;
				(**myAppData).fTextIsHREF = false;
				(**myAppData).fTextTrack = NULL;
				(**myAppData).fTextHandler = NULL;
			}
			myIsHandled = true;
			break;
				
		case IDM_CHAPTER_TRACK:
			(**myAppData).fTextIsChapter = !(**myAppData).fTextIsChapter;
			QTText_SetTextTrackAsChapterTrack(myWindowObject, VideoMediaType, (**myAppData).fTextIsChapter);
			(**myWindowObject).fIsDirty = true;
			myIsHandled = true;
			break;
			
		case IDM_HREF_TRACK:
			(**myAppData).fTextIsHREF = !(**myAppData).fTextIsHREF;
			QTText_SetTextTrackAsHREFTrack((**myAppData).fTextTrack, (**myAppData).fTextIsHREF);
			(**myWindowObject).fIsDirty = true;
			myIsHandled = true;
			break;
			
		default:
			break;
	} // switch (theMenuItem)
	
	return(myIsHandled);
}
/*
 *      PsychQTCreateMovie() -- Create a movie object.
 *
 *      This function tries to open a Quicktime-Moviefile and create an
 *      associated movie object for it.
 *
 *      win = Pointer to window record of associated onscreen window.
 *      moviename = char* with the name of the moviefile.
 *      preloadSecs = How many seconds of the movie should be preloaded/prefetched into RAM at movie open time?
 *      moviehandle = handle to the new movie.
 */
void PsychQTCreateMovie(PsychWindowRecordType *win, const char* moviename, double preloadSecs, int* moviehandle)
{
    Movie theMovie = NULL;
    QTVisualContextRef QTMovieContext = NULL;
    QTAudioContextRef  QTAudioContext = NULL;
    int i, slotid;
    OSErr error;
    CFStringRef movieLocation;
	CFURLRef movieURLLocation;
    CFStringRef coreAudioDeviceUID;
    psych_bool trueValue = TRUE;
    QTNewMoviePropertyElement newMovieProperties[4] = {0};
    int propcount = 0;
    char msgerr[10000];
    char errdesc[1000];
    Rect movierect;
    psych_bool printErrors;

    // Suppress output of error-messages if moviehandle == 1000. That means we
    // run in our own Posix-Thread, not in the Matlab-Thread. Printing via Matlabs
    // printing facilities would likely cause a terrible crash.
    printErrors = (*moviehandle == -1000) ? FALSE : TRUE;
    
    // Set movie handle to "failed" initially:
    *moviehandle = -1;

    // We startup the Quicktime subsystem only on first invocation.
    if (firsttime) {
#if PSYCH_SYSTEM == PSYCH_WINDOWS
        // Initialize Quicktime for Windows compatibility layer: This will fail if
        // QT isn't installed on the Windows machine...
        error = InitializeQTML(0);
        if (error!=noErr) {
            if (printErrors) {
                PsychErrorExitMsg(PsychError_internal, "Quicktime Media Layer initialization failed: Quicktime not properly installed?!?");
            } else return;

        }
#endif

        // Initialize Quicktime-Subsystem:
        error = EnterMovies();
        if (error!=noErr) {
            if (printErrors) PsychErrorExitMsg(PsychError_internal, "Quicktime EnterMovies() failed!!!"); else return;
        }
        firsttime = FALSE;
    }
    
    if (!PsychIsOnscreenWindow(win)) {
        if (printErrors) PsychErrorExitMsg(PsychError_user, "Provided windowPtr is not an onscreen window."); else return;
    }

    if (NULL==moviename) {
        if (printErrors) PsychErrorExitMsg(PsychError_internal, "NULL-Ptr instead of moviename passed!"); else return;
    }

    if (numMovieRecords >= PSYCH_MAX_MOVIES) {
        *moviehandle = -2;
        if (printErrors) PsychErrorExitMsg(PsychError_user, "Allowed maximum number of simultaneously open movies exceeded!"); else return;
    }

    // Search first free slot in movieRecordBANK:
    for (i=0; (i < PSYCH_MAX_MOVIES) && (movieRecordBANK[i].theMovie); i++);
    if (i>=PSYCH_MAX_MOVIES) {
        *moviehandle = -2;
        if (printErrors) PsychErrorExitMsg(PsychError_user, "Allowed maximum number of simultaneously open movies exceeded!"); else return;
    }

    // Slot slotid will contain the movie record for our new movie object:
    slotid=i;
    
    // Create name-string for moviename:
    movieLocation = CFStringCreateWithCString (kCFAllocatorDefault, moviename, kCFStringEncodingASCII);

    // Zero-out new record in moviebank:
    movieRecordBANK[slotid].theMovie=NULL;    
    movieRecordBANK[slotid].QTMovieContext=NULL;    
    movieRecordBANK[slotid].QTAudioContext=NULL;
    movieRecordBANK[slotid].QTMovieGWorld=NULL;
    
    if (!PSYCH_USE_QT_GWORLDS) {
        // Create QTGLTextureContext:
#if PSYCH_SYSTEM != PSYCH_WINDOWS
        error = QTOpenGLTextureContextCreate (kCFAllocatorDefault,
                                                    win->targetSpecific.contextObject,
                                                    win->targetSpecific.pixelFormatObject,
                                                    NULL,
                                                    &QTMovieContext);
#endif
        if (error!=noErr) {
            if (printErrors) PsychErrorExitMsg(PsychError_internal, "OpenGL Quicktime visual context creation failed!!!"); else return;
        }        
    }

    // The Movie location 
    newMovieProperties[propcount].propClass = kQTPropertyClass_DataLocation;
	if (strstr(moviename, "http:") || strstr(moviename, "ftp:")) {
		// Open movie from URL, e.g., http- or ftp- server:
		movieURLLocation = CFURLCreateWithString(kCFAllocatorDefault, movieLocation, NULL);
		newMovieProperties[propcount].propID = kQTDataLocationPropertyID_CFURL;
		newMovieProperties[propcount].propValueSize = sizeof(movieURLLocation);
		newMovieProperties[propcount++].propValueAddress = (void*) &movieURLLocation;
	}
	else {
		// Open movie file from filesystem:
		newMovieProperties[propcount].propID = kQTDataLocationPropertyID_CFStringPosixPath;
		newMovieProperties[propcount].propValueSize = sizeof(CFStringRef);
		newMovieProperties[propcount++].propValueAddress = &movieLocation;
    }
	
    if (!PSYCH_USE_QT_GWORLDS) {
        // The Movie visual context
        newMovieProperties[propcount].propClass = kQTPropertyClass_Context;
        newMovieProperties[propcount].propID = kQTContextPropertyID_VisualContext;
        newMovieProperties[propcount].propValueSize = sizeof(QTVisualContextRef);
        newMovieProperties[propcount++].propValueAddress = &QTMovieContext;
    }
    
    if (TRUE) {
        // Create QTAudioContext for default CoreAudio device:
        coreAudioDeviceUID = NULL; // Use default audio-output device.
        error =QTAudioContextCreateForAudioDevice (kCFAllocatorDefault,
                                                   coreAudioDeviceUID,
                                                   NULL,
                                                   &QTAudioContext);
        if (error!=noErr) {
            if (printErrors) PsychErrorExitMsg(PsychError_internal, "Quicktime audio context creation failed!!!"); else return;
        }
        
        // The Movie audio context
        newMovieProperties[propcount].propClass = kQTPropertyClass_Context;
        newMovieProperties[propcount].propID = kQTContextPropertyID_AudioContext;
        newMovieProperties[propcount].propValueSize = sizeof(QTAudioContextRef);
        newMovieProperties[propcount++].propValueAddress = &QTAudioContext;
    }
    
    // The Movie active
    newMovieProperties[propcount].propClass = kQTPropertyClass_NewMovieProperty;
    newMovieProperties[propcount].propID = kQTNewMoviePropertyID_Active;
    newMovieProperties[propcount].propValueSize = sizeof(trueValue);
    newMovieProperties[propcount++].propValueAddress = &trueValue;
    
    // Instantiate the Movie
    error = NewMovieFromProperties(propcount, newMovieProperties, 0, NULL, &theMovie);
    if (error!=noErr) {
        QTVisualContextRelease(QTMovieContext);
        QTAudioContextRelease(QTAudioContext);
        switch(error) {
            case -2000:
            case -50:
            case -43:
                sprintf(errdesc, "File not found.");
            break;
            
            case -2048:
                sprintf(errdesc, "This is not a file that Quicktime understands.");
            break;
            
            case -2003:
                sprintf(errdesc, "Can't find media handler (codec) for this movie.");
            break;
            
            default:
                sprintf(errdesc, "Unknown: Check http://developer.apple.com/documentation/QuickTime/APIREF/ErrorCodes.htm#//apple_ref/doc/constant_group/Error_Codes");
        }
        
        sprintf(msgerr, "Couldn't load movie %s! Quicktime error code %i [%s]", moviename, (int) error, errdesc);
        *moviehandle = (int) error;
        if (printErrors) PsychErrorExitMsg(PsychError_user, msgerr); else return;
    }
    
    CFRelease(movieLocation);

    if (PSYCH_USE_QT_GWORLDS) {
        // Determine size of images in movie:
        GetMovieBox(theMovie, &movierect);
        
		// Only create a GWorld if movie frames contain at least 1 pixel. This way we skip GWorld
		// setup on "movies" which only consist of sound tracks.
		if ((movierect.right - movierect.left != 0) && (movierect.bottom - movierect.top != 0)) {
			// Create GWorld for this movie object:
			// error = QTNewGWorld(&movieRecordBANK[slotid].QTMovieGWorld, k32ABGRPixelFormat, &movierect,  NULL, NULL, 0);
			error = QTNewGWorld(&movieRecordBANK[slotid].QTMovieGWorld, 0, &movierect,  NULL, NULL, 0);
			if (error!=noErr) {
				QTAudioContextRelease(QTAudioContext);
				DisposeMovie(movieRecordBANK[slotid].theMovie);
				movieRecordBANK[slotid].theMovie=NULL;    
				if (printErrors) PsychErrorExitMsg(PsychError_internal, "Quicktime GWorld creation failed!!!"); else return;
			}
			
			// Attach this GWorld as rendering target for Quicktime:
			SetMovieGWorld(theMovie, movieRecordBANK[slotid].QTMovieGWorld, NULL);
		}
    }
    
    // Preload preloadSecs seconds of movie into system RAM for faster playback:
	if (preloadSecs > 0) LoadMovieIntoRam(theMovie, 0, ((long) preloadSecs + 0.5) * GetMovieTimeScale(theMovie),  keepInRam);
	// Special setting - 1 means: Load whole movie into RAM:
	if (preloadSecs == -1) LoadMovieIntoRam(theMovie, 0, GetMovieDuration(theMovie),  keepInRam);

    // We don't preroll: Didn't help for async playback, but leads to failure in
    // manual playback mode: PrerollMovie(theMovie, 0, FloatToFixed(1));

    // MoviesTask() it to make sure start of plaback will be as stutter-free as possible:
    MoviesTask(theMovie, 10000);
    
    // Assign new record in moviebank:
    movieRecordBANK[slotid].theMovie=theMovie;    
    movieRecordBANK[slotid].QTMovieContext=QTMovieContext;    
    movieRecordBANK[slotid].QTAudioContext=QTAudioContext;
    movieRecordBANK[slotid].loopflag = 0;
    *moviehandle = slotid;

    // Increase counter:
    numMovieRecords++;

    // Compute basic movie properties - Duration and fps as well as image size:
    
    // Compute duration in seconds:
    movieRecordBANK[slotid].movieduration = (double) GetMovieDuration(theMovie) / (double) GetMovieTimeScale(theMovie);

    // Compute expected framerate, assuming a linear spacing between frames: It is derived as
    // reciprocal of the duration of the first video frame in the movie:
    movieRecordBANK[slotid].fps = PsychDetermineMovieFramecountAndFps(theMovie, NULL);

    // Determine size of images in movie:
    GetMovieBox(theMovie, &movierect);
    movieRecordBANK[slotid].width = movierect.right - movierect.left;
    movieRecordBANK[slotid].height = movierect.bottom - movierect.top;
    
    // We set nrframes == -1 to indicate that this value is not yet available.
    // Will do counting on first query for this parameter as it is very time-consuming:
    movieRecordBANK[slotid].nrframes = -1;
    
    return;
}
Example #23
0
void QTCmpr_CompressSequence (WindowObject theWindowObject)
{
	ComponentInstance			myComponent = NULL;
	GWorldPtr					myImageWorld = NULL;		// the graphics world we draw the images in
	PixMapHandle				myPixMap = NULL;
	Movie						mySrcMovie = NULL;
	Track						mySrcTrack = NULL;
	Movie						myDstMovie = NULL;
	Track						myDstTrack = NULL;
	Media						myDstMedia = NULL;
	Rect						myRect;
	PicHandle					myPicture = NULL;
	CGrafPtr					mySavedPort = NULL;
	GDHandle					mySavedDevice = NULL;
	SCTemporalSettings			myTimeSettings;
	SCDataRateSettings			myRateSettings;
	FSSpec						myFile;
	Boolean						myIsSelected = false;
	Boolean						myIsReplacing = false;	
	short						myRefNum = -1;
	StringPtr 					myMoviePrompt = QTUtils_ConvertCToPascalString(kQTCSaveMoviePrompt);
	StringPtr 					myMovieFileName = QTUtils_ConvertCToPascalString(kQTCSaveMovieFileName);
	MatrixRecord				myMatrix;
	ImageDescriptionHandle		myImageDesc = NULL;
	TimeValue					myCurMovieTime = 0L;
	TimeValue					myOrigMovieTime = 0L;		// current movie time, when compression is begun
	short						myFrameNum;		
	long						myFlags = 0L;
	long						myNumFrames = 0L;
	long						mySrcMovieDuration = 0L;	// duration of source movie
	OSErr						myErr = noErr;
#if USE_ASYNC_COMPRESSION
	ICMCompletionProcRecord		myICMComplProcRec;
	ICMCompletionProcRecordPtr	myICMComplProcPtr = NULL;
	OSErr						myICMComplProcErr = noErr;

	myICMComplProcRec.completionProc = NULL;
	myICMComplProcRec.completionRefCon = 0L;
#endif

	if (theWindowObject == NULL)
		goto bail;

	//////////
	//
	// get the movie and the first video track in the movie
	//
	//////////
	
	mySrcMovie = (**theWindowObject).fMovie;
	if (mySrcMovie == NULL)
		goto bail;

	mySrcTrack = GetMovieIndTrackType(mySrcMovie, 1, VideoMediaType, movieTrackMediaType);
	if (mySrcTrack == NULL)
		goto bail;
	
	// stop the movie; we don't want it to be playing while we're (re)compressing it
	SetMovieRate(mySrcMovie, (Fixed)0L);

	// get the current movie time, when compression is begun; we'll restore this later
	myOrigMovieTime = GetMovieTime(mySrcMovie, NULL);

	//////////
	//
	// configure and display the Standard Image Compression dialog box
	//
	//////////
	
	// open an instance of the Standard Image Compression dialog component
	myComponent = OpenDefaultComponent(StandardCompressionType, StandardCompressionSubType);
	if (myComponent == NULL)
		goto bail;

	// turn off "best depth" option in the compression dialog, because all of our
	// buffering is done at 32-bits (regardless of the depth of the source data)
	//
	// a more ambitious approach would be to loop through each of the video sample
	// descriptions in each of the video tracks looking for the deepest depth, and
	// using that for the best depth; better yet, we could find out which compressors
	// were used and set one of those as the default in the compression dialog
	SCGetInfo(myComponent, scPreferenceFlagsType, &myFlags);
	myFlags &= ~scShowBestDepth;
	SCSetInfo(myComponent, scPreferenceFlagsType, &myFlags);

	// because we are recompressing a movie that may have a variable frame rate,
	// we want to allow the user to leave the frame rate text field blank (in which
	// case we can preserve the frame durations of the source movie); if the user
	// enters a number, we will resample the movie at a new frame rate; if we don't
	// clear this flag, the compression dialog will not allow zero in the frame rate field
	//
	// NOTE: we could have set this flag above when we cleared the scShowBestDepth flag;
	// it is done here for clarity.	
	SCGetInfo(myComponent, scPreferenceFlagsType, &myFlags);
	myFlags |= scAllowZeroFrameRate;
	SCSetInfo(myComponent, scPreferenceFlagsType, &myFlags);

	// get the number of video frames in the movie
	myNumFrames = QTUtils_GetFrameCount(mySrcTrack);

	// get the bounding rectangle of the movie, create a 32-bit GWorld with those
	// dimensions, and draw the movie poster picture into it; this GWorld will be
	// used for the test image in the compression dialog box and for rendering movie
	// frames
	myPicture = GetMoviePosterPict(mySrcMovie);
	if (myPicture == NULL)
		goto bail;
		
	GetMovieBox(mySrcMovie, &myRect);

	myErr = NewGWorld(&myImageWorld, 32, &myRect, NULL, NULL, 0L);
	if (myErr != noErr)
		goto bail;
		
	// get the pixmap of the GWorld; we'll lock the pixmap, just to be safe
	myPixMap = GetGWorldPixMap(myImageWorld);
	if (!LockPixels(myPixMap))
		goto bail;

	// draw the movie poster image into the GWorld
	GetGWorld(&mySavedPort, &mySavedDevice);
	SetGWorld(myImageWorld, NULL);
	EraseRect(&myRect);
	DrawPicture(myPicture, &myRect);
	KillPicture(myPicture);
	SetGWorld(mySavedPort, mySavedDevice);

	// set the picture to be displayed in the dialog box; passing NULL for the rect
	// means use the entire image; passing 0 for the flags means to use the default
	// system method of displaying the test image, which is currently a combination
	// of cropping and scaling; personally, I prefer scaling (your mileage may vary)
	SCSetTestImagePixMap(myComponent, myPixMap, NULL, scPreferScaling);

	// install the custom procs, if requested
	// we can install two kinds of custom procedures for use in connection with
	// the standard dialog box: (1) a modal-dialog filter function, and (2) a hook
	// function to handle the custom button in the dialog box
	if (gUseExtendedProcs)
		QTCmpr_InstallExtendedProcs(myComponent, (long)myPixMap);
	
	// set up some default settings for the compression dialog
	SCDefaultPixMapSettings(myComponent, myPixMap, true);
	
	// clear out the default frame rate chosen by Standard Compression (a frame rate
	// of 0 means to use the rate of the source movie)
	myErr = SCGetInfo(myComponent, scTemporalSettingsType, &myTimeSettings);
	if (myErr != noErr)
		goto bail;

	myTimeSettings.frameRate = 0;
	SCSetInfo(myComponent, scTemporalSettingsType, &myTimeSettings);

	// request image compression settings from the user; in other words, put up the dialog box
	myErr = SCRequestSequenceSettings(myComponent);
	if (myErr == scUserCancelled)
		goto bail;

	// get a copy of the temporal settings the user entered; we'll need them for some
	// of our calculations (in a simpler application, we'd never have to look at them)	
	SCGetInfo(myComponent, scTemporalSettingsType, &myTimeSettings);

	//////////
	//
	// adjust the data rate [to be supplied][relevant only for movies that have sound tracks]
	//
	//////////

	
	//////////
	//
	// adjust the sample count
	//
	// if the user wants to resample the frame rate of the movie (as indicated a non-zero
	// value in the frame rate field) calculate the number of frames and duration for the new movie
	//
	//////////
	
	if (myTimeSettings.frameRate != 0) {
		long	myDuration = GetMovieDuration(mySrcMovie);
		long	myTimeScale = GetMovieTimeScale(mySrcMovie);
		float	myFloat = (float)myDuration * myTimeSettings.frameRate;
		
		myNumFrames = myFloat / myTimeScale / 65536;
		if (myNumFrames == 0)
			myNumFrames = 1;
	}

	//////////
	//
	// get the name and location of the new movie file
	//
	//////////

	// prompt the user for a file to put the compressed image into; in theory, the name
	// should have a file extension appropriate to the type of compressed data selected by the user;
	// this is left as an exercise for the reader
	QTFrame_PutFile(myMoviePrompt, myMovieFileName, &myFile, &myIsSelected, &myIsReplacing);
	if (!myIsSelected)
		goto bail;

	// delete any existing file of that name
	if (myIsReplacing) {
		myErr = DeleteMovieFile(&myFile);
		if (myErr != noErr)
			goto bail;
	}
		
	//////////
	//
	// create the target movie
	//
	//////////
	
	myErr = CreateMovieFile(&myFile, sigMoviePlayer, smSystemScript, 
								createMovieFileDeleteCurFile | createMovieFileDontCreateResFile, &myRefNum, &myDstMovie);
	if (myErr != noErr)
		goto bail;
	
	// create a new video movie track with the same dimensions as the entire source movie
	myDstTrack = NewMovieTrack(myDstMovie,
								(long)(myRect.right - myRect.left) << 16,
								(long)(myRect.bottom - myRect.top) << 16, kNoVolume);
	if (myDstTrack == NULL)
		goto bail;
	
	// create a media for the new track with the same time scale as the source movie;
	// because the time scales are the same, we don't have to do any time scale conversions.
	myDstMedia = NewTrackMedia(myDstTrack, VIDEO_TYPE, GetMovieTimeScale(mySrcMovie), 0, 0);
	if (myDstMedia == NULL)
		goto bail;
	
	// copy the user data and settings from the source to the dest movie
	CopyMovieSettings(mySrcMovie, myDstMovie);
	
	// set movie matrix to identity and clear the movie clip region (because the conversion
	// process transforms and composites all video tracks into one untransformed video track)
	SetIdentityMatrix(&myMatrix);
	SetMovieMatrix(myDstMovie, &myMatrix);
	SetMovieClipRgn(myDstMovie, NULL);
	
	// set the movie to highest quality imaging
	SetMoviePlayHints(mySrcMovie, hintsHighQuality, hintsHighQuality);

	myImageDesc = (ImageDescriptionHandle)NewHandleClear(sizeof(ImageDescription));
	if (myImageDesc == NULL)
		goto bail;

	// prepare for adding frames to the movie
	myErr = BeginMediaEdits(myDstMedia);
	if (myErr != noErr)
		goto bail;

	//////////
	//
	// compress the image sequence
	//
	// we are going to step through the source movie, compress each frame, and then add
	// the compressed frame to the destination movie
	//
	//////////
	
	myErr = SCCompressSequenceBegin(myComponent, myPixMap, NULL, &myImageDesc);
	if (myErr != noErr)
		goto bail;
	
#if USE_ASYNC_COMPRESSION
	myFlags = codecFlagUpdatePrevious + codecFlagUpdatePreviousComp + codecFlagLiveGrab;
	SCSetInfo(myComponent, scCodecFlagsType, &myFlags);
#endif

	// clear out our image GWorld and set movie to draw into it
	SetGWorld(myImageWorld, NULL);
	EraseRect(&myRect);
	SetMovieGWorld(mySrcMovie, myImageWorld, GetGWorldDevice(myImageWorld));

	// set current time value to beginning of the source movie
	myCurMovieTime = 0;

	// get a value we'll need inside the loop
	mySrcMovieDuration = GetMovieDuration(mySrcMovie);

	// loop through all of the interesting times we counted above
	for (myFrameNum = 0; myFrameNum < myNumFrames; myFrameNum++) {
		short			mySyncFlag;
		TimeValue		myDuration;
		long			myDataSize;
		Handle			myCompressedData;

		//////////
		//
		// get the next frame of the source movie
		//
		//////////
		
		// if we are resampling the movie, step to the next frame
		if (myTimeSettings.frameRate) {
			myCurMovieTime = myFrameNum * mySrcMovieDuration / (myNumFrames - 1);
			myDuration = mySrcMovieDuration / myNumFrames;
		} else {
			OSType		myMediaType = VIDEO_TYPE;
			
			myFlags = nextTimeMediaSample;

			// if this is the first frame, include the frame we are currently on		
			if (myFrameNum == 0)
				myFlags |= nextTimeEdgeOK;
			
			// if we are maintaining the frame durations of the source movie,
			// skip to the next interesting time and get the duration for that frame
			GetMovieNextInterestingTime(mySrcMovie, myFlags, 1, &myMediaType, myCurMovieTime, 0, &myCurMovieTime, &myDuration);
		}
		
		SetMovieTimeValue(mySrcMovie, myCurMovieTime);
		MoviesTask(mySrcMovie, 0);
		MoviesTask(mySrcMovie, 0);
		MoviesTask(mySrcMovie, 0);

		// if data rate constraining is being done, tell Standard Compression the
		// duration of the current frame in milliseconds; we only need to do this
		// if the frames have variable durations
		if (!SCGetInfo(myComponent, scDataRateSettingsType, &myRateSettings)) {
			myRateSettings.frameDuration = myDuration * 1000 / GetMovieTimeScale(mySrcMovie);
			SCSetInfo(myComponent, scDataRateSettingsType, &myRateSettings);
		}

		//////////
		//
		// compress the current frame of the source movie and add it to the destination movie
		//
		//////////
		
		// if SCCompressSequenceFrame completes successfully, myCompressedData will hold
		// a handle to the newly-compressed image data and myDataSize will be the size of
		// the compressed data (which will usually be different from the size of the handle);
		// also mySyncFlag will be a value that that indicates whether or not the frame is a
		// key frame (and which we pass directly to AddMediaSample); note that we do not need
		// to dispose of myCompressedData, since SCCompressSequenceEnd will do that for us
#if !USE_ASYNC_COMPRESSION
		myErr = SCCompressSequenceFrame(myComponent, myPixMap, &myRect, &myCompressedData, &myDataSize, &mySyncFlag);
		if (myErr != noErr)
			goto bail;
#else
		if (myICMComplProcPtr == NULL) {
			myICMComplProcRec.completionProc = NewICMCompletionProc(QTCmpr_CompletionProc);
			myICMComplProcRec.completionRefCon = (long)&myICMComplProcErr;
			myICMComplProcPtr = &myICMComplProcRec;
		}
		
		myICMComplProcErr = kAsyncDefaultValue;
		
		myErr = SCCompressSequenceFrameAsync(myComponent, myPixMap, &myRect, &myCompressedData, &myDataSize, &mySyncFlag, myICMComplProcPtr);
		if (myErr != noErr)
			goto bail;

		// spin our wheels while we're waiting for the compress call to complete
		while (myICMComplProcErr == kAsyncDefaultValue) {
			EventRecord			myEvent;
			
			WaitNextEvent(0, &myEvent, 60, NULL);
			SCAsyncIdle(myComponent);
		}
		myErr = myICMComplProcErr;
#endif

		myErr = AddMediaSample(myDstMedia, myCompressedData, 0, myDataSize, myDuration, (SampleDescriptionHandle)myImageDesc, 1, mySyncFlag, NULL);
		if (myErr != noErr)
			goto bail;
	}
	
	// close the compression sequence; this will dispose of the image description
	// and compressed data handles allocated by SCCompressSequenceBegin
	SCCompressSequenceEnd(myComponent);

	//////////
	//
	// add the media data to the destination movie
	//
	//////////
	
	myErr = EndMediaEdits(myDstMedia);
	if (myErr != noErr)
		goto bail;
	
	InsertMediaIntoTrack(myDstTrack, 0, 0, GetMediaDuration(myDstMedia), fixed1);

	// add the movie resource to the dst movie file.
	myErr = AddMovieResource(myDstMovie, myRefNum, NULL, NULL);
	if (myErr != noErr)
		goto bail;

	// flatten the movie data [to be supplied]
	
	// close the movie file
	CloseMovieFile(myRefNum);
	
bail:
	// close the Standard Compression component
	if (myComponent != NULL)
		CloseComponent(myComponent);

	if (mySrcMovie != NULL) {
		// restore the source movie's original graphics port and device
		SetMovieGWorld(mySrcMovie, mySavedPort, mySavedDevice);

		// restore the source movie's original movie time
		SetMovieTimeValue(mySrcMovie, myOrigMovieTime);
	}
	
	// restore the original graphics port and device
	SetGWorld(mySavedPort, mySavedDevice);

	// delete the GWorld we were drawing frames into
	if (myImageWorld != NULL)
		DisposeGWorld(myImageWorld);
	
#if USE_ASYNC_COMPRESSION
	if (myICMComplProcRec.completionProc != NULL)
		DisposeICMCompletionUPP(myICMComplProcRec.completionProc);
#endif

	free(myMoviePrompt);
	free(myMovieFileName);
}