XnStatus XnFileDevice::CreateCodec(xn::ProductionNode& node) { XnStatus nRetVal = XN_STATUS_OK; XnNodeInfo* pNodeInfo = NULL; if (m_nodeInfoMap.Get(node.GetName(), pNodeInfo) == XN_STATUS_OK) { XnUInt64 nValue; nRetVal = node.GetIntProperty(XN_STREAM_PROPERTY_COMPRESSION, nValue); XN_IS_STATUS_OK(nRetVal); // create new one XnCodecID codecID = XnCodec::GetCodecIDFromCompressionFormat((XnCompressionFormats)nValue); if (codecID == XN_CODEC_NULL) { XN_LOG_WARNING_RETURN(XN_STATUS_CORRUPT_FILE, XN_MASK_FILE, "Invalid compression type: %llu", nValue); } if (pNodeInfo->pXnCodec == NULL || pNodeInfo->pXnCodec->GetCompressionFormat() != nValue) { // release old codec XN_DELETE(pNodeInfo->pXnCodec); if (pNodeInfo->codec.IsValid()) { xnRemoveNeededNode(GetSelfNodeHandle(), pNodeInfo->codec); pNodeInfo->codec.Release(); } // special case: IR recorded with JPEG. This mode is no longer allowed by OpenNI (JPEG // can now only be used for image). We'll have to handle it ourselves. if (node.GetInfo().GetDescription().Type == XN_NODE_TYPE_IR && codecID == XN_CODEC_JPEG) { xn::IRGenerator irGen(node); XnMapOutputMode outputMode; nRetVal = irGen.GetMapOutputMode(outputMode); XN_IS_STATUS_OK(nRetVal); XN_VALIDATE_NEW_AND_INIT(pNodeInfo->pXnCodec, XnJpegCodec, TRUE, outputMode.nXRes, outputMode.nYRes); } else { // normal case nRetVal = m_context.CreateCodec(codecID, node, pNodeInfo->codec); XN_IS_STATUS_OK(nRetVal); // we need to make the codec a needed node, so that if xnForceShutdown() is called, we will be // destroyed *before* it does (as we hold a reference to it). nRetVal = xnAddNeededNode(GetSelfNodeHandle(), pNodeInfo->codec); XN_IS_STATUS_OK(nRetVal); XN_VALIDATE_NEW(pNodeInfo->pXnCodec, XnNiCodec, pNodeInfo->codec); } } } return (XN_STATUS_OK); }
XnStatus PlayerNode::RemovePlayerNodeInfo(XnUInt32 nNodeID) { XnStatus nRetVal = XN_STATUS_OK; PlayerNodeInfo* pPlayerNodeInfo = GetPlayerNodeInfo(nNodeID); XN_VALIDATE_PTR(pPlayerNodeInfo, XN_STATUS_CORRUPT_FILE); if (pPlayerNodeInfo->bValid) { if (m_pNodeNotifications != NULL) { nRetVal = m_pNodeNotifications->OnNodeRemoved(m_pNotificationsCookie, pPlayerNodeInfo->strName); if (nRetVal != XN_STATUS_OK) { return nRetVal; } } if (pPlayerNodeInfo->codec.IsValid()) { xnRemoveNeededNode(GetSelfNodeHandle(), pPlayerNodeInfo->codec); pPlayerNodeInfo->codec.Release(); } pPlayerNodeInfo->Reset(); //Now it's not valid anymore } return XN_STATUS_OK; }
XnStatus PlayerNode::HandleNodeStateReadyRecord(NodeStateReadyRecord record) { XN_VALIDATE_INPUT_PTR(m_pNodeNotifications); XnStatus nRetVal = record.Decode(); XN_IS_STATUS_OK(nRetVal); DEBUG_LOG_RECORD(record, "NodeStateReady"); PlayerNodeInfo* pPlayerNodeInfo = GetPlayerNodeInfo(record.GetNodeID()); XN_VALIDATE_PTR(pPlayerNodeInfo, XN_STATUS_CORRUPT_FILE); if (!pPlayerNodeInfo->bValid) { XN_ASSERT(FALSE); return XN_STATUS_CORRUPT_FILE; } // after wrap-around, if node wasn't destroyed, no need to notify about state ready if (!pPlayerNodeInfo->bStateReady) { nRetVal = m_pNodeNotifications->OnNodeStateReady(m_pNotificationsCookie, pPlayerNodeInfo->strName); XN_IS_STATUS_OK(nRetVal); } if (pPlayerNodeInfo->bIsGenerator && (pPlayerNodeInfo->compression != XN_CODEC_NULL) && !pPlayerNodeInfo->codec.IsValid()) { xn::ProductionNode node; /*at this point the node should have all its properties set so we can create the codec. A node with the name pPlayerNodeInfo->strName should have been created by now. If it wasn't, GetProductionNodeByName() will fail. */ nRetVal = m_context.GetProductionNodeByName(pPlayerNodeInfo->strName, node); XN_IS_STATUS_OK(nRetVal); nRetVal = m_context.CreateCodec(pPlayerNodeInfo->compression, node, pPlayerNodeInfo->codec); XN_IS_STATUS_OK(nRetVal); // we need to make the codec a needed node, so that if xnForceShutdown() is called, we will be // destroyed *before* it does (as we hold a reference to it). nRetVal = xnAddNeededNode(GetSelfNodeHandle(), pPlayerNodeInfo->codec); XN_IS_STATUS_OK(nRetVal); } pPlayerNodeInfo->bStateReady = TRUE; return XN_STATUS_OK; }
void XnFileDevice::Free() { for (XnNodeInfoMap::Iterator it = m_nodeInfoMap.Begin(); it != m_nodeInfoMap.End(); ++it) { XnNodeInfo& nodeInfo = it->Value(); XN_DELETE(nodeInfo.pXnCodec); if (nodeInfo.codec.IsValid()) { xnRemoveNeededNode(GetSelfNodeHandle(), nodeInfo.codec); nodeInfo.codec.Release(); } } m_nodeInfoMap.Clear(); if (m_ShiftToDepth.bIsInitialized) { XnShiftToDepthFree(&m_ShiftToDepth); } if (m_pInputStream != NULL) { XN_DELETE(m_pInputStream); m_pInputStream = NULL; } if (m_pDataPacker != NULL) { m_pDataPacker->Free(); XN_DELETE(m_pDataPacker); m_pDataPacker = NULL; } if (m_pStreamData != NULL) { XnStreamDataDestroy(&m_pStreamData); m_pStreamData = NULL; } }