Example #1
0
bool test_task_bad(TaskManager& task_manager,
                   const Waypoints& waypoints)
{
  test_task_random(task_manager,waypoints,2);

  task_manager.SetFactory(TaskFactoryType::RACING);
  AbstractTaskFactory& fact = task_manager.GetFactory();

  const Waypoint* wp = random_waypoint(waypoints);

  ok (!fact.CreateFinish((TaskPointFactoryType)20,*wp),"bad finish type",0);
  ok (!fact.CreateStart((TaskPointFactoryType)20,*wp),"bad start type",0);
  ok (!fact.CreateIntermediate((TaskPointFactoryType)20,*wp),"bad intermediate type",0);

  // now create a taskpoint from FAI

  const TaskPointFactoryType s = GetRandomType(fact.GetIntermediateTypes());

  // test it is bad for AAT

  task_manager.SetFactory(TaskFactoryType::AAT);

  AbstractTaskFactory& bfact = task_manager.GetFactory();

  ok (!bfact.CreateIntermediate(s,*wp),"bad intermediate type (after task change)",0);

  bfact.Remove(1);
  bfact.UpdateStatsGeometry();
  ok (bfact.Validate(),"ok with one tp",0);

  bfact.Remove(1);
  bfact.UpdateStatsGeometry();
  ok (bfact.Validate(),"ok with zero tps (just start and finish)",0);

  ok (bfact.Remove(task_manager.TaskSize()-1,false),"remove finish manually",0);
  bfact.UpdateStatsGeometry();
  ok (!bfact.Validate(),"aat is invalid (no finish)",0);

  return true;
}
Example #2
0
bool test_task_random_RT_AAT_FAI(TaskManager& task_manager,
                                 const Waypoints &waypoints,
                                 const unsigned _num_points)
{
    const Waypoint *wp;

    OrderedTaskPoint *tp;
    char tmp[255];
    char tskType[20];
    tskType[0] = '\0';


    switch (rand() %3) {
    case 0:
        task_manager.SetFactory(TaskFactoryType::AAT);
        strcpy(tskType,"AAT");
        test_note("# creating random AAT task\n");
        break;
    case 1:
        task_manager.SetFactory(TaskFactoryType::RACING);
        strcpy(tskType,"RT");
        test_note("# creating random RT task\n");
        break;
    case 2:
        task_manager.SetFactory(TaskFactoryType::FAI_GENERAL);
        strcpy(tskType,"FAI");
        test_note("# creating random FAI GENERAL\n");
        break;
    }

    AbstractTaskFactory &fact = task_manager.GetFactory();

    //max points includes start & finish
    const TaskFactoryConstraints &constraints =
        task_manager.GetOrderedTask().GetFactoryConstraints();
    const unsigned num_points_total =
        std::max(constraints.min_points,
                 _num_points % constraints.max_points) + 1;
    const unsigned num_int_points = num_points_total - 2;

    test_note("# adding start\n");
    wp = random_waypoint(waypoints);
    if (wp) {
        const TaskPointFactoryType s = GetRandomType(fact.GetStartTypes());

        tp = fact.CreateStart(s,*wp);
        if (!fact.Append(*tp,false)) {
            return false;
        }
        delete tp;
    }

    for (unsigned i=0; i<num_int_points; i++) {
        test_note("# adding intermediate\n");
        wp = random_waypoint(waypoints);
        if (wp) {
            const TaskPointFactoryType s = GetRandomType(fact.GetIntermediateTypes());

            tp = fact.CreateIntermediate(s,*wp);
            if (!fact.Append(*tp,false)) {
                return false;
            }
            delete tp;
        }
    }

    test_note("# adding finish\n");
    wp = random_waypoint(waypoints);
    if (wp) {
        const TaskPointFactoryType s = GetRandomType(fact.GetFinishTypes());

        tp = fact.CreateFinish(s,*wp);
        if (!fact.Append(*tp,false)) {
            return false;
        }
        delete tp;
    }

    fact.UpdateStatsGeometry();

    test_note("# validating task..\n");
    if (!fact.Validate()) {
        return false;
    }
    if (task_manager.GetOrderedTask().GetFactoryType()
            == TaskFactoryType::FAI_GENERAL)
    {
        test_note("# checking OZs for FAI General..\n");
        if (!fact.ValidateFAIOZs())
            return false;
    }

    if (task_manager.GetOrderedTask().GetFactoryType()
            == TaskFactoryType::MAT)
    {
        test_note("# checking OZs for MAT General..\n");
        if (!fact.ValidateMATOZs())
            return false;
    }
    task_manager.Resume();
    sprintf(tmp, "# SUCCESS CREATING %s task! task_size():%d..\n",
            tskType,
            task_manager.TaskSize());
    test_note(tmp);
    return true;
}
Example #3
0
bool test_task_random(TaskManager& task_manager,
                      const Waypoints &waypoints,
                      const unsigned num_points)
{
    const Waypoint *wp;

    OrderedTaskPoint *tp;

    task_manager.SetFactory(TaskFactoryType::MIXED);
    AbstractTaskFactory &fact = task_manager.GetFactory();

    task_report(task_manager, "# adding start\n");
    wp = random_waypoint(waypoints);
    if (wp) {
        const TaskPointFactoryType s = GetRandomType(fact.GetStartTypes());

        tp = fact.CreateStart(s,*wp);
        if (!fact.Append(*tp,false)) {
            return false;
        }
        delete tp;
    }

    task_manager.SetActiveTaskPoint(0);
    task_manager.Resume();

    for (unsigned i=0; i<num_points; i++) {
        task_report(task_manager, "# adding intermediate\n");
        wp = random_waypoint(waypoints);
        if (wp) {
            const TaskPointFactoryType s = GetRandomType(fact.GetIntermediateTypes());

            tp = fact.CreateIntermediate(s,*wp);
            if (!fact.Append(*tp,false)) {
                return false;
            }
            delete tp;
        }
    }

    task_report(task_manager, "# adding finish\n");
    wp = random_waypoint(waypoints);
    if (wp) {
        const TaskPointFactoryType s = GetRandomType(fact.GetFinishTypes());

        tp = fact.CreateFinish(s,*wp);
        if (!fact.Append(*tp,false)) {
            return false;
        }
        delete tp;
    }

    fact.UpdateStatsGeometry();

    task_report(task_manager, "# validating task..\n");
    if (!fact.Validate()) {
        return false;
    }
    task_report(task_manager, "# checking task..\n");
    if (!task_manager.CheckOrderedTask()) {
        return false;
    }
    return true;
}