Example #1
0
bool ChatHandler::HandleUnlearnCommand(const char* args, WorldSession* m_session)
{
	Player* plr = getSelectedChar(m_session, true);
	if(plr == 0)
		return true;

	uint32 SpellId = atol(args);
	if(SpellId == 0)
	{
		SpellId = GetSpellIDFromLink(args);
		if(SpellId == 0)
		{
			RedSystemMessage(m_session, "You must specify a spell id.");
			return true;
		}
	}

	sGMLog.writefromsession(m_session, "removed spell %u from %s", SpellId, plr->GetName());

	if(plr->HasSpell(SpellId))
	{
		GreenSystemMessageToPlr(plr, "Removed spell %u.", SpellId);
		GreenSystemMessage(m_session, "Removed spell %u from %s.", SpellId, plr->GetName());
		plr->removeSpell(SpellId, false, false, 0);
	}
	else
	{
		RedSystemMessage(m_session, "That player does not have spell %u learnt.", SpellId);
	}

	return true;
}
Example #2
0
bool ChatHandler::HandleCastSpellCommand(const char* args, WorldSession *m_session)
{
    Unit* caster = m_session->GetPlayer();
    Unit* target = getSelectedUnit(m_session, false);
    if(!target)
        target = caster;

    uint32 spellid = atol(args);
    if(spellid == 0)
        spellid = GetSpellIDFromLink( args );

    SpellEntry *spellentry = dbcSpell.LookupEntryForced(spellid);
    if(spellentry == NULL)
    {
        RedSystemMessage(m_session, "Invalid spell id!");
        return false;
    }

    Spell* sp = new Spell(caster, spellentry, false, NULLAURA);
    if(!sp)
    {
        RedSystemMessage(m_session, "Spell failed creation!");
        return false;
    }
    BlueSystemMessage(m_session, "Casting spell %d on target.", spellid);
    SpellCastTargets targets;
    targets.m_unitTarget = target->GetGUID();
    sp->prepare(&targets);
    sWorld.LogGM(m_session, "Used castspell command on %s" , target->GetName());
    return true;
}
Example #3
0
bool ChatHandler::HandleMonsterCastCommand(const char * args, WorldSession * m_session)
{
    Unit* crt = getSelectedCreature(m_session, false);
    if(crt == NULL)
    {
        RedSystemMessage(m_session, "Please select a creature before using this command.");
        return true;
    }

    uint32 spellId = (uint32)atoi(args);
    if(spellId == 0)
        spellId = GetSpellIDFromLink( args );

    SpellEntry * tmpsp = dbcSpell.LookupEntryForced(spellId);
    if(tmpsp == NULL)
        return false;

    crt->CastSpell(reinterpret_cast<Unit*>(NULL), tmpsp, false);
    sWorld.LogGM(m_session, "Used npc cast command on %s", crt->GetName());
    return true;
}