void cAssetMgr::AddUrl(std::string path) { if (mUrl->exists(GetResourceName(path))) { LogMgr->Write(VERBOSE, "cAssetMgr::AddUrl >>>> Duplicate: File path '" + path + "' already registered and aliased to '" + GetResourceName(path) + "'"); return; } LogMgr->Write(VERBOSE, "cAssetMgr::AddUrl >>>> File path '" + path + "' registered and aliased to '" + GetResourceName(path) + "'"); mUrl->add(GetResourceName(path), path); }
bool COptionsPage::CreatePage(COptions* pOptions, CSettingsDialog* pOwner, wxWindow* parent, wxSize& maxSize) { m_pOwner = pOwner; m_pOptions = pOptions; if (!wxXmlResource::Get()->LoadPanel(this, parent, GetResourceName())) return false; wxSize size = GetSize(); #ifdef __WXGTK__ // wxStaticBox draws its own border coords -1. // Adjust this window so that the left border is fully visible. Move(1, 0); size.x += 1; #endif if (size.GetWidth() > maxSize.GetWidth()) maxSize.SetWidth(size.GetWidth()); if (size.GetHeight() > maxSize.GetHeight()) maxSize.SetHeight(size.GetHeight()); m_was_selected = false; return true; }
void CRegionWorld::r_Write( CScript &s ) { ADDTOCALLSTACK_INTENSIVE("CRegionWorld::r_Write"); s.WriteSection( "AREADEF %s", GetResourceName()); r_WriteBase( s ); }
bool wxsResource::ReadConfig(const TiXmlElement* Node) { m_ResourceName = cbC2U(Node->Attribute("name")); m_Language = wxsCodeMarks::Id(cbC2U(Node->Attribute("language"))); if ( GetResourceName().empty() ) return false; return OnReadConfig(Node); }
int CLuaACLDefs::aclCreate ( lua_State* luaVM ) { // acl aclCreate ( string aclName ) SString strACLName; CScriptArgReader argStream ( luaVM ); argStream.ReadString ( strACLName ); if ( !argStream.HasErrors () ) { // See that the name doesn't exist already CAccessControlList* pACL = m_pACLManager->GetACL ( strACLName ); if ( !pACL ) { // Create a new ACL with that name pACL = m_pACLManager->AddACL ( strACLName ); CLogger::LogPrintf ( "ACL: %s: ACL '%s' created\n", GetResourceName ( luaVM ), pACL->GetName () ); // Return the created ACL lua_pushacl ( luaVM, pACL ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaACLDefs::aclCreate ( lua_State* luaVM ) { // Verify the argument types if ( lua_type ( luaVM, 1 ) == LUA_TSTRING ) { // Grab the arguments const char* szACLName = lua_tostring ( luaVM, 1 ); // See that the name doesn't exist already CAccessControlList* pACL = m_pACLManager->GetACL ( szACLName ); if ( !pACL ) { // Create a new ACL with that name pACL = m_pACLManager->AddACL ( szACLName ); CLogger::LogPrintf ( "ACL: %s: ACL '%s' created\n", GetResourceName ( luaVM ), pACL->GetName () ); // Return the created ACL lua_pushacl ( luaVM, pACL ); return 1; } } else m_pScriptDebugging->LogBadType ( luaVM, "aclCreate" ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaACLDefs::aclGroupRemoveACL ( lua_State* luaVM ) { // Verify the arguents if ( lua_type ( luaVM, 1 ) == LUA_TLIGHTUSERDATA && lua_type ( luaVM, 2 ) == LUA_TLIGHTUSERDATA ) { // Grab the arguments CAccessControlListGroup* pGroup = lua_toaclgroup ( luaVM, 1 ); CAccessControlList* pACL = lua_toacl ( luaVM, 2 ); // Verify the group and ACL if ( pGroup && pACL ) { // Add the ACL to the group pGroup->RemoveACL ( pACL ); CLogger::LogPrintf ( "ACL: %s: ACL '%s' removed from group '%s'\n", GetResourceName ( luaVM ), pACL->GetName (), pGroup->GetGroupName () ); // Return success lua_pushboolean ( luaVM, true ); return 1; } } else m_pScriptDebugging->LogBadType ( luaVM, "aclGroupRemoveACL" ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaACLDefs::aclCreateGroup ( lua_State* luaVM ) { // Verify the arguents if ( lua_type ( luaVM, 1 ) == LUA_TSTRING ) { // Grab the argument strings char* szGroup = (char*) lua_tostring ( luaVM, 1 ); // Find the ACL specified CAccessControlListGroup* pGroup = m_pACLManager->GetGroup ( szGroup ); if ( !pGroup ) { // Create the group pGroup = m_pACLManager->AddGroup ( szGroup ); CLogger::LogPrintf ( "ACL: %s: Group '%s' created\n", GetResourceName ( luaVM ), pGroup->GetGroupName () ); // And return it lua_pushaclgroup ( luaVM, pGroup ); return 1; } } else m_pScriptDebugging->LogBadType ( luaVM, "aclCreateGroup" ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaACLDefs::aclDestroyGroup ( lua_State* luaVM ) { // Verify the arguents if ( lua_type ( luaVM, 1 ) == LUA_TLIGHTUSERDATA ) { // Grab the arguments CAccessControlListGroup* pGroup = lua_toaclgroup ( luaVM, 1 ); // Verify the group if ( pGroup ) { // Delete it CLogger::LogPrintf ( "ACL: %s: Group '%s' deleted\n", GetResourceName ( luaVM ), pGroup->GetGroupName () ); m_pACLManager->DeleteGroup ( pGroup ); // Return success lua_pushboolean ( luaVM, true ); return 1; } } else m_pScriptDebugging->LogBadType ( luaVM, "aclDestroyGroup" ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaACLDefs::aclCreateGroup ( lua_State* luaVM ) { // aclgroup aclCreateGroup ( string groupName ) SString strGroup; CScriptArgReader argStream ( luaVM ); argStream.ReadString ( strGroup ); if ( !argStream.HasErrors () ) { // Find the ACL specified CAccessControlListGroup* pGroup = m_pACLManager->GetGroup ( strGroup ); if ( !pGroup ) { // Create the group pGroup = m_pACLManager->AddGroup ( strGroup ); CLogger::LogPrintf ( "ACL: %s: Group '%s' created\n", GetResourceName ( luaVM ), pGroup->GetGroupName () ); // And return it lua_pushaclgroup ( luaVM, pGroup ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
bool CResourceLink::ResourceLock( CResourceLock &s ) { ADDTOCALLSTACK("CResourceLink::ResourceLock"); // Find the definition of this item in the scripts. // Open a locked copy of this script // NOTE: How can we tell the file has changed since last open ? // RETURN: true = found it. if ( !IsLinked() ) // has already failed previously. return false; ASSERT(m_pScript); // Give several tryes to lock the script while multithreading int iRet = s.OpenLock( m_pScript, m_Context ); if ( ! iRet ) return true; s.AttachObj( this ); // ret = -2 or -3 lpctstr pszName = GetResourceName(); DEBUG_ERR(("ResourceLock '%s':%d id=%s FAILED\n", s.GetFilePath(), m_Context.m_iOffset, pszName)); return false; }
const ResourceRefList& StaticModel::GetMaterialsAttr() const { materialsAttr_.names_.Resize(batches_.Size()); for (unsigned i = 0; i < batches_.Size(); ++i) materialsAttr_.names_[i] = GetResourceName(GetMaterial(i)); return materialsAttr_; }
const ResourceRefList& CustomGeometry::GetMaterialsAttr() const { materialsAttr_.names_.Resize(batches_.Size()); for (unsigned i = 0; i < batches_.Size(); ++i) materialsAttr_.names_[i] = GetResourceName(batches_[i].material_); return materialsAttr_; }
void CResourceRefArray::r_Write( CScript & s, LPCTSTR pszKey ) const { ADDTOCALLSTACK_INTENSIVE("CResourceRefArray::r_Write"); for ( size_t j = 0; j < GetCount(); j++ ) { s.WriteKey( pszKey, GetResourceName( j )); } }
void wxsResource::BuildTreeEntry(const wxsResourceItemId& Parent) { m_TreeItemId = wxsTree()->AppendItem( Parent, GetResourceName(), OnGetTreeIcon(), OnGetTreeIcon(), new wxsResourceRootTreeItemData(this)); }
int CLuaACLDefs::aclRemoveRight ( lua_State* luaVM ) { // bool aclRemoveRight ( acl theAcl, string rightName ) CAccessControlList* pACL; SString strRight; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pACL ); argStream.ReadString ( strRight ); if ( !argStream.HasErrors () ) { // Grab the type from the name passed const char* szRightAftedDot = strRight; CAccessControlListRight::ERightType eType; if ( StringBeginsWith ( strRight, "command." ) ) { eType = CAccessControlListRight::RIGHT_TYPE_COMMAND; szRightAftedDot += 8; } else if ( StringBeginsWith ( strRight, "function." ) ) { eType = CAccessControlListRight::RIGHT_TYPE_FUNCTION; szRightAftedDot += 9; } else if ( StringBeginsWith ( strRight, "resource." ) ) { eType = CAccessControlListRight::RIGHT_TYPE_RESOURCE; szRightAftedDot += 9; } else if ( StringBeginsWith ( strRight, "general." ) ) { eType = CAccessControlListRight::RIGHT_TYPE_GENERAL; szRightAftedDot += 8; } else { lua_pushboolean ( luaVM, false ); return 1; } // Try removing the right CAccessControlListRight* pACLRight = pACL->GetRight ( szRightAftedDot, eType ); bool bAccess = pACLRight && pACLRight->GetRightAccess (); if ( pACL->RemoveRight ( szRightAftedDot, eType ) ) { CLogger::LogPrintf ( "ACL: %s: Right '%s' %s removed from ACL '%s'\n", GetResourceName ( luaVM ), strRight.c_str (), bAccess ? "ALLOW" : "DISALLOW", pACL->GetName () ); // Return success lua_pushboolean ( luaVM, true ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
bool CCheck::Create(Math::Point pos, Math::Point dim, int icon, EventType eventType) { if ( eventType == EVENT_NULL ) eventType = GetUniqueEventType(); CControl::Create(pos, dim, icon, eventType); std::string name = GetResourceName(eventType); SetName(name); return true; }
int CLuaACLDefs::aclGroupAddObject ( lua_State* luaVM ) { // Verify the arguents if ( lua_type ( luaVM, 1 ) == LUA_TLIGHTUSERDATA && lua_type ( luaVM, 2 ) == LUA_TSTRING ) { // Grab the arguments CAccessControlListGroup* pGroup = lua_toaclgroup ( luaVM, 1 ); const char* szObject = lua_tostring ( luaVM, 2 ); // Verify the group and ACL if ( pGroup ) { // Figure out what type of object this is const char* szObjectAfterDot = szObject; CAccessControlListGroupObject::EObjectType eType; if ( StringBeginsWith ( szObject, "resource." ) ) { eType = CAccessControlListGroupObject::OBJECT_TYPE_RESOURCE; szObjectAfterDot += 9; } else if ( StringBeginsWith ( szObject, "user." ) ) { eType = CAccessControlListGroupObject::OBJECT_TYPE_USER; szObjectAfterDot += 5; } else { lua_pushboolean ( luaVM, false ); return 1; } // Make sure it doesn't already exist if ( !pGroup->FindObjectMatch ( szObjectAfterDot, eType ) ) { // Set it pGroup->AddObject ( szObjectAfterDot, eType ); CLogger::LogPrintf ( "ACL: %s: Object '%s' added to group '%s'\n", GetResourceName ( luaVM ), szObject, pGroup->GetGroupName () ); // Return success lua_pushboolean ( luaVM, true ); return 1; } } } else m_pScriptDebugging->LogBadType ( luaVM, "aclGroupAddObject" ); lua_pushboolean ( luaVM, false ); return 1; }
bool COptionsPage::CreatePage(COptions* pOptions, CSettingsDialog* pOwner, wxWindow* parent, wxSize& maxSize) { m_pOwner = pOwner; m_pOptions = pOptions; if (!wxXmlResource::Get()->LoadPanel(this, parent, GetResourceName())) { return false; } m_was_selected = false; UpdateMaxPageSize(maxSize); return true; }
int CLuaACLDefs::aclGroupRemoveObject ( lua_State* luaVM ) { // bool aclGroupRemoveObject ( aclgroup theGroup, string theObjectString ) CAccessControlListGroup* pGroup; SString strObject; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pGroup ); argStream.ReadString ( strObject ); if ( !argStream.HasErrors () ) { // Figure out what type of object this is const char* szObjectAfterDot = strObject; CAccessControlListGroupObject::EObjectType eType; if ( StringBeginsWith ( strObject, "resource." ) ) { eType = CAccessControlListGroupObject::OBJECT_TYPE_RESOURCE; szObjectAfterDot += 9; } else if ( StringBeginsWith ( strObject, "user." ) ) { eType = CAccessControlListGroupObject::OBJECT_TYPE_USER; szObjectAfterDot += 5; } else { lua_pushboolean ( luaVM, false ); return 1; } // Remove it if ( pGroup->RemoveObject ( szObjectAfterDot, eType ) ) { // Return success CLogger::LogPrintf ( "ACL: %s: Object '%s' removed from group '%s'\n", GetResourceName ( luaVM ), strObject.c_str (), pGroup->GetGroupName () ); lua_pushboolean ( luaVM, true ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
bool CRegionWorld::r_WriteVal( LPCTSTR pszKey, CGString & sVal, CTextConsole * pSrc ) { ADDTOCALLSTACK("CRegionWorld::r_WriteVal"); EXC_TRY("WriteVal"); //bool fZero = false; switch ( FindTableHeadSorted( pszKey, sm_szLoadKeys, COUNTOF( sm_szLoadKeys )-1 )) { case RWC_DEFNAME: // "DEFNAME" = for the speech system. sVal = GetResourceName(); break; case RWC_RESOURCES: m_Events.WriteResourceRefList( sVal ); break; case RWC_REGION: { // Check that the syntax is correct. if ( pszKey[6] && pszKey[6] != '.' ) return false; CRegionWorld * pRegionTemp = dynamic_cast <CRegionWorld*>(m_pt.GetRegion( REGION_TYPE_AREA )); if ( !pszKey[6] ) { // We're just checking if the reference is valid. sVal.FormatVal( pRegionTemp? 1:0 ); return true; } // ELSE - We're trying to retrieve a property from the region. pszKey += 7; if ( pRegionTemp && m_pt.GetRegion( REGION_TYPE_MULTI ) ) return pRegionTemp->r_WriteVal( pszKey, sVal, pSrc ); return( this->r_WriteVal( pszKey, sVal, pSrc )); } default: return( CRegionBase::r_WriteVal( pszKey, sVal, pSrc )); } return true; EXC_CATCH; EXC_DEBUG_START; g_Log.EventDebug("command '%s' ret '%s' [%p]\n", pszKey, static_cast<LPCTSTR>(sVal), static_cast<void *>(pSrc)); EXC_DEBUG_END; return false; }
void Game::Step3BuyingResources2(int amount) { resourceAmount = amount; // Buy resources and check if allowed to do so bool allowed = currentPlayer->BuyResources(*rMarket, currentPlayer->GetPowerPlants()[powerPlantIndex], resourceIdentity, amount); if (!allowed) { SetErrorMessageTextBox("Amount Error", "You can't buy the amount of <b>" + std::to_string(amount) + " " + GetResourceName(resourceIdentity) + "(s)</b> for this power plant!"); return Step3BuyingResources1(); } // Find next playing step // Check if there are other resources to iterate through vector<Resource> temp; auto rSet = currentPlayer->GetPowerPlants()[powerPlantIndex]->GetActiveResources(); copy(rSet.begin(), rSet.end(), back_inserter(temp)); resourceIndex++; if (resourceIndex >= temp.size()) { // If no more resources, go to next power plant powerPlantIndex++; resourceIndex = 0; resourceAmount = 0; if (powerPlantIndex >= currentPlayer->GetPowerPlants().size()) { // If no more power plants, go to next player currentPlayer = playerOrder[GetNextPlayerIndex()]; powerPlantIndex = 0; if (currentPlayer.get() == playerOrder[0].get()) { // If we returned to the first player, then go to step 4 return Step4Start(); } } } // Get next resource to use temp.clear(); rSet = currentPlayer->GetPowerPlants()[powerPlantIndex]->GetActiveResources(); copy(rSet.begin(), rSet.end(), back_inserter(temp)); resourceIdentity = temp[resourceIndex]; resourceAmount = 0; return Step3BuyingResources1(); }
wxsItemResData* wxsItemRes::BuildResData(wxsItemEditor* Editor) { wxString ProjectPath = GetProjectPath(); return new wxsItemResData( ProjectPath + GetWxsFileName(), ProjectPath + GetSrcFileName(), ProjectPath + GetHdrFileName(), GetXrcFileName().empty() ? _T("") : ProjectPath + GetXrcFileName(), GetResourceName(), GetResourceType(), GetLanguage(), m_UseForwardDeclarations, m_UseI18n, GetTreeItemId(), Editor, this); }
void CResourceRefArray::WriteResourceRefList( CGString & sVal ) const { ADDTOCALLSTACK("CResourceRefArray::WriteResourceRefList"); TemporaryString tsVal; TCHAR * pszVal = static_cast<TCHAR *>(tsVal); size_t len = 0; for ( size_t j = 0; j < GetCount(); j++ ) { if ( j > 0 ) pszVal[len++] = ','; len += strcpylen( pszVal + len, GetResourceName( j )); if ( len >= SCRIPT_MAX_LINE_LEN-1 ) break; } pszVal[len] = '\0'; sVal = pszVal; }
Resource* ResourceCache::GetResource(ShortStringHash type, StringHash nameHash) { // If null hash, return null pointer immediately if (!nameHash) return 0; const SharedPtr<Resource>& existing = FindResource(type, nameHash); if (existing) return existing; SharedPtr<Resource> resource; const String& name = GetResourceName(nameHash); if (name.Empty()) { LOGERROR("Could not load unknown resource " + String(nameHash)); return 0; } // Make sure the pointer is non-null and is a Resource subclass resource = DynamicCast<Resource>(context_->CreateObject(type)); if (!resource) { LOGERROR("Could not load unknown resource type " + String(type)); return 0; } // Attempt to load the resource SharedPtr<File> file = GetFile(name); if (!file) return 0; LOGDEBUG("Loading resource " + name); resource->SetName(file->GetName()); if (!resource->Load(*(file.Get()))) return 0; // Store to cache resource->ResetUseTimer(); resourceGroups_[type].resources_[nameHash] = resource; UpdateResourceGroup(type); return resource; }
int CLuaACLDefs::aclDestroyGroup ( lua_State* luaVM ) { // bool aclDestroyGroup ( aclgroup aclGroup ) CAccessControlListGroup* pGroup; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pGroup ); if ( !argStream.HasErrors () ) { // Delete it CLogger::LogPrintf ( "ACL: %s: Group '%s' deleted\n", GetResourceName ( luaVM ), pGroup->GetGroupName () ); m_pACLManager->DeleteGroup ( pGroup ); // Return success lua_pushboolean ( luaVM, true ); return 1; } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaACLDefs::aclDestroy ( lua_State* luaVM ) { // bool aclDestroy ( acl theACL ) CAccessControlList* pACL; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pACL ); if ( !argStream.HasErrors () ) { // Delete it CLogger::LogPrintf ( "ACL: %s: ACL '%s' deleted\n", GetResourceName ( luaVM ), pACL->GetName () ); m_pACLManager->DeleteACL ( pACL ); // Return true lua_pushboolean ( luaVM, true ); return 1; } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
void Game::PrintRemainingResources() { std::map<Resource, int> total; for (int i = 0; i < res::total; i++) { total[static_cast<Resource>(i)] = rMarket->GetCapacityResource(static_cast<Resource>(i)); } for (int i = 0; i < res::total; i++) { for (auto player : players) { total[static_cast<Resource>(i)] -= player->GetResources(static_cast<Resource>(i)); } } for (int i = 0; i < res::total; i++) { total[static_cast<Resource>(i)] -= rMarket->GetNbResource(static_cast<Resource>(i)); } cout << "\nRemaining resources:" << endl; for (auto mapData : total) { cout << GetResourceName(mapData.first) << ": " << mapData.second << endl; } cout << endl; }
int CLuaACLDefs::aclGroupRemoveACL ( lua_State* luaVM ) { // bool aclGroupRemoveACL ( aclgroup theGroup, acl theACL ) CAccessControlListGroup* pGroup; CAccessControlList* pACL; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pGroup ); argStream.ReadUserData ( pACL ); if ( !argStream.HasErrors () ) { // Add the ACL to the group pGroup->RemoveACL ( pACL ); CLogger::LogPrintf ( "ACL: %s: ACL '%s' removed from group '%s'\n", GetResourceName ( luaVM ), pACL->GetName (), pGroup->GetGroupName () ); // Return success lua_pushboolean ( luaVM, true ); return 1; } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaACLDefs::aclDestroy ( lua_State* luaVM ) { // Verify the argument types if ( lua_type ( luaVM, 1 ) == LUA_TLIGHTUSERDATA ) { // Grab the arguments CAccessControlList* pACL = lua_toacl ( luaVM, 1 ); if ( pACL ) { // Delete it CLogger::LogPrintf ( "ACL: %s: ACL '%s' deleted\n", GetResourceName ( luaVM ), pACL->GetName () ); m_pACLManager->DeleteACL ( pACL ); // Return true lua_pushboolean ( luaVM, true ); return 1; } } else m_pScriptDebugging->LogBadType ( luaVM, "aclDestroy" ); lua_pushboolean ( luaVM, false ); return 1; }